75.1k MOPCKOEDNISHE Comments

  • Drag Parachute 2.7 years ago

    @Bobyo @EchoVehicle @FaLLin1

    +2
  • Drag Parachute 2.7 years ago

    @p6284 @Nerfaddict @AndrewGarrison

  • Drag Parachute 2.7 years ago

    @Phoebe @BeastHunter @CalculatorBoi

  • Gun.....? 2.7 years ago

    2A46?

  • Spitfire mkVb gameplay 2.8 years ago

    Nice! I should to ask: is Zoom work correct from 3rd person to you?

  • Politics and Reporting - A Reminder. 2.8 years ago

    Im happy to read apolitical position of Jundroo. In my opinion, this is the only right position for game developers.

    +10
  • Tracks 2 2.8 years ago

    @dquar In this case dont write that mod is broken. Its alright with the mod. Problem in your pirate game.

  • Tracks 2 2.8 years ago

    @dquar "Mod broken" tell my nothing. What exactly does not work?

    +1
  • Tracks 2 2.8 years ago

    @dquar Dont use pirate versions and all will be ok.

  • Flag of Ukraine 2.8 years ago

    @BaconAircraft @Vincent @DeezDucks
    Something strange is going on in the comments. I thought you should be called here.

    +1
  • Zoom mod update. 2.8 years ago

    @S1lly Already. Official zoom from first view, mod zoom from third view.

    +1
  • Zoom 2.8 years ago

    @MisterT Make sure that you have 1.3 version of the mod. In 1.3 i have fixed that, and ReinMcDeer confirmed it.

  • Update v1.12.123/124 - SimplePlanes & SimplePlanes VR 2.8 years ago

    Impossible to start creating mod in Unity 2020.3.26f1 with last ModTools.
    Error: Image
    This error appears every time when i press "Start creating mod"

    +6
  • Turret control 2.8 years ago

    @Rakoval500k В данный момент я обновляю мод. Уже добавил звук для горизонтального ротатора:) Также, к своему невероятному удивлению, при попытке заменить у одного танка стоковый ротатор на новый, я обнаружил, что он перестал работать. Возможно, это та самая проблема, а которой ты говорил. Проблема исправлена. Если вкратце - "на старте игры" я обращаюсь к "главному скрипту" крафта и он должен существовать . Причем, что удивительно, на уже работающих примерах он всегда "существовал", и ничего не ломалось. А когда я добавил лишь один горизонтальный ротатор, он не существовал, в итоге возникала ошибка и ничего не работало. Надеюсь, что ошибку вызывало именно это.

    +1
  • Tracks 2 2.8 years ago

    @BigBen108 A long time ago, in a galaxy far far away...in SimplePlanes Android support was removed.

    +2
  • IA Image Importer Demo 2.8 years ago

    Incredible

  • Turret control 2.8 years ago

    @Rakoval500k Выложи какую-нибудь свою новую технику, где не работают ротаторы и не помогает клавиша починки. Пока я сам не взгляну на это, помочь ничем не смогу.

    +1
  • Zoom 2.8 years ago

    @ReinMcDeer Mod was updated. Dont forget to delete old version of the mod.

    +1
  • Zoom 2.8 years ago

    @ReinMcDeer from 1st person of from 3rd person?

  • Zoom 2.8 years ago

    @zafer123 It work only on 1.12.121 (BETA). On stable version it not work.

  • Mouse Control mod was updated. 2.8 years ago

    @KONOJERRYDA No, it still break all cameras in game.

    +2
  • Mouse Control 2.8 years ago

    @steelfeather mod was updated

  • Mouse Control mod was updated. 2.8 years ago

    @Wellidowner

    +2
  • G-Force mod teaser 2.8 years ago

    Very interesting

    +1
  • Zoom mod update. 2.8 years ago

    @FlyingPatriot In v1.12.121 (Beta) - Yes. scroll your mouse wheel in 1st view.

    +6
  • Does Simpleplanes VR support mods? 2.8 years ago

    HUD still using, happy to see:)

    +1
  • Drag Parachute mod: final renders & animation. 2.8 years ago

    @Karmen I am a DCS fan:) I have a flamming cliffs 3, Ka-50 and Mi-24. I was inspired by drag parachute from Su-27 in game. Also, some time ago i become cooperate with ED and suggest to them my 3d-models by free. Probably in the future you will see this bomb in DCS :)

  • Drag Parachute mod: final renders & animation. 2.8 years ago

    @SilverStar Im not a developer, im just a modmaker. The mods is the only can i create.

  • Drag Parachute mod: final renders & animation. 2.8 years ago

    @Rsouissi No, will be only parachute

  • Drag Parachute mod: final renders & animation. 2.8 years ago

    @AndrewGarrison Thanks!

