Found this method out while messing around and I decided to make a video about it with absolutely nothing unusual happening in it especially at the end yeah nothing happens it's all normal ok guys
Personally, being on an older device (Snapdragon 660, 3gb ram 32gb storage) SP can be heavy to run after 460+ parts, and completely unplayable at 615 or more, other things that lagged the device out are long FT codes, image labels, and XML upscaled parts
@CallsignSkywalker Well... perhaps there's a way to turn an image into a code that is compatible with the coding language used by the label part and then just simply copy-pasting instead of going through the converter, however I have no idea how to do that and neither do I know if it'll work or not, other than that unfortunately there isn't a way to make a label image on mobile unfortunately
@CallsignSkywalker I used the IA Image Importer app for it, I simply saved the image of the flag and roundel from google, make their backgrounds transparent, and run them through the app. Also if you're using this method make sure the resolution isn't too high as it can freeze the editor every minute or so
Ah these usually have something to do with your internet connection, try switching from WiFi to cellular data or vice versa and see if the download speed changes
@realSavageMan Thanks, video production itself took about 11 days (though in reality it can be done in about a week but i was lazy lol), including filming the scenes and editing, though with planning the cinematics and making the planes themselves it took about a month
@ppp00000yugdu Sorry for the late reply, but there are 2 versions that doesn't require mods, this one and this one, the second one is more simpler than the first
@plane634 It appears that unfortunately, the Mriya is indeed no longer with us, or at the very least severely damaged, hopefully she can still be restored or if not, some of her remains can be preserved to honor her service all these years.
Here is the supposed satellite image of the 225 burning in her hangar, I know it's just a plane but viewer discretion is advised.
If this makes it any better, the An-225 will be rebuild (if it was indeed destroyed), it'll take a couple of years, but hopefully the aviation legend will take to the skies again.
This might help, it is a comment containing basic code for auto-aim and a pastebin for more advanced auto-aim codes, there's also this one which are a bunch of codes with two of them having to do with auto aim, then there's this build that contains a link in the description to a guide of sorts to make more advanced auto-aim code as well as a link to a program that generates auto-aim codes for you.
Bush Plane
Gator 2
Hellkeska
Kicking Fish
P-51-B
P-51-D
PigPen
Sea Plane
Twin Prop
Vertigo
Wasp
Little Bugger (it's a car)
There's also the simple version of these planes, they have the same name (except the P-51s, it's simply P-51, and the Little Bugger doesn't have a simple version)
You can try to set the max output of the rotator to 0 and the min output to -1 in XML, this would make the rotator immediately turn to one side upon spawn if the input is set to anything other than VTOL or Trim, so not exactly starting already at an angle but close to it, if the rotator is activated then it'll turn straight, my MiG-23 uses this technique
@Highbraker I made it using Canva, for the background I just took a screenshot of a random spot on the map, put it into the background, crop, and just blurred it, for the planes I spawned them into this mod map called Greenscreen Map, took a picture of them, remove the green screen background, and then put it into the picture with the blurred background.
@OldBomber well... I can't say for sure, however I'd estimate the FPS at that settings to be somewhere in the mid 20s (20-24 FPS) at best, and low 10s (10-5 FPS) at worst, I've tried mimicking your laptop's performance on my own laptop through the use of Window's power plan and here's what I found, do take this with a pinch of salt :
• On purely medium settings, the game ran at around 7-14 FPS, and that's while doing nothing but being idle on the runway.
• Upon setting Anti-Alisasing to none, aircraft reflection low, and no air nor ground AI, the game ran about 1-2 FPS more.
• Flying around reduces the performance even more, down to 6-9 FPS.
This data however may not be an exact match to the actual performance of the game when played at your specifications, so again take this with an pinch of salt. Someone asked a similar question several years ago if you're interested, there's also a comment in this post that stated an average performance of a Celeron 1017U on SP med settings, and a comment here that might estimate how many parts your CPU can handle
Technically yes, the minimum CPU requirement for SP is Core2Duo Q6867 which is released back in 2011, while the N2830 is released in 2014, what's as important is the GPU (Graphics Processing Unit) requirements, for SP the minimum GPU is the 7200 GS, which only has 128mb of RAM and 450MHz clock speed, the integrated GPU on the Celeron is faster at 750MHz and had more RAM, as for the RAM of the laptop itself, as long as you've got more than 2gb it's should be enough.
