28.2k TheFlightGuySP Comments

  • YouTube banned my Me-262 Digital Painting 5 months ago

    Man that sucks. YouTube trying to claim that this supports Naziism is definitely a stretch. I really like that artwork, great job.

    +1
  • OBJModelPart 5 months ago

    I was just thinking about how nice something like this would be the other day. Needless to say I am grateful.

  • how did you guys find sp? 6 months ago

    I had wanted to create aircraft for an online flight sim a few years ago, but I had no coding knowledge and basic Blender skills at the time, so I looked around for other options.

    KSP was the first option, and I almost got it instead, but later found SP and went with it. Installed SP on my old Steam account somewhere in late May 2021.

    +1
  • Which military branch is your fav? 6 months ago

    Probably the Marines. They have the best tasting crayons.

    +1
  • Legacy Parts 7 months ago

    @IslandSinker Not included, but it should be pretty easy to find around here somewhere, or by simply changing the PartID of something else.

  • Funky Trees - IF Statements Explained: 7 months ago

    @Milo1628xa Sorry for the late response, I'm not 100% sure but based purely on speculation, it might look something like this:

    (engineidletoggle * 0.001) + (thrustreverserinput = 0 ? (PID(ThrottleValue, TAS, 3.5, 0, 2.3) * !Activate8) : (Brake & AltitudeAgl<10 & GS<20))


    I'm a little rusty with FT as I haven't been playing a whole lot in recent months, apologies if this doesn't work.

  • Funky Trees - IF Statements Explained: 7 months ago

    @Milo1628xa It depends on your needs. Let's say b1 = if2 and c1 = if3 in a1 ? b1 : c1.
    The code might look something like this:

    a1 ? (a2 ? b2 : c2) : (a3 ? b3 : c3)
    


    You can also nest them like this:

    a1 ? (a2 ? (a3 ? b3 : c3) : c2) : c1
    

    Hope this helps!
    Sorry for the outdated tutorial as well. It could definitely use some touchups. I might make a new one in the future.

  • SimplePlanes Multiplayer 7 months ago

    @TheFighterHelmet Generally speaking it's a limitation. Guns, canons, rockets, as well as countermeasure systems don't work correctly. Missiles and bombs (and torpedoes) work alright, but it won't sync unless both you and the unfortunate user on the receiving end have Explosion Sync enabled.

  • new laptop cooling stand obtained 8 months ago

    Still a better setup than me using two pencils/a glasses case for airflow clearance.

    I might actually need to find myself one of those things. I'm sure there's one lying around somewhere.

    (I could also just fork over the money and buy myself a proper one, but where's the fun in that?)

  • Venture Aeronautics Project E210 "Nightswift" 8 months ago

    @Rollc075 Of course!

  • [PSA] Nice try, Diddy! 8 months ago

    The bots are definitely a problem, but I don't think many people want to see a bunch of "Nice try, Diddy!" comments all over the site either.
    Here's an example of what I mean.

    Also consider the fact that they're bots; they don't care.
    If the account(s) are/were actually human operated, the person behind it is doing it to troll and farm attention, so these comments are doing nothing at best, and feeding their attention at worst.

    Mass-reporting, in my opinion, is always the best option in this case. It's a losing battle otherwise.

    +3
  • Hummilte H-2C-1V 8 months ago

    I love this! Low-part and relatively clean build with some neat functionality.

    +3
  • [S-WAR] Wreck of the Maine 8 months ago

    Alternate timeline where the USS Maine didn't explode in Cuba

  • Friedrichs F116 A G Master II 8 months ago

    Welcome to the community!

  • Mikeska Airport 9 months ago

    @PlaneFlightX The entire airport is being remodeled in Blender, as well as all the buildings on the island.

    I don't know when it'll be finished as of right now. I've been preoccupied with other projects + academics.

    +2
  • What's Coming in the First Update to THE ITEMS!!!! 9 months ago

    Damn, that is a big difference in geometry.

    Serves as a reminder that I really need to resume work on the new Mikeska Airport models.

  • 'Tis my birthday today 9 months ago

    Happy birthday man. Wishing you good health and the best of luck in your future endeavors.

  • I'm different... 9 months ago

    Prometheus was punished by the gods for giving the gift of knowledge to man. He was cast into the bowels of the earth and pecked by birds.

    +2
  • SCHEMPP-HIRTH Discus CS WINCH-START 10 months ago

    Beautiful sailplane

    +1
  • (Tutorial) The Basics Of Creating Digital Flight Displays Using Text Labels: 10 months ago

    @CallsignGizmo You could try copy+pasting some of these if regular letters aren't working.

    ● ○ ◯

    Note that these special symbols don't always work correctly and just display an error square. I haven't tested any of these recently so I don't know if they will work.

    +3
  • SimplePlanes Multiplayer 10 months ago

    @THEOKPILOT I don't believe so. If you have AI planes enabled, it could be that. Otherwise it's likely that someone is there, but their modded/incompatible build is preventing you from seeing them with the target indicator.

  • SimplePlanes Multiplayer 10 months ago

    @THEOKPILOT Probably someone's glitched out build. If someone is using a modded or otherwise incompatible build, it may cause "ghost" copies of said build to spawn on your client (only visible to you).

  • Funky Trees Coding With AI 10 months ago

    @OkaNieba I never said you couldn't at all, I just said that unless you're proficient with FT, you're likely not going to be able to teach it to do much more than the basics.

