Yep, meme builds tend to get the most attention on the website. My most upvoted build (Ever Given) is also one that was a popular meme at the time I posted it
@Zaineman The website also counts every download, even if it comes from the same user, so it might be that some people downloaded multiple times too (for example if they forgot to save it, or changed something and wanted to get the original again etc)
Not sure if I should be proud that my build is included in this as the "Much better tiger", or get offended for being called a "military otaku" because of it (I know it's just a joke)
I don't know where I am rn tho because I shifted to ship building... and I guess the tech tree is accurate then, because everyone always forgets about ship builders
@TakicraftCorporation Igyekeztem belemenni amennyire csak lehet (meg amennyire a gépem bírta), hogy ez legyen az abszolút mesterművem (nos, amíg valami mással felül nem múlom)
@Mach99999 Apple must have developed miniature portable nuclear reactors, also the lot of wheel spinning is the result of it being realistically set: in real life, the wheel would have needed to be turned 4 times to one direction for the rudder to go hard over
Hmm, maybe my first battleship replica, the SMS Saint Stephen. It's very outdated by my- and by the game's overall current standards (for example it still uses boom25s for cannons because there was no cannon part back then) and I'll probably rebuild it at some point, but I still think it turned out quite well considering my skill level at the time and I expected it to get a little bit more attention
Fired a few salvoes at them with one of my attleships. The lead ship capsized but didn't sink, one of the side ships sank (and broke in half while doing so) and the other got heavily damaged but didn't sink, it was put off of its course and washed ashore. The whole thing looked very cinematic.
Well done! Great build!
Common sense: "No you can't drift a 60 ton tank, that is physically impossible and stupid"
Ooarai Girls' Academy Automotor Club: "Allow us to introduce ourselves"
@Boeing727200F Also dont forget that using alts to evade bans (so like, if one's main account gets banned and they use an alt account to stay active) is also not allowed. Gotta type this out because recently I've seen way too many users think that if they get banned they can just return with an alt like nothing happened and then be surprised when the mods ban their alts too (and make the original ban's time longer as well)
I have multiple: ShiroNeko, EternalDarkness and LocalDealer, all insanely good ship (and other stuff) builders. MisterT and PlanariaLab for their impressive work with mods and FT respectively. L1nus for his brilliant cars (he has amazing planes too but Im more interested in his cars)
Edit: I just realized this should only be about people who were active this year so I removed Weaverfish, the rest still apply
Yeah, it's been around for some time, my first few ships use flares as secondary weaponry. They are especially useful against the AI fleets because the game doesn't register it as weaponry so the ships wont shoot back when you shoot at them with flares.
What?! Using labels is dying and is being hated?? damn, I still use it a ton, it's one of the most useful parts for partcount saving (I'm pretty sure some of my latest ships would be double the partcount if I had to manually build all the things that I solved with just a few labels).
The PEA trend was a bit annoying after a while, but it seems to be dying down now, I see fewer and fewer of them. The idea itself would have been great, to promote efficient part use, but it was just terribly misused by the majority of the players (respect to the exception) because most people werent actually building efficient builds under PEA, they just made low part, low detail stuff with no effort put into actually efficent part use. Most of them were just what we used to call "mobile-friendly" but now branded as PEA.
Another trend that was really annoying was when all those "add a part (or parts) and pass on" posts were blowing up. They flooded the website and were very spammy.
The Andrew label image posts were a bit annoying too. The first few were funny but it became boring and repetitve very quickly
@Tang0five The Royal Sovereign class is considered as the first real pre-dreadnought type battleship but the line between them and the preceeding ironclad type ships is pretty blurry, so if your design was maybe commissioned slightly earlier than 1890 or something but still generally resembles a pre-dread, then you are still good to go, the 1890 year is more of a guideline here:)
@soldier289 I'd love it if you did that! It's already the best Mikasa I could find on the website (hence why I used it for the screenshots), but a little update probably wouldn't hurt
I'm planning to start a Pre-dreadnought challenge in late-November/December, you could maybe enter with a Mikasa remake :D
@Tang0five Thanks! It was first requested about two years ago but I only started seriously working on it about a year ago. I had to restart the hull like 3-4 times, the rest was built within the last 2-3 months
Upon first look the ship look marvellous! Smooth and clean design while perfectly representing the original ship. The first test run went well although I had to use faster time because the turrets are very very slow.
- Design/Accuracy (15/15):
To my knowledge, the build represents the original ship perfectly well, I didnt find any innacuracy.
- Details (12/15):
The ship is very nicely detailed although I feel like more could have been added such as railings, stairs etc. but things like the windows are nice additions.
- Features (15/20):
The ship has all of its weaponry being usable, all being auto-aimed and some nice rudder+custom prop based movement
- Build Quality (9/10):
The hull is just beautifully smooth and the gun aiming system is insanely sophisticated with each gun only being active if the selected target is within their firing arcs.
