15.0k Rodrigo110 Comments

  • Rostock Sanka-Mk.B (from"The Sky Crawlers") 1.8 years ago

    Also @BogdanX I see you mentioned me but have since deleted the comment, not sure why but it's really rather irritating.

  • Rostock Sanka-Mk.B (from"The Sky Crawlers") 1.8 years ago

    1. Is true, but 2. Is obsolete now - now that we can fly with a joystick in third person it doesn't make any sense to have a plane that flies perfectly straight... that's simply not how aircraft work or fly, its much nicer to have them fly like they really do (especially when you're flying with a joystick) and that includes some natural roll and pitch tendency. @BogdanX

  • Help with XML 1.9 years ago

    Hey I hope you'll have a chance to look at my XML help @jamesPLANESii

  • Random Plane 1.9 years ago

    Just how surprised you were about this getting curated after you said its not very good in VR @Bo1233

  • Random Plane 1.9 years ago

    lmao @Bo1233

  • Need experienced Help with the gyro 1.9 years ago

    I'm not sure how you would make it level out automatically but to allow it to nose down with pitch you just need to assign pitch input to pitch and play around with stability and speed until it has the 'power' you want it to have. Maybe some small wings would cause a natural stability/level out once a certain speed is reached

  • Albatros D.Va (v1.0) 1.9 years ago

    Cool, but the guns somewhat sour the experience of dogfighting with other planes as for some reasons the guns on this are way to overpowered. Each one does 350 damage per bullet (default part has 100 health) and has 20 rounds per second fire rate. It should have 7.5-8 rounds per second fire rate (MG 08 gun). Making the guns appropriately specced would improve it greatly, otherwise fantastic work!

  • missile challnge 1.9 years ago

    lmao just thought it was time for a throwback. I sometimes go on tangents which lead to me to obscure posts... here's your first upvote :) @hushkex

  • missile challnge 1.9 years ago

    come on dude... if you wanted a successful challenge you could have done more than this

  • Blohm&Voss BV 155V-2 (BV 155B) 1.9 years ago

    Nice job on the camouflage

  • Blohm & Voss BV 155 1.9 years ago

    6.6 years later, and its in War Thunder!

  • Really Old Pics Of BogdanX’s Account 1.9 years ago

    I just remember the tiger days... good times :)

  • Pls don’t upvote 2.0 years ago

    As you wish

  • Arado Ar196 2.0 years ago

    Ah I can see that, radial engine, shared canopy between pilot and gunner, low wing monoplane. @LegendaryPilot

  • Arado Ar196 2.0 years ago

    ... Not at all? The SBD Dauntless is not even remotely like the 196. The Dauntless ia dive bomber with capability for ground attack, the Arado Ar 196 is a reconnaissance floatplane. It's not a ripoff or a version, in any meaningful way - there's no comparison to be drawn between the two aircraft. @LegendaryPilot

  • P-15 “corgi” 2.1 years ago

    Nice! Should have got more attention

  • Arado Ar196 2.1 years ago

    But the build is absolutely fantastic. Maybe consider redoing the cockpit now with the new dials?

  • Arado Ar196 2.1 years ago

    Cool, except one mistake. The 196 did not have MG 151 cannon, but MG FF (and in the A-5 MG FF/M) cannon. Also, you gave the cannon 600 rounds (300rpg) but in reality the A-3 had 120 rounds total and the A-5 180.

  • VL Pyörremyrsky 2.1 years ago

    Have you... ever seen a Pyorremyrsky?

  • F-6MJ Zenko Kai 2.5 years ago

    πολύ καλό, μπράβο :)

  • Pre-1.11 2 seater cockpit 2.5 years ago

    I can't believe this didn't get any upvotes... it's really good!

  • gw3 2.8 years ago

    Please don't copy other peoples posts - it's not a good thing to do

  • hummer 2.9 years ago

    nice job!

  • B-36D Atlan Bomber 2.9 years ago

    Wow - rotary bomb load is such a cool idea!

  • The Emblem of the Communist Party of China 3.0 years ago

    I don't know where you're going with that. Capitalism is a free market, communism is total government control with the insane labour theory of value. They are as different as can be. Freedom vs Oppression. @Tookan

  • The Emblem of the Communist Party of China 3.0 years ago

    But even if you just take marxism any economist would tell you that it was a joke and could never work. @Tookan

  • The Emblem of the Communist Party of China 3.0 years ago

    @Tookan ...and Mao, and every other communist leader. It's more the 'fault' of the fact that anyone expected communism to actually work.

  • The Emblem of the Communist Party of China 3.0 years ago

    But communism as a whole is just as bad as the Nazis. @Tookan

  • The Emblem of the Communist Party of China 3.0 years ago

    Would it be ok to make a Nazi symbol on the anniversary of the Nazi party?

  • An open letter to the mods 3.0 years ago

    Are you a socialist?

