@TrislandianAlliance I'm from Finland. My original idea was just the first wing box section, but it was nearly unflyable. Drawing inspiration from boxkites, I added middle section and second wingbox section. Livery is from first boxkite picture from image search.
Very interesting plane. It's very cool design with many brilliant details. The problem is, it doesn't fly very well.
Movement around roll axis isn't half bad, it isn't too fast and not too slow either. Yaw axis is terrible, using rudders will immediately unbalance the plane. Pitch axis is problematic too, it feels like it doesn't want to start nor stop pitching.
When flying, the plane seems to get into all kinds of upsets very easily. I crashed several times because of uncontrollable pitch up. After upsets it doesn't stabilize itself very well.
This was a hard comment to write because I don't want to offend but to offer constructive criticism.
@247freddyfasbear This was looks first, aerodynamics later design. It took lots of trial and error to get CoL/CoM distance right. Original idea was to have trailing edges of wings to align with ends of engine nozzles but that proved to be impossible. I had to move wings more and more backwards until CoL was far enough behind CoM. Test flights had minimum fuel load that didn't affect CoM. When fueling up, I marked CoM with a small fuselage block and filled tanks while keeping CoM in it's place.
@ThePropellerIsAFan Thanks! I have odd fascination to planes with odd wing planforms or configurations. It is really satisfying when a reall oddball of a plane flies well (against all odds). That's also another reason for me not to make exact replicas; I can tweak planes to fly well without worrying missed accuracy.
@RAAF Why not? It was made for WW2 Torpedo Bomber mission. It flies like brick and torpedoes are hard to hit with but 4 .50 machine guns pack a lot of punch.
@AWESOMENESS360 Wow! Thanks for your comment, upvote and highlight!
The speed and acceleration come from xml modded engine power, wheel angular speed and longitudal grip.
Lots of downforce from wings prevents unwanted take-offs and makes manouvering possible.
Finally xml modded wheel lateral grip. Rear wheels must have more lateral grip than forward wheels to prevent spins. If fore wheels have too little lateral grip, the car won't turn and if too much the car turns too fast. I found the right amount by trial and error. Adding more wing helps cornering.
Finally I found out that it's better to have moderate steering angles on all wheels than large steering angles on front wheels only.
User configurable default view. While air racing, I have one camera location which I exlusively use. It is a pain to pause the game at the start of each and every race and adjust the camera. Thanks!
@Chancey21 Thanks for the tip and upvote!
For racers before this, I used regular wings tilted downwards. For this I reversed wings' inverted tags with Overload.
@Aano78
When you approach at 2000+ knots and release the bomb 0.5 mile away, countermeasures don't have time to react.
@Gestour What happened to your Browning M2 mod? Can you please re-post it? I can't open some of my old planes.
+1Several metric craptons of downforce and heavily xml edited traction of the wheels.
@Breezy98 Thanks! I'm happy you enjoy the plane
@NikoFox Laughing out loud. Yes, I believe in over... just-enough-kill
@thegliderguy Thanks!
@WrongFlyer Thanks! Cranking the mass scale to 100 solved the problem.
@BombBoi1822 the Power of Overload compels!
@TrislandianAlliance I'm from Finland. My original idea was just the first wing box section, but it was nearly unflyable. Drawing inspiration from boxkites, I added middle section and second wingbox section. Livery is from first boxkite picture from image search.
@Jim1the1Squid @Jetpackturtle Thanks. Another thing learned today!
+1@CrashFighter05 I'm not very active on forums so I have no idea who the mods are :(
@JamesBoA @CrashFighter05 Thanks! How one can ask mods for a new tag?
@Blaze77gun Rolfcopter
@Blaze77gun Well... It is capable of controlled flight, so it's a plane. It also looks like an axe... Axe-plane? Plane-axe? Axne? Plaxe?
What an glorious contraption. Kudos!
@steampunk0202 Thanks!
Cool plane. Much more modern than my sword. I love the transformation. It is crazy complicated. Congratulations on good work!