The build itself is super efficient, with fuselage slicing used all over the place to reduce parts and the builder also uses other parts very creatively, such as the wheels on the cranes. Label parts are also used a lot and the way the fuselage inlets are used on places like the funnels or searchlights is just ingenious.
- Performance (17/20):
The ship behaves excellently with the ocean mod, it sails smoothly even at some massive waves.
I'm personally not a fan of auto-aim only weapons but they are perfectly valid and get the job done. I feel like the main turrets are a tiny bit too slow, it's realisitc, but could be a bit faster to be more enjoyable. The aiming system itself works flawlessly however.
The use of custom propellers and actual rudder based steering is also great and works very nicely.
- Description and Information (14/15):
The description is awesome, with a great balance of text and screenshots and nice formatting. It includes a history section as well as the controls, and I really like the additional effort of building a whole new ship just for the screenshots.
Additional Points (-0, +3):
+3 for the effort of building a König class from scratch just to show it next to Bayern on the screenshots
@GovernorG I recommend giving credit to the people whose work you use in the future, it's just common courtesy. It doesn't have to be much, just something like "credit to realSavageMan for the hull and to BMilan for the gun" at the end of the description would work imo.
@Bogey hey dude, your ships are absolutely amazing! I love that you managed to create a reusable catapult, it's somethung I myself have been thinking about for a while now but couldn't figure out.
I wanted to ask if you'd be interested in joining the Port SP discord server: It's an SP discord server dedicated to ship building in the game. We post progress updates there, share knowledge about shipbuilding and overall talk about boat stuff. :)
If you are interested, here is an invite link: >>link<<
@WolfHunter9111 It's not like I'm gonna read it 'cause I'm not into these kinds of stuff, but I satisfied my curiosity and it really wasn't as bad as you said it'd be.
@MisterT Could you add some air and water spawn points (I know custom spawn points can be created but some default spawn points would be better) that are coming from the direction of the allied fleet? For those who want to simulate coming with aircraft to destroy the beach defenses and also to spawn in with ships and fire at the beach as part of the fleet
Are you playing SP on Internet Explorer? mods were removed years ago
+3@SBACERT It's not, they announced it way before April, the game is about 10 years old now and they are a small team, they moved on to new projects
+3Yep, meme builds tend to get the most attention on the website. My most upvoted build (Ever Given) is also one that was a popular meme at the time I posted it
+3@XAircraftManufacturer
+3@HungarianTanker
@JeskoGoesVROOM
@Zaineman The website also counts every download, even if it comes from the same user, so it might be that some people downloaded multiple times too (for example if they forgot to save it, or changed something and wanted to get the original again etc)
+3Not sure if I should be proud that my build is included in this as the "Much better tiger", or get offended for being called a "military otaku" because of it (I know it's just a joke)
+3I don't know where I am rn tho because I shifted to ship building... and I guess the tech tree is accurate then, because everyone always forgets about ship builders
Wow, very clever! nicely done!
+3tag me when you release it
@TakicraftCorporation Igyekeztem belemenni amennyire csak lehet (meg amennyire a gépem bírta), hogy ez legyen az abszolút mesterművem (nos, amíg valami mással felül nem múlom)
+3@Mach99999 Apple must have developed miniature portable nuclear reactors, also the lot of wheel spinning is the result of it being realistically set: in real life, the wheel would have needed to be turned 4 times to one direction for the rudder to go hard over
+3@goxictamer88
+3@TheFlyingHusky
@Ryandyrbye
Hmm, maybe my first battleship replica, the SMS Saint Stephen. It's very outdated by my- and by the game's overall current standards (for example it still uses boom25s for cannons because there was no cannon part back then) and I'll probably rebuild it at some point, but I still think it turned out quite well considering my skill level at the time and I expected it to get a little bit more attention
+3@Ryn176 yeah, that would be an interesting experiment for sure. Let me know about the results (tho I might try it myself too)
+3Fired a few salvoes at them with one of my attleships. The lead ship capsized but didn't sink, one of the side ships sank (and broke in half while doing so) and the other got heavily damaged but didn't sink, it was put off of its course and washed ashore. The whole thing looked very cinematic.
+3Well done! Great build!
@MarinoYeet Yuki no shingun is the song that plays during when Chi-Ha-Tan charges at the beginnig of GuP der Film
+3yuki no shingun intensifies
+3Great work btw!
Common sense: "No you can't drift a 60 ton tank, that is physically impossible and stupid"
+3Ooarai Girls' Academy Automotor Club: "Allow us to introduce ourselves"
@XxMegamonsterxX probably yes
+3Isn't this the police car from Zootopia?
+3Step 1
Download this plane
Step 2
Download some AI Messerschmitt BF-109
Step 3
Open this video and listen:
https://www.youtube.com/watch?v=n1VJ39nVIBk
Step 4
+3Start the game, spawn the bf-109 and let the experience begin!
