@NewWorld I actually converted this from an A-variant, but it's basically a downgraded version, so I don't plan on posting it.
The D would be a completely new aircraft, but if I did a sabre dog, I'd do one of the international variants since the American one didn't even have cannons.
@ZeroWithSlashedO A DESOLATE PLACE
PLACE WITHOUT ANY TRACE
TRACE
IT'S THE ONLY COLD WIND I FEEL
IT'S ME THAT I SPITE AS I STAND UP AND FIGHT
THE ONLY THING I KNOW FOR REAL THERE WILL BE BLOOD BLOOD! SHED! SHED
Guyfolk has a series of PSM tutorials that you might find helpful.
Even if you don't make a PSM plane, it can make an unstable aircraft a lot easier to fly.
@SyntheticL J-7II would be cool, maybe
@GAMINGOTAKU66 Yep! I hate fighting this thing in an uptier.
@JustLookingForFriends NATO is kinda all over the place with their codenames. Sometimes you get something cool like Flanker or Fulcrum, but then there's stuff like Fishbed and Hormone.
Can you guys add a toggle for muffled sounds in cockpits/cameras? Sometimes they are muffled when they shouldn't be (Outside camera muffled or inside cameras aren't) so it'd be nice if we could just control it.
It's very popular (TOPGUN? idk), but out of all the other popular planes like the F-4 Phantom, P-51, Su-27 variants, and F-15, the Tomcat one of the harder ones to make due to the overall shape and swing-wings.
Low-part simple creations would make good adversaries. Hell, if someone makes another combat challenges mod, builds like this would be perfect for enemies.
You can spawn a couple, but it won't lag because they're so simple. And they don't need high part counts either since you're not flying them.
Phlight model and the rear landing gear are pretty wonky, but it looks pretty good.
Since you're starting to put weapons on your jets, you should start researching the loadouts. It's actually quite phun (Or at least I think it is.). Phantoms didn't carry Sparrows on the wings afaik.
You should also try taking a stab at making the Sparrows act like SARH missiles by sticking a guardian in them. And AGM-65's are Mavericks, not HARM's. That's the AGM-88.
Unless they are HARM's here and this is some E-G mishmash type thing?
Well, rise and run are dependent on the length of the fuselage, but luckily, it is proportional. Just divide the total rise/run by the number of pieces.
Ex: If you have 2 fuselage blocks and you want a total .5 rise, you just do .5/2=.25 rise each.
In this case, you have 23 pieces and want a total .25 run, so .25/23=0.1086956521 run for each block.
Obviously, you can't get it perfect (I think SP only allows around 4 or 5 decimal places), but it should be close.
Although, I'm not sure why you need fuselage blocks that are so small...
Or at least I think that's what you're asking. :) If not, a pic would help.
You know the rules and so do I
+2Say goodbye
@Spitfirelad05 Yet you can't get a promotion, you won't retire, and despite your best efforts, you refuse to die.
+2Kraken!
+2Multirole aircraft find this statement offensive
+2@NewWorld I actually converted this from an A-variant, but it's basically a downgraded version, so I don't plan on posting it.
+2The D would be a completely new aircraft, but if I did a sabre dog, I'd do one of the international variants since the American one didn't even have cannons.
@ZeroWithSlashedO A DESOLATE PLACE
+2PLACE
WITHOUT ANY TRACE
TRACE
IT'S THE ONLY COLD WIND I FEEL
IT'S ME THAT I SPITE AS I STAND UP AND FIGHT
THE ONLY THING I KNOW FOR REAL
THERE WILL BE BLOOD BLOOD! SHED! SHED
@Titaninfernal1 @Aviator01 @SCPCalebkid
+2@BeastHunter @KDnotSpy @Aviationfilms109
+2username checks out
+2Guyfolk has a series of PSM tutorials that you might find helpful.
+2Even if you don't make a PSM plane, it can make an unstable aircraft a lot easier to fly.
