6,378 11qazxc Comments

  • How do i make hovering 3.7 years ago

    basically you just need difference between input and real altitude
    sum(Input)-AltitudeAgl for variable-high hover
    but engine with this code must face directly to center of mass, and it must face above horizon.
    altitude above ground will be lower than given by input due to sin of engine rotation, and maximum acceleration (engine's thrust divided by craft's mass), but it will work with any mass and thrust.
    you can improve it's pricesion by using 2nd or 3rd power of difference.
    If you have more than 3 engines, you can also control pitch and roll just by adding PitchAngle or RollAngle to it.
    Also, you can use PID(target, current, p, i , d) function, but it need constants (p,i,d), and it will not work correct after change of mass or thrust.
    there are videos about pid.
    and there's some math for engines mounted with different angles

    +1
  • Top Fuel Dragster winners announced 3.7 years ago

    How did you busted it to 9860 km/h?
    Which settings did you used during testing?

  • AI Boat Challenge (Closed) 3.7 years ago

    Can it be wind-powered?
    Can it have funky trees controllers?
    Can it be underwater?

  • aero-eye p15 RS-GTA 3.7 years ago

    Detacher itself points up, so it can't act like a thruster.
    But jet need some time to raise it's power, something like FT smooth function, and maybe it just doesn't have time to raise power during acceleration.

  • Unlimited Stealth 3.7 years ago

    If center of mass still in airplane, but cockpit 3600 meters above, it's moment of inertia will be crazy, also it will be hard to aim.
    But the idea is very good.

  • aero-eye p15 RS-GTA 3.7 years ago

    Also, according to info on this page it's maximum acceleration is under 3.6 m/s/s.
    So, you're using heavy detachers to stop it while jet accelerating to it's max power?
    Or did you used jet's power multiplier?

  • aero-eye p15 RS-GTA 3.7 years ago

    It looks strange that it have only 72 drag points without tail fairing.
    Did you edited dragScale or calculateDrag?

  • KEW testbench 3.7 years ago

    @EpicNyles27
    MaxAngularVelocity works only with engine, like clock generator for AC electric motor or gearbox top gear for ICE or turbine.
    If power is consumed from motion of craft it can rotate with speed of up to (180.0-0.0) deegres per physics frame without any troubles.
    As you can see, it doesn't have ICE at all, all power comes from jet, and wheels is used just because MrShenanigans said i can't use sledge.
    ///edited later
    Also, if there's no parameter in xml file, this parameter will be set to default value.

  • Top Fuel Dragster CHALLENGE (CLOSED) 3.7 years ago

    @Imlazytobuild
    @MrShenanigans said

    Answer 3: modded air brakes yes

    Sometimes you just need to edit question to have the right answer.

  • A-2b Dragonfly 3.7 years ago

    Don't you think propellers will be more effective at this velocity?

  • Top Fuel Dragster CHALLENGE (CLOSED) 3.7 years ago

    @MrShenanigans

    the one we all use for making fighter/interceptor jets

    this?

    I don't know what you mean by sleight or gears

    this is the gear part i asked about, and this is how sleight looks like, maybe i just misspelled it.
    So, can i build a dragster without piston engine?
    If no, i will use just 150 hp, because without modded gears it don't means anything even with 100M hp.
    And can i use modded airbrakes?

  • GR-HV 02 Visl 3.7 years ago

    I'm not sure i did not asked before, but why did you deleted your old builds?
    Or is it site|browser glitch?

    +1
  • Top Fuel Dragster CHALLENGE (CLOSED) 3.7 years ago

    No modded tires

    Do you mean friction, rotation speed, or any modification?
    Which jet can i use?
    Can i edit jet's size and mass?
    Can i use any engines except jets and wheels?
    Can i use flapping wings?
    Can i use sleigh instead of gears?
    And how will you test it's speed?

    If answer for two or more of these questions is "yes" i can build a dragster that will go 11000+ km/h.

  • FLAK Tower (Target) 3.8 years ago

    @TankerWithATankard
    Bomb can still destroy a part with 3.4028237E+38 health.
    To survive after bomb hit you need four-six layers of thin blocks instead.

    +3
  • Kip-27 White Herubim 4.2 years ago

    Потолок в 15 километров у истребителя 5 поколения это грустно.
    А на уровне моря какая максимальная перегрузка? 7 g постоянных выдержит?

  • Spin Mustang 4.2 years ago

    https://www.youtube.com/watch?v=I_6EjX8T9Ag

    +2
  • jet engine efficiency 4.2 years ago

    UPD:
    Thrust in newtons.
    Fuel consuption is in liters per second, and is a multiple of 3.785, in this list it's rounded to integer or to tenth.
    UPD2, 28/11/2021:
    no, fuel consumption isn't rounded and is used as-is.
    the most effective jet engine for now is BFE300, it it can produce 66.666 kN per liter per second.

    +1
  • jet engine efficiency 4.2 years ago

    What is the "power" in tnis list?
    Is it power in whatts?
    Or is it thrust in newtons, kgs, or something else?
    Also, is fuel consumption calculated in gallons or liters?

  • ACS-59 by randomusername 4.2 years ago

    @headphones @Trijetz
    Honestly i upload it 2 months ago for this post.
    Yes, it's a reupload, but original is deleted.
    No, i haven't permission from Randomusername, because her account is deleted and i don't remember how to contact her.
    Also, i thought that i don't need permission to save the history.

  • I need some non crazy suggestions for vehicles 4.2 years ago

    Fiat Turbina with jet-powered rear axis
    or Lotus 56B(it's simpler, becase it doesn't need transmission)

  • XT-F 08 Flügel Asteria 4.2 years ago

    @Sadboye12
    SP can become even more laggy, because in SE one script can control anything in the ship, but in SP each detail must calculate it's own expression.

