Change the name of the build or I'll have to remove it as begging for upvotes.
The main reason you're scoring so low is that all of your builds are gray. Add some color to them. Roundels, decals, maybe even some simple camo every now and then. Also, many people won't upvote a build whose control surfaces are covered by fuselage and and are clipping through that fuselage. I suggest either leaving control surfaces behind the wing or investing into custom control surfaces.
@Mobius1Cyka then the members of the group can post original unlisted. Two accounts posting the same build sounds like a scheme to mine upvotes, and might get one or both accounts banned.
Very nice features on this build. I'm getting quite a bit of lag with it, so I can't be sure how smoothly they're working, but they're quite imaginative. Good job.
@asteroidbook345 the law states that if we know a user is under 13, we must remove him as it is illegal for a company to knowingly collect information on the user under that age.
Depends on the build. With ships, it's simple. Hull usually needs to be paneled, so you start with a deck to give you a reference to panel around, and then you do the rest of the hull. Sometimes elements of the superstructure can be paneled together with the hull so you do them together. On planes, I usually start from the tail, get the fuselage shape in two or three layers depending on complexity, then move onto the wings. Vehicles are a bit more challenging as the hull is pretty much the entire build, and you have to nail it from the start. That also makes them quick and part efficient though
It looks awesome. Now that I've taken a better look, I see that the thumbnail you asked about would have been 100% against the rules, as vehicle itself was photoshopped. Second picture in description would have been fine as a thumbnail though.
An account seems to have been created for the purpose of advertising a product. Account has been permanently banned and its illegal advertising has been removed. It tried to advertise Nike footwear.
Your comments:
"eternal darkness Just doesn’t like me"
"That’s like the second or third time he’s done that to me he’s giving me the reasons why and I have avoided them and they still get removed"
It always seems to be a minor offence, since you don't have any strikes. We do remove posts that are too far off-topic. I have, over time, removed quite a lot of "my cat died", "my friends in school don't like me", and similar posts despite off-topic tag, simply because they don't belong on SP.
Your "memes" included ones discussing sexuality, anti-vax movement, and male stripper plush toys (sexually suggestive?), among other things. That is not the kind of content that is appropriate for a site of a physics simulation/sandbox game.
One of the better designed SW ships. Decent firing arcs, one of only few SW ships where designers seem to have considered practicality of the design. Looks good so far.
@BlackhattAircraft I see a meme containing me occasionally. Not that I'm particularly impressed with them, but if there's more feel free to send them or post them as a collection.
IAS is Indicaded airspeed, and it is very inaccurate on SP. Use TAS, which is True airspeed.
Indicated airspeed is the airspeed your plane is experiencing, and is dependent on altitude, as air density changes with altitude. True airspeed is the resl speed of your plane. GS, Ground speed, is only for land vehicles or for custom ground speed gauges.
You must find another way to know who's interested in your giveaway. Asking for upvotes is forbidden by the rules. I have edited the post to remove the part asking for upvotes.
@Atomicdragon engine was shrunk via XML editing. You can do it yourself by using Overload mod. It's easy to find, being one of the highest rated mods. What Being meant by hand made is that he didn't use a script to generate a smooth abstract shape as some users do. You have been issued a warning for foul language. Please try to be nice and interact with other users in a friendly manner. Otherwise, you might find yourself staring down the wrong end of banhammer really soon.
@belugasub here's a little trick you might like. It's not difficult to pull off, and it would make that plane a lot better. Also, watch out for drag and power to weight. It would suck for such a heavy bird to accelerate like a stone from a slingshot.
@Hyattorama this is BogdanX's build, just edited.
@PlaneCreator1 since the original was deleted and you can't make your build a successor to it, at least credit the original builder in description. If you don't, I'll have to remove this build for bypassing successor system.
A lot better than the old Tracks mod. A pair of tracks can now turn the build in place, as they should, new options are great, allowing us to make them look like almost any real tracks. Maybe even like any real tracks.
