@Johnnyynf teach me pls! I've been wnting to do a V8 and an inline 6 a long time ago.
and maybe... put an actual crankshaft to my 24 cylinder Jumo 222.
does flight simulator experience translate a bit onto real life flight abilities? I've flown a few times my Bf110 with a single engine back to base on simulatot battles on WT and my Fw 190 with half a wing somehow still in the air lol(also sim battles). stall recoveries are a real pain tho.
@EternalDarkness wait, for real?!... tho... I still have all my albums from 2012 onwards in imgur. so I'm not sure what might be the source of the problem.
quite interesting propulsion system. tho I recommend you setting the front sidegrip around 120-130% for better stability withoud doing donuts everywhere.
@RavenG59 I may not know how to make mods, but me and @vcharng know a lot about radars because we had to build our own radars for WWII aircrafts, (our aicrafts actually share the same FuG 240 radar, with mine getting an additional Fug 350).
if you want info or useful links, feel free to ping me! :3
really useful info, this explains why my automated airbrakes didn't get overrid by manual control because the manual control was on the second bracket...
@Kennneth I know that for today's standards, it is highly outpaced... but this 3rd gen I7 is on par or better than a 2nd gen desktop I7... take into account I've been running this laptop since 2015 or earlier. and desktop I7's LGA15xx didn't get an upgrade in core count until 6-7nth gen. It is nontheless a 4C/8T CPU running at 3.2Ghz nonstop
@AtlasMilitaryIndustries managed to beat it using the terrain, used flares to get behind the mountain, then appeared on the other side of the mountain, aquired lock and got the kill with a single AIM9J Sidewinder.
this aircraft is giving me a serious headache, even if my aicraft are capable of dodging the first salvo of missiles, such a spam of missiles ends up killing my aircraft... will have to go out of my conventional ways to beat it.
maybe one day, tho flight school is very expensive, wether it's the air force or civilian pilot. I know for sure that if I want something, I can do it, but money is the problem...
I read somewhere on youtube that you can take a trial flight in your local airport if it's allowed, so an instructor teaches you in flight and stuff.
regarding high part creations... I like to push the limits of my creativity, and my pc's limits. Sure, SP is incredibly un-optimized for the resources it uses, it barely uses 30% of CPU power out of a 3rd gen I7 and barely uses more than 2GB of VRAM, but somehow, it is very CPU intensive, it likes high core count over frequency. a lot of high part count tings come from detailed parts like speedometers or things like decals, since we don't have a paintob feature or importing a .png so we can save parts. sometimes I have to duplicate the parts of an entire plane ust to have it in a two-tone paintscheme, imagine the part saving with just some .png images thrown here and there.
build... maybe a week or two + an entire week of testing. +1000 can take me an entire year if it's historical stuff, because it's extremely hard to find certain blueprints or info whatsoever.
@edensk exactly. Also, small update, I think the lag come from Cache memory and the BUS speed itself, because the game starts to lag after 2 hours of continuous gameplay, no matter if it's a 50 part build or a 1400 part build. Very noticeable when using overload, it can take several seconds to load a simple menu. For low part count build, just restart the game and problem solved for some hours, but on larger builds, there's no fix...
that's kinda strange, I used a triple controller setup on both WT and SP when my flight stick still worked, could use the controllers at the same time without issue (back in 2017). setup was steering wheel + flght stick + random PS2 gamepad for extra functions.
@Gro
hmm... would you mind giving a try to my very first posted aircraft? a T-50 PAK FA? I'll tag you if you want.
wait... how did you do the scale for A.T.A and RPM?!
may I ask, what's the reason behind changing to Linear colors? my afterburner in the 1.9 version looks way cooler...
left corner RCS turret, 15mm autocannon. courtesy of M.A-Vaultech collab (MrVaultech and me) enjoy the turret! :D
majestic
@Johnnyynf I mean we have these car builders, I know there's more but idk their nicknames xd
@Johnnyynf teach me pls! I've been wnting to do a V8 and an inline 6 a long time ago.
and maybe... put an actual crankshaft to my 24 cylinder Jumo 222.
wait, how did you manage to get that 4 plane crankshaft working? o.o
been there, done that...
es un destructor espacial o que cosa? o.o
interesting solution, have fun driving! (I also have some drift-tuned versions if you want to try them out :3)
does flight simulator experience translate a bit onto real life flight abilities? I've flown a few times my Bf110 with a single engine back to base on simulatot battles on WT and my Fw 190 with half a wing somehow still in the air lol(also sim battles). stall recoveries are a real pain tho.
Shikikan marcox43 reporting for duty ;)
@Itzarock sure mate!
my laptop can handle up to 5000 parts, up to 3000 with moderate lag.
