@GorillaGuerrilla Don't think I'll make it on time with my limited building skills, was quite busy because of school transfer. Just started the fuselage yesterday,
Damn this is looking better every time, that afterburner especially. As for the flight model, I feel that some yaw stability in needed after the rudders fold down, it slips with the slightest input
Imma try something with the flight model, you want the link to an unlisted when done?
Edit: Ok this is beyond my ability to fix. What need to be done is moving the CoM way back, it's so far forward that it's basically a dart
RamboJutter: Rails line of coke off table
"Imma give the Viggen another engine" Rails second line
"And give it TVC"
JK great build, I too really like the Viggen
@SkyJayTheFirst Thank m8. About the rudder. There is a scaled down rudder hidden within the fuselage hehe. And the missiles, I put them there so they where as far away from the fuselage as possible, because they have no pylon to reduce part count. When I had them near the fuselage, they blew me up on launch. It was 3am when I was finishing up and was too fatigue to continue on, resulting in the roll instability at low speed and low turn rate(and missile problems). I'm working on an improved version very similar to this, with a cockpit, canards, internal weapon bay and some degree of supermaneuverability. But that will be in about a month. I want to take my time with it.
What a huge improvement. Only major change I would make is making the acceleration more realistic. This can be done with this Funky expression in the engines:
smooth(clamp01(Throttle), Throttle ? 1/X : 1/Y )
Where:
X is engine spool up time
Y is spool down time.
You can also add some funky to reduce throttle on AngleOfAttack, AngleOfSlip, PitchRate, and so on.
Imma try a MiG-35 (MiG-29 with TVC), but it will be a raw build in terms of Funky Trees (by that I mean no PID stability, the pilot is the PID)
Or a Flanker of some sort
Or ADF 01 FALKEN
Or all of them IDK
T
+2Thanks a lot
+1That time when FALKEN drank Red Bull
+1@GriseoCattus A bit rushed, I capable of doing better
@Viper_Z3R0 it's till 27 march, so yeah
I wish I bought this plane during Christmas sale
Very nice. It has a few building features that I was going to use for a future build.
+1@ZeroWithSlashedO Thanks, I'll try making it myself, if I don't I'll gladly use your frame.
@GorillaGuerrilla thanks man. I'll try and get that F-16 VISTA made, I have half the fuselage
@GorillaGuerrilla Don't think I'll make it on time with my limited building skills, was quite busy because of school transfer. Just started the fuselage yesterday,
Challange accepted
Opens Ace Combat OST
Damn this is looking better every time, that afterburner especially. As for the flight model, I feel that some yaw stability in needed after the rudders fold down, it slips with the slightest input
+2Very nice
+1I see a little Hornet in there. Very nice build
Noice
Man, This things head on destruction makes the Me=262 hide in fear
+2Man, your work is so under-rated. Keep it up
+1Damn, looks good
Impressive,
+1Imma try something with the flight model, you want the link to an unlisted when done?
+1Edit: Ok this is beyond my ability to fix. What need to be done is moving the CoM way back, it's so far forward that it's basically a dart
"eleven short range, wide targeting Guardians"
+1Me: Slaps 8 flare dispensers on my next build How about no?
Jk very noice
RamboJutter: Rails line of coke off table
+2"Imma give the Viggen another engine"
Rails second line
"And give it TVC"
JK great build, I too really like the Viggen
Very nice. I'm going to dogfight the t with my entry aircraft
+1@SkyJayTheFirst Thank m8. About the rudder. There is a scaled down rudder hidden within the fuselage hehe. And the missiles, I put them there so they where as far away from the fuselage as possible, because they have no pylon to reduce part count. When I had them near the fuselage, they blew me up on launch. It was 3am when I was finishing up and was too fatigue to continue on, resulting in the roll instability at low speed and low turn rate(and missile problems). I'm working on an improved version very similar to this, with a cockpit, canards, internal weapon bay and some degree of supermaneuverability. But that will be in about a month. I want to take my time with it.
+1@SkyJayTheFirst Thanks for the tag. Oh and I think you can only tag 3 users in a single message, although I might be wrong.
+1What a huge improvement. Only major change I would make is making the acceleration more realistic. This can be done with this Funky expression in the engines:
smooth(clamp01(Throttle), Throttle ? 1/X : 1/Y )
+1Where:
X is engine spool up time
Y is spool down time.
You can also add some funky to reduce throttle on AngleOfAttack, AngleOfSlip, PitchRate, and so on.
Remove the mass and drag from the fuselage blocks on the missiles so they don't drift, unless that's what you are after
Damn forgot to smooth fuselage blocks
@OculusWalker I'll do it again. . .
I posted. 6 hours it took
Yo it's me
@ComradeKaiser7 Ok, I made 2 so I'll just decide which one to use
Can I give 2 aircraft but only 1 would be judged
Me: Hovers mouse over download button
My PC: "Don't you fucking dare"
Jk great build, my PC can handle it ez
T
Flies nice and simple
Hmmm, I'll try something with PSM
@ZeroWithSlashedO Yeah i think they are limited to 25 degrees of AoA
Man you passed silver, well done
+1@GorillaGuerrilla There is one F-16 with TVC, F-16D VISTA. It can do PSM while looking like a normal F-16
A little off, but it has the spirit
Looks great, definitly an improvement. I suggest increasing wing loading to about 400kg/m2, and reducing engine power
+1Supercars getting reincarnated be like
Change of plans, I'm gonna make something cursed, but completely viable. F-16. . .
Amazing.
Very impressive
+1Imma try a MiG-35 (MiG-29 with TVC), but it will be a raw build in terms of Funky Trees (by that I mean no PID stability, the pilot is the PID)
Or a Flanker of some sort
Or ADF 01 FALKEN
Or all of them IDK
@Dog1905 Its so cursed
Oh God
+15 parts hehe