Typing without looking at your screen becomes really easy once you get used to taking notes during lectures while paying attention to the diagrams and whatnot thta the professor is drawing on the whiteboards.
Love you guys! Your games have been a surprisingly large part of my life over the years, and I'm so excited for the next installment!
(Will there be new SP2 merch?)
"SimplePlanes.com will continue to serve the community as it does now, and we will expand its capabilities to support uploads from SimplePlanes 2. As we shift our focus to developing SimplePlanes 2, expect to see enhancements to the website."
In short, they're making some changes in the background at the moment, so some stuff may be on the fritz. I wouldn't worry about it.
I dunno lol, now that it's been locked down I'm not really sure what to do with it. Finding out who started it would be a good start but there's not a good way to do that if they don't come forward since the email associated with it is gibberish.
@Graingy @TheMouse My expectations on the differences are pretty much as follows:
Juno is, and will continue to be, the step up in terms of realism and physics, as well as complexity. It's not as accessible to new players due to the complexity, but it's more in-depth in terms of simulation.
SimplePlanes 2 will be SimplePlanes 2, similar to SP1 in the somewhat simpler physics and mechanics but much more accessible to players of all ages and oriented more towards having fun building and flying planes (with friends now!) rather than proper Newtonian flight physics. It wouldn't surprise (or bother) me if SP2 doesn't have a spherical planet but is just a flat map like SP1, though probably with a more realistic "space" that actually gets darker and turns to stars as you get higher instead of only affecting the drag and engine performance. That being said, I'm pretty certain that actual spaceflight won't be a feature of it because that's what Juno is for; conversely, whereas atmospheric flight in Juno is rather demanding and challenging, SP2 will likely keep the same casual feel that SP has.
I don't think Juno failed at anything, I think it tried something different that appealed to a different audience, and SP2 is Jundroo's answer to all of the other SP fans who like SP for what it is and didn't want the added complexity and difficulty that Juno has by design.
TL;DR it's not trying to copy or overlap Juno, it's trying to be SimplePlanes 2, plain and simple. I would expect the overall scope of the gameplay to be pretty similar to SP1, but with much greater possibilities for what you can build and do.
If planes from SP1 are as compatible with SP2 as the Steam page implies, then I don't see why they can't just keep using this site but add either a new tab for SP2 builds or (maybe more likely) move the SP1 builds to a "Legacy" section. As far as I can tell there's literally no reason why they would shut down this site even if they do make a new one for SP2, but I don't see why they would need to do that either. There would definitely be some need to sort them so people who don't have SP2 don't get confused with a bunch of stuff they can't download, but an entirely new site would just be unnecessary in so many ways.
As for performance, the Steam page lists both the minimum and recommended specs, which if you can run Juno and/or larger (1000-1500 parts) SP builds, should be fine.
I do agree with you on the pilots though.
Also the appearance of the Little Bugger suggests that there may be a way to transfer planes from SP to SP2 which is amazing.
Edit: THIS IS CONFIRMED ON THE STEAM STORE PAGE LET'S GOOOOO
@TheMouse SP2 has definitely become a very strong contender based on today's info, though given how small the Jundroo team is, I'm not expecting a full new game to drop tomorrow (though it's certainly a possibility). Whatever's happening, it's definitely specific to SimplePlanes because the same date is not present on the Juno: New Origins site. I'm very excited to see what we get tomorrow!
@ShannonBull What do you think? Ever dabbled in thinking that advertising gambling to an audience of primarily children is illegal in many countries, during your downtime?
Didn't you post this exact thing like six months ago or something? I recall reading this exact story in one of your other posts a while back.
'Course, it's hard to say because you delete most of your forums after a week or so anyway.
@ColonelRelford Can you rephrase that? I don't understand what you're trying to get at. This has become an oddly specific inquiry; is it based on anything in particular?
@ColonelRelford If a machine is deemed unnecessary or redundant when it is still required, the person responsible is probably unqualified to make that decision.
@ColonelRelford In that case, someone needs to reevaluate the spending decisions of whoever oversees the machines. From a financial perspective, if you have a part (or machine) that will let you do a job quicker and more cheaply, but you keep it on reserve in favor of an inferior part or machine, you've made a very peculiar decision and are not running the machines as efficiently as possible.
Depends on how you define machine, and whether you consider a human to fit that definition.
