The brand suggests that you take only two gummies day to day. You could either take both gummies together or one AM and the second one PM. It very well may be taken with food, before food or after food.
I think he's just confused about his medical prescription.
@o2o I'm doing fine I guess, some anxiety problems but nothing new.
And nah I just wanted to know if you still remembered me, since it's been a few months I've been on this site.
This is seriously one of the best planes on the entire site, might even be in the top 10.
For how long did you play SR2 btw? You seem very experienced with building stuff, in the same level as people who've been playing SP for many years.
@Dathcha As a fan of "Top Gun" and flight simulators, I was thrilled to read about SimplePlanes. This article https://www.simpleplanes.com/ provides all the information I need to know about the game, including the rules and how to use fuselage blocks. I can't wait to start playing and hopefully win some upvotes! Thank you for such a well-written article.
@IceCraftGaming My suggestion is to add a point requirement of 1 to making:
Comments
Forums
Videos (just in case)
So that you only become able to make those after uploading a plane or mod and getting it upvoted at least once, neither of which bots can upload since they require external programs to be posted (the game and Unity, respectively).
@G2 That'd be a problem now that I think about it.
Filtering out specific domains would be a gigantic list and require the devs to know about the links first, so keywords like "weight loss" could be filtered instead, but then you'd have actual players getting their comments or posts removed because they wanted to mention they managed to lose some weight, which wouldn't be good.
Maybe just adding a point restriction to making comments and forums (like with upvoting), with a message saying it's done to prevent spam, could also work for getting rid of bots, should I edit the post to that instead?
Makes me wonder what my old account's jet stream looks like.
Over 4 months of not checking it, and it follows about 5000 players, might be more than the picture by now.
@BeastHunter @X99STRIKER @IceCraftGaming I found this on X99STRIKER's comment section while trying to find a removed post of his, I see long conversations between 2 or 3 people are still custom lol
I'd also like to add you don't need whole links if you're just linking to the sp website, like if you want to link to a user, you do this:
[text](/u/temporaryplanetester)
And that would create this: text
This is because "/u/something", "/Forums/something", "/a/something" and many others are already in the simpleplanes.com domain, so you just need the thing after.
Neat isn't it?
@BeastHunter This seems to work (do note things take some time to load, so have patience):
Tested with Unity 2020.3.44.
Step 1: Open Unity and select "Create empty project", then choose a folder to place it in.
Step 2: After if loads, click "Assets", "Import Package > Custom package", then browse to where the mod tools file is and open it.
Step 3: On the new window that pops up, click "Import" without unticking any boxes.
Step 4: Click yes if a popup asks you about some input thing.
Step 5: Click on the new "SimplePlanes" button, that shows a bunch of options related to mod creation like setting spawn points or the mod builder thing which I think is used once the mod is done and you want to export it.
That should be enough to get you started, for more things about mod creation I'd recommend you ask MOPCKOEDNISHE, he's probably the most experienced modder around.
april is 3 months away
If this is serious, thanks for making the FT guide, it's incredibly useful.
Will it still be maintained though? Like what if an update adds new functions, will they be added to the guide?
@Magnavox20MS233S The link you used on the post doesn't work for this, you need to use the one you get from right clicking the image then selecting "copy image link".
@SILVERPANZER @X99STRIKER You don't have to add the code quotes if you place a backslash before the markdown stuff (called "escaping" a character), example:
![sometext](imagelink.png)
Here's what that looks like: \!\[sometext](imagelink.png)
Also works for other things, like *asterisks* (\*asterisks\*) and these: # \# (forgot what they're called)
If you want to type a backslash before certain characters, like on this: \[T]/ you consequently have to type two backslashes (looks like this \\[T]/), since otherwise the site thinks you are trying to escape the character in front of it and doesn't show the backslash: _ \_.
Weird how I never said this before, it's kind of useful.
@Red920 I mean the planes you can download from the fan-made sites, not the default ones.
They're reasonably detailed, but most seem to not have any animations. Maybe it's some weird bug on my end idk.
@TheFlightGuySP I remember seeing something like >>ScreenHeight but it didn't work either.
Maybe the resolution is handled by the operating system, in which case I don't think the dev console can change it.
