@Diloph Thanks for your review. This aircraft has been designed for a multiplayer air parade that will take place in a few days, where simplicity is important. That is why I have used the simplest landing gear, in order to minimize the number of parts. As for the shape of the cabin, I think it is the one that allows you to look around without seeing a section of a part. It may not be the most realistic way, but it is the most effective for that purpose. Otherwise, the aircraft has been designed to automate flaps, slats and the engine, being quite realistic, even in its maneuverability. In fact, the G-force counter developed with "Junky trees" has been taken into account for its design. Although it is not the best aircraft design, it is the closest to the realism of flying an advanced training aircraft of all I have done and is probably one of the best in the game.
How to build a plane like a pro - part 2 Wings
@asteroidbook345 Very nice creation ;-)
@Diloph Theoretically I wanted to simulate afterburning. When the combustion is very hot it turns blue https://pbs.twimg.com/media/CAUCbgQUkAEiP0B.jpg
@Diloph Thanks for your review. This aircraft has been designed for a multiplayer air parade that will take place in a few days, where simplicity is important. That is why I have used the simplest landing gear, in order to minimize the number of parts. As for the shape of the cabin, I think it is the one that allows you to look around without seeing a section of a part. It may not be the most realistic way, but it is the most effective for that purpose. Otherwise, the aircraft has been designed to automate flaps, slats and the engine, being quite realistic, even in its maneuverability. In fact, the G-force counter developed with "Junky trees" has been taken into account for its design. Although it is not the best aircraft design, it is the closest to the realism of flying an advanced training aircraft of all I have done and is probably one of the best in the game.
@BaconAircraft hehehehehe
@MAHADI Thank you very very much! :D
Thank you very much!!
@MAHADI Thank you!!
@MAHADI Thank you!!
@MAHADI if you presa 3 and roll, can turn left-right your view
@CRJ900Pilot Thank you!! ;-)
@Frenchman I am preparing the images, do not worry, in a few minutes they will appear ;-)
@marcox43 de acuerdo, mañana lo miro. Aquí es hora de dormir 😉
@marcox43 sí son a escala, pero habría que reeditarlos para que fueran más realistas
Very nice plane!
@SemedianIndustries You are from Portugal?
@ChisP no is a funky tree, these engines activates when the plane reach 195mph
@CRJ900Pilot Thanks! Ag5+roll let you take a look around the cabin
MIK GA3 JetStar Available now! https://www.simpleplanes.com/a/3fOVO8/MIK-GA3-JetStar
@ChiChiWerx no at the moment
@Trijets All participants in the list will appear in the videos. I am doing it in parts, because the mission route is very long.
Area 88 Challenge Post
Area 88 Challenge Results
Area 88 Challenge Post
Area 88 Challenge Results
Area 88 Challenge Post
Area 88 Challenge Results
Area 88 Challenge Post
Area 88 Challenge Results
Area 88 Challenge Post
Area 88 Challenge Results
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Ease of maneuver -
27
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@Hawkeye156 We're on that. Thank you!
@Diloph Sorry my friend :-(
@Generalkeath You use several missiles in one missile
Ease of maneuver -
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Disqualified
Your entry must be more than 230 parts and less than 750 parts
Ease of maneuver -
5
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20
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5
/30ptRealistic weapons and behaviour -
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Disqualified
Your entry must be more than 230 parts and less than 750 parts
Disqualified
Your entry must be more than 230 parts and less than 750 parts
Ease of maneuver -
22
/30ptRealistic model -
50
/70ptDetails, paint and accesories -
20
/30ptRealistic weapons and behaviour -
25
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12
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20
/20pt149pt
Ease of maneuver -
15
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55
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22
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/100ptFair play -
20
/20pt142pt
Ease of maneuver -
17
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48
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18
/30ptRealistic weapons and behaviour -
28
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20
/20pt149pt
Ease of maneuver -
18
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Ease of maneuver -
18
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20
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30
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22
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/20pt165pt
Disqualified
Your entry must be more than 230 parts and less than 750 parts
Disqualified
Your entry must be more than 230 parts and less than 750 parts
Disqualified
Your entry must be more than 230 parts and less than 750 parts
Ease of maneuver -
18
/30ptRealistic model -
28
/70ptDetails, paint and accesories -
15
/30ptRealistic weapons and behaviour -
18
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13
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