As the creator of said LPA Classification, i also wouldn't classify this as one, LPA is limited to 50 parts, 350 Performance Cost, and it needs to be AI Spawnable
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Its a good plane, it just doesn't fit the classification unfortunately
@Monarchii that and just wanting to get more familiar with the game so that maybe i can eventually move to JNO entirely considering its capabilities and visuals
@Monarchii probably tonight, i made another 3x in the past two days and im just in the process of making thumbnail and making final adjustments to the flight physics of some of the planes
@Monarchii yee, just keep in mind, the point of LPA isn't just to make a low part aircraft, part of the point of an LPA is to make it as efficient Performance Cost wise, its meant to give you an idea on how to make a plane in a manner that makes it computationally efficient
@Monarchii well, chii, as a reminder, LPA is meant to be Low Part Aircraft, its requirements are 50 parts or below, 350pc, realistic (or atleast as close to realistic as possible), so yeah no kidding it sort of sets a softcap at 50 parts, that's exactly the point
.
also now that you mentioned it, here's the latest update to the requirements for LPA:
- 7 WIng Piece or Below, 5 Wing Piece is Preferable
- 50 Parts or Below
- Realistic (or atleast as close to it)
- Mildly Cursed (Optional)
- 350 Performance Cost or Below is Strongly Recommended
Note: if 350 Performance Cost is not achievable, leeway up to 750 Performance Cost is allowed, but i Strongly Suggest minimizing it as much as possible, especially on smaller aircrafts
@Monarchii sure, 500pc but only for bombers or other large sized LPA's, i am highly certain that smaller builds could still manage 350pc easily
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Or an alternative, 350pc is strongly advised but if its not achieveable, performance cost up to 750pc is allowed
@MonarchiiwithastolenMG OnO, he maek bote
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Anyways, the Siska-M doesn't seem to work for me, yes it does get launched up, but once it does, it doesn't fire
@CR929thenewSPplayer in a month perhaps, for BMilan's Pre-Dreadnought Challenge, im not very active here anymore but i do on Discord, i do have Sinkable Target Ship that i want to upload sooner or later along with a 1980's Group C car, relatively low quality builds though, better quality builds have to wait for me to not be lazy
I want to join this challenge
.
But then i saw that i have to make a Bomber that could carry 1.8 (metric) tons of payload with a plane that can only be the weight of a fully loaded P-47, its a pretty tall order, another idea would be an AD-1 Skyraider, but i can't make that either, Because The Weight Limit is Sabotaging It
You know, i've done a long winded discussion with Tsuchiisan long ago about torpedoes and missiles in his skyship lore, even to this day, now that im making my own story about them, im still unsure how to implement them myself despite already having designs armed with torpedoes
.
Besides that, making the rocket a powerful but unwieldy and impractical weapon could be your solution, it forces a ship to be designed around said rocket instead of the reverse, and also limits its uses to a very small number, purpose built vessels, a highly specific niche if you will
@Thund3rb0lt10 oh yeah, camera works, SS+, build is unfortunately kinda meh, you definitely got the technique on making a build look good figured out, now to perfect the aircraft
Actually pretty good shaping in general, definitely could be improved by using hollow fuselage and the cutting tool for the cockpit, i feel you could be a good builder
As the creator of said LPA Classification, i also wouldn't classify this as one, LPA is limited to 50 parts, 350 Performance Cost, and it needs to be AI Spawnable
.
Its a good plane, it just doesn't fit the classification unfortunately
@SuperSuperTheSylph such sacrifices are needed when Delta Wings are involved
@Monarchii that and just wanting to get more familiar with the game so that maybe i can eventually move to JNO entirely considering its capabilities and visuals
@Monarchii is good, been playing JNO a lot mostly, and managing WCU as part moderator, part build inspector
+1@Monarchii Haowo :D
+1:D
+1@Monarchii its alright, there's really one thing that's just bugging me out really
+1.
PEA are losing its meaning, unfortunately....