Try using this link instead:
https://lh3.googleusercontent.com/pw/AMWts8CqjbrIp9CAcz-LYzGK2bTsyB-QrZyWewE3GJ-BHMfu0uPfO3VEDETdPd9Fik8Y1XEkTMwnfeVjKLmiZCVjw0kI3BwlDuV0of3urJKeacq6CJtFrmA7mIIa1uRQeIOndKnqI_AfRVJ44QeNm6--P8=w1030-h624-no
It's the direct link for the image you're trying to show, I think.
Yes, it's a fun flight sim but it's hard to find detailed planes sadly (with moving control surfaces and stuff, most seem to be static models for some reason).
It also went open-source a while ago, but it seems only documentation is getting made for now, maybe it'll get a feature update in the future.
See if you can find something to change the screen resolution from 1920x1080 to 1280x720 for me, I'd do it myself but I'm busy trying to rewrite that mess of an userscript I made a few months ago.
Though I do suspect it might be impossible, since the game seems to use some weird custom method for changing the screen size on fullscreen instead of what Windows normally does.
@32 Why not?
@BeastHunter
I think he's just confused about his medical prescription.
+2@o2o I'm doing fine I guess, some anxiety problems but nothing new.
+3And nah I just wanted to know if you still remembered me, since it's been a few months I've been on this site.
Oh I remember you, you're that guy I helped with a drone some time ago, how are you doing? It's been a while.
+2lol
This is seriously one of the best planes on the entire site, might even be in the top 10.
+2For how long did you play SR2 btw? You seem very experienced with building stuff, in the same level as people who've been playing SP for many years.
@Dragoranos There isn't. A 0 point account can still upload planes.
@Dathcha As a fan of "Top Gun" and flight simulators, I was thrilled to read about SimplePlanes. This article https://www.simpleplanes.com/ provides all the information I need to know about the game, including the rules and how to use fuselage blocks. I can't wait to start playing and hopefully win some upvotes! Thank you for such a well-written article.
+5@IceCraftGaming My suggestion is to add a point requirement of 1 to making:
So that you only become able to make those after uploading a plane or mod and getting it upvoted at least once, neither of which bots can upload since they require external programs to be posted (the game and Unity, respectively).
+1@G2 Edited the post, hopefully the devs see this updated version.
@BeastHunter Any of them will do, I'm trying to see if I can upvote it.
+1@G2 That'd be a problem now that I think about it.
Filtering out specific domains would be a gigantic list and require the devs to know about the links first, so keywords like "weight loss" could be filtered instead, but then you'd have actual players getting their comments or posts removed because they wanted to mention they managed to lose some weight, which wouldn't be good.
Maybe just adding a point restriction to making comments and forums (like with upvoting), with a message saying it's done to prevent spam, could also work for getting rid of bots, should I edit the post to that instead?
Makes me wonder what my old account's jet stream looks like.
+1Over 4 months of not checking it, and it follows about 5000 players, might be more than the picture by now.
@BeastHunter @X99STRIKER @IceCraftGaming I found this on X99STRIKER's comment section while trying to find a removed post of his, I see long conversations between 2 or 3 people are still custom lol
+3@WNP78 @AndrewGarrison @HellFireKoder
I'd also like to add you don't need whole links if you're just linking to the sp website, like if you want to link to a user, you do this:
[text](/u/temporaryplanetester)
And that would create this: text
This is because "/u/something", "/Forums/something", "/a/something" and many others are already in the simpleplanes.com domain, so you just need the thing after.
Neat isn't it?
@BeastHunter This seems to work (do note things take some time to load, so have patience):
+1Tested with Unity 2020.3.44.
Step 1: Open Unity and select "Create empty project", then choose a folder to place it in.
Step 2: After if loads, click "Assets", "Import Package > Custom package", then browse to where the mod tools file is and open it.
Step 3: On the new window that pops up, click "Import" without unticking any boxes.
Step 4: Click yes if a popup asks you about some input thing.
Step 5: Click on the new "SimplePlanes" button, that shows a bunch of options related to mod creation like setting spawn points or the mod builder thing which I think is used once the mod is done and you want to export it.
That should be enough to get you started, for more things about mod creation I'd recommend you ask MOPCKOEDNISHE, he's probably the most experienced modder around.
april is 3 months away
+12If this is serious, thanks for making the FT guide, it's incredibly useful.
