@SheriffHackdogMCPE
Not trying to start anything, but in my opinion, just rotating a symbol 45 degrees doesn't exactly change the logo is any way apart from its rotation.
As Edensk said, there's a slider in the options menu that can increase or reduce Vibration damping.
If you want to get rid of the wobble, move the slider to the left as that dampens the the rotor vibrations.
@abstract17
No, I just deleted the code for the airspeed and the two altitude readouts and replaced them with two labels from the new Wasp for airspeed and altitude.
This is the trailer for my upcoming build that I now have finished, after a fair bit of procrastinating. The build itself should be up early next week.
And just for anyone wondering, yes, everything in the video magically doesn't cast shadows.
(My laptop wouldn't be able to handle the making of this video with shadows enabled, given the part count.)
@Formula350
Right, but have you actually googled images of pilots sitting in a modern ejection seat before hand?
And also, the frame of the canopy would sit higher up then the top of the walls of the cockpit frame part.
@PlanariaLab
So I know I asked about changing the HUD to use the Imperial system and I'm more or less there with the Airspeed, but do you know exactly what part of the code I should be changing to adjust the altitude value, as I can't seem to get it to change to measure feet instead.
I'll just say that with your third suggestion, where you don't see that "thing on top" of ejection seats is on early ejection seats and even early ejection seats have one, just not necessarily in the same shape. This is the headrest FYI. You see it on basically every ejection seat and if you can't fit it under a canopy, then you're doing something wrong essentially.
(Also, with the 'other glass parts', basically no bomber has a perfectly round nose cone.)
Very noice
Accurate, although for people in the comments, this is used on US aircraft. Countries like Britain use a different system.
That's a really good sketch, I pat you on the back.
+1@IceCraftGaming
Yes.
@UserP194
You need to use the right settings in Fine tuner to scale it down or up properly
@IceCraftGaming
+1I'll accept this with a heavy point reduction
Welcome to the Gold section 👋
@PxVector
Have you considered Prop torque?
@AgentDash423
+1Also, I'll give you some names:
- Panther
- Kamau
- Orpheus
- Adonis
@AgentDash423
You can use any image hosting site, as IceCraft has said, or you can also use Discord.
@AgentDash423
What time period?
(Also, did you try and put in a photo or no?)
@IceCraftGaming
+1I'll wait for you to add a description first.
@SheriffHackdogMCPE
+3Not trying to start anything, but in my opinion, just rotating a symbol 45 degrees doesn't exactly change the logo is any way apart from its rotation.
@ws
+1Thanks.
Though the only inspiration I took from the F-15 that's present here is the Airbrake.
The challenge is closed, the results will be in soon!
As Edensk said, there's a slider in the options menu that can increase or reduce Vibration damping.
If you want to get rid of the wobble, move the slider to the left as that dampens the the rotor vibrations.
@MrShenanigans
Thank you.
The link to the build is here as I've now released it:
Ooo, link
@MRpingouin
I was trying to make it as mobile friendly as possible.
I may upload a more simple version in the future, but no promises.
@Dastin
What aspect of Performance did you notice?
@JuanNotAnAlt
Thank you.
It's finally here.
This is probably the longest time I've spent on a build thus far, so enjoy I guess.
People requesting a tag:
+1@BeastHunter
@TheVexedVortex
@MRpingouin
Yeah, no. It's sitting just under 1100 parts
@abstract17
+1Just look for lines of code with things like TAS and Altitude and just delete them.
@abstract17
No, I just deleted the code for the airspeed and the two altitude readouts and replaced them with two labels from the new Wasp for airspeed and altitude.
@TheGreatToad
I have no bloody clue who you are....
@Inuyasha8215
Ok, fair enough.
@IceCraftGaming
Yeah, with it being over a 1000 parts (nearly 1100 I believe), it's hard to get good FPS from my laptop.
@MrShenanigans
+1My inspirations were the Tornado F.3 and F/A-18 actually.
Sort of a cross between the two if you want to think of it like that.
@Dastin
Thank you.
@BogdanX
Are you referring to me?
Also, not all moving tailplanes have roll as well as pitch functions.
That would be quite nice to have.
@KfcGaming
Problem with that is that the 747 isn't used for Air tanker purposes.
All I hear is that video's music.
+2(Looking very neat, nice job)
This is the trailer for my upcoming build that I now have finished, after a fair bit of procrastinating. The build itself should be up early next week.
And just for anyone wondering, yes, everything in the video magically doesn't cast shadows.
(My laptop wouldn't be able to handle the making of this video with shadows enabled, given the part count.)
@TheGreatToad
What...?
Very nice!
+1@Formula350
Right, but have you actually googled images of pilots sitting in a modern ejection seat before hand?
And also, the frame of the canopy would sit higher up then the top of the walls of the cockpit frame part.
@PlanariaLab
So I know I asked about changing the HUD to use the Imperial system and I'm more or less there with the Airspeed, but do you know exactly what part of the code I should be changing to adjust the altitude value, as I can't seem to get it to change to measure feet instead.
@Viper_Z3R0
Jet engines aren't rocket engines.
A glider with jets?
+2Interesting 🤔
@goboygo1
Check amazon again?
I just looked and it's saying it's 1.11.105 (latest version)
I'll just say that with your third suggestion, where you don't see that "thing on top" of ejection seats is on early ejection seats and even early ejection seats have one, just not necessarily in the same shape. This is the headrest FYI. You see it on basically every ejection seat and if you can't fit it under a canopy, then you're doing something wrong essentially.
(Also, with the 'other glass parts', basically no bomber has a perfectly round nose cone.)
@PlanariaLab
+1Might be a long shot, but is there a way to change it so the HUD uses the Imperial system instead of the Metric system?
Very cool, but am I the only one that when placing this onto their own build, stuff in the middle of the 'box' doesn't work?
+3Embraer Phenom?
(Specifically the Phenom 100)
Nice, I approve.
+1(Also, am I the only one who still hasn't been able to use MP?)
@bombardierboy
Mk.
@bombardierboy
Yes, minimum is 250 (which tells me you either didn't read the rules, missed that particular part of said rules or forgot).