34.2k EchoWhiskey11 Comments

  • Elite Dangerous Krait MKII 3.0 years ago

    @DaPandaBoi69420 That's the chorus of 12 jet engines going off at the same time. There's actually 14 total, the 12 being for show since it was difficult to get the ship to fly in a straight line and control it with all the extra pull.

  • EASC-36 Light Shuttle 3.0 years ago

    Thanks, this thing was used to help me figure out how I was supposed to make a ST-70 fly, but it kind of turned into it's own ship. Hope you enjoy it.

    +1
  • EAS-435E Pulsar 3.0 years ago

    @CrimsonOnigiri hate to say it but I never had the chance to see his builds. Definitely need to check them out.

    +1
  • Elite Dangerous Krait MKII 3.0 years ago

    Once again, credit to @PlanariaLabs. Some of you might recognize the HUD.

  • 20th Century Fox 3.0 years ago

    Nope... Not even going to question it, Upvote

    +2
  • Elite Dangerous Eagle MKII Lite 3.0 years ago

    @Falco7 Awesome, I'm happy it works. Enjoy the build, and thanks for testing out the design.

    +1
  • Elite Dangerous Eagle MKII Lite 3.0 years ago

    @Falco7 I was wondering if you could test this design out.

  • Elite Dangerous Eagle MKII v3 3.0 years ago

    @Falco7 Will do

  • F-36 Thorny Devil (PAV 5) 3.0 years ago

    Looks good, building panel by panel is never easy, but you did a solid job.

  • YAMATO 1945 3.0 years ago

    Well, why not 375 Upvotes

    +2
  • Elite Dangerous Eagle MKII v3 3.0 years ago

    @Falco7 Cool, I'm finishing up a potato version, just some mobile testing and fixing some FT bugs.

  • Stonehenge (Updated and Fixed) 3.0 years ago

    @Biasunrussian sounds good, this thing is an old build too, and I've learned a lot since it was first built. Time for a remake. Manual, minor details, maybe some part reduction and performance improvement. Sounds like a good list to go off of.

  • EASC-36 Light Shuttle 3.1 years ago

    @CrimsonOnigiri Thanks, original designs are usually hard to make popular, especially when you don't have that platinum badge, but long as the people who download enjoy it, that for me is a success. Plus, the stuff and FT code that went into this thing will find itself in future designs.

    +1
  • Elite Dangerous Eagle MKII v3 3.1 years ago

    @Falco7 I'm working on a version for the mobile community. Could you work with 460?

  • DeHavilland Fennec 3.1 years ago

    A VTOL? Upvote, no questions asked

    +1
  • M42A2 "Hunter" Tank 3.1 years ago

    @Viper_Z3R0 Definitely, it was a fun challenge, and you provided great chassis to build off of. I also have an Artillery version in the works too.

  • M42A2 "Hunter" Tank 3.1 years ago

    Just updated the description. Still had the old stuff from the old post. Hopefully the controls makes sense.

  • Elite Dangerous Eagle MKII v3 3.1 years ago

    @Falco7 I'm planning on a light version in the future. This was more for the new VR/Gauges update. What is the part limit your phone can handle? That way I know what target I should go for.

  • Elite Dangerous Eagle MKII v3 3.1 years ago

    @MAHADI I do like unique propulsion systems, and it's basically a space ship minus the space.

  • Elite Dangerous Eagle MKII v3 3.1 years ago

    @Werboithescientist Thanks, I upgraded to an Imperial Eagle but had the same issues. I didn't make any money in Elite till I became an intergalactic Uber with the Dolphin. It's dumb how you make the most money in the most boring ways playing Elite. They've fixed a lot, but it might be a little too late I think.

  • 1Part HUD 3.1 years ago

    Impressive, I'll give credit on a build when using this, it definitely has that unmistakable PlanariaLab touch.

  • CFA-44 Butterflies master(skin) 3.1 years ago

    An elegant weapon, from a more civilized (minus nuclear Holocausts) age

  • Progetoo46 M35 mod. 46 3.1 years ago

    That's okay, the time spent grinding money in WOT is much better invested getting upvotes in simple planes instead.

  • Elite Dangerous Krait MKII 3.1 years ago

    Hey guys, thanks for the upvotes and I hope you enjoy the model. Recently I've been tuning it and fixing many issues, primarily the speed issue. Since the update there are some other things I want to do to really bring out the best in this design and you can expect the same to be done with my Eagle as well. I'll probably have an updated version ready sometime early November.

  • cardboard box jet 3.1 years ago

    Sure, let keep this train Rollin, upvote and spotlight

    +1
  • Elite Dangerous Krait MKII 3.2 years ago

    @Gluck thanks, Elite Dangerous players fall into a small niche in the SP community. It's not like a Millennium Falcon, or the latest version of a Suhkoi from Ace Combat. This build is for a small community, maybe somebody missing their Krait, Eagle, or maybe even Anaconda while they are on the road. Upvotes are cool, but giving someone the ability to take their ship with them anywhere they go is well worth the labor.

  • Elite Dangerous Krait MKII 3.2 years ago

    Update in the works, the drag model on this thing is terrible and has been improved along with better handling, more armor and bigger guns. I have some larger ships planned so I want this thing to feel more like a light Corvette in comparison.

