One of the best builds out here, very pleasant to fly ! Instruments are working perfectly, congratulations ! I noticed something weird, when I use the keyboard to throttle up there is no problem, but if I use the throttle lever of my joystick to takeoff, the engines shut down and the fire warning lights switch on. Btw, I can use the throttle lever after takeoff, first time I see this but it took me a long time to figure out what went wrong.
@AWACSgodess just place it where you want it to be, connect the rotator to your plane and it should work. I'm not gonna teach you how to connect things in sp...
For the defensive turrets I used a missile with no power and 360° detection range, so the ai fires the missile, switch to the cannons and keep FireWeapons pressed. After that you just need an auto aim and angle limitation for cannons.
@Sparky6004 It doesn't work with wing guns, the cannons are oriented all around the plane and they can shoot sideways or behind. The wing guns on ai planes always shoot when you face them.
Problem 2 : don't forget to activate the fog in the render settings of your scene
Problem 3 : If the camera or objects are going through the buildings, put all your objects in the "terrain" layer
Problem 4 : Increase the aniso level of the runway texture if it's blurry in the distance
Also, don't forget to add lod group to every single object and use the exclusion option in map plugin to prevent it to spawn on modded maps.
@Kaizuru47 read the description, a ww2 plane never go straight during takeoff, you should use the rudder to counter the propeller torque. Btw, I’m tired to always repeat the same thing, if you want an « arcade » plane, this one is not for you.
Wow ! Awsome !
@Molicurnalo Try to build one yourself instead of writing nasty comments...
+2Wow ! Very nice plane and video, congrats !
+1What about a shooting range?
+3It works now with my throttle lever !
+1One of the best builds out here, very pleasant to fly ! Instruments are working perfectly, congratulations ! I noticed something weird, when I use the keyboard to throttle up there is no problem, but if I use the throttle lever of my joystick to takeoff, the engines shut down and the fire warning lights switch on. Btw, I can use the throttle lever after takeoff, first time I see this but it took me a long time to figure out what went wrong.
+2Amazing plane and amazing screenshots !
@Spacejunkee8 You have to copy and paste every one of them.
206 downloads... Lol !
+1@OwO In the
Walk_Y
tab :sin(Time*800)/2
: 800 is the speed of the wobble, 2 is the wobble height.@TCGR In the output variables of the camera.
@Aviationfilms109 Sure !
@TimsonAviation I posted the bike before the wheels update, so I highly modified it for Nordshleife.
Bike : Link
Map : Link
@FlyingPatriot Yes you can, for the terrain, just increase the base map distance, for trees or object, edit the LOD group inside the prefab.
Very nice ! You should enable the fog in the lighting settings to allow the in game fog on the terrain
Haha ! Nice ending !
+1No conflict with the weather settings of the Ocean mod ?
+1@AWACSgodess just place it where you want it to be, connect the rotator to your plane and it should work. I'm not gonna teach you how to connect things in sp...
+1For the defensive turrets I used a missile with no power and 360° detection range, so the ai fires the missile, switch to the cannons and keep FireWeapons pressed. After that you just need an auto aim and angle limitation for cannons.
+1@Bird6369 You can copy and paste it directly in the xml file of your plane (in appdata folder)
+2@CongTheWawa I still have no idea how to add jump, you can enable the collisions on the camera but it breaks the part when you hit things too hard.
+2@CongTheWawa No, in the variables tab of your build.
+1@IAlsoBuildPlane Yes
+4Big thanks to @FalconDynamics for almost writing the entire code !
@Grob0s0VBRa Already tried it, it didn't work. The ai plane still shooting when you're in front of him.
+3@Sparky6004 It doesn't work with wing guns, the cannons are oriented all around the plane and they can shoot sideways or behind. The wing guns on ai planes always shoot when you face them.
+2Original build by @Thekaifan : HEINKEL-He-111-H6
Note : This system can be used on any bomber, you need to edit 2 variables to set the bombing altitude and the target coordinates.
@CoolPeach Sure !
+2@HeitorDoido1248 Look at the map in description.
Very nice trailer !
+2Nice, you should increase the base map distance on your terrain texture, because it looks blurry a little too close in my opinion.
Problem 2 : don't forget to activate the fog in the render settings of your scene
+4Problem 3 : If the camera or objects are going through the buildings, put all your objects in the "terrain" layer
Problem 4 : Increase the aniso level of the runway texture if it's blurry in the distance
Also, don't forget to add lod group to every single object and use the exclusion option in map plugin to prevent it to spawn on modded maps.
Lol, I just saw the "not compatible with ocean mod, goodbye" message !
+6Game crash two seconds after spawn...
+1You can build something by yourself for refuel. But a rearm thing should be great !
+1@MrCOPTY Thanks !
+2STARTUP TAKEOFF AND LANDING TUTORIAL
STARTUP TAKEOFF AND LANDING TUTORIAL
@Kaizuru47 read the description, a ww2 plane never go straight during takeoff, you should use the rudder to counter the propeller torque. Btw, I’m tired to always repeat the same thing, if you want an « arcade » plane, this one is not for you.
+4I just visited his page, all his builds are stolen...
+3@kerryeasterling
+3What ???
Are you serious, it's exactly the same build !
Please read the description before asking any question.
- No VR version
- Simplified startup version
Please read the description before asking any question.
- VR version
- Simplified startup version
@shipfinder568 Click and drag to push it
+1Why do you post other people builds ? Also you changed the cockpit part to remove the successor thing !
@Bird6369 It is !
@FeatherWing Yes but there is no radio in SP, so I used it for Activation groups.
+3