27.4k HuskyDynamics01 Comments

  • the worst happened... i need a break:'( 1.2 years ago

    Well, lesson learned for the future: Always back up your important stuff before sending a device in for repair.

    +5
  • Mastering the Art of Crafting the Perfect Essay 1.2 years ago

    Oh man, it's almost like paying someone to write your essay for you isn't multiple policy and academic integrity violations!
    Oh wait.

  • Why have I never heard anyone talking about Brick Rigs? 1.2 years ago

    I checked it out a few years ago but I don't have the hardware to run any builds of a decent size so I refunded it. Does look fun though.

  • DickQuadruple 1.2 years ago

    @DaddysTruck1234 Man... what'd they do to you?

  • Finale 1.2 years ago

    @StockPlanesRemastered Ah that's right, I'd forgotten about those first two. I wonder if anyone's found them on the site somewhere...

  • Update Galore and Steam Sale 1.2 years ago

    now Andrew can finally follow his heart and move with Kevin to Sri Lanka and train Komodo dragons to perform Hamlet

    +4
  • Lockheed Martin F-35 Lightning II 1.2 years ago

    3000 invisible jets of NATO

    +1
  • Finale 1.2 years ago

    @Majakalona Yep, though the white Vertigo wasn't officially in the game (but the repainted one was). I wasn't aware of the proto-Kicking Fish though. Neat!

    +2
  • Cesna 414 1.2 years ago

    It all started here...

  • Finale 1.2 years ago

    @Graingy Well, sort of. The real OG planes, from pre-1.2 (fuselage blocks), were limited to the Twin Prop, Vertigo, P-51 Mustang, Sea Plane, and Biplane, from what I can recall. The first four all got remastered into what today are their "Simple" variants (though the Twin Prop existed for a while with the engines at the front of the wings rather than the rear, and the re-engined Mustang was "P-51 Mustang 2.0" up until 1.11), while the Biplane was removed presumably to make way for the new stock planes that were most of the hype at the time. That being said, the community was a lot smaller then too, and I wasn't much of a part of it having only had the game for a few months at that point.


    But yeah the Kicking Fish is pretty much the same lol

    +3
  • Update Galore and Steam Sale 1.2 years ago

    Huge thanks to you and everyone else at Jundroo for this game, and for all the years of updates! I literally grew up playing this game, and it's amazing to see how far it has come over the years.


    Though I do have to say I'm a bit disappointed that there's been no apparent progress on that water bug I reported to Philip two years ago (in fact I've heard nothing at all about it since the initial confirmation that the bug report was in fact received). Ah well, guess I'll just live with it at this point.


    Looking forward to whatever comes next!

  • i would give you 100$ if you can make any plane fly with this block on it (CLOSED) 1.2 years ago

    It is not possible to use standard landing gear, as the weight of the block causes the game to load a black screen when the gear is set to the necessary strength to support the block. Are alternative methods (i.e. skids) allowed?

  • What plane is this?(F-15) 1.2 years ago

    Based on the silhouette alone, it's an F-15. Canopy length suggests an A, C, or J model, but that could be incorrect based on the angle the image was taken, or inconsistencies between the build and the real-world aircraft.

    Also, your math is wrong. It should be 0.5X=[(1500÷4)÷10²]×(2²-2) to produce a result of X=15, as the current expression produces a result of X=3.75. (Either that or remove the -2, which also fixes it.)

  • Daddy long legs 1.2 years ago

    AAAAAAA

  • curated comments 1.2 years ago

    ...Why? The only thing that curation does is mark the post as being tested and proven fully functional in VR. It's not an "approval" rating or anything, just that the build works properly and can be controlled entirely from the cockpit in VR.

    +1
  • I solved the issue about 4 PC maps and mods! 1.2 years ago

    @FalHartIndustries See this comment for directions. It's a long way (and I do mean a long way) out, and it moves extremely quickly, so you'll need something fast (like, a few thousand miles per hour fast).

