27.4k HuskyDynamics01 Comments

  • why the ejection ? 2.4 years ago

    @TheDesignate Basically for detailing. Why have the harness if you can't use it, why model cowl flaps for the T2000 if it doesn't need them for cooling, why put lug nuts on the wheels if you can't unscrew them to remove the wheels? Detailing.

    +2
  • a small oversight 2.4 years ago

    If you want it to not do that, try changing the maxHeadingAngleAdjustmentRate in Overload (or add it if it's not there by default). I believe that this controls how fast the missile can turn (so when it tries to come around again, it can't turn fast enough to do so).

    +2
  • Parts hud 2.4 years ago

    It's like
    the same

    except it's all hecked up

    +2
  • Car durability challenge 2.4 years ago

    Hmmm... not sure I'll have time to enter this, but I have a few questions.
    1. Does the vehicle need to be 100% original, or can it be based on someone else's (with appropriate credit, of course)?
    2. Are wheels mandatory?
    3. Does the vehicle have to be in full contact with the ground? (E.g., would a hovercraft or something be considered a "ground vehicle")

    +2
  • How should I resolve Canon Printer Offline? 2.5 years ago

    hee hee hoo hoo here we go again

    +2
  • GAZ 69 2.5 years ago

    Very nice!

    Which map are you using, by the way?

    +2
  • Multiplayer Mod Patch 0.16 2.5 years ago

    Fixed static labels on other player crafts

    Wait, we can see other peoples' labels now? Awesome!

    +2
  • [Teaser] Two More Race Mustangs 2.5 years ago

    @ReinMcDeer Good idea, though right now I'm focusing more on stock-ish Mustangs since they can all have pretty much the same flight characteristics and therefore be kind of competitive against each other (plus I'm still working on figuring out how to do the modified canopy and turtledeck of some of the less-stock racers yet). I'll definitely keep it in mind though!

    +2
  • Strv 81 "Primo Victoria" 2.5 years ago

    @DerVito Ah, so it is! Thanks!

    +2
  • I got help. 2.5 years ago

    Glad to hear it!

    +2
  • What else do y’all play? 2.5 years ago

    @MrCarrot Can't say I have, no.


    @BeastHunter Hol up you stick our cute little rovers in the refrigerator?

    +2
  • Should I or should I not? 2.5 years ago

    I mean... do you want it to glow in the dark?

    +2
  • SimplePlanes names if they were animals 2.5 years ago

    @OnlyRealCarrot ._.

    +2
  • LC-130 flew over me 2.5 years ago

    @SheriffHackdogMCPE It goes skiing

    +2
  • Activate Detacher with FireWeapons? 2.5 years ago

    @MikeL32 Awesome! Glad I was able to help!

    +2
  • Activate Detacher with FireWeapons? 2.5 years ago

    Try something like ((SelectWeapon = Weapon 1) ? FireWeapons : 0).

    That should make it so that if Weapon 1 is selected, the door will be blown off when it is fired.

    +2
  • Why the piston part connection is so "unstable" ? How can i fix it. 2.5 years ago

    Try setting the mass of everything connected to the piston (e.g. the moving part of the canopy) to 0. Should help at least somewhat.

    +2
  • Thrust reversal 2.5 years ago

    You can also set the prop pitch input to ActivateX (and then invert it if necessary)

    +2
  • Husky HX-4 Firebird Mk.V 2.5 years ago

    @Clarinet Interesting, I don't seem to have any problems with it (regardless of speed or physics setting). Try removing the refuel drogue, perhaps?

    +2
  • Please add a necessary feature. 2.5 years ago

    I'm not entirely sure whether you're talking about single player or multiplayer, but...

    For single player, you can disable AI aircraft spawns in the game settings (Game Settings -> AI Air Traffic -> None), and for multiplayer, I'd suggest checking out this.

    +2
  • multiplayer (again) 2.5 years ago

    RIP multiplayer
    T on the firetruck
    Ayy I'm in the first picture

    +2
  • SimplePlanes But It’s A Movie That’s Ultra Dramatic 2.5 years ago

    SimplePlanes but low FOV

    +2
  • How not to explode in WW2 2.5 years ago

    @OldBomber Not likely, as bombs generally go off if they get hit at all, regardless of their health.

    +2
  • So I guess this is the end of the road for me then... 2.6 years ago

    We'll miss ya. I've loved messing around with all your builds these past several years.

    +2
  • Chinook CH47F Gunship [Republic of China] 2.6 years ago

    @realSavageMan Here's a quick explanation of how to control the guns with a camera. The camera has "Look Pitch" and "Look Yaw" variable output options, so you set those to something (maybe "Pitch1" and "Yaw1" or something). Then, you set the gun's rotator inputs to those variables.


    Two important things to note, though. You'll need to mess with the rotator speed, range, and input limits (to keep them from trying to turn all the way around and through things), and the camera can't really be attached to the gun itself, which is why this type of control generally works better for turrets than door guns.

