a keyboard doesn't have an OS, so you might be talking about a laptop with windows 7 stickers or something, in which case W10 was installed after the creation of the computer
@BaconAircraft Oh yeah, online classes are awful, it's unfortunate you had to drop off as it's a very interesting topic, for me at least
I've managed to make some quite advanced wing physics for a little ultralight replica using engines and it works really well aside from some bugs, but I'm kind of taking a break from the game so I have no idea if I'll ever finish it either
How come you used Cl and not CL?
I assume you could have used the thin airfoil theory to obtain the correctish CL slope and CL max
Or additionally you could have used the stall speed and weight possibly provided by a report or manual to obtain CL max, and use a simulator like XFLR5 for approximate graphs or something
Idrk as I've only studied aerodynamics in my free time so you definitely possess a lot more knowledge than I do
Looks like a very ambitious and fun project, good luck with it!
if 1 is fully customizable (vapour cone size, parameters for variation in drag and lift coefficients in case it affected the physics, or an option to disable said physics) it would be a nice addition, and I'd absolutely love to see 5, it would make interiors much easier to make.
@asteroidbook345 I can't find any reliable sources that state that, are you sure? All the info I found was that afterburners weren't used on migs until the MiG-17F. I couldn't find any mention of the so called PF variant either (It probably didn't exist).
the colors are listed at the end of the xml file, each part has an attribute called "material", which is the number of a specific color in the list. The first color of the list is the material 0, the next one 1, then 2, and so on. I recommend you put all the colors your gradient will use consecutively and just change each part's material through overload
@ArkRoyalTheDDhunter that's one of the worst suggestions I've seen in a while.
What if a user dedicates months to a single project and doesn't upload frequently and/or doesn't like to comment?
What if a user is taking a break? Would you like to come back from a break and see your account is gone?
A: can't be done
B: people can make all the accounts they want, your "solution" won't fix that at all
C: same as B
there's no such thing as funky trees for missiles, and no, you can't
a keyboard doesn't have an OS, so you might be talking about a laptop with windows 7 stickers or something, in which case W10 was installed after the creation of the computer
@BaconAircraft Oh yeah, online classes are awful, it's unfortunate you had to drop off as it's a very interesting topic, for me at least
I've managed to make some quite advanced wing physics for a little ultralight replica using engines and it works really well aside from some bugs, but I'm kind of taking a break from the game so I have no idea if I'll ever finish it either
How come you used Cl and not CL?
I assume you could have used the thin airfoil theory to obtain the correctish CL slope and CL max
Or additionally you could have used the stall speed and weight possibly provided by a report or manual to obtain CL max, and use a simulator like XFLR5 for approximate graphs or something
Idrk as I've only studied aerodynamics in my free time so you definitely possess a lot more knowledge than I do
Looks like a very ambitious and fun project, good luck with it!
green - Fuel > 0.5
yellow - Fuel > 0.25 & Fuel <= 0.5
red - Fuel <= 0.25
there is not, do what baconeggs said
21,9,15,19,17
good aesthetics, but quite boxy
if 1 is fully customizable (vapour cone size, parameters for variation in drag and lift coefficients in case it affected the physics, or an option to disable said physics) it would be a nice addition, and I'd absolutely love to see 5, it would make interiors much easier to make.
another super hornet mixed with a legacy hornet
mmmm
use that beautiful report button located next to the number of downloads, no need to create a forum post for this
nope, you can only see it in the game in real time, unfortunately
not possible
@ChiChiWerx I guess you are right
good decision lol
it's like a fish
nope
@ChiChiWerx I tested with the clean airplane and around 70% internal fuel
dark thumbnail, good build
perma banned for multiple infractions
@MrACEpilot the main problem here is drag, not engine thrust
something somethings version has to be iOS 13 or higher or something something. I don't remember correctly but it was something like that
@asteroidbook345 looks like a 19 to be honest
@asteroidbook345 thought so, could you link me to the source of that info on the PF, sounds interesting
@asteroidbook345 I can't find any reliable sources that state that, are you sure? All the info I found was that afterburners weren't used on migs until the MiG-17F. I couldn't find any mention of the so called PF variant either (It probably didn't exist).
TargetSelected & TargetDistance <= 5000 & Activate2
TargetSelected ? (something) : 0
orclamp01(TargetSelected)*(something)
just for activation, not input
@asteroidbook345 @LoafOfBread the extension and retraction cycle, specially the retraction one
too fast
my lastest thing
pow(something,exponent)
pow(IAS,2) = IAS²
@Tejdz of course lol
@Tejdz np man
@Tejdz input
Throttle*(0.2+inverselerp(0,166.67,IAS)*0.8)
0.2 for static amount, 0.8 because 0.2+0.8=1
b
@riko click
use ingame screenshots as thumbnail, otherwise it's against the rules
just delete this one and repost it
finally
heinkel 100 vibes
flight model is uh... special
becomes unflyable when you pitch a tiny bit too much
not possible
8th teaser, many nice details, but the wingtips and vertical stab are still very wrong
@UltraLight of course
@UltraLight use IAS squared, not just IAS
the colors are listed at the end of the xml file, each part has an attribute called "material", which is the number of a specific color in the list. The first color of the list is the material 0, the next one 1, then 2, and so on. I recommend you put all the colors your gradient will use consecutively and just change each part's material through overload
@ArkRoyalTheDDhunter that's one of the worst suggestions I've seen in a while.
What if a user dedicates months to a single project and doesn't upload frequently and/or doesn't like to comment?
What if a user is taking a break? Would you like to come back from a break and see your account is gone?
A: can't be done
B: people can make all the accounts they want, your "solution" won't fix that at all
C: same as B