Will it still be maintained though? Like what if an update adds new functions, will they be added to the guide?
It shows an error when you try to open the mod tools on unity? Or do you mean the program crashes?
+1I'll test this tomorrow to see what happens.
have an upvote :)
@BeastHunter Maybe 2020? The fuselage slicing announcement blog mentions that the game switched to that one.
+1Nice jet
Based on the modification date of the files inside it, this zip file which you can get from reddit modding seems to be up to date, despite the wiki still saying it's from 2018 for some reason.
+1Also I dunno what you're planning to make with this, but I want a tag on it anyways if you publish it.
T for the nasa plane
@SPairforce like this one?
@Magnavox20MS233S Maybe clicking "Open image on a new tab", going to that tab then copying the link from the search bar would work.
@Magnavox20MS233S ungoogled-chromium (basically glorified Chrome), but the same option appears on Firefox in case you use that.
@Magnavox20MS233S Odd, for me it shows both.
@Magnavox20MS233S try copy-pasting this into your bio:
![](https://media.tenor.com/mP88pPwSRdIAAAAd/super-nintendo-snes.gif)
Should work fine now.
@Magnavox20MS233S Oh are on mobile, in that case instead of right clicking it you need to hold the screen until that same option appears.
@Magnavox20MS233S Gifs are images, I think they work the same way.
Edit: Just tested it, works the same as images.
@Magnavox20MS233S The link you used on the post doesn't work for this, you need to use the one you get from right clicking the image then selecting "copy image link".
@SILVERPANZER @X99STRIKER You don't have to add the code quotes if you place a backslash before the markdown stuff (called "escaping" a character), example:
+1![sometext](imagelink.png)
Here's what that looks like:
\!\[sometext](imagelink.png)
Also works for other things, like *asterisks* (
\*asterisks\*
) and these: #\#
(forgot what they're called)If you want to type a backslash before certain characters, like on this: \[T]/ you consequently have to type two backslashes (looks like this
\\[T]/
), since otherwise the site thinks you are trying to escape the character in front of it and doesn't show the backslash: _\_
.Weird how I never said this before, it's kind of useful.
@BlackGearCompany For most things yes.
+1It's kinda like a programming language, you might have an easier time learning it if you learn the basics of JavaScript or Python first.
+1Maybe I should wait a while before making anything, just in case we have another major change like fuselage cutting.
+1@FirstFish83828 I think this one:
It's not very specific but I've seen a few posts get removed because of it, usually takes a few days though.
How many days until mod removal? I'm betting on 2.
@Red920 I mean the planes you can download from the fan-made sites, not the default ones.
+1They're reasonably detailed, but most seem to not have any animations. Maybe it's some weird bug on my end idk.
@TheFlightGuySP I remember seeing something like >>ScreenHeight but it didn't work either.
Maybe the resolution is handled by the operating system, in which case I don't think the dev console can change it.
\[T]/
+1T
And for help with a startup sequence maybe ask u/PlaneFlightX, he seems to know a lot about complicated plane cockpit stuff.
Try using this link instead:
https://lh3.googleusercontent.com/pw/AMWts8CqjbrIp9CAcz-LYzGK2bTsyB-QrZyWewE3GJ-BHMfu0uPfO3VEDETdPd9Fik8Y1XEkTMwnfeVjKLmiZCVjw0kI3BwlDuV0of3urJKeacq6CJtFrmA7mIIa1uRQeIOndKnqI_AfRVJ44QeNm6--P8=w1030-h624-no
It's the direct link for the image you're trying to show, I think.
Yes, it's a fun flight sim but it's hard to find detailed planes sadly (with moving control surfaces and stuff, most seem to be static models for some reason).
It also went open-source a while ago, but it seems only documentation is getting made for now, maybe it'll get a feature update in the future.
See if you can find something to change the screen resolution from 1920x1080 to 1280x720 for me, I'd do it myself but I'm busy trying to rewrite that mess of an userscript I made a few months ago.
Though I do suspect it might be impossible, since the game seems to use some weird custom method for changing the screen size on fullscreen instead of what Windows normally does.
butter
I don't care much about the points but it'd be cool to know how to make better liveries I guess.
+2\[†]/
Hmmm...
I would like to buy some shipping containers.
Edit: odd, guess it only works sometimes.
Man this bot really wants you to buy some shipping containers.