Your name is concerning, definitely could change it, but you have potential
H E B A C C
@CR929thenewSPplayer hello :D
+1Life changing
@Monarchii and finally, Tag 3 since you asked for it
@Monarchii Tag 2 since you asked for it :3
@Monarchii Tag 1 since you asked for it
@Monarchii probably tonight, i made another 3x in the past two days and im just in the process of making thumbnail and making final adjustments to the flight physics of some of the planes
+1@Monarchii looking forward to it
+1@Monarchii yee, just keep in mind, the point of LPA isn't just to make a low part aircraft, part of the point of an LPA is to make it as efficient Performance Cost wise, its meant to give you an idea on how to make a plane in a manner that makes it computationally efficient
+1@Monarchii well, chii, as a reminder, LPA is meant to be Low Part Aircraft, its requirements are 50 parts or below, 350pc, realistic (or atleast as close to realistic as possible), so yeah no kidding it sort of sets a softcap at 50 parts, that's exactly the point
+1.
also now that you mentioned it, here's the latest update to the requirements for LPA:
- 7 WIng Piece or Below, 5 Wing Piece is Preferable
- 50 Parts or Below
- Realistic (or atleast as close to it)
- Mildly Cursed (Optional)
- 350 Performance Cost or Below is Strongly Recommended
Note: if 350 Performance Cost is not achievable, leeway up to 750 Performance Cost is allowed, but i Strongly Suggest minimizing it as much as possible, especially on smaller aircrafts
@Monarchii hmmm...., is it really not possible for you to make Modern Jets in less than 350pc? but alright, we can do that
+1@Monarchii sure, 500pc but only for bombers or other large sized LPA's, i am highly certain that smaller builds could still manage 350pc easily
+1.
Or an alternative, 350pc is strongly advised but if its not achieveable, performance cost up to 750pc is allowed
Hey, this thing is not only PEA approved but also LPA approved, said by myself as the one that makes LPA's :)
@Monarchii oh hi :D
@Monarchii the pings pains me XD
@Monarchii oh god, now i have to make a platinum special
NOOOOOOOOOOOOO
+1@Monarchii wait wot-
+1.
Whomst've brought me to plat lmfao
@MonarchiiwithastolenMG no i checked every single Siska-M missile, none of which are waterproofed
@MonarchiiwithastolenMG OnO, he maek bote
+1.
Anyways, the Siska-M doesn't seem to work for me, yes it does get launched up, but once it does, it doesn't fire
@MonarchiiwithastolenMG very interesting, though damn 114 ships, is a lot
Don't get me wrong, the hull is surprisingly nice, but you really should have dedragged it while building it
@Sharkmanned :0
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I haven't uploaded in awhile unfortunately, but thank you for he encouragement :D
Pokey poke chii, wot dis òwó
+1@MonarchiiwithastolenMG ono he gonn reverse engineer me bote
+2hooooh, bote :D
:D
+1fastest upvote on SEA
@CR929thenewSPplayer in a month perhaps, for BMilan's Pre-Dreadnought Challenge, im not very active here anymore but i do on Discord, i do have Sinkable Target Ship that i want to upload sooner or later along with a 1980's Group C car, relatively low quality builds though, better quality builds have to wait for me to not be lazy
Incredibly underrated holy hell
Well, i might be slightly late, but welcome back, old friend :3
@Monarchii fnyooom?? :3
as a trackmania player, i approve
well well well, what's this
.
Im interested on joining but the server invite are invalid, plus im unsure wether this is still active or not
Actually not too bad for a first try
Know what, on second thought, it is possible, just barely
I want to join this challenge
.
But then i saw that i have to make a Bomber that could carry 1.8 (metric) tons of payload with a plane that can only be the weight of a fully loaded P-47, its a pretty tall order, another idea would be an AD-1 Skyraider, but i can't make that either, Because The Weight Limit is Sabotaging It
ohhhh dear...., time for yet another Bf-109
dear god...., time traveling Yak-3
You know, i've done a long winded discussion with Tsuchiisan long ago about torpedoes and missiles in his skyship lore, even to this day, now that im making my own story about them, im still unsure how to implement them myself despite already having designs armed with torpedoes
.
Besides that, making the rocket a powerful but unwieldy and impractical weapon could be your solution, it forces a ship to be designed around said rocket instead of the reverse, and also limits its uses to a very small number, purpose built vessels, a highly specific niche if you will
(peeks)
@Thund3rb0lt10 oh yeah, camera works, SS+, build is unfortunately kinda meh, you definitely got the technique on making a build look good figured out, now to perfect the aircraft
+1Actually pretty good shaping in general, definitely could be improved by using hollow fuselage and the cutting tool for the cockpit, i feel you could be a good builder
+1