Such a body is a consequence of technology.
Technologically advanced aliens don't need musculous bodies. They're a thing of the past in their world, especially since they have such freakingly advanced tech that their own, bodily power amounts to nothing.
However, for instance, big heads on thin necks would be impossible. A head of that size would weigh enough to bend that neck in such a way that their spinal chord would snap and break right away.
Even so, this does not mean aliens do not exist. It's just that the way we generally think of them is wrong.
You don't need Overload. You only need a text editor where you can replace all occurences of a specific string of text.
Aka replace all occurences of Wing-3 with Wing-2 in the XML file of your aircraft. Where you can find this on Mac, I don't really know.
@getorge I'm not trying to be rude but this really isn't the place to post such stuff. Sincere condoleances from me but, really, this is stuff that ought to be posted on Facebook or VK (since I suppose you're in Russia).
@Lahoski107 He is talking about allocated RAM. It's basically a part of your RAM memory specifically allocated for running a program. Best example would be Minecraft where there are two attributes ( -Xmx and -Xms if my memory serves me well ) which are used to set the minimum/maximum amount of allocated RAM memory for the game. Very helpful feature, especially when you were using mods that required a much higher performance output aka Shaders.
Now, in SP and Unity, I don't think there is such an option and, even if there were, it wouldn't be of much use.
I usually have some pictures opened in my browser of what I'm building. Simple as that. No drawings, no blueprints... everything simple. And it works just fine.
Can't wait for weather to get warmer and ride my bike to school :)
I mean, seriously, the forecast predicts negative temperatures (like -10 or so) even though it's almost March. Like, really, nibba, really?
Anyway, nice build!
I'd really like it if they expanded the number of colors you can paint your plane with. 25 colors or so would be great, compared to 15 that we currently get.
At least for me, it gets repetitive. At this stage, the game has pretty much begun to be an experiment for me. It's along the lines of "What will happen if I upload this?" or "How will people react to this?"
My building style bases itself off of a few guidelines: little research and then building. This is the stuff that gets repetitive. Whatever I try building, however I try building it, it always ends up as these two things. And it inevitably gets boring after a while. Only silly things seem to deviate from this structure and are often quite fun to build. Think of like a super OP rocket launcher or some stupidly armored car or, I don't know, something very stupid that is fun and works. I'd upload tons of these but, think for a sec: is it worth it? The reward for building things like these isn't very big. In fact, it's rather small and it really isn't worth it.
Also worthy of mentioning is my lack of time. School gets in the way quite a lot.
All in all, it's a matter of getting repetitive. But, for instance, if I were to conduct research (and I'm pretty sure there's lots to do, especially when it comes to tanks which have only recently become more popular), it probably wouldn't be that boring.
Can't download it now but, general problem:
Once you scale a piece with >= (greater than or equal to) 3, Unity screws up the reflections on that piece as a whole. It somehow manages to distort the piece's surface and, thus, its reflections. Doesn't matter whether the piece was painted with Gloss paint, it will automatically screw the reflections.
Only fix available is to:
1. For fuselages, do your quick mafs and adjust all dimensions by how much you need in the XMl file of the build
2. For wings... well, only thing you can do is split the bigger wing into multiple wings. Haven't seen this bug occur on pieces other than fuselages, though.
EDIT: Downloaded it and it's exactly the issue I predicted it would be.
Technologically advanced aliens don't need musculous bodies. They're a thing of the past in their world, especially since they have such freakingly advanced tech that their own, bodily power amounts to nothing.
However, for instance, big heads on thin necks would be impossible. A head of that size would weigh enough to bend that neck in such a way that their spinal chord would snap and break right away.
Even so, this does not mean aliens do not exist. It's just that the way we generally think of them is wrong.
Congrats! But you don't really seem to be that new around here. Are you a reroll (someone who came back under a different account) ?
You don't need Overload. You only need a text editor where you can replace all occurences of a specific string of text.
Aka replace all occurences of Wing-3 with Wing-2 in the XML file of your aircraft. Where you can find this on Mac, I don't really know.
What happens if I don't ignore this?
Dik tenk!
Squat like a Slav.
Wait wut? It's actually tilted?
Welcome back aboard!
@Tully2001 anytime soon
I bet it will be sooner than you believe ;)
@Awsomur You shouldn't have even mentioned him but fine, so be it...
FAAAAAAAAAAA
gets stung by a bee
Huh... my God, guess I won't ever get close to a bee nest and... OUCH! I got stung again :(
How long have you been playing this game?
@getorge I'm not trying to be rude but this really isn't the place to post such stuff. Sincere condoleances from me but, really, this is stuff that ought to be posted on Facebook or VK (since I suppose you're in Russia).