But I'm pretty sure that a human flying a plane will have more success than a plane flying the human, if that answers the second part.
"Hando" is very particular about their copyrights and trademarks, as in they don't want anyone else using them. This is not something specific to SimplePlanes, nor is it a recent thing (Even the one for MSFS that costs like $40 is simply the "HJet").
Could be some other thing in the background, or the game just decides to crash because it does that occasionally. Save often so that you don't lose much progress.
It's called Funky Trees because that's the name of the programming language (yes, SimplePlanes has its own programming language, and it's Funky Trees). No idea why they picked it, but that's what it's called.
@zSmudge It's heavily modified from a build posted by someone else (that was removed at some point, hence the lack of auto-credit). The Mk.III linked towards the bottom of the description is the closest version I still have to the original. They're similar in overall layout but there are a lot of smaller differences.
If I had to guess based on your comment history and the content of this post, likely because the moderators "reserve the right to remove posts if they are too far off-topic" (from the rules page).
Also, as I'm sure you know from reading the site rules as you were supposed to do when creating your accounts yesterday, making alternate accounts to upvote your own posts is also prohibited, and can (will) earn you a permanent ban if you do so. Just thought I'd mention that as well while I'm here.
Mainly because Juno (SR2) has the ability to switch which craft the player is controlling (and thus has a need to get out and walk) whereas SimplePlanes does not.
Typing without looking at your screen becomes really easy once you get used to taking notes during lectures while paying attention to the diagrams and whatnot thta the professor is drawing on the whiteboards.
...neither of which are actually your username?
Advertising gambling to minors is illegal
George Washington takes the oath of office?
Love you guys! Your games have been a surprisingly large part of my life over the years, and I'm so excited for the next installment!
+4(Will there be new SP2 merch?)
bean.mg
Wait, I just checked, and how on earth do I have 268 followers?
The last time I posted a plane was September 2022, what are y'all following me for??
11: Post seventeen times per day and just accumulate followers through sheer brute force
Downloading and upvoting works normally for me as of now (Firefox 125.0.2).
+1what
@Singaporeairlinesguy Why would it be free? It's an entirely separate game.
+1"SimplePlanes.com will continue to serve the community as it does now, and we will expand its capabilities to support uploads from SimplePlanes 2. As we shift our focus to developing SimplePlanes 2, expect to see enhancements to the website."
In short, they're making some changes in the background at the moment, so some stuff may be on the fritz. I wouldn't worry about it.
I dunno lol, now that it's been locked down I'm not really sure what to do with it. Finding out who started it would be a good start but there's not a good way to do that if they don't come forward since the email associated with it is gibberish.
+1@Graingy :)
I may or may not be actively deleting the spam it's posting
+3@Zhixunlin23 It's a separate game so I don't see why it would be.
personally I'd agree with this in terms of the fact that it should really be SimplePlanes II
+1
@TheMouse reading comprehension moment
+1@Graingy @TheMouse My expectations on the differences are pretty much as follows:
Juno is, and will continue to be, the step up in terms of realism and physics, as well as complexity. It's not as accessible to new players due to the complexity, but it's more in-depth in terms of simulation.
SimplePlanes 2 will be SimplePlanes 2, similar to SP1 in the somewhat simpler physics and mechanics but much more accessible to players of all ages and oriented more towards having fun building and flying planes (with friends now!) rather than proper Newtonian flight physics. It wouldn't surprise (or bother) me if SP2 doesn't have a spherical planet but is just a flat map like SP1, though probably with a more realistic "space" that actually gets darker and turns to stars as you get higher instead of only affecting the drag and engine performance. That being said, I'm pretty certain that actual spaceflight won't be a feature of it because that's what Juno is for; conversely, whereas atmospheric flight in Juno is rather demanding and challenging, SP2 will likely keep the same casual feel that SP has.
I don't think Juno failed at anything, I think it tried something different that appealed to a different audience, and SP2 is Jundroo's answer to all of the other SP fans who like SP for what it is and didn't want the added complexity and difficulty that Juno has by design.
TL;DR it's not trying to copy or overlap Juno, it's trying to be SimplePlanes 2, plain and simple. I would expect the overall scope of the gameplay to be pretty similar to SP1, but with much greater possibilities for what you can build and do.
