I'll go eat something, won't be able to respond for a bit.
...
...
...
I'm back. Oh maybe I should drink some water as well, hold on.
...
...
...
...
The TV isn't turning on, do you think it could be broken? Nevermind I was just pressing the wrong button.
Yeah people seem to forget this isn't Facebook sometimes lol, including me a few times.
I'm no airliner expert but I did make one a while ago and decided to use control surfaces plus air brake parts hidden inside the fuselage (both using the same input), since control surfaces don't have drag and brakes don't reduce lift, so I combined both to get the proper spoiler effect.
The airliner I made is this one btw, If you wanna take a look at it in the designer.
6 months later, here's the reason for that "Interesting." comment:
Remember the Report Post exploit that allowed you to access any non-removed post? I was messing around with that, trying random numbers, and by pure chance stumbled across one of my own posts—this one.
This was uploaded with the "ImageEdit" link normally only available to mods. It also works on non-mod posts, so I decided to try using it as an image host.
Asking to see if this is a good alternative to things like postimage or imgbb.
Note: This only allows uploading PNG files with a resolution of 1280x720, so no JPEGs and no weird aspect ratios. Not a very good substitute in most cases.
I wonder what happens if you remove me from the contributors, will I instantly lose 750 points?
For the good of science, I volunteer to find out the hard way.
Month-late edit: So I just removed an alt of mine from the contributors on REDACTED and it still has 50 points, could be just a delay but maybe the accounts keep the points they get, which would be a bit odd.
@Defalt1 Microtransactions are awful, I sure hope this game doesn't go that route.
Not worth it for mp alone. Especially since it'd still only work on PC due to technical limitations, the same way as it does now for free.
@McChezborger Try uploading the image you tried to show on this site, copy the link to the image after it's uploaded and then use that as the image url here, just typing the image's name won't work.
For images do this:
![fallbacktext](url) fallbacktext is what shows up if the image doesn't load for whatever reason, url needs to be a direct link to an image ending in the file format (e.g. https://example.com/image.png)
Click the part you want to mirror, click the rotate arrow, then click the button that has only a right wing and an arrow, not the ones that have an entire half of a plane.
I'd recommend you save the craft before doing this, just in case.
This was your first plane? Interesting.
Mine was this blocky mess, shows up as the second plane since I deleted then reuploaded it shortly after (I think I was considering making it unlisted, but then changed my mind).
It took like 2 months for me to get to this point lol
1:1 scale God
Looking forward to seeing what he looks like, T.
Fr tho how about an YF-22? It's the F-22 prototype. Probably not too easy to build but I can't think of many other planes that haven't been made a million times before.
Or, play for fun and ignore the pointless internet numbers.
You'll probably enjoy the game more if you build stuff because you want to, and not because you're expecting upvotes.
@SONYPVM9041QM Return to opengl.org
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OpenGL Mathematics (GLM)
GLM is a C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
This project isn't limited by GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, etc...
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
GLM is written as a platform independent library with no dependence and officially supports the following compilers:
GCC 3.4 and higher
LLVM 2.3 and higher
Visual Studio 2005 and higher
The source code is under the MIT licence.
Thanks for contributing to the project by submitting tickets for bug reports and feature requests. (SF.net account required). Any feedback is welcome at glm@g-truc.net.
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I pray for your safe return.
+1If you're not back in 10 minutes I'll assume you died and will inform your family of the tragedy.
You're stopping the camera's movement before it can get to the right position, that's why this happens I think.
I'll go eat something, won't be able to respond for a bit.
+4...
...
...
I'm back. Oh maybe I should drink some water as well, hold on.
...
...
...
...
The TV isn't turning on, do you think it could be broken? Nevermind I was just pressing the wrong button.
Yeah people seem to forget this isn't Facebook sometimes lol, including me a few times.
About the now non-existant tag comment:
+1Yeah "Korzalerkle" is a dumb name lol, it's mispelled on purpose taken from here
Yesterday I went for a few hours without coming here and when I was back I had 17 unread notifications and 4 new followers.
I'm no airliner expert but I did make one a while ago and decided to use control surfaces plus air brake parts hidden inside the fuselage (both using the same input), since control surfaces don't have drag and brakes don't reduce lift, so I combined both to get the proper spoiler effect.
+1The airliner I made is this one btw, If you wanna take a look at it in the designer.
Oh this thing. Forgot about that.
The time has come
rate(input) > 0 | input = 1
Just in case anyone stumbles across this on the future.
6 months later, here's the reason for that "Interesting." comment:
+1Remember the Report Post exploit that allowed you to access any non-removed post? I was messing around with that, trying random numbers, and by pure chance stumbled across one of my own posts—this one.
This was uploaded with the "ImageEdit" link normally only available to mods. It also works on non-mod posts, so I decided to try using it as an image host.
Asking to see if this is a good alternative to things like postimage or imgbb.
Note: This only allows uploading PNG files with a resolution of 1280x720, so no JPEGs and no weird aspect ratios. Not a very good substitute in most cases.
