Great idea, voted. It really would be nice to have some customisation in the weapon field. I'd definitely include the option for ignition delay though.
Very nice but it does have quite a few issues. From my recent experience building my transforming YoRHa unit, I can say disabling part collision on a lot of the moving pieces is absolutely essential. With that you can also reduce the stages of the transformation to only one or two buttons, as minor part clipping won't be an issue. Right now, it's quite vulnerable to exploding with overstress, which is very easy to fix with Overload or xml edit.
@Mox Well, options never hurt. Sometimes its nice to toss around a fighter jet instead of civilian planes. As for sticks, I use a thrustmaster T.16000M fcs. if you want the full experience, I'd recommend a full hotas, just because using a little throttle switch on a stick is just... meh. Also gives you infinitely more buttons which are needed so badly in flight sims. Really depends how much you want to spend though.
@PhilipTarpley XD Yea, I don't even know how many rotators I used to make that possible, but in that mode you don't have to worry about thrust, and can gun it to 100% Maybe I should edit that description lol.
you can also go DCS if you want maximum fidelity combat sim. Single planes are basically full sims, with every single switch being clickable and simulated. It is however, expensive, and a full HOTAS is needed to even enjoy it.
Great Viggen, perfect model. Few problems though: The Viggen's canards are flaps which are lowered with the landing gear, and pitch control should be combined with roll on the all of the main wing flaps, which are tied together and act as one surface on the JA models. Other than that, good work
@Z3RO @Ephwurd @rubbishcraft Thanks guys, glad you like it :) Also, thanks for the spotlights @JMicah4 @Hyperloop @Liquidfox, it's greatly appreciated.
Great job as always, nice work on the nozzles especially. The afterburner grates are a nice touch. Only thing i'd change is making the inlets a notch narrower at the front
@ColonelStriker It's just a wider and narrower cylinder built with a spring in between. Stack them all vertically, then nudge the spring and narrow cylinder up into the bigger one. Since the whole gear pieces are connected to a hinge, springs are modded to be 4x stronger than normal springs so they don't collapse under the plane's weight, because any parts following hinges or other joints are substantially weaker if they aren't heavy.
@JoddyFubuki788 Nah, nothing to do with Gundam actually.. This is mostly a blend of Ace Combat's X-02 and Shinden II, with some Yukikaze and Macross stlye features
@Liquidfox @spefyjerbf @AudioDud3 Finally released it today :D Changed the paintjob to something a little sleeker too - hope you like it. AFX-55 Murasame
Clean and realistic design. Good stuff. Also, uneven roll is due to inaccurate mirroring of wing connections. Your main wings seem to be built the same, but I can tell your elevons have a different connection tree just by pulling pieces off, so pull the wing pieces out of them, and reassemble. That will fix the imbalance. Trust me, it ain't gear drag, even though it looks to be :P
Awesome looking plane, but I have to say, with those intakes behind those front slats on the top side, those poor engines would flameout in no time. Impractical design, but cool nonetheless. Great construction too.
10/10 sarcasm
That sure is one ugly overpriced SUV.
Great idea, voted. It really would be nice to have some customisation in the weapon field. I'd definitely include the option for ignition delay though.
Very nice but it does have quite a few issues. From my recent experience building my transforming YoRHa unit, I can say disabling part collision on a lot of the moving pieces is absolutely essential. With that you can also reduce the stages of the transformation to only one or two buttons, as minor part clipping won't be an issue. Right now, it's quite vulnerable to exploding with overstress, which is very easy to fix with Overload or xml edit.
@Mox Well, options never hurt. Sometimes its nice to toss around a fighter jet instead of civilian planes. As for sticks, I use a thrustmaster T.16000M fcs. if you want the full experience, I'd recommend a full hotas, just because using a little throttle switch on a stick is just... meh. Also gives you infinitely more buttons which are needed so badly in flight sims. Really depends how much you want to spend though.
@PhilipTarpley XD Yea, I don't even know how many rotators I used to make that possible, but in that mode you don't have to worry about thrust, and can gun it to 100% Maybe I should edit that description lol.
+1@typeZERO This is from the recent Nier game, not an anime. I suppose it's a very anime-like game though.