Tracks aren't responding to brake input. I can not make the vehicle stop unless I'm balancing reverse and forward input.
Springs and damper sliders should allow more strength. I tested the tracks on a 7.5t build, and it squished them quite a bit on max spring and damper.
On the same test, build had tendency to go forward on its own after I stop it. The build is heavier at the front than in the rear, squishing front of the tracks more.
I might enter, but it's unlikely, as I'm not too interested in public transport. You may want to specify that it must be a land vehicle if you don't want ships and airliners. Other than that, I like this challenge. Very similar to my template. Nice challenge logo.
@RailfanEthan you might be interested in this one.
Your entry does not fit the challenge. Missiles are from BogdanX's SCUD and you should credit him for them. Also, this is a mixed system, not a pure air defence system. And it is unrealistically overarmed.
Next goal: 36,183 points. A number of Ilyushin Il-2s produced :)
+3Change the name of the build or I'll have to remove it as begging for upvotes.
+3The main reason you're scoring so low is that all of your builds are gray. Add some color to them. Roundels, decals, maybe even some simple camo every now and then. Also, many people won't upvote a build whose control surfaces are covered by fuselage and and are clipping through that fuselage. I suggest either leaving control surfaces behind the wing or investing into custom control surfaces.
@MenbersCOMPANY your comment has been removed for excessive profanity.
+3@Mobius1Cyka then the members of the group can post original unlisted. Two accounts posting the same build sounds like a scheme to mine upvotes, and might get one or both accounts banned.
+3Very nice features on this build. I'm getting quite a bit of lag with it, so I can't be sure how smoothly they're working, but they're quite imaginative. Good job.
+3@asteroidbook345 the law states that if we know a user is under 13, we must remove him as it is illegal for a company to knowingly collect information on the user under that age.
+3@TheFantasticTyphoon don't worry, I can see both deleted and edited comments.
+3Za slobodu i čast Otažbine!
+3It's always nice to see an old user coming back. Welcome back buddy.
+3Depends on the build. With ships, it's simple. Hull usually needs to be paneled, so you start with a deck to give you a reference to panel around, and then you do the rest of the hull. Sometimes elements of the superstructure can be paneled together with the hull so you do them together. On planes, I usually start from the tail, get the fuselage shape in two or three layers depending on complexity, then move onto the wings. Vehicles are a bit more challenging as the hull is pretty much the entire build, and you have to nail it from the start. That also makes them quick and part efficient though
+3lol, 200th
+3It looks awesome. Now that I've taken a better look, I see that the thumbnail you asked about would have been 100% against the rules, as vehicle itself was photoshopped. Second picture in description would have been fine as a thumbnail though.
+3An account seems to have been created for the purpose of advertising a product. Account has been permanently banned and its illegal advertising has been removed. It tried to advertise Nike footwear.
+3@Pulkit keep drag in centerline parts. Fuselage, vertical stabilizer, and some details are on the centerline, and they should give you enough drag.
+3You need to remove drag from all off-center parts, part by part. In Overload,
+3calculateDrag = False
.Your comments:
"eternal darkness Just doesn’t like me"
"That’s like the second or third time he’s done that to me he’s giving me the reasons why and I have avoided them and they still get removed"
It always seems to be a minor offence, since you don't have any strikes. We do remove posts that are too far off-topic. I have, over time, removed quite a lot of "my cat died", "my friends in school don't like me", and similar posts despite off-topic tag, simply because they don't belong on SP.
Your "memes" included ones discussing sexuality, anti-vax movement, and male stripper plush toys (sexually suggestive?), among other things. That is not the kind of content that is appropriate for a site of a physics simulation/sandbox game.
+3Because this isn't 9gag. If you are posting memes, keep them SP-related.
+3One of the better designed SW ships. Decent firing arcs, one of only few SW ships where designers seem to have considered practicality of the design. Looks good so far.
+3@BlackhattAircraft I see a meme containing me occasionally. Not that I'm particularly impressed with them, but if there's more feel free to send them or post them as a collection.
+3Look ma', I'm in a meme!
