Not sure if it bugs you, but if you want to remove the landing gear rotator sounds, you can use overload, in jointRotator, add a line with audio : false and it will no longer make sound.
Besides that, love the plane! Just earned yourself a follower!
Def enjoying. Sometimes I get tired of building but it's fun to just download other people's aircraft or make something as a joke or something to screw around with in vr. You can make things in really short periods of time now too. I made a cessna fuselage and an off-road truck body in the span of 30 minutes each.
@Johnnyynf I believe each wheel attached to the engine has an equal torque applied to it. The speed seems to be able to vary, but the torque supplied to each wheel is the same. This is why I don't think this is the cause of the grip problems in sp, but rather the awful tire model as you suggested (though this engine mechanic does cause some odd behavior). The easiest "remedy" to this is to lower the sideways traction asymptote so its value is closer to the extremum, but it is less of a fix to the problem and more of a patch.
@Bellcat amazing! That's the one. I feel like there were other stock crafts that were removed too (or maybe they were all replaced). The game has changed a lot. Remember when the gui was white?
Is it those buttons specifically or any buttons attached to the plane?
Also if you take all control bases off of the plane does it change anything? (Control bases make things buggy sometimes.)
@bruhmoment99 I just duplicate the part, recolor it, and then nudge it back onto the original part. Then I slice it into the shape I want and repeat the whole process until I have a nice looking paint job. It takes a lot if parts and a lot of patience and I have yet to finish the process on an entire plane but it is very rewarding.
Edit: remember to use overload and set massScale : 0 and CalculateDrag : false
@ItsHighbraker2912 he is not commenting on editing drag, he's saying there should be a way to see exactly how many drag points a part has other than just "how red it is"
The old Little Bugger was made by PhilipTarpley. Not sure about the new version.
+1Sure
+1Not sure if it bugs you, but if you want to remove the landing gear rotator sounds, you can use overload, in
+1jointRotator
, add a line withaudio : false
and it will no longer make sound.Besides that, love the plane! Just earned yourself a follower!
@DarDragon I thought it sounded like owl city haha
+1This is cursed
+1@X99STRIKER https://youtu.be/2AR8STf-1iM
+1Yeah. Even if they could I don't think they would want to. Probably would make moderation 10 times more difficult.
+1Needs more upvotes
+1Looks great! Imma follow.
+1@PapaKernels aight sounds good my guy
+1Interesting! Seems like a job for SR2!
+1Cool! Did you hear the news that they removed "gullible" from the dictionary?
+1I've been waiting so long for this! Congrats on plat!
+1Yes . . . Now just give it a cool paint job.
+1But sexism is funny
+1Tryhard.
+1This is extremely clever
+1Congratulations! We love you!
+1Looks amazing bro! I think it will look way better when it's finished but feel free to upload it whenever.
+1Def enjoying. Sometimes I get tired of building but it's fun to just download other people's aircraft or make something as a joke or something to screw around with in vr. You can make things in really short periods of time now too. I made a cessna fuselage and an off-road truck body in the span of 30 minutes each.
+1Here is a forum post about it: https://www.simpleplanes.com/Forums/View/1454422/So-Jundroo-accidentally-added-1-part-custom-images-to-the-game
+1@Johnnyynf I believe each wheel attached to the engine has an equal torque applied to it. The speed seems to be able to vary, but the torque supplied to each wheel is the same. This is why I don't think this is the cause of the grip problems in sp, but rather the awful tire model as you suggested (though this engine mechanic does cause some odd behavior). The easiest "remedy" to this is to lower the sideways traction asymptote so its value is closer to the extremum, but it is less of a fix to the problem and more of a patch.
+1@Sparky6004 that's true but with new tools like fuselage slicing, a lot of 1000+ part builds can be made in 500 parts.
+1Exactly what I need, with the government always trying to tell us that the earth is round and birds are real.
+1Looks clean!
+1@Bellcat amazing! That's the one. I feel like there were other stock crafts that were removed too (or maybe they were all replaced). The game has changed a lot. Remember when the gui was white?
+1@BeastHunter I used to but I'm not sure where it went
+1Imagine this in VR... that would be amazing. Sounds super chill (albeit a bit lonely).
+1Why
+1Dedication
+1Simpleplanes lore
+1Holy detail
+1Video link
+1I agree but unlike hideRims we should be able to change the tire sidewall size and if you set it to 0 there is no tire
+1@Mekomara haha yeah just make sure to save before you disassemble
+1Is it those buttons specifically or any buttons attached to the plane?
+1Also if you take all control bases off of the plane does it change anything? (Control bases make things buggy sometimes.)
@EverettStormy Thanks! Modify however you like! I'm excited to see where you will take this!
+1Yo do you mind if I put some body panels on it and post it?
+1When the plane do da
E a t
+1I keep getting people sending me these links
+1how do people fall for this stuff
facepalm
Btw shameless plug but I fixed it: link
+1Turns out the rear suspension was just buggy
Plane is pretty poggers but silver is more poggers
+1@Viper_Z3R0 you scroll, to zoom
+1@bruhmoment99 I just duplicate the part, recolor it, and then nudge it back onto the original part. Then I slice it into the shape I want and repeat the whole process until I have a nice looking paint job. It takes a lot if parts and a lot of patience and I have yet to finish the process on an entire plane but it is very rewarding.
Edit: remember to use overload and set
+1massScale : 0
andCalculateDrag : false
This post contains how to do it as well as a link to the github files. Here is the link.
+1@ItsHighbraker2912 he is not commenting on editing drag, he's saying there should be a way to see exactly how many drag points a part has other than just "how red it is"
+1Looks sick!
+1you should've spawned in a police car hahaha
+1Bro pls give it a body
+1T
+1