This may happen is your plane has nudged parts, or close to each other. The drag calculation isn't perfect, but this doesn't really affect anything on your plane.
@Tully2001 Just tried it with 1.5, the landmass didn't appear, but I managed to destroy both bridges on Krakabloa, nearly crashed my game, and covered everything in fire and smoke...
@AeroEngineering I know, it looks so different in that video...I remember that in early version of SP, the plane editor had a much different background which looks like a space station.
@ForeverPie I dunno... but I'm pretty sure that the Harrier is used for students in Aerospace Engineering course. Maybe the University bought it for research?
@jamesPLANESii Wow really? XD Actually I went through a series of mishaps making this mod. First I was using an incompatible version of Unity, and then I downloaded the wrong one lol. But finally it works!
@NathanMikeska Thanks, but I've already fixed it. The Win 5 error occurs apparently because I downloaded the editor only, not the proper installer. After installing it properly, the mod works fine. Also, thanks for the custom map tutorial video, it definitely helped me with the steps.
@Mod I use Steam, however my account is still limited, so I can't invite. My username is JovianPat. But not sure if I can stream, though. Besides, my internet is kinda slow :P I'm also redownloading Unity 5.3.6f1 using the download assistant, so hopefully I get everything correct this time.
@Mod Edit : I tried saving the mod without any terrain or any other assets in it, just the Simple Planes Map game object. It gave me the same error. I'll try redownloading. I downloaded the Unity Editor 64-Bit, maybe I should have chosen the whole installer?
@Mod This time, I got this : An error occurred building the mod: (11:55:15 PM): Building a player for 'Win' (5) target is not supported in this Unity build.
UnityEngine.Debug:LogErrorFormat(String, Object[])
Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform)
Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
UnityEditor.DockArea:OnGUI()
I'm using Unity 5.3.6f1 64-Bit. Any suggestions? Is this because I used some assets from the 2017 version?
@Mod Oh well, I'm downloading it now. That's pretty strange considering that all of my other Unity projects work fine in the old and new versions. I guess this Mod Tools are handled differently.
@LordofLego or a FLYING Nokia 3310 made out of cockpits XD
+3The CoL can also be placed very far from the CoM, which increases stability but decreases agility.
+2Very nice pixel art. Kinda reminds me of the Touhou Project series in PC-98 era...
+1This may happen is your plane has nudged parts, or close to each other. The drag calculation isn't perfect, but this doesn't really affect anything on your plane.
+1We need a Vertigo Creepypasta.
+1@Alienbeef0421 hmm Maybe. Lags can cause physics instability.
+1@amazingperson124 Ok... kinda reminds me when my friend had an asthma attack while we were camping. Fortunately she recovered.
+1@Creeperslayerz lol nice! Engines can be modified with XML Modding, so if you have any modded part request, I can help.
+1@Tully2001 Just tried it with 1.5, the landmass didn't appear, but I managed to destroy both bridges on Krakabloa, nearly crashed my game, and covered everything in fire and smoke...
+1@Tully2001 But how do you even takeoff with a TullyBomb?
+1Already confirmed my email a while ago.
+1@AeroEngineering I know, it looks so different in that video...I remember that in early version of SP, the plane editor had a much different background which looks like a space station.
+1@qazproductions Or if someone waits on the runway for too long he/she will get kicked out of the server.
+1@UnknownVectors I already checked it. It's nice
+1Whoa. You should make an automated Blasto Test Facility or something. This is awesome! :D
+1@IceDragon416 https://en.wikipedia.org/wiki/Raspberry_Pi
+1@Tully2001 Ok
@ErvenDynamics Thanks!
@Tully2001 Nice, does it snow in Coventry? -5 is enough I think.
@ForeverPie I dunno... but I'm pretty sure that the Harrier is used for students in Aerospace Engineering course. Maybe the University bought it for research?
@Tully2001 Btw how cold will it be during winter?
@Tully2001 Well it's 11°C in Coventry right now, and good thing my flat has a heater.
@BaconEggs Cool!
@jamesPLANESii Well it has VTOL Nozzles under the wings, but I couldn't take a good picture of it.
@BaconEggs Nice, are you a pilot?
@BaconEggs Great! I'm not allowed to enter the cockpit, though.
@Testin123 It's not really a custom map, just a flat terrain used for tyre traction test.
@Oski Yep
@mushr0om Thanks a lot!
@mushr0om Thanks! But how much is the default friction for a runway?
@Tully2001 Ok
@Tully2001 A little help?
@mushr0om Sorry, but how do I add physic material to a terrain? I'm still a noob at this lol
@Tully2001 We've used this course as a tournament before. A long time ago, though.
@mushr0om Ok, I'll try. Thanks
@jamesPLANESii Wow really? XD Actually I went through a series of mishaps making this mod. First I was using an incompatible version of Unity, and then I downloaded the wrong one lol. But finally it works!
@mushr0om Not sure, I will probably upload a simple "Creation Test" map first to make sure it works for everyone.
@Mod Agreed. I always make sure my creations are working perfectly before uploading them. Besides, there are still a lot to do with this map.
@NathanMikeska Thanks, but I've already fixed it. The Win 5 error occurs apparently because I downloaded the editor only, not the proper installer. After installing it properly, the mod works fine. Also, thanks for the custom map tutorial video, it definitely helped me with the steps.
@Mod @Tully2001 Thanks for the help!
@Mod Ok. Thanks for the help!
@Mod I use Steam, however my account is still limited, so I can't invite. My username is JovianPat. But not sure if I can stream, though. Besides, my internet is kinda slow :P I'm also redownloading Unity 5.3.6f1 using the download assistant, so hopefully I get everything correct this time.
@Mod Edit : I tried saving the mod without any terrain or any other assets in it, just the Simple Planes Map game object. It gave me the same error. I'll try redownloading. I downloaded the Unity Editor 64-Bit, maybe I should have chosen the whole installer?
@Mod This time, I got this :
An error occurred building the mod: (11:55:15 PM): Building a player for 'Win' (5) target is not supported in this Unity build.
UnityEngine.Debug:LogErrorFormat(String, Object[])
Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform)
Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
UnityEditor.DockArea:OnGUI()
I'm using Unity 5.3.6f1 64-Bit. Any suggestions? Is this because I used some assets from the 2017 version?
@Mod Oh well, I'm downloading it now. That's pretty strange considering that all of my other Unity projects work fine in the old and new versions. I guess this Mod Tools are handled differently.
@Tully2001 Hmm, I'll try. What version do you use when creating a mod?
@Tully2001 Unity 2017.1.0f3 Personal 64-bit.
@Leonelarminrocks7 :D
@Leonelarminrocks7 Thanks! Actually I've been platinum since this January :)
@Kerbango Thanks!