@Lahoski107 He is talking about allocated RAM. It's basically a part of your RAM memory specifically allocated for running a program. Best example would be Minecraft where there are two attributes ( -Xmx and -Xms if my memory serves me well ) which are used to set the minimum/maximum amount of allocated RAM memory for the game. Very helpful feature, especially when you were using mods that required a much higher performance output aka Shaders.
Now, in SP and Unity, I don't think there is such an option and, even if there were, it wouldn't be of much use.
Way too many pieces.
Put it on a bicycle.
jamesGOPNIKii
Hmmmmm... gimme some time.
@legendary666 Je suis Roumain. Grizzli est de Tunisie.
Beaucoup de santé, mon ami!
Complaining won't cut it for ya.
I usually have some pictures opened in my browser of what I'm building. Simple as that. No drawings, no blueprints... everything simple. And it works just fine.
20k? Man, don't even bother with making a post about 20k points.
Real stuff gets lit when you reach 25k. That's where you start becoming a big boi.
My atomic number cannot be computed.
Can't wait for weather to get warmer and ride my bike to school :)
I mean, seriously, the forecast predicts negative temperatures (like -10 or so) even though it's almost March. Like, really, nibba, really?
Anyway, nice build!
Wait, what is... oh, my head... ugh... passes out
Wait, I don't get it. What happened, exactly?
Looks interesting.
I'd be glad if they fully introduced Markdown or, maybe, something similar to phpBB.
I'd really like it if they expanded the number of colors you can paint your plane with. 25 colors or so would be great, compared to 15 that we currently get.
breaks into cockpit
Cap... I... I don't know, there's just me in the plane... doors opened and everyone ju...
sees captain sleeping
Oh well...
But yeah, I like that you fixed those pesky fuselages. Reflections on them look normal now.
@QingyuZhou Ahh, you don't quite get the reference. It's an old patriotic German song, much like Die Wacht am Rhein (The Watch on the Rhine).
Was ist des Deutschen Vaterland?
My current account is 1.3 years old but, had I not deleted my old one, I'd be close to 2 years old.
Neat lil feature, gotta say.
15 inch, that's where I stopped reading. I don't know why...
Ah perfect, finally found some great inspiring text to print on my toilet paper.
Oh cmon, you can do way better at building stuff than you already do. And even you know this, I bet. So why don't you give it a shot?
At least for me, it gets repetitive. At this stage, the game has pretty much begun to be an experiment for me. It's along the lines of "What will happen if I upload this?" or "How will people react to this?"
My building style bases itself off of a few guidelines: little research and then building. This is the stuff that gets repetitive. Whatever I try building, however I try building it, it always ends up as these two things. And it inevitably gets boring after a while. Only silly things seem to deviate from this structure and are often quite fun to build. Think of like a super OP rocket launcher or some stupidly armored car or, I don't know, something very stupid that is fun and works. I'd upload tons of these but, think for a sec: is it worth it? The reward for building things like these isn't very big. In fact, it's rather small and it really isn't worth it.
Also worthy of mentioning is my lack of time. School gets in the way quite a lot.
All in all, it's a matter of getting repetitive. But, for instance, if I were to conduct research (and I'm pretty sure there's lots to do, especially when it comes to tanks which have only recently become more popular), it probably wouldn't be that boring.
Nice!
@costr Speak English please, not Klingon. People gotta understand what you say.
@phanps about this funny))))))))))))))
Looks kinda lame to be honest.
@EternalDarkness naughty neighbor, might I add ;)
Also, Middle East is a Kinder egg Islamic Edition. You never know when it's gonna go boom...
Why do Russians never use : ?
Bog je srbin
You see Dmitry, wen shut AK, yuo shut wit one haend and in front of berral zhe ozher to shut gooder to fear of shut yuor haend)))))
whistle
@Dllama4 Yes.
Wait, are there people that still use blocks instead of fuselages? Waaaaaat???????
Can't download it now but, general problem:
Once you scale a piece with >= (greater than or equal to) 3, Unity screws up the reflections on that piece as a whole. It somehow manages to distort the piece's surface and, thus, its reflections. Doesn't matter whether the piece was painted with Gloss paint, it will automatically screw the reflections.
Only fix available is to:
1. For fuselages, do your quick mafs and adjust all dimensions by how much you need in the XMl file of the build
2. For wings... well, only thing you can do is split the bigger wing into multiple wings. Haven't seen this bug occur on pieces other than fuselages, though.
EDIT: Downloaded it and it's exactly the issue I predicted it would be.
My hands got burnt by my laptop. Great.