Ok, I hear you... @DarkLithium I don't think these are necessarily issues also, its just that SP has its limits and half of the challenge is finding work-arounds to these - pushing the limits in fact...
I know its super late, but I have just been messing with new wheels on the Humvee etc. One possilbe option is to have an option to turn off all susspension on the new wheels completely. Sorry feedback is late and just a thought...
@NumNumz The landing gear was just make-shift so it woulnt blow up hahaha... sorry... I just looked at the wings.. You could almost keep the fusealge and just embed wings into it, but I would take the fuel out of it as well... good luck and looking forward to seeing this jet, super super nice year!
@NumNumz I removed the two top fuselage parts on top of the wings - the big ones, and that seemed to fix the problem. I'd suggest to replace those with wings to give you more wing area. Also, I had major drams with the rear landing gear, it was exploding on start up. I removed the lower rotator and it was ok... Hope this helps and please let me know how you go... this is a super build!!!!! I can uplaod what I have done if you like, just let me know.
Have you worked out how to turn off the thrust/exhaust? I found a setting on the VTOL engines for power multipler which is great, at x10 there is still exhaust, but normal amount. And settings for colour, but I haven't fot that to worked as yet... @WalrusAircraft
Good work guys, wow, what a list. This version is totaly amazing with the new parts and islands (and monster)... (I'll be rotating my 1 million small rotators for my tank tracks tonight - hehehe).
Oh yeah, a tip for beta testers - if you have a complicated part attached soley by a small rotator or hinge, place a cockpit on the part before rotating and it won't move everything - just the rotator - hope that makes sense.
Working on tank-tracks right this minute with half a million small rotators hahahaha... Better now than later and not such a big deal... Thanks for the response @AndrewGarrison
@AndrewGarrison Ahh so thats what happened... I was worried it was my PC or something else, and maybe not just small rotators and hinges... So that would mean all the Beta uploads will need to fixed and re-uploaded?
When creating it try adding a fuselage block to too and bottom, nudgeninto position and then save as a sub.behicu should then make attaching less finicky... @SUPERSAMROCK
I'm working on the exact same thing! One needs to understand that the hinges are straight, so when doing the 90+90deg loop the hinges need to be arranged so they don't create a kink in the track @AeroEngineering
@KevinMurphy I think you have the balance on the rigity of the parts pretty right, I can roll my Humvee with out exploding at around 40 mph... Testing others things now and all feeling good. The only comment, and I could be missing something here, is the suspension of the new wheels, with the actual suspension parts one can change the dampening level, but the in-built wheel suspension seems unchangable? What I have found is when you add a lot of weight to a vehicile then it becomes very bouncy and easy to roll the vehicle, even with keeping the COG as low as possible... again, I may be missing something on the settings...
Congratulations
@Exumer I've lost that request???
@airomod Hmmm... I think you are right....
Just traveling at the moment, once I land somewhere I'll do this... @Exumer
Ok, I hear you... @DarkLithium I don't think these are necessarily issues also, its just that SP has its limits and half of the challenge is finding work-arounds to these - pushing the limits in fact...
Not such a happy camper then?
@oOHexaCube7Oo I look forward to seeing your version
@stealthyfan Like @EvanTheEpic11 said
@Seeras Hit AG1,2,3 and see whart happens! hahaha. Thanks
I rekcon wheels have been pretty much nailed! Well done everyone! and even at the last minute, tweaks, improvments, changes... WOW.
Humvee Black-ops
@Tully2001 :) Thanks
Drag to top left of screen @HighImAdam
Sure things @Dalton02
Go for it, no need for cerdit or anything @Dalton02
@Himynameiswalrus @Sutairs I'm with you guys!
I know its super late, but I have just been messing with new wheels on the Humvee etc. One possilbe option is to have an option to turn off all susspension on the new wheels completely. Sorry feedback is late and just a thought...
There is one around, chck my other upload where its attaxhed to the large jet @Dalton02
@SimpleTechAndResearch Let me fix them first... I'll upload and let you know.
@TheLatentImage Thanks... and it doesnt explode like before YAY!
@Hyperloop It should work, maybe try not all the way to the top... unless yo moved something then re-download
@goboygo1 Yes mud flaps, hehehe
@O5c444r Friday on Steam, today!!!
Ahhh, thanks! @KevinMurphy
Let me check it out @AndrewForester
There are 2 detachers at the front holding the tracks on assigned to AG8 @TehDuck
Thanks... I think its mostly the update though, but I'll accept any compliments of course!, @MrMecha
Thanks zap! Appreciate it. @zap210
Not really a millon rotators :) @AndrewGarrison
@PINK Cool!
I didn't necessarily build her for this, but hey!
@PINK I'm happy for him.
@SimpleKingdomAerialTesting Friday - tomorrow!
@KevinMurphy Thanks, and what settings to hide the flame (for a better word)...
@KevinMurphy Will try right now!!!
@SimpleTechAndResearch Please do!!! what a blast!!!
@letsgofast11 Yes!
@NumNumz The landing gear was just make-shift so it woulnt blow up hahaha... sorry... I just looked at the wings.. You could almost keep the fusealge and just embed wings into it, but I would take the fuel out of it as well... good luck and looking forward to seeing this jet, super super nice year!
@NumNumz I removed the two top fuselage parts on top of the wings - the big ones, and that seemed to fix the problem. I'd suggest to replace those with wings to give you more wing area. Also, I had major drams with the rear landing gear, it was exploding on start up. I removed the lower rotator and it was ok... Hope this helps and please let me know how you go... this is a super build!!!!! I can uplaod what I have done if you like, just let me know.
@NumNumz Is ti fixed?
And the nose you idiot
Why did you change the colours????
Have you worked out how to turn off the thrust/exhaust? I found a setting on the VTOL engines for power multipler which is great, at x10 there is still exhaust, but normal amount. And settings for colour, but I haven't fot that to worked as yet... @WalrusAircraft
Good work guys, wow, what a list. This version is totaly amazing with the new parts and islands (and monster)... (I'll be rotating my 1 million small rotators for my tank tracks tonight - hehehe).
Oh yeah, a tip for beta testers - if you have a complicated part attached soley by a small rotator or hinge, place a cockpit on the part before rotating and it won't move everything - just the rotator - hope that makes sense.
Working on tank-tracks right this minute with half a million small rotators hahahaha... Better now than later and not such a big deal... Thanks for the response @AndrewGarrison
Cool, I'll tty them out - looks great by the way! @SUPERSAMROCK
Working on tracks now @AndrewForester
@AndrewGarrison Ahh so thats what happened... I was worried it was my PC or something else, and maybe not just small rotators and hinges... So that would mean all the Beta uploads will need to fixed and re-uploaded?
When creating it try adding a fuselage block to too and bottom, nudgeninto position and then save as a sub.behicu should then make attaching less finicky... @SUPERSAMROCK
I'm working on the exact same thing! One needs to understand that the hinges are straight, so when doing the 90+90deg loop the hinges need to be arranged so they don't create a kink in the track @AeroEngineering
@KevinMurphy I think you have the balance on the rigity of the parts pretty right, I can roll my Humvee with out exploding at around 40 mph... Testing others things now and all feeling good. The only comment, and I could be missing something here, is the suspension of the new wheels, with the actual suspension parts one can change the dampening level, but the in-built wheel suspension seems unchangable? What I have found is when you add a lot of weight to a vehicile then it becomes very bouncy and easy to roll the vehicle, even with keeping the COG as low as possible... again, I may be missing something on the settings...