+1@PhilipTarpley Thanks, appreciated :D Darn, you didn't show it transform, that's the best part >.<
+1@AdrianFlyingAce . . . . . .Your point..?
What is guilt? :)
you can also go DCS if you want maximum fidelity combat sim. Single planes are basically full sims, with every single switch being clickable and simulated. It is however, expensive, and a full HOTAS is needed to even enjoy it.
@Ephwurd @ribs4lunch Glad you like it :)
@ChaMikey @Mumpsy @Liquidfox @JoddyFubuki788 @Pianoman Glad you all like it :D Thanks for all the spotlights and upvotes
+1@ChiChiWerx I would, but you see... I'm too lazy
Looks great, but hovering at 13% really does seem overpowered though.. gonna be a pain to perform fine adjustments
@DankDorito Errr... can't say I do..
Thanks for the spotlights! @jamesPLANESii @realluochen9999
tfw you made a sphere out of like 50 parts instead of just using literally 1 sphere part..... Cool vehicle though
Great little heli
Great Viggen, perfect model. Few problems though: The Viggen's canards are flaps which are lowered with the landing gear, and pitch control should be combined with roll on the all of the main wing flaps, which are tied together and act as one surface on the JA models. Other than that, good work
@jamesPLANESii It's all finished and posted :D
@Wakescar Thanks :)
@DankDorito Thanks for the spotlight :D
@jamesPLANESii @Gestour @Avro683Lancaster @TTHHSSSS @Multidimensional @goboygo1 @randomusername
Thanks guys :D added some new screens of the (almost) final version and a short update. Just a few minor tweaks to go.
@Z3RO @Ephwurd @rubbishcraft Thanks guys, glad you like it :) Also, thanks for the spotlights @JMicah4 @Hyperloop @Liquidfox, it's greatly appreciated.
2 fps?.... rip.
Check out the improved TVC version!
Thanks for the spotlights! @TTHHSSSS @Mumpsy
@JohnnyBoythePilot Thanks! Hope those mods help
Great job as always, nice work on the nozzles especially. The afterburner grates are a nice touch. Only thing i'd change is making the inlets a notch narrower at the front
@JohnnyBoythePilot All designed and built in SP with the help of Overload and Fine tuner mods.
@JohnnyBoythePilot Indeed :)
@ColonelStriker It's just a wider and narrower cylinder built with a spring in between. Stack them all vertically, then nudge the spring and narrow cylinder up into the bigger one. Since the whole gear pieces are connected to a hinge, springs are modded to be 4x stronger than normal springs so they don't collapse under the plane's weight, because any parts following hinges or other joints are substantially weaker if they aren't heavy.
@JoddyFubuki788 Nah, nothing to do with Gundam actually.. This is mostly a blend of Ace Combat's X-02 and Shinden II, with some Yukikaze and Macross stlye features
@Mumpsy Glad you like it
looks great
@Liquidfox Thanks :D
@Liquidfox @spefyjerbf @AudioDud3 Finally released it today :D Changed the paintjob to something a little sleeker too - hope you like it. AFX-55 Murasame
Mine has like.. a thin stripe of red... on the main wings. Meh, close enough.
Very clean and sleek. Nicely done.
Interesting design, I like it
@ChasingHorizon No, I've already made the Shinden. This is a heavy twin engine fighter in a similar style
Very sleek. The landing gear though... It's bad. This thing needs some real gear with ground clearance in a proper layout, and it would be perfect
@Benkelmans Where am i at? Working, MMO's, and generally other games. Haven't made anything on SP in forever.
@LukeDaDuke I browse around now and then, but I don't really build anymore.
Very sleek
Even modelled the intake splitter and boundary air channels.. That's some quality work.
Clean and realistic design. Good stuff. Also, uneven roll is due to inaccurate mirroring of wing connections. Your main wings seem to be built the same, but I can tell your elevons have a different connection tree just by pulling pieces off, so pull the wing pieces out of them, and reassemble. That will fix the imbalance. Trust me, it ain't gear drag, even though it looks to be :P
Awesome looking plane, but I have to say, with those intakes behind those front slats on the top side, those poor engines would flameout in no time. Impractical design, but cool nonetheless. Great construction too.
@Dutterbro1 Sorry, but i'm not actively building nowadays