@steampunk0202 Thanks! I'll have to see yours asap. Did you check out my axe-plane? It's flyable too.
@247freddyfasbear Sounds good, I wish you success with that.
@CrashFighter05 thanks for the upvote, appreciated.
@247freddyfasbear I would like very much to see one.
@Jim1the1Squid @Blaze77gun Thanks for the Highlight, it is an honour. I hope you tried to fly with my... thing.
I see I have offended you. I am sorry.
Very interesting plane. It's very cool design with many brilliant details. The problem is, it doesn't fly very well.
Movement around roll axis isn't half bad, it isn't too fast and not too slow either. Yaw axis is terrible, using rudders will immediately unbalance the plane. Pitch axis is problematic too, it feels like it doesn't want to start nor stop pitching.
When flying, the plane seems to get into all kinds of upsets very easily. I crashed several times because of uncontrollable pitch up. After upsets it doesn't stabilize itself very well.
This was a hard comment to write because I don't want to offend but to offer constructive criticism.
+1@247freddyfasbear I can't wait to see and test it! Good night and until tomorrow.
@247freddyfasbear I wish you luck and success with your build!
@dimindahouse @Tarquez @247freddyfasbear Thank you for your kind words and upvotes.
@247freddyfasbear This was looks first, aerodynamics later design. It took lots of trial and error to get CoL/CoM distance right. Original idea was to have trailing edges of wings to align with ends of engine nozzles but that proved to be impossible. I had to move wings more and more backwards until CoL was far enough behind CoM. Test flights had minimum fuel load that didn't affect CoM. When fueling up, I marked CoM with a small fuselage block and filled tanks while keeping CoM in it's place.
Crazy contraption - I like it!
Flutter effect? 0 mass wings glitch and propel the craft?
@IStoleYourMeme Thanks for the upvote!
@ThePropellerIsAFan Thanks! I have odd fascination to planes with odd wing planforms or configurations. It is really satisfying when a reall oddball of a plane flies well (against all odds). That's also another reason for me not to make exact replicas; I can tweak planes to fly well without worrying missed accuracy.
@ThePropellerIsAFan thanks for the Upvote! How did you like my monstrosity?
@BricePianist Thanks for the upvote! Radioactive butterfly - I love it!
@RAAF Why not? It was made for WW2 Torpedo Bomber mission. It flies like brick and torpedoes are hard to hit with but 4 .50 machine guns pack a lot of punch.
@CPWoody thanks for the upvote!
+1@AWESOMENESS360 Yep
This is the 5. version shared and 9. saved in my editor. And that number doesn't include prototype versions before the 1. shared version.
Hopefully my previous post gave some useful tips in building fast and manouverable cars.
@AWESOMENESS360 Wow! Thanks for your comment, upvote and highlight!
The speed and acceleration come from xml modded engine power, wheel angular speed and longitudal grip.
Lots of downforce from wings prevents unwanted take-offs and makes manouvering possible.
Finally xml modded wheel lateral grip. Rear wheels must have more lateral grip than forward wheels to prevent spins. If fore wheels have too little lateral grip, the car won't turn and if too much the car turns too fast. I found the right amount by trial and error. Adding more wing helps cornering.
Finally I found out that it's better to have moderate steering angles on all wheels than large steering angles on front wheels only.
Thanks for the upvote! @TheFantasticTyphoon
User configurable default view. While air racing, I have one camera location which I exlusively use. It is a pain to pause the game at the start of each and every race and adjust the camera. Thanks!
+1@CrazyInventor Thanks! I like the looks of the car and I'm proud of improvements in handling and controllability.
Thanks for the upvote! @Sm10684
Thanks for the upvote @SodiumChloride
@RailfanEthan a big thanks for upvote
@Chancey21 Thanks for the tip and upvote!
For racers before this, I used regular wings tilted downwards. For this I reversed wings' inverted tags with Overload.
Nice ship! Saw it on Car Island and it looked fabulous.
Nice that cars get some love too. Good job!
@tsampoy Thanks!
@RailfanEthan Many big thanks to you!
test
BTW do you know how to embed links to forum posts?