27.4k HuskyDynamics01 Comments

  • Aero Vodochody L-39 ''Albatros'' 2.2 years ago

    Fantastic plane!

    Also, I just noticed that the performance cost is exactly 3,000. Nice.

    +1
  • CD 1:1 2.2 years ago

    All tags were requested.
    @IICXLVIICDLXXXIIIDCXLVII @X99STRIKER @Dragoranos

    +1
  • Crackhammer 2.2 years ago

    All tags were requested.
    @combatwombat363
    @Bo1233

    +1
  • Identification Friend or Foe AI function 2.2 years ago

    Oh hey I just answered this on the Steam thread. Whoops!

    Again though, these are definitely great ideas!
    @WNP78 @PhilipTarpley Thoughts?

    +1
  • How to Redirect a Post 2.2 years ago

    Thanks! I was wondering how to do that.

    +1
  • the pain is real.. 2.2 years ago

    @Freerider2142 Only problem I have is that when the mod is active it takes close to a minute to load the level!

    +1
  • Custom Activation group 2.2 years ago

    Add the parameter interactionType to the button in Overload, and set it to Toggle.

    +1
  • the pain is real.. 2.2 years ago

    Very impressive first run!

    I need to try that now actually.

    +1
  • Calling any dev, i may quit simpleplanes. 2.2 years ago

    @IceCraftGaming It's the site that has ads, not the game itself. If you don't have an adblocker and you're browsing aircraft, every tenth or fifteenth or something aircraft is replaced by an ad box (about 3 ads per page total).

    +1
  • I don’t understand the hidden cockpit thing 2.2 years ago

    Yep and yep. A lot of players either just put the cockpit somewhere hidden or scale it down (or just use the Flight Computer cockpit instead).

    Cameras have a "Cockpit" option that, if enabled, makes the camera function as a cockpit. Similarly, cockpit parts (except for the Flight Computer) have an option to disable their own camera, allowing a camera part to replace the default Cockpit View.

    +1
  • Jundroo account be like 2.2 years ago

    @ReinMcDeer Oh definitely yeah

    +1
  • USS Beast Island roof bug? 2.2 years ago

    Not a bug, just a simplification. The collision boxes for the USS Beast's island essentially are simple rectangles. The bottom of the rectangle is the roof, the sides are the railings, and the top is invisible. When you try to land, you stop descending exactly at the top of the railings.

    +1
  • [BR] Second build request is open! 2.2 years ago

    I would love to see a Sikorsky S-70!

    +1
  • LandingGear.mp4 2.2 years ago

    Wait, BeastHunter?

    +1
  • Oh god 2.2 years ago

    I did not know that page existed. Cool.

    +1
  • Input for gun and cannon [suggestion] 2.2 years ago

    Which is really unfortunate, actually. Same goes for wheel brakes.

    +1
  • Aerial Refuelling 2.2 years ago

    I personally find it easiest to actually stop focusing on the basket when I'm very close to it, and instead go in the last few feet via instruments since otherwise I tend to overcorrect a lot.

    And regarding the other question, there is not a way to spawn in an AI plane that will try to refuel from you.

    +1
  • [Teaser] Pioneer Cockpit 2.2 years ago

    Also, fun fact: The AS-200 gauge, when set to Knots, is actually spot-on for the performance characteristics of this aircraft (stall speed ~65 knots, cruise speed 130 knots, max speed in level flight ~160 knots), so that's pretty cool.

    +1
  • Simple H****Jet 2.2 years ago

    oh boy its lawsuit time

    But yeah Jonda really doesn't like any depictions of their aircraft not made and officially sponsored by Jonda.

    +1
  • Benefits Of Apple Keto Gummies Australia? 2.2 years ago

    You know, all things considered I think I do want to hydrate.

    +1
  • XML Question: How may I stop an engine after a certain period 2.2 years ago

    If you're using a jet engine / VTOL engine for the JATO (instead of a missile or something), you could try setting the input to something like [whateverYourInputIs] ? (AltitudeAgl < 762 ? 1 : 0) : 0 (and make sure that zeroOnDeactivate is set to true).

    That should make the engine go to full power when the input is active AND the aircraft is less than 762 meters (approx. 2500 feet) above the ground.

    +1
  • pancake tomato 2.2 years ago

    @MrSilverWolf Can't say for certain, but based on my thorough analysis I'd have to lean towards large mouth. You can't get that amount of crispiness easily from small mouth bass.

    +1
  • Today, August 31st, is the 75th anniversary of the Antonov AN-2! 2.2 years ago

    Hooray for the AN-2!

    Also definitely tag me once that's done, it looks awesome!