I wonder what happens if you remove me from the contributors, will I instantly lose 750 points?
+2For the good of science, I volunteer to find out the hard way.
Month-late edit: So I just removed an alt of mine from the contributors on
REDACTED
and it still has 50 points, could be just a delay but maybe the accounts keep the points they get, which would be a bit odd.Here's a mod I made for Android, hopefully you'll find it entertaining.
+1@Defalt1 Microtransactions are awful, I sure hope this game doesn't go that route.
+3Not worth it for mp alone. Especially since it'd still only work on PC due to technical limitations, the same way as it does now for free.
@32 Nah it's fine, from my bio:
I'm Just happy people liked the plane.
+1@TheFlightGuySP indeed
+1@Skyler101
+1@Magnavox20MS233S
@Dathcha
@CL125
+1@SheriffHackdogMCPE
@32
@TheFlightGuySP
+2@IceCraftGaming
@Aviator01
First one looks better, the second is a bit too pointy imo.
+3@McChezborger Try uploading the image you tried to show on this site, copy the link to the image after it's uploaded and then use that as the image url here, just typing the image's name won't work.
bruh you need to upload the image first
For images do this:
![
fallbacktext
](url
)fallbacktext
is what shows up if the image doesn't load for whatever reason,url
needs to be a direct link to an image ending in the file format (e.g. https://example.com/image.png)@Magnavox20MS233S Sure.
Hmmm...
I probably should update this so that you'd be able to copy-paste the codes.
@IceCraftGaming It would appear you lost.
+1Kinda surprised tbh.
Click the part you want to mirror, click the rotate arrow, then click the button that has only a right wing and an arrow, not the ones that have an entire half of a plane.
+1I'd recommend you save the craft before doing this, just in case.
"Mobile friendly" seems to vary wildly depending on device, for some people it ends at 400 parts and for others it can reach multiple thousand.
+1source
nice F-15, T on that, I wanna see how different it'll be from mine.
@julijuli611 Open the button in Overload, select "Button", click the "+" button, set the name to
interactionType
and the value toToggle
.Here's a link
As you can see, no successors, which is why the button didn't appear.
Latest comment!!
+1Yay
@jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii @jamesPLANESii
@TheFlyingHusky good question.
Interesting how it says "publishing", but I can still see it.
How long was the time between this and the jet?
@IceCraftGaming Already have.
+1@Builder12345 Sure
This was your first plane? Interesting.
Mine was this blocky mess, shows up as the second plane since I deleted then reuploaded it shortly after (I think I was considering making it unlisted, but then changed my mind).
It took like 2 months for me to get to this point lol
@Builder12345 Thanks!
@Builder12345 Yup, my old one. Long story.
@Builder12345 Nope, this one.
@IceCraftGaming how many days until your plane passes my jet in downloads? I'm betting on 3.
+1If by any chances it takes less, I owe you 20 upvotes.
1:1 scale God
Looking forward to seeing what he looks like, T.
Fr tho how about an YF-22? It's the F-22 prototype. Probably not too easy to build but I can't think of many other planes that haven't been made a million times before.
@SONYPVM9041QM You could say... nobody expected that.
ba-dun-tss
@BeastHunter btw I can still comment here lol
@SONYPVM9041QM I am serious, congrats on your victory man!
@SONYPVM9041QM yeah no clue what cipher that is.
You win, your prize can be collected here.
@SONYPVM9041QM
F2s5SSngnHhvSRPfoH9eKCM0IHdwSP9gKG5SDNLYIIBzJH1roQwtniM0ljLsSRXgnH
5tlGhqm2IrIHhdSSBzkH5xnj8rAHhkljL3lQQ0SRBaJNL5m3FjSSLjJIJal3GjTQ1wm3Yr
K2Erm2Q5ZjLUSRXgnHhvltn0TQKzK3FjJDLgnIArm28rCDLbnIX0TQYfnRvdnQQjoQ
GuTRoyJHBqn2rgn2GuTRGgTQwwTOvqn2FsmxXzJHArkIAf
— KL
Or, play for fun and ignore the pointless internet numbers.
You'll probably enjoy the game more if you build stuff because you want to, and not because you're expecting upvotes.
@SONYPVM9041QM Return to opengl.org
OpenGL Software Development Kit
DOCUMENTATION, SAMPLE CODE, LIBRARIES, AND TOOLS
FOR CREATING OPENGL-BASED APPLICATIONS
SDK Home
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GLEW Logo
OpenGL Mathematics (GLM)
GLM is a C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.
This project isn't limited by GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, etc...
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
GLM is written as a platform independent library with no dependence and officially supports the following compilers:
GCC 3.4 and higher
LLVM 2.3 and higher
Visual Studio 2005 and higher
The source code is under the MIT licence.
Thanks for contributing to the project by submitting tickets for bug reports and feature requests. (SF.net account required). Any feedback is welcome at glm@g-truc.net.
GLM website
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@ColonelCanada Nope.
+1