    But again, if you are proficient with FT, then you probably don't need the AI (in most cases). Your brain will take care of that part ;)

    +1
  • Funky Trees Coding With AI 10 months ago

    Following up with what BaconEggs said, if you're already proficient with FT then you probably don't need to use AI in the first place. If you aren't, then you probably won't be able to teach the AI how to work with it anyways.

    In my opinion, it's best to just to learn it yourself through experimentation over time.

    +1
  • Got windows 10 11 months ago

    I hate to break it to ya dude, but they're dropping support for it in about a year or so.

    +5
  • Mikeska Airport 11 months ago

    @Dreamers It probably is. I apologize, this map is very unoptimized right now. I'd like to come back and optimize it, update some of the features and whatnot.

    +1
  • the bingy 11 months ago

    this is

  • What photo editing software do you guys use 11 months ago

    Pixlr
    More recently I've begun to use Reshade but I still use Pixlr for most of my photo editing.

  • New dev console command! 11 months ago

    @126 Absolutely.

    +2
  • New dev console command! 11 months ago

    @126 Yeah, you can safely screw around with that kind of thing. They'll return to normal when you reboot the game

    +2
  • New dev console command! 11 months ago

    @126 Yeah

  • New dev console command! 11 months ago

    You can also use this to simulate thermals for sailplanes. Makes soaring much more fun.

    Since the SetWindSpeed command uses vector values, you can do something like SetWindSpeed 0 3 0 for a gentle updraft while gliding to help you slowly gain altitude.

    +2
  • SCENARIO: You're forced to fight the thing/character in your wallpaper. 11 months ago

    All of my wallpapers are SR-71 photos, so I'm assuming if we're talking about an aerial battle, it would simply outrun me.

    Unless we're counting my phone wallpaper as well, which is a self-taken KC-135 photo. In any modern fighter aircraft that's probably be a win for me, ignoring that I have no real fighter aircraft experience.
    That's also assuming the thing doesn't have escorts.

  • SPVR Challenge 11 months ago

    If I have an unfinished, work-in-progress build that I feel meets the requirements for this challenge, would I still be able to enter it if I've finished it before the deadline?

    +3
  • I’m out of ideas. 11 months ago

    I generally recommend trying your hand at sailplanes. They're a somewhat rare sight around here. I think a well-built sailplane would be a refreshing sight, and maybe even offer some players a new experience.

    +3
  • Oblique Wing Challenge one year ago

    Conveniently I happen to be in the beginning stages of making one of these. If I ever finish it in a timely manner I might enter it.

  • I'm quiting SimplePlanes one year ago

    Even if they kept the option you wouldn't be able to use the mods. Google changed their software requirements, and Apple's TOS never allowed that to begin with.

    +2
  • Linus one year ago

    It is he

  • Is it just me or is going fast really hard? one year ago

    @Graingy I meant it in the context of form-wise. I don't see anything in particular that would cause them to have unusually high drag.

    +1
  • Is it just me or is going fast really hard? one year ago

    @Graingy I think game-wise, they look okay. Design-wise they're a bit blunt/bulky in certain aspects (fuselage being rather wide for its length, or wings being a tad large).

  • Is it just me or is going fast really hard? one year ago

    @Graingy Usually inaccuracy. Although there also tends to be parts on aircraft that really don't need their drag calculated because other parts are already doing that for them (for example: custom airfoil shells should have their drag completely zeroed and disabled, as the wings inside already take care of drag).

    SimeplePlanes does an okay job of determining when to cancel out another part's drag when another is in the way. Unfortunately it has a tendency to freak out on builds with more parts, and some parts will have absurdly high drag compared to the rest.

    +1
  • Is it just me or is going fast really hard? one year ago

    The drag points on these aircraft are rather high, especially the FM-195.
    The ideal performance range for an aircraft of this size would probably be 1000dp-2000dp.

    SimplePlanes drag is weird. Disable drag (and drag calculations for a slight performance boost) on parts that don't need it, and lower it on parts with higher drag until you find the ideal performance zone.

    Somewhat off-topic, but because engine behavior is also kind of weird, having FT engine inputs to control power output depending on altitude can help a lot with performance (keeping the aircraft from going too fast at low altitudes, and reasonably boosting speed at higher altitudes).

    +2
  • 737 NG bogos :3 one year ago

    bird approved

  • Saw a eastern copperhead one year ago

    Snake sightings are neat.

    I'm pretty sure Eastern Copperheads are lethally venomous though, so I hope you took the proper precautions when shooing it off.

    +1
  • 707 1st teasers one year ago

    Hands-down my favorite airliner. Requesting a T for this one

    +1
  • Pratt & Whitney JT3D one year ago

    Probably my favorite engine, next to other classic turbojets/turbofans. Love it.

    +1
  • Spacek SD-1 Minisport one year ago

    This build looks really good for under 200 parts!

    +4
  • I don't know, I'm tired of changing all drag to 0 one year ago

    What I did a while back to get around this was save a few preset fuselage parts as "decorative" fuselages. No mass or drag calculations. That way I don't have to go back and disable drag/mass, one part at a time. I can just open the subassemblies menu and grab an already configured fuselage piece.

    +3
  • When The Midnight Motivation Kicks In: one year ago

    @Graingy Yep. Designed around the Marske Pioneer III.