    +2
  • Y E S Details.png 2.6 years ago

    Details? Yes
    Part count? Yes

    My laptop catching fire?

    Yes

    +2
  • Did you ever hear the tragedy of Darth Plagueis the Wise? 2.6 years ago

    @DeveloperKorzalerke Fastest upvote in the west

    +2
  • Which Vehicle Logo and name is Not legal 2.6 years ago

    @SheriffHackdogMCPE I don't think it was specifically Jundroo. Hando also had a hand in shutting down development on a HandoJet project for FlightGear several years back, I believe.

    +2
  • misclick leads to misfortune 2.6 years ago

    rip

    +2
  • Suggestion the 2nd 2.6 years ago

    Literally not possible unless you want the mobile device in question to turn into a small thermonuclear weapon... instantaneously.

    +2
  • The SimplePlanes Movie is not cancelled! 2.6 years ago

    You know what


    T

    +2
  • If you think about it... 2.6 years ago

    I used to do a funky dark teal (probably five years ago now), but I've since switched to either some base color with blue accents or white/silver/red for most of mine.

    +2
  • "Happy time (not) when u are Making an airplane" 2.6 years ago

    The whole thing is centered at X=0.0002 for absolutely no reason whatsoever and defies all attempts to correct it


    Definitely not me right now.

    +2
  • Report post box but it hates windmills now 2.6 years ago

    @ColonelCanada A brilliant, but flawed, deduction. In the course of your reasoning, you have overlooked the fact that there are, in fact, two convoys, one on Krakabloa and one on Maywar, a fact that you could not have known as you do not have Maywar yourself. This would result in a total of five targets, rather than the four that were specified. More thinking is required.

    +2
  • Question 2.6 years ago

    Generally the simplest way to do this is to shrink your control surfaces so they can exert less force on the aircraft.

    +2
  • Installing Mods on Linux 2.6 years ago

    If you have an AircraftDesigns folder inside /Jundroo/SimplePlanes, you should* be able to manually download and then copy/paste downloaded aircraft there.

    Theoretically you could do the same with mods but in the Mods folder instead of AircraftDesigns.


    Disclaimer: I do not use Linux and have never tried this before, so I really have no idea if this will work or not.

    +2
  • Rocket-Propelled Shovel 2.6 years ago

    @Dathcha This is also true for a regular RPG

    +2
  • Multiple inputs on rotators 2.6 years ago

    There's a few ways to do this, but the simplest would be Brake|Activate5 (that's the vertical bar character, not a lowercase L). clamp01(Brake + Activate5) is another way to do this, but it behaves a little differently.

    +2
  • Parachute 2.6 years ago

    I had to do this just last week, actually.
    smooth(yourActivationGroup,1/timeDelay)

    For example, smooth(Activate7,1/4) gives a four-second delay after AG 7 is turned on

    +2
  • Turn Down Part Sound (Solved) 2.6 years ago

    Try changing the input min/max for the engine from -1 and 1 to -0.1 and 0.1, respectively. Then multiply the engine power by 10.

    Should give you pretty much the same engine response, but a bit quieter (since the engine is only revving up to 10% instead of 100%). Also works on jet engines.

    +2
  • How can i make periodic flares? 2.6 years ago

    @vekiveki8 Actually, I just realized there's an easier way to do it that does work with countermeasures. If you set a button to the "Launch Countermeasures" input option, and then add the following lines to the button's XML via Overload:
    interactionType : Toggle

    The button will remain on when pressed, and the countermeasures will fire at a constant rate until you turn the button off again.

    Not entirely sure how to do this sort of thing for a non-countermeasure thing, but this should work for flares or chaff.

    +2
  • [controversial title] 2.6 years ago

    [sarcastic yet witty response]

    +2
  • Jundroo 10th Anniversary Wallpaper 2.6 years ago

    @IceCraftGaming It's called "Aldo the Apache". Here's a link.

    I got the Jundroo logo off of the merch page

    +2
  • [Help Needed] Helicopter isn't going as fast as i'd hope 2.7 years ago

    Try making it a bit heavier. I added some weight to the bottom of the fuselage to make the helicopter weigh about 1,700 pounds, and it reaches up to 60 knots at only 10 degrees of pitch.

    +2
  • Criteria to become a moderator 7 days ago

    I'm like 99% sure that the criteria is just "get picked by the devs because they think you'll be a good fit" rather than any hard yes/no conditions based on activity, time on the site, whatever.

    +1
  • a fun social experiment idea 13 days ago

    Has been tried a few times before. What happens is that someone decides to use the anonymity for nefarious purposes (whether spamming, slurs, or otherwise breaking the rules), and then it gets deleted.

    Just don't bother.

    +1
  • Community Cube (V edition) 15 days ago

    @SomeSPGuyWhoLikesLore then why do I not have infinite pennies to throw at people at the speed of light
    checkmate

    +1
  • Northrop Grumman A-11 26 days ago

    dorito

    +1
  • Graingy Survey: What are Your Halloween Plans? 27 days ago

    I have two midterms on the 31st :(

    +1