13.4k Grob0s0VBRa Comments

  • Bumper Car 2.4 years ago

    @TRD
    This

  • Bumper Car 2.4 years ago

    *Left 4 Dead 2 horde noises*

  • 2000 hours on SimplePlanes 2.4 years ago

    Pathetic! -
    TF2 Heavy

  • MiG-9 Troika (I-303) 2.4 years ago

    Many thanks to those who upvote, leaves spotlight and/or comment and those who just downloads this craft of mine or passes by.
    Oi, i got over pow(10,3) points. Wow.
    Its pow(10,4) dummy!
    Umm, three eighties, is nice
    O ye, 1000 downloads, cool.
    1555
    1616...

  • MiG-9 Troika (I-303) 2.4 years ago

    @BogdanX they just procrastinate.
    Ok, ok, i don't remember why i made them that way.
    edit: POV: somebody vented...

  • Funky trees question.[][ 2.4 years ago

    abs(insert code here) - converts values to a positive ones.
    Or, perhaps
    **Value** less than 0 ? **Alternate equation in that duration** : normal **Value** code

  • Symetrical Wing Design 2.5 years ago

    Approx. circular fuselage "angles" (or vertices, or how it is called) position, in fill units:
    0.017
    0.067
    0.1464
    0.25
    0.3705
    0.5

  • Does anyone know if this is possible, anybody at all. 2.5 years ago

    @jamesPLANESii
    Doo-Doot!
    *Translate as:*
    Lol.
    Ok.

  • That’s pretty cool 2.5 years ago

    @asteroidbook345 We All have Hulk, Crush moments, i guess.
    Wait, was it Nokia?

  • Me when the funny 2.5 years ago

    Hmm, somebody enjoys messing around that topic, somebody complaints...
    *inhales*

    You can't shoot a hole into the surface of Mars.

    The End

    lol perhaps

  • Message timeout 2.6 years ago

    @iwannabeelected Oi, my bad.


    {(1 - floor( smooth(Conditions,1) )) ? "Message" : "" }


    This will do.

  • Message timeout 2.6 years ago

    {ceil( smooth(Conditions,1) ) ? "Message" :"" }


    Should work.

  • Can you make cannon rounds with fuses? 2.6 years ago

    As far as you don't have PC, i can recommend checking this forum for the exact formula.
    Or if you're actually have it (Le Personal Computation device, oh gosh) you can check this out.
    The post has a link to a hand-made prog for auto-aim+prox. fuse, useful but a bit outdated (can confirm that it works well).
    That's it.
    Have a good day.

  • More colors? 2.6 years ago

    Open build xml.
    Get all the way down.
    Copy-paste Material color lines, excluding (or deleting) those with hidden=true
    Save changes.
    *Interstellar intensifies*
    ...
    Profit.
    ...
    Wake up.

  • I'm not Dead 2.6 years ago

    Haha, i'm not aswell...
    The mighty C just choked on me, again...
    So i can proceed studying C#, C++ and other things, lol.

  • The SS Archangel [TEASER] 2.6 years ago

    Ou, a Titan from battlefield 2142, i guess.
    Is nice.

  • Auto Turret with limits 2.6 years ago

    Good day/night.
    This build contains a link to a spreadsheet that asteroid is talking about.
    Most up to date this one is, i guess.
    upd:
    oi

  • 911 2.7 years ago

    Mario and Luigi enter the bar.
    Luigi calmly asks Mario:
    Do you know a magic number?
    Mario says: O what?
    Luigi: 9. 1. FO *BEEP* . 1.
    Meanwhile, every Ford Crown Victoria in the world: *Becomes an ICBM*
    *Laugh.mp3*

  • Thanks TRD AKA god of cats 2.7 years ago

    Me: there is no Screenshots.
    They aren't real.
    They can't hurt you

    Therapist: *Doubt*

  • Help 2.7 years ago

    @Lake
    The Designer sends a message:
    "Go Fart Yourself!!!"
    a.k.a. i can't check most of their builds somehow.
    Still, i found one that works fine and... rotators on it have 10k damperMultiplier while total mass of the build is over 500k kg.

  • Joystick Base Activation Group? (Solved) 2.7 years ago

    @iwannabeelected
    You already have it.
    Pitch*clamp01(Activate7) works fine, it just needs to be placed in variable setters (the button with "(x)" ).
    Open it
    Click add Variable
    Put the function in Expression section and give it a name in a Variable Name.
    Copy that name into part input.
    Profit.

  • Joystick Base Activation Group? (Solved) 2.7 years ago

    @iwannabeelected Ow
    I placed it as a variable in input.
    And it works just fine.
    Lol, placing functions as input dont work...

  • Help 2.7 years ago

    ehm...well, thats complicated
    So learn how it is done here.
    There is a link to a pretty useful spreadsheet.
    Anyways, My People Needs Me
    cant help more at the moment
    bye-bye
    Upd:
    insert damperMultiplier parameter with like 10-20k value via Overload (in jointRotator tab of that part).
    Bruv, ze problem is in the mass of the craft, not in ze code

  • Help me (funky trees) 2.7 years ago

    Try {Altitude}.

