One thing, could you do something to the hitbox of the circular fuselage, when trying to use it as a wheel, it acts like a square fuselage, that limits designs that uses these fuselage as wheels
Imagine the possibility for more detailed land vehicles, like tanks or cars, that utilize the actual fuselage blocks as actual wheels, that is, without FineTuning their way to get the wheel shape just to allow it to rotate properly. This could be implemented alongside WNP78's two recent mods so that it will be much more easier for builders of mechs, tanks, and etc to keep these things stationary, without external help @NathanMikeska @AndrewGarrison
Thanks for the support for this old build!
I tried to try something different at that time, when mechs were famous
Sure, it's finicky at times, but overall, it's been a great thing to build @MrMecha
The USS Tiny has to be kept for challenge purposes tho
And I like it's simplicity
But another model of a WW2 carrier would be nice too
Sliders are better, adjust by 0.25, 0.33, 0.1, 0.5, 0.03125 and 0.01 increments
Change the Increments back to 0.125!
So parts now have hp?
Yes!
Moderater, pls help
Damn...
@SuperSanic I worry about the AI
May be on the safe side and go for controllable speeds
I may need this Steam Key
Turret traverse is possible, but it's quite iffy, not working on a slope, it tends to go haywire there @AeroEngineering
Especially with the new beta, it's gonna be interesting to see these planes handle the wind
Alright then @bskngshrk
How did you get that propellor pattern!?
Carrier Aircraft is my pick
If you need help with tanks, you could ask either me or TemDesBur for help
One thing, could you do something to the hitbox of the circular fuselage, when trying to use it as a wheel, it acts like a square fuselage, that limits designs that uses these fuselage as wheels
Imagine the possibility for more detailed land vehicles, like tanks or cars, that utilize the actual fuselage blocks as actual wheels, that is, without FineTuning their way to get the wheel shape just to allow it to rotate properly. This could be implemented alongside WNP78's two recent mods so that it will be much more easier for builders of mechs, tanks, and etc to keep these things stationary, without external help @NathanMikeska @AndrewGarrison
THANK YOU DEVS!
THESE ARE AWESOME!
Man, this looks awesome!
@PINK @rubbishcraft Thanks!
Thanks! @bskngshrk
And watch out for overrev
Torpedoes are a bit hard to use, but nevertheless it's such an awesome creation and mechanic!
Whoa... this is a Beauuuuuuty!
Thanks for the support for this old build!
I tried to try something different at that time, when mechs were famous
Sure, it's finicky at times, but overall, it's been a great thing to build @MrMecha
Can I order a few of these SPGs so that I can evaluate them? @MadBomber
Partially Russian @PyrusEnderhunter
Thanks for helping! @destroyerP
USSR, still as big as ever
Whoa...
This WILL be In-Depth
Wait, so tank turret traverse can be implemented!?
Devs pls implement this!
Track width seems too wide...
That has to be the build with the most parts in your inventory
It's painted with trim 2, the bolts @JeffreyD2015
Who's Mr Krabs? @Warbrine
Teesside Bombardier @Franticmatty
42s
Nice Design!
Malaysia @srezan
Thanks @ElGatoVolador @PhantomBladeCorp @Pilotmario
Thanks @Alix451 @BogdanX @Hayhayjam664
Thanks! @Franticmatty @TemDesBur @MemeKingIndustriesAndMegaCorporation
I've got a silly idea!
You're Back! @bskngshrk
An AWACS?
Alpha or Beta? Probably Beta
Mph or mm? @DankDorito
this is for FineTuner now
Only recon, right?
Keep up this out of this world work!
What year now? May rejoin tomorrow @Pilotmario
Sleek as a silver bullet @deusalgor