@hpgbproductions That'd be really cool. Imagine being able to show off trophies or badges on your profile, especially for tournaments or rank.
+2Try softening the suspension? It will handle the impact better.
+2Its kinda weird how similar it still looks to the F-14 from certain angles
+2@PssyalperdnaEgg With a lot of fuselage cutting.
+2image
Unexpected MGS
+2Mom, can we have a pedestal wing fighter?
+2We have a pedestal wing fighter at home.
The pedestal wing fighter at home
@SyntheticL J-7II would be cool, maybe
+2@GAMINGOTAKU66 Yep! I hate fighting this thing in an uptier.
@JustLookingForFriends NATO is kinda all over the place with their codenames. Sometimes you get something cool like Flanker or Fulcrum, but then there's stuff like Fishbed and Hormone.
Night vision should be pretty easy to add at the very least.
+2Just some postFX filter when you switch to the camera
ono
+2SuMi-76 Flogfritter?
+2Steam Link
+2Except you still need a PC lol
@ZeroWithSlashedO
+2@KDnotSpy
@BeastHunter
hi
+2(;-;)7
+2destruction 100
+2@spefyjerbf Is deep dish pizza a casserole?
+2Can you guys add a toggle for muffled sounds in cockpits/cameras? Sometimes they are muffled when they shouldn't be (Outside camera muffled or inside cameras aren't) so it'd be nice if we could just control it.
+2I think the pasta's done man
+2All aboard the AMRAAM bus!
+2massScale=0
+2jumps
Bye see yall in space
Aggressor raptor?
+2I don't see why not
+2See if you can add the invasion stripes, I think it'd look nice
It's very popular (TOPGUN? idk), but out of all the other popular planes like the F-4 Phantom, P-51, Su-27 variants, and F-15, the Tomcat one of the harder ones to make due to the overall shape and swing-wings.
+2Low-part simple creations would make good adversaries. Hell, if someone makes another combat challenges mod, builds like this would be perfect for enemies.
+2You can spawn a couple, but it won't lag because they're so simple. And they don't need high part counts either since you're not flying them.
Congratulations
+2Phlight model and the rear landing gear are pretty wonky, but it looks pretty good.
+2Since you're starting to put weapons on your jets, you should start researching the loadouts. It's actually quite phun (Or at least I think it is.). Phantoms didn't carry Sparrows on the wings afaik.
You should also try taking a stab at making the Sparrows act like SARH missiles by sticking a guardian in them.
And AGM-65's are Mavericks, not HARM's. That's the AGM-88.
Unless they are HARM's here and this is some E-G mishmash type thing?
@Korzalerke 1. The inside mesh is not rendered (You can see through connected glass blocks)
+22. They break like glass
Kinda sorta
+2why turn when you can have THRUST
+2@Bobyo Bouncing?
+2Pfft, APFSDS shatters like it's fragile depleted uranium ego.
Afaik there's no fix except putting the values back manually
+2It's pretty annoying
@SyntheticL Come on, these WMD's won't find themselves!
+24th upvote comedy achieved
+2this jollies my rogers
+2@Korzalerke That's intended
+2@BeastHunter @ZeroWithSlashedO
+2I love how the magazine cover gets funnier the more you look at it
+2floggers
+2Obligatory "I hate this thing in War Thunder" comment
+2Well, rise and run are dependent on the length of the fuselage, but luckily, it is proportional. Just divide the total rise/run by the number of pieces.
+2Ex: If you have 2 fuselage blocks and you want a total .5 rise, you just do .5/2=.25 rise each.
In this case, you have 23 pieces and want a total .25 run, so .25/23=0.1086956521 run for each block.
Obviously, you can't get it perfect (I think SP only allows around 4 or 5 decimal places), but it should be close.
Although, I'm not sure why you need fuselage blocks that are so small...
Or at least I think that's what you're asking. :) If not, a pic would help.