  • I N S E R T F U N N Y T E X T 2.7 years ago

    B I R D S A R E N O T R E A L

    *funnitextinserted*
    *or not*
    *vine boom.mp3*

  • Help 2.7 years ago

    @Lake This is not an explanation of your problem.
    Direct copying of that code works fine, plus it has a targetselected already.
    *mahbrainhadensmoothed*
    Doublecheck range of motion in code and rotator

  • Help 2.7 years ago

    @Lake
    bababooi

  • T-35-3 Rampager 2.7 years ago

    @MDDJB @Teako
    Thanks for upvotes

  • T-35-3 Rampager 2.7 years ago

    @jamesPLANESii @CRATE52PART2 @MrShenanigansSP
    Heh, thanks

  • T-35-3 Rampager 2.7 years ago

    @CookingWithCinderBlocks @LonelyAustrianUhlan
    Thanks for spotlights
    And an upvote.

  • T-35-3 Rampager 2.7 years ago

    @asteroidbook345 yeah, i tried rising recoil for cannon piece but suspension part said: aight, imma head out
    So i left it as it was...
    upd: thanks for up

  • T-35-3 Rampager 2.7 years ago

    @Phoebe
    Good day/night.
    Here is my entry for your challenge.
    Oh, almost forgot... rush B
    Umm, i mean category B.
    upd: and thanks for your upvote

  • T-35-3 Rampager 2.7 years ago

    @BaconAircraft @Vincent
    Good day/night.
    Can somebody make this one into a successor for this challenge?
    Link
    Magic word: Please


    upd: thanks to whoever responded.

  • How to make Camera Aim? 2.7 years ago

    clamp(x,y,d) could be used for limits. So
    x - your piece of code.
    y- your desired negative limit.
    d - your desired positive limit.
    Additionally divide the clamp(x,y,d) by rotation range of rotator part.

  • Fascinating. 2.7 years ago

    This is fine.

  • Stalinade 2.7 years ago

    @asteroidbook345
    Wait, is it all bruh?
    Always has been.

  • Backward landing at ice base 2.7 years ago

    *Angry Cloaker Noises*

  • FT Compressor Stall Help 2.7 years ago

    My try:
    * floor(smooth(1 * ceil(smooth(clamp01(TAS less than 210 | AngleOfAttack less than 9.7 ),0.93)) , (pow(10,4)/clamp(pow(10,4)* ceil(smooth(clamp01(TAS less than 210 | AngleOfAttack less than 9.7 ),0.93)) ,1,pow(10,4)) )/60 ))
    Where:
    clamp01(TAS less than 210 | AngleOfAttack less than 9.7) - conditions for switch; change them as you may need.
    0.93 - delays switch activation
    60- how much time it takes for switch to go back to 1
    Kinda works.

  • [Logo Teaser] Please don't make fun on this 2.8 years ago

    Remember, kids
    Don't do radium!
    at home...

  • Cobruh [Chibi UH-1 W] 2.8 years ago

    Parakopfer, parakorfer
    ...
    флешбеки из Сан-Андреаса и Вайс-Сити.

  • Guys Look, A Birdie 2.8 years ago

    Hey, thanks you all for stopping by.
    and ye
    *ahem*
    It's over 9000!!!

  • Br-21-J1-H "Predator" 2.8 years ago

    @MAHADI
    Mystery, that is yet to be uncovered.

  • Remaster Challenge [CLOSED] 2.8 years ago

    @Lake
    This one, i guess
    just with a different colors

  • [Solved]Whats the code for a HUD that can be turned off and on? 2.8 years ago

    @KDnotSpy
    Ah yes.
    Imagine activating HUD by camera toggle, so it will work (show up) only when certain camera is Active (Variable outputs).
    And that's possible with just one more part (the camera; because cockpit part do NOT have that specific Variable Output).
    Probably that is also simplier than adding switch with a variable...

  • [Solved]Whats the code for a HUD that can be turned off and on? 2.8 years ago

    @KDnotSpy Put it into Text.
    Just in the beginning
    *I'mnotPlaneFlightXyeti'mansweringquestionthatwasadressedtohim,hahalol.*
    overcomplicating? nope
    upd. imagine answering to a deleted comment. i'm slowpoke.

  • [Solved]Whats the code for a HUD that can be turned off and on? 2.8 years ago

    Imagine placing FT formulas into label like this:
    <stuff>{ (clamp01(Activate8)=1) ? "PieceOfHUD" : "" }</stuff>

    Now Get Real.
    And Dew It!
    Yes, You Can.
    Make Your Dreams Come True!
    Just Dew It!

  • Pineapple on pizza? 2.8 years ago

    The Only Thing That Matters Is:

    It.Must.Be.Boneless.

  • Br-21-J1-H "Predator" 2.8 years ago

    @Bobbywar
    Nope