Why not just use control bases? They do the job of all three rotators in one part, plus no weird wobbling or inconsistent movement.
If you want an example on how to do that, take apart the engines of this plane and look at the control bases, the "Engine_something" variables are used as inputs, since control bases only accept the smooth() function (used to reduce the rotation speed in this case) if it's in a variable.
If all that seems confusing, you can just upload the plane as unlisted and tag me on it and I'll do it for you, it's not as complicated as it seems in text.
@BeastHunter Managed to make a map work
It looks as plain as anything in this world gets, but it loads fine, I think what you got wrong was not selecting all the stuff you added.
@BeastHunter Took over 20 minutes to export and didn't even show up in the menu.
Oof.
Guess I really do need unity 2020.3.26f1 for it to work, gonna install it now.
Btw how did you figure out you needed that version specifically? Was it luck or did you see it on a dev blog?
@BeastHunter You need to select the stuff you added below "Untitled (or whatever else the main thing on the left is called)" and click "Save Selected Scene Objects".
So this window shows up when I try to run the mod builder thing and as you can see it says I need to install something called "Mac Build Support" to make mods, I'll see if I can figure out how to do that.
@BeastHunter Does not support this platform? Odd.
I recall when trying Unity 2018 (didn't work at all btw) it asked me what platform I wanted to make stuff for, maybe you need to set that to Windows somewhere?
@IceCraftGaming My suggestion is to add a point requirement of 1 to making:
Comments
Forums
Videos (just in case)
So that you only become able to make those after uploading a plane or mod and getting it upvoted at least once, neither of which bots can upload since they require external programs to be posted (the game and Unity, respectively).
Makes me wonder what my old account's jet stream looks like.
Over 4 months of not checking it, and it follows about 5000 players, might be more than the picture by now.
@BeastHunter This seems to work (do note things take some time to load, so have patience):
Tested with Unity 2020.3.44.
Step 1: Open Unity and select "Create empty project", then choose a folder to place it in.
Step 2: After if loads, click "Assets", "Import Package > Custom package", then browse to where the mod tools file is and open it.
Step 3: On the new window that pops up, click "Import" without unticking any boxes.
Step 4: Click yes if a popup asks you about some input thing.
Step 5: Click on the new "SimplePlanes" button, that shows a bunch of options related to mod creation like setting spawn points or the mod builder thing which I think is used once the mod is done and you want to export it.
That should be enough to get you started, for more things about mod creation I'd recommend you ask MOPCKOEDNISHE, he's probably the most experienced modder around.
@SILVERPANZER @X99STRIKER You don't have to add the code quotes if you place a backslash before the markdown stuff (called "escaping" a character), example:

Here's what that looks like: \!\[sometext](imagelink.png)
Also works for other things, like *asterisks* (\*asterisks\*) and these: # \# (forgot what they're called)
If you want to type a backslash before certain characters, like on this: \[T]/ you consequently have to type two backslashes (looks like this \\[T]/), since otherwise the site thinks you are trying to escape the character in front of it and doesn't show the backslash: _ \_.
Weird how I never said this before, it's kind of useful.
@Red920 I mean the planes you can download from the fan-made sites, not the default ones.
They're reasonably detailed, but most seem to not have any animations. Maybe it's some weird bug on my end idk.
Make sure the red circle (center of mass) is in front of the blue one (center of lift). How much in front depends on the plane, but making it so the back of the red circle touches the front of the blue one is a good starting point.
In case you don't know, moving the wings moves the center of lift and making your plane heavier on the front or back changes the center of mass.
@BeastHunter Tag me on it if you can remember to, my memory is about as good as a 30 year old HDD so otherwise I'll probably only see it after it's out for 2 months.
@BeastHunter I wonder if there's chaos in the SR2 site as well, I'll go check.
Edit: nope, seems this mess hasn't spread there yet, except for the one post warning about it.
And now they got a platinum as well.
This is really getting out of hand, they're not even aiming at dead accounts anymore, that user made a comment 3 days ago.
@HuskyDynamics01 The unlisteds are gone sadly, since I no longer have access to the account and have no way to recover it.
There was quite a lot of stuff there I sadly can no longer access, including my only attempt at a VTOL craft and some old prototypes of basically everything I ever uploaded there.
oh well.
Do not comment on the posts either, as the hacked accounts delete them if they receive comments, probably in an attempt to hide that the account was compromised.
@realSavageMan Probably the worst bot problem we have had, considering this time you could get your account hacked through means no one is sure of yet.
If this goes on for too long and no one can figure out what is causing this, I'll just assume it's some website vulnerability and try to find it before too many accounts get hacked into.
