I think it'd be neat to try an autogyro. They're very neat aircraft that we don't see here very often.
If rotorcraft aren't your thing, then I'd use TheGliderGuy's suggestion. We don't see many good gliders very often.
@Mohammad5336 As I said, from what I understand Google removed modding support for mobile devices.
You can only download a small variety of map mods, but that's it.
There's a few map mods for Android I think, but I don't have them.
Aside from that, you can't have mods on Android anymore due to Google removing mod support (or something on that order).
Go to the designer and open the MP user interface.
Enter a username.
Enter a server IP address (if it doesn't let you, uncheck the "Localhost" box).
Press "Join".
The main server IP is 160.251.58.131. It's more active during certain times of the day than during others. Please don't be a troll, and don't bring any high-part builds.
The pressure inside the airplane is roughly equal to the ambient air pressure at/near ground level, so pressure won't be a big liming factor.
Oncoming airflow is a different story (as well as which way the door opens).
But the airspeed during landing isn't nearly as high as it is during cruising, and it's an outward opening door (which will get blown open depending on the direction of airflow).
I'm not an expert on the topic. These are just my assumptions.
I'm not trying to discourage you from posting, but these types of low-effort reposts are not okay.
Have some courtesy for the original author who spent days (if not weeks) making this by actually making it better.
If you're going to make a successor of someone else's work, at least make some significant changes.
Please, try to put in some actual effort instead of trying to milk points off of someone else's work.
And no, removing 6 parts from someone else's build and doing nothing else is not a significant change.
@100 Now, I did the exporting and whatnot on PC. I don't really know if SP mobile has an export option.
If you can export it then it should work just fine.
One of the best and most commonly used tools builders use is Reshade.
It's not exactly a mod, but a sort of application plugin.
Works best when used with a mod map and one of the cloud mods.
Well, I don't know of a way to detect damage directly, but you might be able to simulate it by using rate(GForce)># to detect collisions.
This is just a theory, I haven't tested it. You'll need to tinker with the input to get it working (assuming it works).
@TheTomatoLover Well, the cost covers the flight training and the specialized custom-fit suits that they give out. Afterwards you're a certified astronaut!
@TheTomatoLover Thanks! Yes, this is actually a real thing, hosted by a company called Virgin Galactic. They've just started doing commercial spaceflights (you can buy a ticket for around 450,000USD). Here's a recap video of their most recent spaceflight.
Lift inferior, speed superior.
Ayy you're back.
+1The trees got a little too funky...
+6I think it'd be neat to try an autogyro. They're very neat aircraft that we don't see here very often.
+1If rotorcraft aren't your thing, then I'd use TheGliderGuy's suggestion. We don't see many good gliders very often.
:D
This is a stunning low-part build!
+3@Mohammad5336 As I said, from what I understand Google removed modding support for mobile devices.
You can only download a small variety of map mods, but that's it.
⊥
There's a few map mods for Android I think, but I don't have them.
Aside from that, you can't have mods on Android anymore due to Google removing mod support (or something on that order).
@210100 Oh my bad.
@210100 Just buy it.
It's not that expensive really.
Truly a moment.
⊥
@formulaguy
The main server IP is
160.251.58.131
. It's more active during certain times of the day than during others.Please don't be a troll, and don't bring any high-part builds.
Something the SC2 guide doesn't mention is the
waterproof
property that you can add to missiles to allow them to work underwater.Yeah, most people know.
Also, the XML guide does mention maxRpm.
The large number thing wasn't included, but that's pretty obvious.
@TylerThomason2 No problem.
@TylerThomason2 In the rotator control input field.
I tested them both using rotators and they work just fine.
@TylerThomason2 Then Activate2=-1 ? Pitch : 0 should work.
Or Activate2=1 ? 0 : Pitch.
@TylerThomason2 Are you sure you put things in correctly?
Could you copy what you put in and comment it here?
Try this.
The pressure inside the airplane is roughly equal to the ambient air pressure at/near ground level, so pressure won't be a big liming factor.
+1Oncoming airflow is a different story (as well as which way the door opens).
But the airspeed during landing isn't nearly as high as it is during cruising, and it's an outward opening door (which will get blown open depending on the direction of airflow).
I'm not an expert on the topic. These are just my assumptions.
I'm not trying to discourage you from posting, but these types of low-effort reposts are not okay.
+2Have some courtesy for the original author who spent days (if not weeks) making this by actually making it better.
If you're going to make a successor of someone else's work, at least make some significant changes.
+2Please, try to put in some actual effort instead of trying to milk points off of someone else's work.
And no, removing 6 parts from someone else's build and doing nothing else is not a significant change.
@32 Nah, I plan to get my own 3D printer. There's some nice ones under $200USD I'm looking at currently.
@32 That's a great idea!
I've wanted to do something like that for a while now, but unfortunately I don't have a 3D printer (yet).
@100 Now, I did the exporting and whatnot on PC. I don't really know if SP mobile has an export option.
If you can export it then it should work just fine.
@100 It's online. No download required.
Should work just fine on mobile devices (it worked on mine).
@RepublicOfCursedPlanes Refer to the new pinned comment.
Since this technically doubles as a teaser post, type "T" for tag requests.
@DashEight Greetings from the other side!
One of the best and most commonly used tools builders use is Reshade.
It's not exactly a mod, but a sort of application plugin.
Works best when used with a mod map and one of the cloud mods.
Beans.
Putting VTOL RCNs on your spacecraft will give you directional control outside of the atmosphere.
A legend returns.
+1Welcome back. We hope you're doing well in life.
Finished or not, this is a very interesting design!
+1Take my upvote.
Well, I don't know of a way to detect damage directly, but you might be able to simulate it by using
+1rate(GForce)>#
to detect collisions.This is just a theory, I haven't tested it. You'll need to tinker with the input to get it working (assuming it works).
Aside from simple command console stuff (moving the terrain, changing the scale of your opponents, etc.), no, you cannot edit it.
⊥
@TheTomatoLover Thank you :)
+1Link to the aircraft.
@TheTomatoLover Well, the cost covers the flight training and the specialized custom-fit suits that they give out. Afterwards you're a certified astronaut!
+1@TheTomatoLover Thanks! Yes, this is actually a real thing, hosted by a company called Virgin Galactic. They've just started doing commercial spaceflights (you can buy a ticket for around 450,000USD).
+1Here's a recap video of their most recent spaceflight.
Today marks one year on SP.com, and I would like to thank everyone who has supported me over the past year!
I would also like to thank the people who gave feedback and support on my most complicated project to date!
Autotag: @MrCOPTY
Autotag: @0k
@HuskyDynamics01
+1@NARGII
@ToeTips
@Brayden1981
+1@TimsonAviation
@Neruneten21
@Mrghostlol
+1@MAPA
@KtaAviation