105k MisterT Comments

  • U-Boat Type VIIc Teaser 4.2 years ago

    @CharlesDeGaulle Je viens de passer les 500 parts! Pour ce qui est du modèle de sous marin, c'était beaucoup plus simple de trouver des photos et des plans d'un U-boat, ainsi que des tuto pour les instruments.

    +1
  • U-Boat Type VIIc Teaser 4.2 years ago

    @Dad Yeah, I had no choice to use the Lights mod, because it's getting too dark inside.

    +1
  • Spit Update ! 4.2 years ago

    @Davisplanez You don't need a steam workshop version of the mod, even if you use steam. Just download it normally and open it with steam.

    +1
  • Stork Island 4.2 years ago

    @NoGoCars Yeah, I'll update it soon !

    +1
  • Aeroclub3 4.3 years ago

    Very nice ! It's still a bit laggy, I think you can increase the "Pixel error" setting in the terrain properties to 8 or 10, and also decrease a bit the trees draw distance. Very good map by the way, I never figured out how to create multiple islands in one mod, it's nice to be able to travel in a mod map.

    +1
  • Aeroclub3 4.3 years ago

    Wow ! I can't wait to try it !

    +1
  • Swimming test (under development) 4.3 years ago

    Nice, very poetic build ! I'm glad to finally see someone using the under water part of this map ! If you want to explore more, there is a wreck under each buoy, fishes, whales, sharks, treasures and a lot of other things to discover on the seabed.

    +1
  • Aeroclub2 4.4 years ago

    @mikoyanster Nice ! I'll try it tonight !

    +1
  • Aeroclub2 4.4 years ago

    Yeaaaah !

    +1
  • Docks Run 4.5 years ago

    @Davisplanez No I can't, I updated the file to a newer version of Unity by accident, so I can't publish it anymore.

    +1
  • Messerschmitt BF-109 K-4 (V1.0) 4.6 years ago

    Nice plane ! I need to tweak a bit the flight model but it looks good!

    +1
  • Messerschmitt BF 109 G6 4.6 years ago

    Best 109 on SP, congrats !

    +1
  • Area 88 Bandit Force 4.6 years ago

    Nice ! Can't wait to try this map !

    +1
  • Red Tail Flight and weapons test 4.8 years ago

    Freerider = VTOL Master ! Nice build.

    +1
  • Driving My Hovertank on the Farm 4.8 years ago

    Nice intro song, I love Casiopea ! Also nice tank and video !

    +1
  • MP December sessions part 1 4.8 years ago

    Nice, It's always a pleasure to watch your videos ! Big desync indeed, I remember that flight and I went through the bandit bridge, lol ! But I strangely, it looks like I landed on the runway. Maybe I shouldn't go MP with modded engines. Nice vid bro !

    +1
  • Kumamatanga Run 4.9 years ago

    @BogdanX Yeah, wheels are very slippy on the asphalt, it's a lot faster with street wheels.

    +1
  • Kumamatanga Archipelago Update ! 4.9 years ago

    @Armyguy1534 Not so bad, it may vary with the parts count of your plane...

    +1
  • Area88Challenge 4.9 years ago

    Nice ! Will you upload the map before the end of the challenge ?

    +1
  • Introducing The Gladius 5.0 years ago

    Very nice short teaser !

    +1
  • Awesome jump, sorry... 5.1 years ago

    Nice !

    +1
  • Multiplayer Part 6 5.1 years ago

    Lol, the first landing attempt was just a touch and go. Nice video !

    +1
  • Erium CAS Battle 5.3 years ago

    "Destroy those factories and prevent them from using fighter jets in the campaign." lol ! Or how to deal with simpleplanes ia !

    +1
  • Erium CAS Battle 5.3 years ago

    Awsome ! I'll try it tonight !

    +1
  • Mig Alley 5.3 years ago

    @mikoyanster Thanks ! No, only single player, i just duplicated the plane in the editor and linked them with a wire.

    +1
  • MP May 17th Part IV 5.4 years ago

    Nice !

    +1
  • The Last Assault 5.4 years ago

    @Jerba Link

    +1
  • Hercules (Pirate Sloop of War) 5.4 years ago

    Very nice !

    +1
  • Fortress 5.5 years ago

    @Nerfenthusiast Everything was made in single player.

    +1
  • Fortress 5.5 years ago

    @Mmdben Read the description, i used very low part count B-17 ai formation and a detailed one for overlays. It doesn't require high performances PC, there's never more than 4 planes spawned. I also took some shots in slow-mo to avoid lag. Read this post to know how I improve game graphics.

    +1
  • Multiplayer Flight Final part. 5.5 years ago

    Yeaaaah ! Thanks dude, great video ! I really like the chase part !

    +1
  • The Last Assault 5.5 years ago

    @Lizardman06 Hooo, Sorry, ! I watched all footages looking for every player and I forgot to mention you.

    +1
  • Multiplayer Flight Part II...... 5.5 years ago

    YEAAAH !

    +1
  • MikoTestScripts 5.5 years ago

    @mikoyanster Ok, thanks for your answer. I don't know why the spawn system of the modtool makes the game very laggy. I noticed that when I add 3 ai planes to a mod map, it lags a lot but if i remove them and spawn the 3 same planes in game, there's no lag.

    +1
  • MikoTestScripts 5.5 years ago

    @mikoyanster Nice to see that you're working on a WW2 map, do you think you can spawn bomber formation with your script ? I mean without too much lag ? I ask it because i think there's a way to delay the bomb drop with automaton mod and AG8, so you can adjust the flight of bombers to make them bomb a specific target. Or if you can write an Action Group trigger script maybe...

    +1
  • MikoTestScripts 5.5 years ago

    Just completed the first mission, EPIC !!!

    +1
  • AS-S-8 (Apocalypse Class Submarine) 5.5 years ago

    1 2, Nice !

    +1
  • Simpeplanes, MP and a Squirrel flight. 5.5 years ago

    Nice !

    +1
  • MikoTestScript coming soon! 5.5 years ago

    SOOO COOOOL !!!

    +1
  • Tea5er 5.6 years ago

    Nice !

    +1
  • The Feanor flight 5.6 years ago

    Nice, you really are the SimplePlanes film maker, every time I see your Orca in MP I want to do an airshow !

    +1
  • Mirage III - Mission 5.6 years ago

    @ThomasRoderick Watch this

    +1
  • New Map coming soon... 5.6 years ago

    Mod has been uploaded, link in description
    @mikoyanster
    @Tessemi
    @MOPCKOEDNISHE

    +1
  • New Map coming soon... 5.6 years ago

    Mod has been uploaded, link in description
    @FastDan
    @KingHandspider
    @WarHawk95

    +1
  • Question about terrain and objects render in map mods 5.6 years ago

    @mikoyanster In my mods, i only use simple shaders with "LegacyDiffuse" render only.

    +1
  • Question about terrain and objects render in map mods 5.6 years ago

    @DuckMint Yeah ! @mikoyanster DuckMint teached me that, credits to him !

    +1
  • Question about terrain and objects render in map mods 5.6 years ago

    @mikoyanster Set lod group to make the city disappear in the distance (LOD=0 for every object), it will solve the problem and save FPS.

    +1
  • Heeeeeeeeeeeeelp!!! 5.6 years ago

    @Kweed10 Sorry, I tried it at home and have the same issue. Idk how to fix it at the moment.

    +1