2,559 Rakoval500k Comments

  • i need help with auto trim to speed 2 hours ago

    (Trim * 0.5 * clamp01(1/(IAS/50)))+(Pitch * clamp01(1/(TIAS/(200-TIAS/3.2)))) This one is Trim'n'Pitch input, the TIAS is a variable that is (IAS+TAS)/2.

    (Trim * 0.5 * clamp01(1/(IAS/50))) This one is a trim-only input. Increase the IAS number if you feel that your trim is too small.

  • i need help with auto trim to speed 9 hours ago

    @alexJgameYTukraine000000 I'll crank up my olde laptop and give you some of my stuff...

  • i need help with auto trim to speed yesterday

    Hmm, perhaps you'd need something simpler - an formula that reduces the trim input according to IAS? Auto-trim equations may be quite long and clanky.

  • Blasto BFE215 Afterburning Turbofan Engine 5 days ago

    Greetings. If these intakes are connected to the engine through a rotator/detacher/any other flexible/impermanent connection, then they don't affect that engine at all. Only the intakes that are rigidly and permanently connected to engine(directly or through blocks/fuselages) affect the said engine. I know because i built some thrust vectoring engines and multiple missiles that use ingame turbojets to imitate solid-fuel rocket engines.

  • Blohm and Voss P-170 6 days ago

    @TheLoadingGorilla Well, there are two stabilisers right behind the outer engines.

  • Supersonic Bomber M1100A 6 days ago

    Kelly Johnson would approve this.

  • F4E Phantom II 8 days ago

    If you have problem with cockpits, you can detach cockpit from Snargles F-4E, save it into subassemblies, and stuff that subassembly into your own plane.

  • F-4E PHANTOM II REMASTERED 8 days ago

    My favourite F-4 on this entire site. I remeber how i loaded it with 24 Mk82 bombs and dumped all of them upon a Maywar Convoy. Also METEOR made a music album dedicated to this plane.

  • Mikoyan-Gurevich MiG-25PD "Foxbat E" 8 days ago

    Hello. This one had a thrust asymmetry with left engine outputting 1.5 times more thrust than the right one due to their input controllers being at 3(left) and 2(right). I edited both engines to mx out at 2.5.

  • DHM-17D Dragonfly 9 days ago

    @SomeSPGuyWhoLikesLore AH-64 does have double tail rotors.

    +2
  • Lockheed CL-400 Suntan 11 days ago

    @OverlordPrime I'm damn sure that someome was Kelly Johnson himself. It looks like he generally treated a Starfighter like his favourite creation.

    +1
  • Sukhoi Su-7bis DDR livery 11 days ago

    Names of the music in the description are clickable links, so click them please! Also I'm ready to answer any questions you got about flying this plane.

  • Sukhoi Su-7bis DDR livery 12 days ago

    @PrussianAirWorks Well, for myself I prefer to say its "semi-fictional". It is inspired by real life jet, and emulates IRL Tu-22 engine and some naval guns. Though its missiles are entirely fictional. I once wanted it to participate in @Mikoyanster's recent challenge, but then it got way more parts than I thought it would have(I've naively thought it won't exceed 600 with all the ordnance), plus I got tempted by some custom missiles of my own making. And I made it from that pencil blueprint you see in its docu-fictional history entry.

    +1
  • [FT AAM] Spear MK.1 12 days ago

    @biohazardz Well thats the problem. This type of missile needs an individual ingame flight computer to work, and it generally doesn't go well with "pull from subassemblies amd fire" operation.

  • !DRONE CHALLANGE! 14 days ago

    I'm in.

  • Sukhoi Su-7bis DDR livery 14 days ago

    @Shinygemsbro Come take a look at at how to make some voluntarily sequenced missiles that are impervious to the ingame launch sequencing!
    @ChiChiWerx Come take a look at how to rigidly designate a launching sequence!

  • Sukhoi Su-7bis DDR livery 14 days ago

    @Whills Come here please, i stole yer cockpit for my overingeneered 1200 part jet!

  • !!CHALLENGE 50s JET DOGFIGHT 14 days ago

    Hello again. So, i decided to abstain from the challenge, since the temptation of custom missiles and guns was too damn strong, and also i have heavily overingineered that plane so it got 2 times more parts than I wanted to.