    +1
  • v1.12.200 beta is now available 1.2 years ago

    @AndrewGarrison Any updates on these three #bugs yet? I'm really hoping that something's been found on the first one in particular, since it's been going on for so long and I reported it to Philip almost two years ago but haven't heard anything since then.


    Edit: The Beast's wake seems to be fixed in the latest build, but the other two persist.

  • What are the max uploads per day 1.2 years ago

    Limits are listed in the site rules.

  • Help finding a plane I used years ago 1.2 years ago

    @NAGO Check the markdown formatting section in the Useful Links pinned post.

  • Where can I find tags on mobile 1.2 years ago

    Airplanes -> Tags, in the site header.

  • v1.12.200 beta is now available 1.2 years ago

    @holme In the settings screen from the main menu (not the settings from within the level, but from the initial menu screen), there is a music volume slider along with other options.

  • v1.12.200 beta is now available 1.2 years ago

    #bug: The vertical supports on the Krakabloa bridges stop reflecting on the water when the bridges are destroyed.

  • v1.12.200 beta is now available 1.2 years ago

    #bug: The USS Beast's blueish wake effects are rendered too visibly (perhaps multiple times over?) and become extremely laggy to look directly at. It's also much larger than before, and appears distorted. Here's an image.

    +1
  • Are there any parts in the game that use a texture? 1.2 years ago

    @Majakalona Not to my knowledge, no. All of the details are done via the model itself.

    +1
  • Are there any parts in the game that use a texture? 1.2 years ago

    Other than the gauge faces (and technically the text labels, though that's not exactly what you're referring to), all of the parts use basic single-color materials (up to four of them per part: Primary plus Trim 1, 2, and 3), which allows them to be painted easily from a code standpoint (and also helps with performance since the game doesn't have to load an image texture for every single part, just a color code with parameters for gloss, etc.).

    +3
  • v1.12.200 beta is now available 1.2 years ago

    @MobileBuilder21 Refer to this comment.

  • SP beta whack 1.2 years ago

    I'm also observing this with Dipper's DeLorean in addition to the Miro. It just doesn't rotate in any direction (and the car engine doesn't work for propulsion via the wheels either, actually).

  • v1.12.200 beta is now available 1.2 years ago

    Y'all, I'm not a moderator but I'm saying this anyway since it apparently needs to be said.

    A FEATURE REQUEST IS NOT A BUG. An intended gameplay feature that you don't like (i.e. the Ice Base lasers) is also not a bug.

    A bug is a behavior that is both unintentional and causes something about the game to work incorrectly.

    Please don't fill up the list of bug reports with things that are not bugs. This is not the appropriate place for feature requests, and all you're doing is making it more difficult for the devs to actually find things that need to be fixed.

    +4
  • v1.12.200 beta is now available 1.2 years ago

    In the designer, if you place a switch and then cycle through the different types, the position of the "basic" switch changes from Off (when first placed) to an impossible "center" position (after cycling through the options). Not sure if this is a #bug or if it's just kind of how it is.

    +1
  • Legacy Designer Background 1.2 years ago

    I forgot that they changed the ring around the pad as well. It has been a while.

    Also, looking back on it the old designer now reminds me of some of the SR1 parts.

    +2
  • v1.12.200 beta is now available 1.2 years ago

    Also, an EOL announcement on Steam would be good for the folks who don't frequent the website, so they know what the situation is.

  • v1.12.200 beta is now available 1.2 years ago

    Flipping back and forth between WOO an update :D and NOO the last update D: (these new lever and switch variants are awesome though guys!)


    Related, is there any hope of a fix for the water visual #bug that I reported to @PhilipTarpley in October 2021 (occurs when the view is moved close to the water, and I suspect it to be related to AMD hardware)? Last I heard it still hadn't been tracked down.