@EternalDarkness wait, for real?!... tho... I still have all my albums from 2012 onwards in imgur. so I'm not sure what might be the source of the problem.
@WNP78, may I ask, what's the current code for posting images on forum/ airplanes posts? my posts with pictures are no longer visible due to this...
@POTETOZ
awesome video hahaha.
@tucan oh, ok.
does an F-117 fit in this category? I'm asking because of the tailerons... altho it uses it's fuselage and wings as lift surface...
@Wyalolworld thank you for the upvote! I hope you enjoy this cool experimental engine n.n
@Dazare lol, thank you for the upvote!
quite interesting propulsion system. tho I recommend you setting the front sidegrip around 120-130% for better stability withoud doing donuts everywhere.
@RavenG59 I may not know how to make mods, but me and @vcharng know a lot about radars because we had to build our own radars for WWII aircrafts, (our aicrafts actually share the same FuG 240 radar, with mine getting an additional Fug 350).
if you want info or useful links, feel free to ping me! :3
really useful info, this explains why my automated airbrakes didn't get overrid by manual control because the manual control was on the second bracket...
wait, Nagisa deleted his content again?...
@Kennneth I know that for today's standards, it is highly outpaced... but this 3rd gen I7 is on par or better than a 2nd gen desktop I7... take into account I've been running this laptop since 2015 or earlier. and desktop I7's LGA15xx didn't get an upgrade in core count until 6-7nth gen. It is nontheless a 4C/8T CPU running at 3.2Ghz nonstop
@SodiumIodide laptop Samsung Series 7 chronos 2013: I7 3635QM, 12GB RAM DDR3, 1TB SSD, External GPU XFX OC edition Radeon RX 580 8GB and two screens at 1920x1080p
@Airsupremacy01
my deep apologies for the late entry, busy with work and other stuff. I wanted that you could see what it was about at least. n.n
@AtlasMilitaryIndustries managed to beat it using the terrain, used flares to get behind the mountain, then appeared on the other side of the mountain, aquired lock and got the kill with a single AIM9J Sidewinder.
this aircraft is giving me a serious headache, even if my aicraft are capable of dodging the first salvo of missiles, such a spam of missiles ends up killing my aircraft... will have to go out of my conventional ways to beat it.
maybe one day, tho flight school is very expensive, wether it's the air force or civilian pilot. I know for sure that if I want something, I can do it, but money is the problem...
I read somewhere on youtube that you can take a trial flight in your local airport if it's allowed, so an instructor teaches you in flight and stuff.
@iloveworld4723 thank you for the upvote! n.n
regarding high part creations... I like to push the limits of my creativity, and my pc's limits. Sure, SP is incredibly un-optimized for the resources it uses, it barely uses 30% of CPU power out of a 3rd gen I7 and barely uses more than 2GB of VRAM, but somehow, it is very CPU intensive, it likes high core count over frequency. a lot of high part count tings come from detailed parts like speedometers or things like decals, since we don't have a paintob feature or importing a .png so we can save parts. sometimes I have to duplicate the parts of an entire plane ust to have it in a two-tone paintscheme, imagine the part saving with just some .png images thrown here and there.
@Airsupremacy01 was thinkg on doing it based on weapon groups, tho I need to remake the code, as the previous one didn't behave as I wanted...
manual transmission allowed... time to get creative with FT hehehe
@Fox00One thank you for the upvote! I hope you enjoy the aircraft!
last year December, but purely because of delivery work, otherwise... can't even recall the last time, but probs 2019
@TheCommentReader they are slow to take off, mainly because of the poor stall speed and because of the engines.
it looks really cool, I'm hyped to fly it in-game
build... maybe a week or two + an entire week of testing. +1000 can take me an entire year if it's historical stuff, because it's extremely hard to find certain blueprints or info whatsoever.
@foxyinator101 thank you! I hope you enoy it!
@AsteroidAsteroidTheBook my condolences...
@AsteroidAsteroidTheBook wtf hahaha
@edensk exactly. Also, small update, I think the lag come from Cache memory and the BUS speed itself, because the game starts to lag after 2 hours of continuous gameplay, no matter if it's a 50 part build or a 1400 part build. Very noticeable when using overload, it can take several seconds to load a simple menu. For low part count build, just restart the game and problem solved for some hours, but on larger builds, there's no fix...
Inuyasha8215 thank you for the upvote!
@tsampoy thank you for the upvote!
that's kinda strange, I used a triple controller setup on both WT and SP when my flight stick still worked, could use the controllers at the same time without issue (back in 2017). setup was steering wheel + flght stick + random PS2 gamepad for extra functions.