Thankfully my old account is so secure not even I have access to it anymore (scrambled mixed case password + unnaccessible temporary email).
Not so sure about this one, but if they need the email to get access to accounts I think I'm safe.
@PlaneFlightX The map is... not beautiful, to say the least, but at least it allows me to run the game at a decent framerate on my crappy pc, so I'm not sure how to feel about it.
A new island would be cool though, after flying on the same places over and over again you get bored eventually.
@BeastHunter I'm... not entirely sure, I don't recall you being in that position in the upvote list.
Do you have a strangely modified DMC DeLorean in your garage by any chance?
Partially agree, the A.I. does suck and the map gets boring after a while, it's about time they get an update.
Though I don't think the designer is limited at all, clunky? Maybe. Unintuitive? Absolutely. But it's definitely not limited, just look at all the crazy stuff people can make on it, from calculators to mechs, the only limiting factor is your patience and free time (though it does take a lot of both to make cool things).
Why not just use control bases? They do the job of all three rotators in one part, plus no weird wobbling or inconsistent movement.
+1If you want an example on how to do that, take apart the engines of this plane and look at the control bases, the "Engine_something" variables are used as inputs, since control bases only accept the smooth() function (used to reduce the rotation speed in this case) if it's in a variable.
If all that seems confusing, you can just upload the plane as unlisted and tag me on it and I'll do it for you, it's not as complicated as it seems in text.
Now make the canopy only move half as much forward then open to the side after
+1I added an image here with the same link you use for mods, it doesn't show up outside the upload menu though.
+1
+1inputhere
* clamp01(sum(inputhere
) <timeinseconds
)I think that should work.
@X99STRIKER Wanna bet?
+1@BeastHunter Managed to make a map work
+1It looks as plain as anything in this world gets, but it loads fine, I think what you got wrong was not selecting all the stuff you added.
@BeastHunter Took over 20 minutes to export and didn't even show up in the menu.
+1Oof.
Guess I really do need unity 2020.3.26f1 for it to work, gonna install it now.
Btw how did you figure out you needed that version specifically? Was it luck or did you see it on a dev blog?
@BeastHunter It says this but still lets me save the mod after clicking ok.
+1I'll see if it loads now.
@BeastHunter Apparently mono is already set up by default, odd.
+1Maybe that warning is just there in case you change it, I'll try packaging up the thing to see if it works.
@BeastHunter You need to select the stuff you added below "Untitled (or whatever else the main thing on the left is called)" and click "Save Selected Scene Objects".
+1So this window shows up when I try to run the mod builder thing and as you can see it says I need to install something called "Mac Build Support" to make mods, I'll see if I can figure out how to do that.
+1@BeastHunter Hmmm...
+1Time to install Unity again, I'll try making a test map instead of just seeing if it boots up this time, see ya tomorrow.
@BeastHunter Wdym? It doesn't appear on the "Sandbox Maps" thing even without the error?
+1@BeastHunter Yeah I get it, I made the same mistake before on my old account.
+1Anyways see the previous comment.
@BeastHunter Does not support this platform? Odd.
+1I recall when trying Unity 2018 (didn't work at all btw) it asked me what platform I wanted to make stuff for, maybe you need to set that to Windows somewhere?
No one mentioned this plane?
+1It's the coolest F-15 ever built, 3D thrust vectoring, canards and an awesome livery, what's not to love?
You also need to have more points than the player you're spotlighting and at least a few followers (not many, but I don't know the exact value).
+1@IceCraftGaming My suggestion is to add a point requirement of 1 to making:
So that you only become able to make those after uploading a plane or mod and getting it upvoted at least once, neither of which bots can upload since they require external programs to be posted (the game and Unity, respectively).
+1@BeastHunter Any of them will do, I'm trying to see if I can upvote it.
+1Makes me wonder what my old account's jet stream looks like.
+1Over 4 months of not checking it, and it follows about 5000 players, might be more than the picture by now.
@BeastHunter This seems to work (do note things take some time to load, so have patience):
+1Tested with Unity 2020.3.44.
Step 1: Open Unity and select "Create empty project", then choose a folder to place it in.
Step 2: After if loads, click "Assets", "Import Package > Custom package", then browse to where the mod tools file is and open it.
Step 3: On the new window that pops up, click "Import" without unticking any boxes.
Step 4: Click yes if a popup asks you about some input thing.
Step 5: Click on the new "SimplePlanes" button, that shows a bunch of options related to mod creation like setting spawn points or the mod builder thing which I think is used once the mod is done and you want to export it.
That should be enough to get you started, for more things about mod creation I'd recommend you ask MOPCKOEDNISHE, he's probably the most experienced modder around.