    +3
  • Drag Parachute mod: final renders & animation. 2.8 years ago

    @AndrewGarrison This question can be weird, because this is just a mod and is not official stock parts, but can i use SimplePlanes logo at my mod parts renders?

    +2
  • Mouse Control 2.9 years ago

    @Wellidowner This is no possible now. After releasing drag parachute i will see that i can do.

  • Mouse Control 2.9 years ago

    @Wellidowner 1.When i creating this mod, first i set the distance of aim 10 000 meters if i remember. But problem was that is hard to render on your screen point that 10 000 meters away from your screen. And this point should tell you about direction of your airplane. It is not the same like rendering another any point 10 000 meters away.
    2. About jittering. Your airplane is not the paper plane, because your airplane have some moments of inertia. Algorithm that control your airplane should have some damper input to damper your inertial aircraft. It is not enough to use only the angle diference between direction of airplane and direction of camera direction. You can verify this: try to use only Pitch, Yaw, Roll sensitivity modifer and set Pitch, yaw and roll damper = 0. It will be no possible to easy control, your airplane become to sway.
    In code i use angular speed of airplane like damper input. This angular speed in game calculated by Numerical differentiation: angle value on current frame compare with angle value at last game frame and in result i have angular speed. In result i have angular speed of some axis. This angular speed are "noisy" - this is the consequence of using numerical differentiation. Default step 0.02 seconds is not enough to getting the accurace value of angular speed that can be used on high speed. On pigpen you can see that it easy to contolon low speed and no exist any jittering. But jittering exist only on high speed. For this angular speed problem you can find similar jittering in another my mods: Fly-by-wire, turret control.

  • Normandy 2.9 years ago

    It is awesome that building on beach are destroyable. This map shows to us the gameplay is possible in SimplePlanes.

    +4
  • Normandy 2.9 years ago

    My congrats with releasing this map! I remember that you have started to create this map a long time ago. Guess this great to finally release it:)

    +2
  • Mouse Control 2.9 years ago

    @steelfeather I can not solve the problem of jittering at high speed. It is no possible in Unity3D Engine. I dont know how to create mouse aiming of airplane without jittering at high speed.

  • Mouse Control 2.9 years ago

    @Wellidowner It is true that the crosshair is only a certain distance in front of the plane. If i rememer, it is a 1000m distance in the mod. This phenomenon is called parallax. It exist in WarThunder too from 3st person of view. It exist in this mod from 3st person of view too.

  • HUD 2.9 years ago

    @Defy It is no bug. This is a work of aiming point of HUD. If the enemy airplane going up, then your aiming point going down. In this case you should up your nose to combine the aiming point and the target and shoot after that. Look how work the aiming point in DCS on Su-27 HUD: https://youtu.be/UPtuU1yQu7g
    In this mod it work same, but little different for the reason of special ballistic on game machinegun.

    +2
  • Mouse Control 2.9 years ago

    @steelfeather I have no plans to update this mod. Why you want it?

    +1
  • Jet Engine 2.9 years ago

    @PlaneFlightX I have no plans to update this mod. This mod is old with bad code. Also, now im creating drag parachute.

    +2
  • Washington and B.C 2.9 years ago

    This map is awesome. Have many buldings, map is big. And i have no any troubles with FPS. Very nice!

    +1
  • 1st April joke that I will not make. 2.9 years ago

    @MrAdhmGamer Now im making a drag parachute mod

  • Tracks 2.9 years ago

    @DameTheMobileFriendly Android not support anymore.

    +5
  • Jet Engine 2.9 years ago

    @PlaneFlightX No

  • Standardpanzer E-50 Ausfuhrung (N) : My first tank for 2022! 2.9 years ago

    Эх, приятно видеть, что гусеницы все еще используются:)

    +1
  • Winterland Trailer | Christmas special 2.9 years ago

    This game needs in textures for stock blocks. Map in video so beautiful and realistic, that toy rover looks superfluous.
    Map looks awesome, by the way.

    +2
  • Zoom 2.9 years ago

    @MrDooper What problems do you have with this mod?

  • Drag parachute mod coming soon... 2.9 years ago

    @Clutch I have missed for modding:)

    +1
  • SimpleWings 2.9 years ago

    @Gifiboy No.

    +1
  • Drag parachute mod coming soon... 2.9 years ago

    @Rakoval500k Честно говоря. я не планировал вообще обновлять этот мод, так как не вижу, чтобы его использовало большое количество людей. В данный момент я занят анимацией тормозного парашюта. После релиза тормозного парашюта я посмотрю, что с ним можно сделать, но ничего не обещаю

    +1