+3@JamesBleriot IP doesn't match Elon's account. It's not his alt.
+3IAS is Indicaded airspeed, and it is very inaccurate on SP. Use TAS, which is True airspeed.
+3Indicated airspeed is the airspeed your plane is experiencing, and is dependent on altitude, as air density changes with altitude. True airspeed is the resl speed of your plane. GS, Ground speed, is only for land vehicles or for custom ground speed gauges.
@Gameboi14 it exists to motivate builders to improve their technique by "rewarding" their work. Basically, you don't need them, you just want them.
+3You must find another way to know who's interested in your giveaway. Asking for upvotes is forbidden by the rules. I have edited the post to remove the part asking for upvotes.
+3It could have even been one per side, as there is apparently no thickness taper. Still, nice.
+3Your post has been removed for being an identical copy of this build. You have been issued a strike.
+3@QingyuZhou remind me if he doesn't add links until tomorrow.
+3@HighPitch1998 watch your language. Your comment has been removed.
+3@Atomicdragon engine was shrunk via XML editing. You can do it yourself by using Overload mod. It's easy to find, being one of the highest rated mods. What Being meant by hand made is that he didn't use a script to generate a smooth abstract shape as some users do. You have been issued a warning for foul language. Please try to be nice and interact with other users in a friendly manner. Otherwise, you might find yourself staring down the wrong end of banhammer really soon.
+3@RamboJutter its designation ends with "Pub".
+3A 45kg paper plane? :)
+3Grips banhammer more tightly
+3Resurrects removed builds to form a defensive line
@belugasub here's a little trick you might like. It's not difficult to pull off, and it would make that plane a lot better. Also, watch out for drag and power to weight. It would suck for such a heavy bird to accelerate like a stone from a slingshot.
+3Nevermind, I added the credit for you.
+3@Hyattorama this is BogdanX's build, just edited.
+3@PlaneCreator1 since the original was deleted and you can't make your build a successor to it, at least credit the original builder in description. If you don't, I'll have to remove this build for bypassing successor system.
You may want to specify that you are asking for an aviation weapon. Else you might get a bunch of ship and vehicle turret subassemblies.
+3Here are conclusions after brief testing:
A lot better than the old Tracks mod. A pair of tracks can now turn the build in place, as they should, new options are great, allowing us to make them look like almost any real tracks. Maybe even like any real tracks.
Tracks aren't responding to brake input. I can not make the vehicle stop unless I'm balancing reverse and forward input.
Springs and damper sliders should allow more strength. I tested the tracks on a 7.5t build, and it squished them quite a bit on max spring and damper.
On the same test, build had tendency to go forward on its own after I stop it. The build is heavier at the front than in the rear, squishing front of the tracks more.
@IStoleYourMeme watch your language. Your comment has been removed.
+3I might enter, but it's unlikely, as I'm not too interested in public transport. You may want to specify that it must be a land vehicle if you don't want ships and airliners. Other than that, I like this challenge. Very similar to my template. Nice challenge logo.
+3@RailfanEthan you might be interested in this one.
Great build. I like the fact that I can see engines through the intakes.
+3Your entry does not fit the challenge. Missiles are from BogdanX's SCUD and you should credit him for them. Also, this is a mixed system, not a pure air defence system. And it is unrealistically overarmed.
+3@Notaleopard click
+3@ThomasRoderick I will be targeting AI planes that you can lock onto.
+3@Strikefighter04 I'll be allowing old chassis though. But air defence system must be brand new.
+3@Kweed10 that was another account of a banned user AchuTMM. It has been detected and removed.
+3@SledDriver you perfected it, yes. And so has Spefy. But the idea is, if my memory is correct, older than your account.
+3@costr great. Can't wait to see it. Don't forget Exocet missiles. If you want, I can make them for you.
+3It looks great. I think pitch is a bit exaggerated, even for a stunt plane. Still, good job.
+32
+3@Zippy6 it has taken you so long I forgot I hosted a challenge XD
+3