    +1
  • Big'n'beastly Soviet Jet is almost ready... 15 days ago

    @ComradeBazookaBall Its published in all its glory.

  • guidet casset missile 21 days ago

    Вот это едрёное название...

  • Bomb Drop Order? 23 days ago

    @ShinyGemsBro Hehe, i found a solution though its still more complex than my other weaponry. Watch my recent weapon post for explanation. So, i took turbojets for this duty - and since unlike rotators and basic rockets they do not care about detachers, I had to find a way to manually designate their launch sequence, so that the ingame system of doing so wouldn't mess that up.

    I accomplish this by adding a secondary missile(R-21 Counter)/bomb(ATGM Counter) to each ordnance unit, so these secondary munitions would act as an ammo counter instead of a actual, primary munition. R-21 has that in the front part of its nosecone, while ATGM has it right behind its nosecone. These "counters" also have their AGs to disable themselves when selected.

    So, the actual munitions are only activated in a specific user-designated sequence, one at a time so the game wouldn't dare to launch the other one instead without firing its engine while the one with a working engine just remains attached to a plane. Also these secondary "counting" munitions better be made unlaunchable and undroppable by one and another way.

  • Missiles with user-designated firing sequence. 23 days ago

    As for my finished soviet jet, i still need some time to write its description. Yes, i'm that slow.

  • simple su7 one month ago

    Сусемь)

    +1
  • !!CHALLENGE 50s JET DOGFIGHT one month ago

    @mikoyanster Thanks alot for this comprehensive reply of yours, I'll now think if I should or shouldn't adapt my RD-7 engined MiG to the challenge...

  • SimplePlanes 2 | Music one month ago

    How about working with Meteor and Hello Meteor? These are two different musicians. The first one can make you combat aircraft music, the second one can make a music for peaceful flying.
    https://meteormusic.bandcamp.com/track/smoke-trails
    https://hellometeor.bandcamp.com/track/and-returns

  • Ilyushin Il-2 mod. 1943 (M-82) Shturmovik one month ago

    It is to be noted that this plane is surprisingly easy to handle and aim. When sinking a USS Tiny for ∞th time, I didn't enable its auto-aim despite playing with a keyboard.

  • Carrier-based Aircraft challenge! one month ago

    You don't need foldable wings or landing hook if the plane is small enough, and has a landing speed of less than 100 km/h.

  • Miasíshchev M-73 Zmey one month ago

    Ah, forgot to ask - do you imagine it to be powered by the same engines as the Su-25?

  • Freestyle S-4 Parakeet one month ago

    Hey pss, have you considered using a helicopter rotors as a propellers as well as for simulating prop wash on wings and empennage? https://www.simpleplanes.com/a/jNtQFS/Lautern-Skyly-J-2-Teacher

  • Miasíshchev M-73 Zmey one month ago

    Bogdanx would approve this one.

    +1
  • !!CHALLENGE 50s JET DOGFIGHT one month ago

    @mikoyanster Would you please clarify the "significant" and "insignificant" rule breach, especially about the guns? Is putting 6 NR-23 guns instead of 4 a "significant breach", even if the plane is sufficiently bulky for that? Is using an N-37 cannons a "significant breach"? If you disqualify for having an N-37, than you basically terminate almost any remotely notable soviet fighter plane of that era from your challenge, same goes for NR-30, unless yer ADEN is also supposed to be the "NR-30". If i utilise a gun that isn't among allowed weaponry, but has realistic specs and was widely used on many fighters of this era, will that be a red ticket? Is altering yer guns to be more inline with their IRL counterparts a "major breach"?

  • !!CHALLENGE 50s JET DOGFIGHT 2 months ago

    Thank you for lifting the weight limit to 19 metric tons, this one makes sense. I also had some more some more critical thoughts about your gun limits and a Simpleplanes AI-vs-AI dogfight as an evaluation method. I'll share this critique and expanded suggestions here.

  • Tupolev Tu-128 Fiddler 2 months ago

    This is what happened when they sent Andrey Tupolev to make a small fighter jet.

  • !!CHALLENGE 50s JET DOGFIGHT 2 months ago

    @marcox43 Yep, especially the Scorpion and the Super Sabre, they exceed that in their empty weight.