However, even though SP can run on this system I recommend using the lowest settings, if you want higher settings try slowly increasing the settings to find the perfect balance of quality and FPS.
I've had this problem as well, but I've managed to get it unfrozen a couple of times, usually what I try to do is press every pressable button on the screen whilst trying to move the camera, somehow it unfroze the screen sometimes, for some reason the game thinks I was holding one random button on the screen, preventing the camera from moving, this doesn't work at all times though, sometimes the camera simply just froze.
The plane is made by the YouTuber himself, it's name is Type 46V-2, however it's not in the SimplePlanes website because it's not uploaded yet, I believe the YouTuber will upload that soon, just as he did with some of the planes on his recent video.
Source : the YouTuber is me lol, surprised anyone here managed find that video
If I recall, it's 
Replace "link" with the link of the image, if you're using Google images, open the image in a new tab and copy the link from that tab, if you're using an image uploading site, just copy the link of the image from that site.
@TankerWithATankard it was on the old versions (prior to fuselage block), now it has been replaced with the red seaplane once fuselage blocks were added
@ZaidZDZ there's a mod called free cam that let's you take shots of your plane without the limitations of the in game camera, also you can hide your UI by pressing F5 I believe
Edit : it's F9
@ChuanLiuBuXi2191 oohhh right I haven't thought about that, I think if you put the three photoshopped pics on a collage and put it on the blueprint and take the pics individually, it should be possible to take 3 different pics for the 3 screenshot, although do note that you need a huge template of the collage to put the pictures in, or it'll pixelate the pics (basically imagine you have a collage template with a size of 800x600, and the pics are also 800x600, and so to be able to fit all of those images in that template you need to shrink them to 1/4 their size, so then the pics become 200x150, thus pixelating them)
Sorry if it all sounded convoluted, I'm not the best at explaining things
Use the blueprint feature, put the photoshopped pic into the editor using that and move it a distance away from the tank so there's no obstruction, and then, when you use the uploader thingy on the game and try to take a screenshot, the pic should be there and you can simply fit it into the screenshot.
You can also use Designer Suite mod but I don't know how to use that
There's a way to make the controls invisible iirc using commands on mobile, it's in another forum post but I forgot what the post is, alternatively you can downsize the GUI (the controls and stuff) all the way to 50%, take the screenshot without the GUI overlapping the plane, and simply crop the controls out, it works out okay for me, I've even made a whole cinematic using that exact trick.
Edit : although the disadvantage is that the picture is more pixelated because you're not using the full picture, so mind that
activationGroup and activationGroupLocksInput
set activationGroup to the AG you want to set it to, activationGroupLocksInput should be set to true so that the control surface can lock and unlock
If you want to know more about funky trees watch the video below ⬇
@ProfessionalLander just add the input just after the main code, and don't forget to put said code in a bracket first
It should look somewhat like (Stab2/{elevation}) + {whatever input you'd like}
+1floor(smooth(input,1/x)), x is the delay in seconds, to invert this code replace floor with ceil
Source
Found this method out while messing around and I decided to make a video about it with absolutely nothing unusual happening in it especially at the end yeah nothing happens it's all normal ok guys
Edit : Found a flaw
Lmao the word scale is cut off 💀
+1Copy the URL of the plane's page and in the editor press Ctrl+L
+1Personally, being on an older device (Snapdragon 660, 3gb ram 32gb storage) SP can be heavy to run after 460+ parts, and completely unplayable at 615 or more, other things that lagged the device out are long FT codes, image labels, and XML upscaled parts
@JakeTheAviationTeen yee, also I've added your name in the description as you've requested this build, sorry I forgot earlier
@CallsignSkywalker Sure!, here you go, no credit required
+1@CallsignSkywalker Well... perhaps there's a way to turn an image into a code that is compatible with the coding language used by the label part and then just simply copy-pasting instead of going through the converter, however I have no idea how to do that and neither do I know if it'll work or not, other than that unfortunately there isn't a way to make a label image on mobile unfortunately
+1@CallsignSkywalker I used the IA Image Importer app for it, I simply saved the image of the flag and roundel from google, make their backgrounds transparent, and run them through the app. Also if you're using this method make sure the resolution isn't too high as it can freeze the editor every minute or so
+1Ah these usually have something to do with your internet connection, try switching from WiFi to cellular data or vice versa and see if the download speed changes
+3@realSavageMan Thanks, video production itself took about 11 days (though in reality it can be done in about a week but i was lazy lol), including filming the scenes and editing, though with planning the cinematics and making the planes themselves it took about a month
+1@Defalt1 basically I just connected the F-16s together using detachers and gyros and then have them disconnect in a sequence, here's one of them
@JakeTheAviationTeen That's cool, thanks!