    +3
  • I solved the issue about 4 PC maps and mods! 1.2 years ago

    Good analysis, but not quite right. The Brown Pearl does exist on both iOS and Android, but Maywar and the Kraken don't for performance reasons. (As a side note, the small unnamed islands that provide general direction markers between islands also don't exist on mobile.)
    Modding was never supported on iOS to begin with to my knowledge, and was largely removed from Android due to Google TOS changes preventing scripted mods (read: anything except a basic map mod) from working.


    I am curious about this "one island afar Snowstone" though. Unless that's one of the little unnamed ones, I've never heard of it before. What heading should one fly to reach this island?

    +3
  • I need help with this thing going up in the ground. 1.2 years ago

    You need to move the center of mass forward of the main gear, typically by either removing weight from the rear or adding weight to the front. Pretty simple to fix on the ground, but you may need to trim differently in the air after making the adjustments.

    +1
  • Old players, what is your favorite memory of SP? 1.2 years ago

    Earliest memory with the game? The original landing tutorial, with the 1.0 version of both the game and the P-51 Mustang stock plane. I was really bad at it!

    Best memory? Hmm... I think either checking out the USS Beast update (both for all the new features and because the old model was a little silly), or my first flight (in the Wasp) following update 1.11. This game has come so far, and it makes me so happy to see it keep on going and inspiring new players to build things and just have fun :)

    +1
  • IA SimpleAI - MNIST 1.2 years ago

    WHAT

    +1
  • 1 NEW 1.2 years ago

    As of this comment, you've received 593 points (33 upvotes plus 98 successor points) for... a three part build consisting of the mandatory cockpit/chip, a single rectangular fuselage block, and a label.
    I'm not normally one to go all "raaaghhh points" but... seriously?

    +1
  • WHITE USERS GUIDE TO MAKING AIRCRAFT 1.2 years ago

    @MrSilverWolf Yeah, that's probably for the best. Thanks!

  • Curated crafts. 1.3 years ago

    @Majakalona Yeah, it means that one of the official VR curators has tested it out and decided that it does work properly in VR. I think they periodically go through new builds that have the "VR" tag and curate the ones that work properly.

    +1
  • the company you keep outfits 1.3 years ago

    I BANISH THEE BACK TO THE DEPTHS OF COMPUTERIZED ADVERTISING FROM WHENCE YOU CAME!

    BEGONE!

  • How and where is it profitable to buy / sell cryptocurrency? 1.3 years ago

    Hey look at that, it's been long enough since the last one of these that my browser no longer auto-suggests "Advertising" when I type in the spam report box.

    +1
  • Is it possible to reach platinum anymore 1.3 years ago

    What Zerø said, plus that it's 25k points.

    +2
  • Download 1.3 years ago

    Essentially, the site's download button gives you a 6-character file that the game then reads to "build" the craft. You can export the model from within the game, but the site's download links do not generate 3d files readable by other programs. I believe this was done to stop people who don't own the game from downloading other peoples' models and using them for their own purposes without giving the developers a cent.

  • Has anyone played Simplephysics? 1.3 years ago

    SimplePhysics... now that's a name I've not heard in a long time. A long time.

    +1
  • lil teaser for the lil guy 1.3 years ago

    Gilbert

  • Grammar in comments or posts 1.3 years ago

    Depends.

  • Return the game or money! @AndrewGarrison 1.3 years ago

    @Russkiy98 Again, see the "no politics that could cause arguments" rule (if necessary, also consult the "only use controversial iconography/symbolism in historical contexts" section, considering the state of current global events).

  • Return the game or money! @AndrewGarrison 1.3 years ago

    Yeah, that's a Google-level decision, not a Jundroo-level decision.

    Also, this post will get removed for the "no politics, especially those likely to stir up arguments" site-wide rule (which you saw when creating an account), not based on your nationality.

    +1
  • Getting Into the Ice Base 1.3 years ago

    With some practice, you can also get in at a more controllable speed by coming in from behind, over the top of the base, and then ducking down inside before the missile turrets have time to swivel and lock. You'll need something very maneuverable and fairly slow, though.

    +1