@SPsidearm yep
it’s far better that way anyway it means that the devs can make it for the pc first and foremost and then scale it back for mobile devices
are you using control bases? you can make them bottom out so that you won’t have chance of the chassis’ floor hitting the ground unless you high centre the car for whatever reason
Wings that make lift and stall correctly (just change lift and drag to suit what the actual symmetric, semi, flat and nacaprop airfoil would do but keep the old wings in game files so builds port over well)
Props that aren’t basically reskinned jets
Fuselages with cross section editing (flyout style)
Livery editor (again like flyout)
I’m certainly on the simulator side of the community which I want things that others may not - however aerospace was never meant to be “simple“
Most importantly the devs need to communicate with the player base, biggest positive I’ve seen for SR2 is the roadmap page.
Vietnam was thought as a block in a line of Asian countries which would turn to communism.
Essentially the west wanted to contain this spread throughout Asia which was achieved, only 5 communist states remain which is a lot less than the 16 at its peak.
DEADLINE EXTENDED:
30th of December 2024
A reminder to entrants that you can have me test your build for you once before you enter.
Just upload it unlisted then tag me and I’ll test and give some feedback then go ahead and polish the build and enter
@AndrewGarrison WNP pointed out in the pastebin that openXR had a problem - turns out a recent quest 3 update put a bug in one of the basic APIs for OpenXR. I just turned it off and it worked.
@ThatRandomCouchPotato all good, you might wanna re read the rules again, you should write up a description - I also never gave you feedback so idk why you’ve uploaded
@ollielebanania this game was a mobile one first and foremost, I think mobile building is good, pc is ofc better with the tools n all but sp was supposed to be mobile, it just got bigger n bigger I guess
@FlyingPatriot well sp hardly impacts gpu, the graphics are very low in quality.
It only runs on one core (like the game itself is probably the biggest issue) so something as detailed as nords might not work well
ok after this new update its really poorly optimized, I know it's in the road map but I thought I should just make it known.
my pc is pretty good, ryzen 7 7745hx cpu (sp runs on a single cpu core with little to no gpu usage and a bit of ram to my knowledge) and this map struggles to run above 40 fps.
That being said its an awesome track & I'm really happy with the update that fixes the road mesh issues. Great to see consistent support for this mod!
this video is literally like that one place in China where in 1989 nothing happened!!!!!
Was previously called Alta but I’m Australian and that’s my one defining feature apparently hence my name
+2@SPsidearm yep
it’s far better that way anyway it means that the devs can make it for the pc first and foremost and then scale it back for mobile devices
@SPsidearm key word ‘launching’
sp2 is launching on pc only in 2025™️
sp2 isn’t launching on mobile lol
this is like that one teen titans go episode
@MVC oh ok you’ve gone all in then 😂
+1Looking forward to seeing it!
are you using control bases? you can make them bottom out so that you won’t have chance of the chassis’ floor hitting the ground unless you high centre the car for whatever reason
@Duwbie hi linud
free thinkers when theres RAIN!!!!!!!!!!!
@RamboJutter haha nice I like it
you in Australia or something?? your recent design names are awfully familiar to Aussie thingies
@FlirBlitz jankment
Wings that make lift and stall correctly (just change lift and drag to suit what the actual symmetric, semi, flat and nacaprop airfoil would do but keep the old wings in game files so builds port over well)
+3Props that aren’t basically reskinned jets
Fuselages with cross section editing (flyout style)
Livery editor (again like flyout)
I’m certainly on the simulator side of the community which I want things that others may not - however aerospace was never meant to be “simple“
Most importantly the devs need to communicate with the player base, biggest positive I’ve seen for SR2 is the roadmap page.
as in direct lift control? the coolest feature of the tomcat???
+3@overlord5453 yep rules allow it
+1singular person DESTROYS 10 year old map with mod in mere months
+2Yes
@Krikkit42 it’s both a win and a great loss. Is what I’m saying - my comment is more an addition to the “hurdur we lost “
+1Vietnam was thought as a block in a line of Asian countries which would turn to communism.
+1Essentially the west wanted to contain this spread throughout Asia which was achieved, only 5 communist states remain which is a lot less than the 16 at its peak.
does it esplode like the real ones
So it’s not technically 3.7 years in the making because you didn’t spend that amount of time working on it. It’s just sat there for that long
Not technically 10 yet, launch was 10/12/14. The Corsair turned ten though - pretty sure it was to test if the site worked
Do you have a quest 3? A recent update broke an openXr runtime so the game won’t start.
+1If so you have to disable open xr which isn’t hard
DEADLINE EXTENDED:
30th of December 2024
A reminder to entrants that you can have me test your build for you once before you enter.
Just upload it unlisted then tag me and I’ll test and give some feedback then go ahead and polish the build and enter
@rexzion WHAT????????!!!!!!!!!!
humblet thankment to milerwold for heping me testicle on the comuity
+5Results will likely be in a video, feedback is in comments but also in a video too
@jamesPLANESii 😔 i will see myself out
@jamesPLANESii you did what
+1it doesnt pea enough (stupif)
@AndrewGarrison WNP pointed out in the pastebin that openXR had a problem - turns out a recent quest 3 update put a bug in one of the basic APIs for OpenXR. I just turned it off and it worked.
+112 house ago Z😿
T (the kigy airway)
ok this thing is so much fun
+1I wanna make a tilt rotor now
@ThatRandomCouchPotato all good, you might wanna re read the rules again, you should write up a description - I also never gave you feedback so idk why you’ve uploaded
+1@ollielebanania this game was a mobile one first and foremost, I think mobile building is good, pc is ofc better with the tools n all but sp was supposed to be mobile, it just got bigger n bigger I guess
+1Recently started playing fallout after remembering my dad playing it, then found out about the show and watched it, can’t wait for S2!
HUAGH 😩
+1@AurouraPlanes no, you can’t have multiple successors. Therefore you can’t enter both.
nah im rooted
@AurouraPlanes read the rules
@rexzion WHAJ
KIGY AIRWAYS
Pretty sure I’ve flown on VH-VXA by the way that’s pretty cool
@ThatRandomCouchPotato worded poorly, I meant anything vehicular
@ThatRandomCouchPotato any type of vehicle
@TheFlightGuySP great question! I'm happy to allow the build's entry, I think there's enough time here to get one out from scratch anyway.
@Rb2h ah shoot thanks for that
@FlyingPatriot well sp hardly impacts gpu, the graphics are very low in quality.
It only runs on one core (like the game itself is probably the biggest issue) so something as detailed as nords might not work well
ok after this new update its really poorly optimized, I know it's in the road map but I thought I should just make it known.
my pc is pretty good, ryzen 7 7745hx cpu (sp runs on a single cpu core with little to no gpu usage and a bit of ram to my knowledge) and this map struggles to run above 40 fps.
That being said its an awesome track & I'm really happy with the update that fixes the road mesh issues. Great to see consistent support for this mod!