+2If planes from SP1 are as compatible with SP2 as the Steam page implies, then I don't see why they can't just keep using this site but add either a new tab for SP2 builds or (maybe more likely) move the SP1 builds to a "Legacy" section. As far as I can tell there's literally no reason why they would shut down this site even if they do make a new one for SP2, but I don't see why they would need to do that either. There would definitely be some need to sort them so people who don't have SP2 don't get confused with a bunch of stuff they can't download, but an entirely new site would just be unnecessary in so many ways.
+2As for performance, the Steam page lists both the minimum and recommended specs, which if you can run Juno and/or larger (1000-1500 parts) SP builds, should be fine.
I do agree with you on the pilots though.
Counterpoint
+1Jundroo has never not cooked
I have never been so happy to be proven wrong
Also the appearance of the Little Bugger suggests that there may be a way to transfer planes from SP to SP2 which is amazing.
+10Edit: THIS IS CONFIRMED ON THE STEAM STORE PAGE LET'S GOOOOO
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
+1Dude, that's AMAZING! How long did it take you to make?
+2@TheMouse SP2 has definitely become a very strong contender based on today's info, though given how small the Jundroo team is, I'm not expecting a full new game to drop tomorrow (though it's certainly a possibility). Whatever's happening, it's definitely specific to SimplePlanes because the same date is not present on the Juno: New Origins site. I'm very excited to see what we get tomorrow!
+1me
+1Honestly, I don't support this. It's very idealistic, but it's not practical.
+1@ShannonBull What do you think? Ever dabbled in thinking that advertising gambling to an audience of primarily children is illegal in many countries, during your downtime?
Didn't you post this exact thing like six months ago or something? I recall reading this exact story in one of your other posts a while back.
+1'Course, it's hard to say because you delete most of your forums after a week or so anyway.
Very cool!
Just don't break the rules, it's literally that simple.
+8Lion jacket
+1woah
we're halfway there
@ColonelRelford Can you rephrase that? I don't understand what you're trying to get at. This has become an oddly specific inquiry; is it based on anything in particular?
+1@ColonelRelford If a machine is deemed unnecessary or redundant when it is still required, the person responsible is probably unqualified to make that decision.
@ColonelRelford In that case, someone needs to reevaluate the spending decisions of whoever oversees the machines. From a financial perspective, if you have a part (or machine) that will let you do a job quicker and more cheaply, but you keep it on reserve in favor of an inferior part or machine, you've made a very peculiar decision and are not running the machines as efficiently as possible.
+1Depends on how you define machine, and whether you consider a human to fit that definition.
+1But I'm pretty sure that a human flying a plane will have more success than a plane flying the human, if that answers the second part.
There should be a gray button that says Edit next to the "Player biography" header at the top.
+1@LunarEclipseSP Heisenwhopper
+2"Hando" is very particular about their copyrights and trademarks, as in they don't want anyone else using them. This is not something specific to SimplePlanes, nor is it a recent thing (Even the one for MSFS that costs like $40 is simply the "HJet").
+1Could be some other thing in the background, or the game just decides to crash because it does that occasionally. Save often so that you don't lose much progress.
+5It's called Funky Trees because that's the name of the programming language (yes, SimplePlanes has its own programming language, and it's Funky Trees). No idea why they picked it, but that's what it's called.
How did you manage to turn grain into a two-syllable word and also your entire identity?
+1I might have to get his dad's book.
beans
@zSmudge It's heavily modified from a build posted by someone else (that was removed at some point, hence the lack of auto-credit). The Mk.III linked towards the bottom of the description is the closest version I still have to the original. They're similar in overall layout but there are a lot of smaller differences.
You might be able to do it if you somehow get the input in the form of a sine wave. Not sure though; I've never tried the tone generator mod.
+1If I had to guess based on your comment history and the content of this post, likely because the moderators "reserve the right to remove posts if they are too far off-topic" (from the rules page).
+3Also, as I'm sure you know from reading the site rules as you were supposed to do when creating your accounts yesterday, making alternate accounts to upvote your own posts is also prohibited, and can (will) earn you a permanent ban if you do so. Just thought I'd mention that as well while I'm here.
Mainly because Juno (SR2) has the ability to switch which craft the player is controlling (and thus has a need to get out and walk) whereas SimplePlanes does not.
+3