It shows an error when you try to open the mod tools on unity? Or do you mean the program crashes?
+1I'll test this tomorrow to see what happens.
@BeastHunter Maybe 2020? The fuselage slicing announcement blog mentions that the game switched to that one.
+1Based on the modification date of the files inside it, this zip file which you can get from reddit modding seems to be up to date, despite the wiki still saying it's from 2018 for some reason.
+1Also I dunno what you're planning to make with this, but I want a tag on it anyways if you publish it.
@SILVERPANZER @X99STRIKER You don't have to add the code quotes if you place a backslash before the markdown stuff (called "escaping" a character), example:
+1
Here's what that looks like:
\!\[sometext](imagelink.png)
Also works for other things, like *asterisks* (
\*asterisks\*
) and these: #\#
(forgot what they're called)If you want to type a backslash before certain characters, like on this: \[T]/ you consequently have to type two backslashes (looks like this
\\[T]/
), since otherwise the site thinks you are trying to escape the character in front of it and doesn't show the backslash: _\_
.Weird how I never said this before, it's kind of useful.
@BlackGearCompany For most things yes.
+1It's kinda like a programming language, you might have an easier time learning it if you learn the basics of JavaScript or Python first.
+1Maybe I should wait a while before making anything, just in case we have another major change like fuselage cutting.
+1@Red920 I mean the planes you can download from the fan-made sites, not the default ones.
+1They're reasonably detailed, but most seem to not have any animations. Maybe it's some weird bug on my end idk.
\[T]/
+1
+1Try typing that on your post, it makes the image show up on it.
@Soardivision160th I would appreciate a tag on the airplane post if you finish it, I'm curious what it'll look like.
+1Chevrolet Corvette Stingray (C7)
+1Make sure the red circle (center of mass) is in front of the blue one (center of lift). How much in front depends on the plane, but making it so the back of the red circle touches the front of the blue one is a good starting point.
+1In case you don't know, moving the wings moves the center of lift and making your plane heavier on the front or back changes the center of mass.
thanks, as a user who has the N key on his keyboard, I found this very useful
+1@Dragoranos server log suddenly fills with requests to login as you with the password "ludicrous"
+1@BeastHunter You went a number too low on the DeLorean it seems.
+1@BeastHunter Tag me on it if you can remember to, my memory is about as good as a 30 year old HDD so otherwise I'll probably only see it after it's out for 2 months.
+1@BeastHunter Another compromised account
+1It's pfp is oddly fitting for the situation.
@BeastHunter I wonder if there's chaos in the SR2 site as well, I'll go check.
+1Edit: nope, seems this mess hasn't spread there yet, except for the one post warning about it.
And now they got a platinum as well.
+1This is really getting out of hand, they're not even aiming at dead accounts anymore, that user made a comment 3 days ago.
@HuskyDynamics01 The unlisteds are gone sadly, since I no longer have access to the account and have no way to recover it.
+1There was quite a lot of stuff there I sadly can no longer access, including my only attempt at a VTOL craft and some old prototypes of basically everything I ever uploaded there.
oh well.
Does your tablet have one of those plastic screen protection things that are glued over the screen? If so, that could be the problem.
+1Do not comment on the posts either, as the hacked accounts delete them if they receive comments, probably in an attempt to hide that the account was compromised.
+1@realSavageMan Probably the worst bot problem we have had, considering this time you could get your account hacked through means no one is sure of yet.
+1If this goes on for too long and no one can figure out what is causing this, I'll just assume it's some website vulnerability and try to find it before too many accounts get hacked into.
Thankfully my old account is so secure not even I have access to it anymore (scrambled mixed case password + unnaccessible temporary email).
+1Not so sure about this one, but if they need the email to get access to accounts I think I'm safe.
@PlaneFlightX The map is... not beautiful, to say the least, but at least it allows me to run the game at a decent framerate on my crappy pc, so I'm not sure how to feel about it.
+1A new island would be cool though, after flying on the same places over and over again you get bored eventually.
@BeastHunter I'm... not entirely sure, I don't recall you being in that position in the upvote list.
+1Do you have a strangely modified DMC DeLorean in your garage by any chance?
Partially agree, the A.I. does suck and the map gets boring after a while, it's about time they get an update.
+1Though I don't think the designer is limited at all, clunky? Maybe. Unintuitive? Absolutely. But it's definitely not limited, just look at all the crazy stuff people can make on it, from calculators to mechs, the only limiting factor is your patience and free time (though it does take a lot of both to make cool things).
@IceCraftGaming forgot to tag you as well, refer to previous comment
+1