  • T4A1 DUB SPECIAL 3.2 years ago

    @Sm10684 my bad, I put that down thinking it was for builds for a competition and challenges. Corrected

  • Elite Dangerous Eagle Mk II (update) 3.2 years ago

    Upgraded Imperial Eagle in the works, using different flight controls, as well as those creepy spider leg landing gear Gutamaya likes to use on their ships.

  • T4A1 DUB SPECIAL 3.2 years ago

    @jamesPLANESii it most likely will not win, but it will look cool

  • Stonehenge (Updated and Fixed) 3.2 years ago

    @ProjectVideoGame, you're right on that. If I ever go back to this project it's something I'll add. I've been working on performance issues with larger builds, SP always seems to crash when working on this thing.

  • T4A1 MultiPurpose Platform 3.2 years ago

    @VolcanicAsh the turret design concept came from a T-57 American medium tank, but building it, I was getting Merkava vibes too, especially since it plays a similar role.

  • T4A1 MultiPurpose Platform 3.2 years ago

    Definitely, its basically just a bunch of flattened wheels attached to independent springs. Still waiting for Junroo to add tracks, going on year 5 pretty soon.

  • Elite Dangerous Krait MKII 3.2 years ago

    @Falco7 It'd be a lot easier, the Krait was annoying to build due to all the crazy angles. A Python should be a little more straight forward.

  • TSM-L 31 3.2 years ago

    @Astro12 just being respectful to another builders work

  • Pimp my AFV/IFV Challenge 3.2 years ago

    @Viper_Z3R0 cool, I was trying to get all intricate with the details. I enjoy giving my self headaches making interiors.

    +1
  • Pimp my AFV/IFV Challenge 3.2 years ago

    I'll jump in on this one, are we allowed to hollow out the hull?

    +1
  • TSM-L 31 3.2 years ago

    Cool design, is it okay if I make a variant?

  • Elite Dangerous Krait MKII 3.2 years ago

    @Falco7 Thanks it's always good to see other ED players in the community, now I may have to build the Anaconda, it just wouldn't seem right not to at this point.

  • Elite Dangerous Krait MKII 3.2 years ago

    @idk201011323 When I first tested it on the convoy, I accidently ran them over with the thing, went though some windmills in the process, and flew away. Yeah, it's a hefty bird.

  • Elite Dangerous Krait MKII 3.2 years ago

    @Inferno543 I was thinking of adding a small fighter like a Taipan at some point but it's just too many parts for my computer to run.

  • EAS-435A (Update 1) 3.2 years ago

    So I found out for some reason the landing gear causes it to roll. Not sure why, but if it's a nuisance just remove the landing gear, the original design can actually land just fine without it. I may make a version that uses a different gear set, but at this point I'm working on other projects. This is more of a test bed for a flapless design.

  • EAS-435 Pulsar 3.3 years ago

    @idk201011323 Thanks for the heads up. I'm probably going to release an updated version that uses trim to counter the roll. It worked pretty well, just annoying because after going over 500 parts, the only solution I have for it is weird SP Physics. I might as add the cockpit I wanted and tune the RCN.

  • EAS-435 Pulsar 3.3 years ago

    @idk201011323 yeah I noticed, I use mouse and keyboard, so it's not as bad, but I think it's because it uses too many independent panels, with different drag values, or maybe the center of mass sits above the wings. I may patch it in the future. I'll be honest I didn't expect people to notice this thing.

  • EAS-435 Pulsar 3.3 years ago

    @LITVYAK013INDUSTRIES you might be talking about the wrong plane, that or you're an incredible pilot since this thing doesn't have much air to ground capabilities, or floats. That isn't a bad idea though, and to make things float, all you need to do is just adjust the buoyancy setting on the part that touches the water.

  • Open minds 3.7 years ago

    I think in life there's "roads" that are clearly bad choices, but not everyone can walk the same path, unfortunately life doesn't give us the same opportunities. We got to take the path that is best for us, and for the people around us. Life is tough, it's definitely not fair. There is no right or wrong answers, just the consequences of outcomes. Being open minded to see where that path goes is part of the challenge. At the end of it all, you need to ask yourself if the path you walked is worth the outcome, and if it was then you probably made the right choice. I know this is open to some witty response, but hey, it comes with the territory.

  • SWTOR S12 Blackbolt Scout Fighter 3.7 years ago

    I'll probably make an update for this thing. Thanks for the heads up.

  • SWTOR S12 Blackbolt Scout Fighter 3.7 years ago

    @Hellfire3627 yeah it is a bit touchy at straight and level roll, I'm probably going to have to make it's control surfaces smaller. Just so I have an idea, are you flying it with mobile controls?

  • QUINJET vtol 3.7 years ago

    @Natsu0100 Definitely, your more than welcome to use any of my designs, and the parts I put into them. Also if you need help just let me know. VTOL is hard but once you get the hang of normal planes become boring. And thanks for the heads up on the issues on the Eagle.

  • Elite Dangerous Eagle Mk II (update) 3.7 years ago

    @Zanedavid I like to stay around 400 parts for my mobile builds. This one added up real fast. Yeah, I think I need a hardware upgrade.