  • MIK F-15ESJ3 2 months ago

    Greetings! I found that this plane has a longitudinal array of low-power gyroscopes in its spine behind the airbrake. Would you please explain the principles and benefits of this solution instead of using a single, more powerful gyro, gyros on rotators, or not using gyroscopes in the first place? These gyros somehow don't seem to restrict maneurability in any way.

  • !!CHALLENGE 50s JET DOGFIGHT 2 months ago

    Oh heck, I just checked the specs of these guns you provided, and they don't correspond with their IRL counterparts at all. For example, your 30mm DEFA has almost the same damage as yer M39 with its 2.5 times lighter shell, among other discrepancies.

    +1
  • !!CHALLENGE 50s JET DOGFIGHT 2 months ago

    Would you please allow other models of aircraft machine guns and autocannons as long as they correspond with their real-life counterparts in the same way as your guns do? Your cannon selection lacks two iconic weapons of that era: a .50 cal AN/M3 and a 37mm N-37 cannon, found respectively on an F-86 Sabre and a MiG-15. Allowing the NR-30(soviet answer to that DEFA 30) would be good as well.

  • Bomb Drop Order? 2 months ago

    Hello there, I've recently tried to solve the same problem, and found a solution when trying to make a launch sequence that's controlled by none but myself. The only downside is that you need atleast two units of ordnance and a detacher per each munition unit. I'll post it soon.

  • [FT ARM] AGM-88 HARM 2 months ago

    Greetings! Have you considered making something relatively small and simple, perhaps an ATGM with a PLOS guidance such as FGM-172? And since we'll be mostly using it from our aircraft, there's no real need for top-attack trajectory and lofting, and even terrain avoidance can be omitted as well.

  • X-DR.KD-16 3 months ago

    This plane is perfect for those who like their F-16s but still want a much bigger plane. Upvote.

    +1
  • CTA-11 Yondu Reusable Missile 3 months ago

    The line between a "Missile" and an "Unmanned Aerial Vehicle" is quite blurry. I came to think that this thing may be classified as a rocket-powered air defence drone rather than a missile, since it's reusable.

    +1
  • FW-C013A 3 months ago

    @SleepyKitty It's a J-20 and Su-33 hybrid. Also more people should've seen this one, it's a pity author didn't tagged this creation.

    +1
  • Hansa HA-50 VICIOUS 3 months ago

    Looks like a small and affordable stealth jet that would cost like 1/2 of an F-35.

  • il-102 3 months ago

    Now that's what you call a "flying tank".

  • F-14J - "Mayano" 3 months ago

    @SPWithLizzie Who is Serj?

  • Geister Kestrel F.2 3 months ago

    Author, please don't stop and make more such things. Weird Aircraft Matter! I actually think that ability of making such stuff is one of the main appealing features of this game.

    +2
  • [KE-RP][AR-RP] MRASM-15 Battery — Anti-Ship Missile System 4 months ago

    Hi. Don't you think these missiles are a bit MARASMatic?

  • Joint Strike/Advanced Tactical Fighter Challenge [CLOSED] 4 months ago

    Huh , i think you should've given it a deadline of several months due to multiple reasons. Since the design of a stealthy aircraft requires panelling, the fuselage slicing is much less helpful compared to a normal, non-stealthy creations. And it also requires a fancy internal bays for weaponry and landing gear, and a some funky equations for flight control, thus that kind of airplane can face long delays much like their real-life counterparts, albeit still a bit shorter. As you probably see, all the creations of the participants look rushed. My own Tempest took me a lot of time, and it still lacks some features i'd want to implement.

  • SimplePlanes 2 | Wings & Fuselages Part 1 4 months ago

    Dear developers, thank you for for this labor of yours! I'll check it all out as soon as possible.

    +4
  • Lockheed Martin AGM-158 JASSM cruise missile 1.1 years ago

    @BoiExist This construction of mine capitalises on a bug-turned-feature that is enacted by uing a certain arrangement of munitions and a detacher. In the missile's AG there should be -Fireweapons, so those munitions could be dropped in a semi-auto mode. If there's no such thing in the AG, then they all will just drop simultaneously no matter how smoothly you press your fireweapons button.