+1@UmbrellaCorporation Thank you, the editing software I used is Wondershare Filmora9
@GildedCroissant ok 👌
Also I've achieved 5k points and almost 60 followers recently so thank y'all for that
@MrCOPTY I'm from Southeast Asia
@SELWYN101 I basically just connected them together to a single F-16 using a bunch of detachers and gyros and detach them in a sequence
+1Yea same, sometimes I make them into actual videos if I got enough will to do it
+1@ppp00000yugdu Sorry for the late reply, but there are 2 versions that doesn't require mods, this one and this one, the second one is more simpler than the first
@Battleofmidway665 there's this simplified variant, it uses wheels
+1There's this and this solution for creating an image through labels, hope this helps.
@plane634 It appears that unfortunately, the Mriya is indeed no longer with us, or at the very least severely damaged, hopefully she can still be restored or if not, some of her remains can be preserved to honor her service all these years.
Here is the supposed satellite image of the 225 burning in her hangar, I know it's just a plane but viewer discretion is advised.
If this makes it any better, the An-225 will be rebuild (if it was indeed destroyed), it'll take a couple of years, but hopefully the aviation legend will take to the skies again.
+8The real life counterpart of this bird may have, unfortunately, ceased to exist.
+1idk how to explain it but this paveway might be your answer, it automatically deploys the rear fins when fired, it doesn't used FunkyTrees though
This might help, it is a comment containing basic code for auto-aim and a pastebin for more advanced auto-aim codes, there's also this one which are a bunch of codes with two of them having to do with auto aim, then there's this build that contains a link in the description to a guide of sorts to make more advanced auto-aim code as well as a link to a program that generates auto-aim codes for you.
It's these:
Bush Plane
Gator 2
Hellkeska
Kicking Fish
P-51-B
P-51-D
PigPen
Sea Plane
Twin Prop
Vertigo
Wasp
Little Bugger (it's a car)
There's also the simple version of these planes, they have the same name (except the P-51s, it's simply P-51, and the Little Bugger doesn't have a simple version)
+5You can try to set the max output of the rotator to 0 and the min output to -1 in XML, this would make the rotator immediately turn to one side upon spawn if the input is set to anything other than VTOL or Trim, so not exactly starting already at an angle but close to it, if the rotator is activated then it'll turn straight, my MiG-23 uses this technique
@Highbraker I made it using Canva, for the background I just took a screenshot of a random spot on the map, put it into the background, crop, and just blurred it, for the planes I spawned them into this mod map called Greenscreen Map, took a picture of them, remove the green screen background, and then put it into the picture with the blurred background.
+1@OldBomber well... I can't say for sure, however I'd estimate the FPS at that settings to be somewhere in the mid 20s (20-24 FPS) at best, and low 10s (10-5 FPS) at worst, I've tried mimicking your laptop's performance on my own laptop through the use of Window's power plan and here's what I found, do take this with a pinch of salt :
• On purely medium settings, the game ran at around 7-14 FPS, and that's while doing nothing but being idle on the runway.
• Upon setting Anti-Alisasing to none, aircraft reflection low, and no air nor ground AI, the game ran about 1-2 FPS more.