@Boeing727200F Also dont forget that using alts to evade bans (so like, if one's main account gets banned and they use an alt account to stay active) is also not allowed. Gotta type this out because recently I've seen way too many users think that if they get banned they can just return with an alt like nothing happened and then be surprised when the mods ban their alts too (and make the original ban's time longer as well)
+2I have multiple:
ShiroNeko, EternalDarkness and LocalDealer, all insanely good ship (and other stuff) builders.
MisterT and PlanariaLab for their impressive work with mods and FT respectively.
L1nus for his brilliant cars (he has amazing planes too but Im more interested in his cars)
Edit: I just realized this should only be about people who were active this year so I removed Weaverfish, the rest still apply
+2Yeah, it's been around for some time, my first few ships use flares as secondary weaponry. They are especially useful against the AI fleets because the game doesn't register it as weaponry so the ships wont shoot back when you shoot at them with flares.
+2When I saw this, for a moment I thought I accidentally clicked on the mods page instead of the planes page. Incredible work!
+2What?! Using labels is dying and is being hated?? damn, I still use it a ton, it's one of the most useful parts for partcount saving (I'm pretty sure some of my latest ships would be double the partcount if I had to manually build all the things that I solved with just a few labels).
The PEA trend was a bit annoying after a while, but it seems to be dying down now, I see fewer and fewer of them. The idea itself would have been great, to promote efficient part use, but it was just terribly misused by the majority of the players (respect to the exception) because most people werent actually building efficient builds under PEA, they just made low part, low detail stuff with no effort put into actually efficent part use. Most of them were just what we used to call "mobile-friendly" but now branded as PEA.
Another trend that was really annoying was when all those "add a part (or parts) and pass on" posts were blowing up. They flooded the website and were very spammy.
The Andrew label image posts were a bit annoying too. The first few were funny but it became boring and repetitve very quickly
+2@DogThatMakesPlanes He didn't leave on his own, he was banned by the moderators for being underage
+2@Th3Missil3 ayy, bottom gear reference?
+2@Fineilldoitmyself
+2Congrats on 20k mate, plat will come soon enough after this:)
+2did you just... enter your own challenge with an alt account?
+2@Tang0five The Royal Sovereign class is considered as the first real pre-dreadnought type battleship but the line between them and the preceeding ironclad type ships is pretty blurry, so if your design was maybe commissioned slightly earlier than 1890 or something but still generally resembles a pre-dread, then you are still good to go, the 1890 year is more of a guideline here:)
+2@soldier289 I'd love it if you did that! It's already the best Mikasa I could find on the website (hence why I used it for the screenshots), but a little update probably wouldn't hurt
+2I'm planning to start a Pre-dreadnought challenge in late-November/December, you could maybe enter with a Mikasa remake :D
@Tang0five Thanks! It was first requested about two years ago but I only started seriously working on it about a year ago. I had to restart the hull like 3-4 times, the rest was built within the last 2-3 months
+2@natemomog
+2@LocalDealer
@ShiroNeko
Official evaluation
Additional Points (-0, +3):
+3 for the effort of building a König class from scratch just to show it next to Bayern on the screenshots
Total: 90
Congratulations for your second place!
+2@GovernorG I recommend giving credit to the people whose work you use in the future, it's just common courtesy. It doesn't have to be much, just something like "credit to realSavageMan for the hull and to BMilan for the gun" at the end of the description would work imo.
+2Dude, misleading thumbnails are against the rules, this will most likely get removed by the moderators. You can only use SP screenshots as thumbnails
+2@MrShenanigansSP I'm planning go do a pre-dreadnought challenge after this one ends
+2@Poltakov5 Sorry, this isn't an American museum (jk. why would you need a gun tho?)
+2@QuitePossiblyMangled The museum accepts every donation :)
+2@PapaKernels I'm looking forward to your entry! :D
+2@Bogey hey dude, your ships are absolutely amazing! I love that you managed to create a reusable catapult, it's somethung I myself have been thinking about for a while now but couldn't figure out.
+2I wanted to ask if you'd be interested in joining the Port SP discord server: It's an SP discord server dedicated to ship building in the game. We post progress updates there, share knowledge about shipbuilding and overall talk about boat stuff. :)
If you are interested, here is an invite link:
>>link<<
@Jo52167 It's a modded part that comes with the Sea Traffic mod
+2Please credit TakicraftCorporation too, because he is the original builder of the truck (the guy you credited only added a logo to it)
+2@Ajsufususjfka
+2@Starwarsboi170707
@Owynn2009
@BeastHunter
+2@Hazerz
@WoodBananaBoy
@Bryan5
+2@ShiroNeko
@XAircraftManufacturer
@WolfHunter9111 It's not like I'm gonna read it 'cause I'm not into these kinds of stuff, but I satisfied my curiosity and it really wasn't as bad as you said it'd be.
+2@AndrewGarrison This is the way
+2401
+2@MisterT Could you add some air and water spawn points (I know custom spawn points can be created but some default spawn points would be better) that are coming from the direction of the allied fleet? For those who want to simulate coming with aircraft to destroy the beach defenses and also to spawn in with ships and fire at the beach as part of the fleet
+2