9,174 rimiha Comments

  • Kamikaze Drone Launcher 1.4 years ago

    @Mhossein12 Hi👋 which drone is the best in your opinion?

    +3
  • SimplePlanes Interactive Map yesterday

    @TheMouse Hi, thanks for the comment!

    [3] I not sure about the integration into the game. This map is being developed as a static website, which has very little to do with in-game stuff. I think being a website, the map will be more accessible to the community, regardless of their platform. Although the idea of ​​an interactive map in a plane sounds pretty cool! Especially if the map is integrated with FunkyTrees.

    [4] The zoom feature is already implemented - you can change the map scale from x0.01, when you can fit all the islands in the viewport, to x5 to see small details (as far as the resolution allows, haha). Airport and other object markers are already in development, along with the ability to hide layers with checkbox. But when you talk about google maps and different perspectives, you probably mean making this map 3D?

    +1
  • A-7M Training Plane 4 months ago

    @overlord5453 couldn't wait for camouflages in SP2 so i made something here, lol

    +1
  • Door Gunner (Controllable) 5 months ago

    @MAPA Hello, sure. In XML editor, at RotorPerfScalars preferences set collectiveTorque and cyclicMotorDragTorque to 0

    Also you can set Tail Rotor mode to "Head Hold" for better stability

    +1
  • Simple Battle Tank 7 months ago

    @dabestsock indeed a great idea. I was thinking of making a version with panels of reactive armour. Glass would be great for this

    +1
  • Modern Fighter Jet 9 months ago

    @MonarchiiwithastolenMG lmao thats the point! XD

    +1
  • FAB-500 M54 1.6 years ago

    @Hiimakeplanes good question. however I'm sure I used the correct dimensions.

    +1
  • Su-22 Fitter 2.4 years ago

    @WinsWings thank you so much ;)

    +1
  • MiG-25 Foxbat 2.4 years ago

    @yeager Ukraine inherited 79 MiG-25s like a legacy from Soviet Union, but it was withdrawn from service in period 1996-2004

    +1
  • Ka-27 2.4 years ago

    @MohoPlane there is many countries that have this heli in use, including Russia, Ukraine, Vietnam, India, China, Syria etc.
    so putting flag of any if these countries would be correct

    +1
  • Westland Wessex 2.4 years ago

    @kyomunosekai added to profile👌

    +1
  • Westland Wessex 2.4 years ago

    @Cosmopolitan Thank you so much!
    After Westland Wessex i planned to do Su-22, but KUH-1/LUH are looks pretty interesting. I will notice them for further projects. Thanks for idea ;)

    +1
  • Westland Wessex 2.4 years ago

    @Freerider2142 thank you ;)

    +1
  • Westland Wessex 2.4 years ago

    @JackTheAvGeek glad you liked ;)

    +1
  • Westland Wessex 2.4 years ago

    @Shimamurahougetsu broooo

    +1
  • COPTY AEROSPACE COPTY CHOPPER CC-7 THE FLYING FROG 2.4 years ago

    pretty fun heli
    suspension is cool ;)

    +1
  • SimplePlanes Interactive Map 22 hours ago

    @32 Hi, thanks for the comment!

    Yeah, it would be really great to get isometric view of the islands from Unity. I don't know how the SimplePlanes project is built, but if you can get access to the default islands terrains, you can do the following:

    1. Create a camera, point it north and rotate it down.

    2. Switch camera mode to the Orthographic ("Projection" setting at Inspector).

    3. To get really high resolution images of the islands, one screenshot of the whole island may not be enough, and it's better to take several pictures with smaller scale to then combine them into one large high-resolution image of the island.

    4. I think it would be most efficient to enter the full screen mode having scene editor and game mode splitted, so one window is used to move the camera across the terrain, and another window is used to take a screenshots.

    As for getting the height data, seems like Unity allows you to directly export the height map without any tricks.

    All above is just my vision of how it can be done and of course you can do it as you see fit.

    Hope you find following resources useful:
    - How to setup Unity camera
    - How to export height map from Unity

  • A-7M Training Plane 4 months ago

    @DeltaLinkAviation thanks 🙏

  • Human Model 5 months ago

    @IDK0 In the same panel, if you scroll down to "Options" section, you will see "Selected Parts". Click on it to switch to "Connected Parts" mode so it will move joints properly

  • Human Model 5 months ago

    @IDK0 It is done in Transform Part panel or Fine Tuner. Like moving/rotating any other part in SimplePlanes

  • Kamikaze Drone Launcher 1.4 years ago

    @LITVYAK013INDUSTRIES Yeah, it would be perfect, but any aircraft damage cause the mission failing😅

  • SU-30sm -Archange- 1.6 years ago

    Literally pice of art, love it🙏

  • FAB-500 M54 1.6 years ago

    @Hiimakeplanes Yeah, depending on model, FAB-series bombs can be 1.952-2.470 m along

  • FAB-500 M54 1.6 years ago

    @Hiimakeplanes Yes, exactly

  • FAB-500 M54 1.6 years ago

    @Hiimakeplanes 500kg = 1102lb

  • Yak-28b Brewer-A 2.1 years ago

    it's perfect. PERFECT. everything, down to the last part.

  • M103A2 Heavy Tank 2.4 years ago

    most useful tank i ever played, 100/10

  • Su-22 Fitter 2.4 years ago

    @MRM19 thank you very much! i will notice it for further projects ;)

  • Su-22 Fitter 2.4 years ago

    @ShootsPlanes i even don't know, is this a successful optimization or bug haha

  • Westland Wessex 2.4 years ago

    @MobileGamer21 thanks!

  • Westland Wessex 2.4 years ago

    @Mistersmonk There is guide how to build easy-controlled helicopter

  • Westland Wessex 2.4 years ago

    @Rodrigo110 thanks ;)

  • Westland Wessex 2.4 years ago

    @Bird6369 thank you so much

  • Westland Wessex 2.4 years ago

    @CanadianAircraftBuilder thank you ;)