• Flying around reduces the performance even more, down to 6-9 FPS.
This data however may not be an exact match to the actual performance of the game when played at your specifications, so again take this with an pinch of salt.
Someone asked a similar question several years ago if you're interested, there's also a comment in this post that stated an average performance of a Celeron 1017U on SP med settings, and a comment here that might estimate how many parts your CPU can handle
Technically yes, the minimum CPU requirement for SP is Core2Duo Q6867 which is released back in 2011, while the N2830 is released in 2014, what's as important is the GPU (Graphics Processing Unit) requirements, for SP the minimum GPU is the 7200 GS, which only has 128mb of RAM and 450MHz clock speed, the integrated GPU on the Celeron is faster at 750MHz and had more RAM, as for the RAM of the laptop itself, as long as you've got more than 2gb it's should be enough.
However, even though SP can run on this system I recommend using the lowest settings, if you want higher settings try slowly increasing the settings to find the perfect balance of quality and FPS.
I've had this problem as well, but I've managed to get it unfrozen a couple of times, usually what I try to do is press every pressable button on the screen whilst trying to move the camera, somehow it unfroze the screen sometimes, for some reason the game thinks I was holding one random button on the screen, preventing the camera from moving, this doesn't work at all times though, sometimes the camera simply just froze.
The plane is made by the YouTuber himself, it's name is Type 46V-2, however it's not in the SimplePlanes website because it's not uploaded yet, I believe the YouTuber will upload that soon, just as he did with some of the planes on his recent video.
Source : the YouTuber is me lol, surprised anyone here managed find that video
4 more to go
@FJ349 这不是喷火,它是飓风,另一架补充喷火的英国战斗机。我也为糟糕的中国人感到难过。我正在使用翻译系统。
Try scaling down the UI, they wouldn't get in the way as fully sized UI as you can crop them out, you'd also get a clearer picture
@rexzion it's dust lol, the truck is jumping
+1If I recall, it's
+1
Replace "link" with the link of the image, if you're using Google images, open the image in a new tab and copy the link from that tab, if you're using an image uploading site, just copy the link of the image from that site.
I'm no expert but, is the center of mass aligned with the front landing gear?, and does it turn to the left or right or both?
@TankerWithATankard it was on the old versions (prior to fuselage block), now it has been replaced with the red seaplane once fuselage blocks were added
+1Found it
+1@ZaidZDZ there's a mod called free cam that let's you take shots of your plane without the limitations of the in game camera, also you can hide your UI by pressing F5 I believe
Edit : it's F9
@ChuanLiuBuXi2191 oohhh right I haven't thought about that, I think if you put the three photoshopped pics on a collage and put it on the blueprint and take the pics individually, it should be possible to take 3 different pics for the 3 screenshot, although do note that you need a huge template of the collage to put the pictures in, or it'll pixelate the pics (basically imagine you have a collage template with a size of 800x600, and the pics are also 800x600, and so to be able to fit all of those images in that template you need to shrink them to 1/4 their size, so then the pics become 200x150, thus pixelating them)
Sorry if it all sounded convoluted, I'm not the best at explaining things
Use the blueprint feature, put the photoshopped pic into the editor using that and move it a distance away from the tank so there's no obstruction, and then, when you use the uploader thingy on the game and try to take a screenshot, the pic should be there and you can simply fit it into the screenshot.
You can also use Designer Suite mod but I don't know how to use that
There's a way to make the controls invisible iirc using commands on mobile, it's in another forum post but I forgot what the post is, alternatively you can downsize the GUI (the controls and stuff) all the way to 50%, take the screenshot without the GUI overlapping the plane, and simply crop the controls out, it works out okay for me, I've even made a whole cinematic using that exact trick.
Edit : although the disadvantage is that the picture is more pixelated because you're not using the full picture, so mind that
Hmm yes, the A-24 Warhind
+2activationGroup and activationGroupLocksInput
+1set activationGroup to the AG you want to set it to, activationGroupLocksInput should be set to true so that the control surface can lock and unlock
If you want to know more about funky trees watch the video below ⬇