I’d say to try again with something that’s not a shape from the board, it’s just to represent a biplane and a monoplane, could look up fighters from the 20s or 30s and make your own from it, have fun with it
@Seeras could you please make this post a successor of https://www.simpleplanes.com/a/0g3zHH/Electronic-Warfare-and-Battlefield-Awareness-Program-AWACS-Challenge?showAllComments=true#comment-4734501(link)
@CallsignGizmo I don’t know why it didn’t make it a successor since I downloaded and made it from that, but here is the link: https://www.simpleplanes.com/a/x62858/Icarus-Air-Co-EWR-3-Peregrine
If anyone knows a way to make it a successor that’ll be great
7/10 Looks/Proportions
7/10 Details
8/10 Flight Characteristics
10/10 Historical Accuracy
4/5 Description/Lore
3/5 Something interesting to me
39/50
Good flier, does pitch down but it’s a good speed for the time, cockpit is nice, an opening canopy would help a little more, and some cowl flaps or openings for radial engine, but still good
9/10 Looks/Proportions
8/10 Details
8/10 Flight Characteristics
10/10 Historical Accuracy
5/5 Description/Lore
5/5 Something interesting to me
45/50
Flight is a little wonky, the yaw axis swings a bit in high maneuvers, but really detailed, especially the ejecting cases, and not many Czech designs out there either which is unique.
@Lauser usually the default scale is good, but if you use the mirror item tool and change the gauges, but I would look up cockpits from the era you’re trying to replicate and see what gauges are located where, but you could experiment too, have fun with it
@CallsignGizmo well the current models don’t have one, the E-2 hasn’t had IFR capabilities since it was originally produced, that model is more of a proof of concept if it is feasible
@Lauser I just started with using a hollow fuselage and open it on top and put a basic or modern cockpit as necessary and building the cockpit from there, after doing that a few times then can start making your own cockpits, just takes practice
@Lauser oh I’m mobile based too haha, I sucked at first too but after getting a hang of it you start to really get into it, making wackier and crazier things
If you’re willing to take a few pointers, the biggest thing is the ailerons are always outside of the flaps, also need to invert the left side VTOL control or else it will deflect the flaps in different directions
I like the colors and cool details, especially the exhaust and the unique wing design, guess really the only way to improve it is by having a VR capable cockpit honestly, but it’s fun to fly
@Sockdragger appreciate the kind words, yeah the game is makes it really difficult to get a good seaplane I find, so I kinda got used to the flight quirks it has. But yeah I try adding as much detail as I can, basically watch inside cockpit videos to get inspiration on how to make the inside
@Valiant2017 Constructive criticism is always welcome, but yeah the rear alignment of everything was basically so it could actually lift up from the water, took me a few days to actually get it to work haha. Then the turret sensitivity is because it keeps the camera centered, if it was lower the camera would be off centered the farther you go from center, it’s kinda a thing to get used to, but thank you for the feedback
@McChezborger thanks for the great rating, I kind of got lazy with the cockpit a little bit, couldn’t think of what could go in it without making it look too modern
I think most fighters in the 1930’s usually had 4 MGs, especially German and Japanese ones, so could the MG requirements be loosened for builds like that?
Got to love the unique ones, also the props were different, the front one was a constant speed and the rear one was constant pitch, just to make it even weirder
@PapaKernels yeah everyone does that, but I love watching the pistons spinning on rotary engines and how loud they are from a lack of an exhaust, since you can’t have one really when the piston is spinning a couple hundred revolutions per minute
@PapaKernels the Wankel engine and the rotary engine I’m talking about are really different, something like the Le Rhône, Überosel U9, Gnome engines of WWI
@Sakorsky just the look of the engine, like the pistons and crank case and all that, so you can use a normal engine with prop for power but have to make your own engine around it
@CheckOneTwo can be heavy fighters as well, as long as it’s a 20s or 30s design
+1Due to a prior engagement the due date is extended to August 31st, allows for more time to make better builds
@Rayquaza4590 like you made a plane that’s not from the download?
I’d say to try again with something that’s not a shape from the board, it’s just to represent a biplane and a monoplane, could look up fighters from the 20s or 30s and make your own from it, have fun with it
@Seeras thank you so much
@Seeras could you please make this post a successor of https://www.simpleplanes.com/a/0g3zHH/Electronic-Warfare-and-Battlefield-Awareness-Program-AWACS-Challenge?showAllComments=true#comment-4734501(link)
@CallsignGizmo ok sounds good, thanks for the tip as well
@CallsignGizmo I don’t know why it didn’t make it a successor since I downloaded and made it from that, but here is the link: https://www.simpleplanes.com/a/x62858/Icarus-Air-Co-EWR-3-Peregrine
If anyone knows a way to make it a successor that’ll be great
7/10 Looks/Proportions
7/10 Details
8/10 Flight Characteristics
10/10 Historical Accuracy
4/5 Description/Lore
3/5 Something interesting to me
39/50
Good flier, does pitch down but it’s a good speed for the time, cockpit is nice, an opening canopy would help a little more, and some cowl flaps or openings for radial engine, but still good
9/10 Looks/Proportions
8/10 Details
8/10 Flight Characteristics
10/10 Historical Accuracy
5/5 Description/Lore
5/5 Something interesting to me
45/50
+1Flight is a little wonky, the yaw axis swings a bit in high maneuvers, but really detailed, especially the ejecting cases, and not many Czech designs out there either which is unique.
