The missile knows where it is at all times.
It knows this because it knows where it isn't.
By subtracting where it is from where it isn't,
Or where it isn't from where it is (whichever is
Greater), it obtains a difference, or deviation.
The guidance subsystem uses deviations to generate corrective
Commands to drive the missile from a position where it is to a
Position where it isn't,
And arriving at a position where it wasn't, it now is.
Consequently, the position where it is,
Is now the position that it wasn't,
And it follows that the position that
It was, is now the position that it isn't.
In the event that the position that it is in is not the position that
It wasn't, the system has acquired a variation,
The variation being the difference between
Where the missile is, and where it wasn't.
If variation is considered to be a
Significant factor, it too may be corrected by the GEA.
However, the missile must also know where it was.
The missile guidance computer scenario works as follows.
Because a variation has modified some of the information
The missile has obtained, it is not sure just where it is.
However, it is sure where it isn't,
Within reason, and it knows where it was.
It now subtracts where it should be from where it wasn't,
Or vice-versa, and by differentiating this from the algebraic sum of
Where it shouldn't be, and where it was,
It is able to obtain the deviation
And its variation, which is called error.
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
I think the game’s physics engine does need modernisation, and at that stage I think making a new game would be easier than completely rewriting the original game’s physics engine.
Hollow glass blocks, if they aren’t already being implemented. I imagine it would be fairly simple to add.
+9The missile knows where it is at all times.
+8It knows this because it knows where it isn't.
By subtracting where it is from where it isn't,
Or where it isn't from where it is (whichever is
Greater), it obtains a difference, or deviation.
The guidance subsystem uses deviations to generate corrective
Commands to drive the missile from a position where it is to a
Position where it isn't,
And arriving at a position where it wasn't, it now is.
Consequently, the position where it is,
Is now the position that it wasn't,
And it follows that the position that
It was, is now the position that it isn't.
In the event that the position that it is in is not the position that
It wasn't, the system has acquired a variation,
The variation being the difference between
Where the missile is, and where it wasn't.
If variation is considered to be a
Significant factor, it too may be corrected by the GEA.
However, the missile must also know where it was.
The missile guidance computer scenario works as follows.
Because a variation has modified some of the information
The missile has obtained, it is not sure just where it is.
However, it is sure where it isn't,
Within reason, and it knows where it was.
It now subtracts where it should be from where it wasn't,
Or vice-versa, and by differentiating this from the algebraic sum of
Where it shouldn't be, and where it was,
It is able to obtain the deviation
And its variation, which is called error.
Can we just take a minute to consider how impressive this is?
+5Seeing this website site sink to that depth must be crushing
+4[Only SimplePlanes Gold users can view this comment]
+4Even better, the fuselage could have a setting for how much of it is there.@AN2Felllla
+4Every day we stray further from god..
+4If you’re over 25 and own a copy of Simpleplanes, this aircraft is a must have!
+3Love this plane! The toyotajet
+3What do you mean, of course an aero engine is supposed to sound like a lawnmower and send you into orbit if it gets damaged/j @jamesPLANESii
+3A new age of SimplePlanes is upon us!
+3Yeet bois?
+3I don’t think warships are overrated, but other ships are underrated
+3Breaking News:
+3Local plane eats 400 meatballs, becomes a chonky jet
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
+3@MonarchiiwithastolenMG thank you! And sorry for the bad thumbnail, screenshots on mobile are hard 🙃
+2Well, guess we wait for Flyout to release
+2@titaniciceberg3 hitler INVADES FRANCE, lives to regret it
+2I think the game’s physics engine does need modernisation, and at that stage I think making a new game would be easier than completely rewriting the original game’s physics engine.
+2Brilliant build, yours is definitely better than my Leduc ramjet
+2Technically speaking, the world’s first stealth bomber.
+2Pretty nice.
+2That paint scheme tho
+2@V1
machine.
stop EATING OUR RAILS
minos can’t afford his bisexual lighting anymore because we keep having to replace them.
+1@MonarchiiwithastolenMG does this fit the requirements for a community PEA submission?
+1Given that the Stormworks community is gradually getting angrier with their devs, a maritime-based game might be good.
And Jundroo have been putting a lot of time into adding aircraft parts to Juno, so I’m uncertain that another aircraft-oriented game seems unlikely.
+1Bro predicted skibidi toilet over 6 years ago
+1ADFX-02 Biplane, nice
+1https://www.simpleplanes.com/a/Ju2Q7d/German-Crossair
Can you add this to the list please?
+1Thank you, this was fun to build and I will probably build more ships in the future. @EternalDarkness
+1Ah yes, because making a post about drama telling people to stop said drama has historically gone so well
+1The thumbnail looks like a Bill Wurtz video
+1T
+1I wan(T) to understand the enemy
+1The dog in the plane was not the dog of wisdom in the video, literally unplayable /s
+1Thank you @PlaneFlightX
+1Definitely an atmospheric update: something similar to the Clouds, Ocean, and darkblue mods in the base game would be really awesome!
+1T O N K P L A N E
+1‘Ery Noice
+1Yeah i can see what you mean there. @WaterWaterTheLiquid
+1Thank you! @WaterWaterTheLiquid
+1Really interesting take on the EE lightning and i love the livery!
+1When December 32nd:
+1“Alright, Today we’re checking out the only year that perfectly simulates my Sims 4 Series, it’s 2021!”
“More lockdown, damnit!”
+1@SuperRoto
I like what you did with the air intakes. Nice!
+1Thank you @PapaKernels
+1Thank you! @Sovietstrike333
+1Thank you @DameTheNewbie
+1Thank you!@Sovietstrike333
+1If it’s ugly that just means it’s accurate.
+1