    +1
  • 1/10 E.F.S.F SalamisClass 4.3 years ago

    Why is there so much Gundam last time?

  • XT-F 08 Flügel Asteria 4.3 years ago

    Someday FT will be heavier in calculation than collisions and air drag..
    Then perhaps if someone will return to traditional methods of auto-leveling and maneuverability improvement it will be considered an innovation..

    +1
  • Gundam GP01 Zephyranthes (RX-78GP01) 4.3 years ago

    Is it possible to control hands manually where automation of the legs failed, and engines can't be turned on?
    For example, when i need to climb a mountain, automation is unlikely to work according to the GIF in the description.

    +1
  • Gyroless Realistic Stabilizer (2-plane) - Challenger 2 4.3 years ago

    Good system, but sadly it still don't work at slopes(at 0:57 turret rotates down a bit).

  • Future Armed Transport 4.3 years ago

    It's nice, but heavy(88046 kg, 5.9916 Cd) transport can't turn as fast and precisely as specially designed close air support airplane, so it probably need turret instead of fixed gun.

  • Last Impression 4.3 years ago

    Can it use wings as shields?
    Does it turns wings automatically, or does wings turns by airflow?

  • Boeing 747 sofia 3 4.3 years ago

    You need smother tail (because of aerodynamic), and move engines to upper wing surface (because engines too far away from center of mass).

  • electric fighter 4.3 years ago

    @AtlasSP
    It's Randomusername's electric engines. Two pistons with airbrakes in the sides(it need a lot of space), and one airbrake with negative input in middle.

    +1
  • xml dogfight challenge 4.4 years ago

    Then, how will you do this?

  • xml dogfight challenge 4.4 years ago

    ok. Can you find a copy in more than 22500 pages of designs?

  • xml dogfight challenge 4.4 years ago

    What about 359.9375 deegres aiming miniguns?

  • Brancasaurus swimmer 4.4 years ago

    @BuiltBionixInd10

  • A cool glitch 4.4 years ago

    @L3dg3ndary
    a
    b
    c
    d
    e

  • A cool glitch 4.4 years ago

    @Eiro
    For example, you need to add two binary numbers: 11 and 10, and you can save two digits for result.
    11+10=101,
    but you can save only two digits, and you have
    11+10=01
    in result.
    Decimal example:
    80+31=111
    but you can save only two digits, so result is
    80+31=11.
    /
    Now let's solve one more example:
    Plane state at frame 0:
    Plane mass is 0.5 kg
    Plane drag is 0.5 kg
    Plane speed is 1 meters per frame
    Engine thrust is 50 kg
    /
    Equation for frame 0
    Thrust-drag=49.5 kg force
    Force:mass=99 meters per frame squared acceleration
    Speed at start+acceleration=0 meters per frame
    /
    Plane state at frame 1:
    Plane mass is 0.5 kg
    Plane drag is 0 kg
    Plane speed is 0 meters per frame
    Engine thrust is 50 kg
    /
    Equation for frame 1
    Thrust-drag=50 kg force
    Force:mass=0 meters per frame squared acceleration
    Speed at start+acceleration=0 meters per frame
    /
    Plane state at frame 2:
    Plane mass is 0.5 kg
    Plane drag is 0 kg
    Plane speed is 0 meters per frame
    Engine thrust is 50 kg
    /
    It's simplified 1D case, without gravity, lift, etc, but i thought you can understand this principe.

  • A cool glitch 4.4 years ago

    Yes, it's cool, but first we need to find out why this is happening.
    Because, if it's speed integer overflow it may work only on n-bit cpu's, but may not work on n+1-bit cpu's.
    If it's something else it also may work only on n-bit cpu's...
    So, do you have any idea why it happening?
    Also, if we have equation we can use it in any planes, else it may not work.

  • 4th July Airshow | RavenG10 4.4 years ago

    Cool!
    But it's like bird is drunk a bit,
    FreeCam mod can track detail automatically.

  • Teaser - Heavy Arctic Rover 4.4 years ago

    Tag me, please

  • HSIFV Tank 4.4 years ago

    external, it's just misprint.

    +1
  • HSIFV Tank 4.4 years ago

    High Survivability with enternal suspension, lol.

    +1
  • b29 sf lucy gunship mk 2 4.4 years ago

    fuselage can have buoyancy, so you dont need blocks...
    Also you can increase propeller area and power.

  • Convertible Car 4.4 years ago

    SP cars still 2-20 times heavier than real-live prototypes...

    +1
  • Red Bull Flug Tag Challenge! [Closed] 4.4 years ago

    Can i use two(drag and lift) jets with FT instead of wings, to make it more realistic?

  • The Easy Challenge 4.4 years ago

    Can i make a brikc?

  • cant play 4.4 years ago

    Number of Parts 0.
    So, you just delete all parts from xml?

  • Hover Module 4.4 years ago

    Why can't you make stabilizers out of jets inside this block?
    How many blocks per 1000 kg do i need?
    What if i can't attach vertical stabilizers?
    Is it stable in horizontal axis?

    +2
  • land this plane challenge! 4.4 years ago

    it have zero drag points, but it still have lift-induced drag.

  • Randomusername’s Builds (ARCHIVED) 4.4 years ago

    @SodiumChloride you can not download a plane from wayback machine.

  • SP ep15 | Vertical propeller 4.4 years ago

    T

    Also if you want me to make your design so on video, please leave the link below.
    https://www.simpleplanes.com/a/m5RE0k/electric-fighter

    +1