    +1
  • HOW TO FLY OR OPERATE MULTIPLE CRAFTS AT A TIME?!? 2.3 years ago

    Well, there's a few different ways to do it. Sometimes, people will just have multiple separate crafts in the same "vehicle" (like this, for example).

    Other times, people will spawn in other creations as AI vehicles (via the AI spawn menu when paused). This method is... interesting to work with, since the AI isn't always that smart.

    Every now and then, some pictures might be done via multiplayer, which has the advantage of both/all vehicles being individually player-controlled, but has its own limitations due to the limitations of the multiplayer mod.


    Usually, it's probably the second option (spawning as AI), because that's the easiest option to actually work with.

    +1
  • When i spawned F-86 Sabre how Bot: 2.3 years ago

    The F-86:
    Enemy spotted

    +1
  • Help (SPR & Train stuff) 2.3 years ago

    I'd be glad to test it!

    +1
  • [OFF TOPIC] send this to an Italian player 2.3 years ago

    WARNING
    WARNING
    WARNING
    LOCKED

    +1
  • Help 2.3 years ago

    I'd suggest connecting the part to a (hidden) piston, with Throttle as the piston's input. That should at least give you a start for what you're trying to make.

    +1
  • “Order for Korzalerke?” 2.3 years ago

    Good job Ivan

    +1
  • Processing of screenshots using AI-based image generation 2.3 years ago

    Yoooo that's pretty cool. Time to go spend like an hour messing around with it.

    +1
  • This is a simple request 2.3 years ago

    Rule #5

    Don't beg other users to upvote your stuff.

    +1
  • 114514 2.3 years ago

    Wasn't there a rule about posting converted images by themselves (something along the lines of "don't")?

    +1
  • ComplexPlanes - FW-190A-8 Update [TEASER] 2.3 years ago

    Oh dang.

    T

    +1
  • TEXT PART PICTURE NEEDED 2.3 years ago

    No

    +1
  • Regarding the new flag trend 2.3 years ago

    Yay!

    +1
  • Garg 2.3 years ago

    @ColonelCanada Thanks

    +1
  • enemy bombers with turrets that shoot back at the player? 2.3 years ago

    Well, there have been a few AI-controllable ground-based turrets (this one comes to mind), so theoretically one of those could be stuck to a plane and modified to work from the air. Don't think I've seen anyone do this before, though.

    +1
  • WHEN ANDROID & IOS MODS? 2.3 years ago

    @MrCOPTY It is quite literally impossible, after Google changed things with how Android apps work, like, three years ago.

    It is not possible with the existing way that Android / Google Play Store / iOS / App Store are set up, which is (obviously) not something that the SimplePlanes devs are even remotely capable of doing anything about.

    Also, tagging a ton of people who have not requested tags is generally frowned upon.

    +1
  • Ayy 10k 2.3 years ago

    @DeveloperKorzalerke Weird. I've got no idea then.

    (The picture in this post is just my profile page, if you hadn't guessed)

    +1
  • North American B-25J-25-NC Mitchell "God and Country" 2.3 years ago

    @Dragoranos It's a bit hard to explain in words, but it uses fuselage cutting to get the rounded shape, so the fuselages for the blue parts of the roundels are oriented facing forward/backward instead of out to the sides.

    +1
  • North American B-25J-25-NC Mitchell "God and Country" 2.3 years ago

    @ThePIanePerson Did you miss the "Credits" section of the description?

    +1
  • North American B-25J-25-NC Mitchell "God and Country" 2.3 years ago

    All tags were requested.
    @Bryan5

    +1
  • North American B-25J-25-NC Mitchell "God and Country" 2.3 years ago

    All tags were requested.
    @X99STRIKER
    @NARGII
    @LeaveUsAlone

    +1
  • Legacy Parts 2.3 years ago

    Ayy I remember that nose cone (yes I was around when it was still "officially" in-game, and it is legitimately a nice nose cone).

    Also, I think you forgot the test dummy (Passenger-1) that was removed around the same time as the props.

    +1
  • Can someone make a decent Avro Arrow (CF-105)? 2.3 years ago

    There's a few that aren't bad (I personally like these two), but it would definitely be nice to have a new version that takes full advantage of cockpit parts, fuselage cutting, etc.

    +1
  • Any page about rank/point-related badges? 2.3 years ago

    At 200+ points you can embed images, and at 1000+ points you can update a craft's XML file, but as far as I'm aware those are the only things that change other than the funny colors.

    +1
  • How do I update xml? 2.3 years ago

    One other thing worth noting is that the part count, performance cost, etc. are not updated, and will continue to show the original numbers.

    +1
  • Online magazine 2.3 years ago

    Please be aware that by using the Zongaroo.com service.

    Aware of what? What should I be aware of?

    +1
  • Last goodbye 2.3 years ago

    I'll be praying for you.

    +1