@Shebke as long as it can run on my phone is all that matters, my builds usually go up to the 400 mark so it should be fine
+1@Kenzar Oh what a shame, well still got time if you finish your plane soon haha
@Kenzar like designed and built in 1940 or a design from earlier and is a model from 1940?
@Hahahahaahahshs hopefully you do, the more the merrier!
@Rayquaza4590 it is automatically shown on this if you downloaded it and built it from the download
@TheRealGoober yeah hopefully it interests enough people
@Lauser usually the default scale is good, but if you use the mirror item tool and change the gauges, but I would look up cockpits from the era you’re trying to replicate and see what gauges are located where, but you could experiment too, have fun with it
@CallsignGizmo well the current models don’t have one, the E-2 hasn’t had IFR capabilities since it was originally produced, that model is more of a proof of concept if it is feasible
@MartinByrde @CallsignGizmo should look at the E-2 Hawkeye with fueling probe prototype, looks like a flying narwhal
@Lauser I just started with using a hollow fuselage and open it on top and put a basic or modern cockpit as necessary and building the cockpit from there, after doing that a few times then can start making your own cockpits, just takes practice
@Lauser oh I’m mobile based too haha, I sucked at first too but after getting a hang of it you start to really get into it, making wackier and crazier things
@WinsWings thank you, I try to put as much of my experience around aircraft into my builds as possible. And no worries!
If you’re willing to take a few pointers, the biggest thing is the ailerons are always outside of the flaps, also need to invert the left side VTOL control or else it will deflect the flaps in different directions
I like the colors and cool details, especially the exhaust and the unique wing design, guess really the only way to improve it is by having a VR capable cockpit honestly, but it’s fun to fly
@WinsWings and @TheMouse you guys are awesome, thanks so much
+1@Sockdragger appreciate the kind words, yeah the game is makes it really difficult to get a good seaplane I find, so I kinda got used to the flight quirks it has. But yeah I try adding as much detail as I can, basically watch inside cockpit videos to get inspiration on how to make the inside
@CallsignGizmo I always build them since I feel they don’t lag
Do you have any markings/roundels for the fictional country?
@Kenzar appreciate the rating, looks like there’s room for improvement, see if I have time to make another one
+1@Valiant2017 Constructive criticism is always welcome, but yeah the rear alignment of everything was basically so it could actually lift up from the water, took me a few days to actually get it to work haha. Then the turret sensitivity is because it keeps the camera centered, if it was lower the camera would be off centered the farther you go from center, it’s kinda a thing to get used to, but thank you for the feedback
+2@Alternation could try a Loire 130, there’s not one on here I could find and it’s pretty cool too
Edit: Credit to McChezborger for the engine from his 1930’s challenge
https://www.simpleplanes.com/a/Lfa2PX/Die-Hummel To download my entry to test your aircraft against
@McChezborger I have an idea for an attack aircraft, but might not be able to have the speed or bomb load requirements because it’s a dive bomber
@McChezborger thanks for the great rating, I kind of got lazy with the cockpit a little bit, couldn’t think of what could go in it without making it look too modern
@McChezborger I will try something, the interwar period is my favorite
I think most fighters in the 1930’s usually had 4 MGs, especially German and Japanese ones, so could the MG requirements be loosened for builds like that?
Got to love the unique ones, also the props were different, the front one was a constant speed and the rear one was constant pitch, just to make it even weirder
+1@FirstFish83828 so should we not put the name of the unsimplified vehicle in the name of our entry?
@Farewellntchii thank you, thought it would be an interesting alternate history
@NavalCG thanks, was kinda difficult to not make it look like just a P-47 in Japanese colors, but I think I have a good blend of the two
Thank you to the participants, I will test and evaluate the aircraft and have rankings out soon.
Good simple design, would like a little story in the description, like the origin of the plane and all that
Really nice radial engine, and awesome back story too, and also not unrealistic for the perceived era it represents
+2Overall good looking design, but you are supposed to build the cylinders of the engine and not use the base one on the game. But still like it
@Hannyboy you can have 3 entries
+1@PapaKernels yeah everyone does that, but I love watching the pistons spinning on rotary engines and how loud they are from a lack of an exhaust, since you can’t have one really when the piston is spinning a couple hundred revolutions per minute
+2@PapaKernels the Wankel engine and the rotary engine I’m talking about are really different, something like the Le Rhône, Überosel U9, Gnome engines of WWI
+1@LieutenantSOT if you can make it look like a conceivable thing go ahead, sounds like a really cool and creative concept
+2@Sakorsky just the look of the engine, like the pistons and crank case and all that, so you can use a normal engine with prop for power but have to make your own engine around it
+2