  • **Updated Rules** The Great SimplePlanes Dogfight Tournament 3.0 years ago

    I'm assuming this tournament is dead then? @DJ2keroni

  • Navy Specifications Challenge [CANCELED] 3.0 years ago

    I'm not sure - I'll see if any motivation hits me! The last challenge I entered was pretty disappointing. @LieutenantSOT

  • **Updated Rules** The Great SimplePlanes Dogfight Tournament 3.1 years ago

    @DJ2keroni I tagged you on my entry in case you missed it

  • HAF A-22 "Asteragios" 3.1 years ago

    Thanks - I spent a long time trying to work out how to put together the rear landing gear. @Treadmill103

  • Dogfight Tournament Lacerator 3.1 years ago

    @Diver It's not my fault that I expected the tournament to have the actual planes performance be a big factory - not just strap together some wings and a tail and all it comes down to is an OP missile.

  • HAF A-22 "Asteragios" 3.1 years ago

    Thankyou! @AWESOMENESS360

  • HAF A-22 "Asteragios" 3.1 years ago

    Ναί! Χαίρομαι που τα βλέπω. Δεν ήξερα ότι ήσουν Έλληνας; @toxicgamer88

  • HAF A-22 "Asteragios" 3.1 years ago

    @DJ2keroni
    Here is my entry - though the all the work will be rendered null by OP missiles

  • Dogfight Tournament Lacerator 3.1 years ago

    It would help if he would respond - it looks like this tournament is going to be a washout if it's just about modding missiles (something that takes 3 seconds) instead of actually taking the time to make a well performing aircraft. @TheRealKronos

  • Heed this and know true enlightenment 3.1 years ago

    @F104Deathtrap That's great for you - the point isn't that you never had low points - the point is that you value one thing over another so you decide you should tell everyone else that if they don't value them the same as you then they're wrong? The fact that you were once bronze doesn't make it any less patronising when you say to someone with with 2 upvotes that they shouldn't care about it. Who are you to tell anyone what they should care about?

  • Arcraft 3.1 years ago

    I can help you write the rules to the contest if you want, you just need to put a limit on the range and a couple of other parameters like the turn time and such. What I would say is this -
    maxForwardThrustForce - DO NOT ALLOW TO BE XML
    maxSpeed - DO NOT ALLOW TO BE XML
    maxHeadingAngleAdjustmentRate - no more than 100
    maxVelocityAngleAdjustmentRate - no more than 100

    to put it into context the missiles on one of the planes have 3x that - making them impossible to dodge or evade as they are so fast they hit you in less than a second and can do a 360 degree turn in less than a second as well.

    I'd also absolutely recommend reducing the max lock on angle to WAY less (around 60) instead of 180 as 180 is very, very high and makes the guardian missile (that just requires you to keep the target within the locking range) way too OP and impossible to dodge. These rules will make the fights way more fair and interesting to watch. I hope you take these and put them in the rules as otherwise it's not about the best design or performance - it's just about who made their missiles as modded as possible and whoever fires the guardian first...

  • Dogfight Tournament Lacerator 3.1 years ago

    @DJ2keroni

    I can help you write the rules if you want, you just need to put a limit on the range and a couple of other parameters like the turn time and such. What I would say is this -
    maxForwardThrustForce - DO NOT ALLOW TO BE XML
    maxSpeed - DO NOT ALLOW TO BE XML
    maxHeadingAngleAdjustmentRate - no more than 100
    maxVelocityAngleAdjustmentRate - no more than 100

    to put it into context the missiles on this plane have 3x that - making them impossible to dodge or evade as they are so fast they hit you in less than a second and can do a 360 degree turn in less than a second as well.

    I'd also absolutely recommend reducing the max lock on angle to WAY less (around 60) instead of 180 as 180 is very, very high and makes the guardian missile (that just requires you to keep the target within the locking range) way too OP and impossible to dodge. These rules will make the fights way more fair and interesting to watch. I hope you take these and put them in the rules as otherwise it's not about the best design or performance - it's just about who made their missiles as modded as possible and whoever fires the guardian first...

  • Dogfight Tournament Lacerator 3.1 years ago

    The locking range is ridiculous and the missiles can do a 360 in half a second and speed towards you at any angle...

  • Dogfight Tournament Lacerator 3.1 years ago

    @DJ2keroni

    This is the issue - this plane doesn't perform particularly well but it's missiles are XML modded to hell so it can basically destroy anything it comes up against. Please add some rules about limits to modding missiles because this is incredibly unfair!

  • Dogfight Tournament plane 3.1 years ago

    @DJ2keroni Does my plane have to be a successor to your post or can I just tag you on it?

  • Remastered Dogfight Mode! 3.1 years ago

    I'm basically only saying to make some slight adjustments to what they already have - they already have AI that can dogfight and stuff like that, the only thing they need to do is apply that in a slightly different way (3v3 instead of 1v1). @PapaWii

  • Remastered Dogfight Mode! 3.1 years ago

    Why would it upheave any of the code? Nothing I said requires anything to be rewritten or even changed much - it's very simple to implement it and would really not require any rewriting of anything apart from a bit of AI stuff possibly. @PapaWii

  • **Updated Rules** The Great SimplePlanes Dogfight Tournament 3.1 years ago

    @Victor4LoneSoldier Yeah that's what it says in the rules

  • **Updated Rules** The Great SimplePlanes Dogfight Tournament 3.1 years ago

    Only their locking range - not how manoeuvrable they can be, which is the most important thing. @TheRealKronos

  • T-122-47 "Grzmot" 3.1 years ago

    You're up against me in the dogfighting tournament :)