Y’know, now that I think of it, I don’t think a Thursday morning was the wisest time to upload. Too late now!
Edit: and oh lord who thought it was a good idea to feature this build. Either way, thank you to whoever decided to do that, you have my endless gratitude!
@rexrexThezion @RankStarfish201 It's not a problem with rotators, its a detacher like I said. The mass of the detacher itself is 1 ( I even tried setting it to 2). As for drag, I'll see if turning off it for the entire wing would do anything. I'm pretty sure this is affected by G's though, not drag, but it's worth a try.
@rexrexThezion Sorry for tagging you here. I just wanted to ask you something, and the comments here aren't too crowded. Since I don't want to get this wrong again, do you think you could do a 'flight test' of one the builds I'm working on to see if the flight characteristics are accurate? I fined tuned the build to the best of my abilities, but I'm not entirely sure if it's spot on or way off. Thank you for reading this, and sorry if I wasted your time. You'll be credited for flight testing as well, when it gets posted.
@HeavyHeavytheC22 That may or may have not been the aircraft I heavily based this on, I can't build anything without a few references for the life of me lol
@WiiMini @rexrexThezion I mean, I never really wanted to get involved in any drama, but rex was kind of right about me neglecting the fact about reducing drag and power. It's something I asked how to solve before (which he answered), but just didn't have the motivation to put the effort into applying into this build. So he was in right for pointing some of those things out. Thank you for supporting me, though, Wii. I appreciate it.
It should fire 3.3rps, which can be found by dividing 200 by 60. The delay for the cannon should be a round every 0.303 seconds, which correlates with 3.3rps.
@CreeperOfTheFortress Ive been caught! Really though, it actually started out as one, then I got a little sidetracked and it went way downhill from there
@Mustang51 Alright, I'll keep that in mind and see if any that fixes it- terribly sorry if this was somewhat a wastd of your time! I'll try to stop bothering you
For some reason, the aircraft seems to roll to the right; especially noticeable when turning left. This problem only occurred after I added two rotators on the on horizontal stabilizers, but it doesn't make sense how that happened as the characteristics of both are identical. I know for sure it isn't any of the extraneous details outside of the center, as the ones that do not have a mirrored counterpart have their mass and drag values disabled. So it must be with the rotators, I have tried redoing it but the problem persists every time I add them (I sent a friend request on discord, so I can send any additional information quicker, if need be).
@TunisianPartisaan Merci! Je suis content que tu avais aime
Neat build, now I’ve got something to escort my Ki-51’s
Y’know, now that I think of it, I don’t think a Thursday morning was the wisest time to upload. Too late now!
Edit: and oh lord who thought it was a good idea to feature this build. Either way, thank you to whoever decided to do that, you have my endless gratitude!
@rexrexThezion o snap
@Juanhub That's never happened to me, are you on low physics? That might be the problem. If not, though, I'll look into it.
@DilophDilophTheDumDum Thanks!
@Putra45hri That explains it
This build looks amazing! I love the detail you put into it.
Neat build! Can't wait to see what you make next.
Oh lord that explosion is gigantic, how many tonnes of TNT are packed into that one bomb?
Neat plane! For what it is, it actually flies pretty realistically funnily enough.
Always happy to see someone do traditional art, love it!
Okay who the heck featured this, it's glorious but still lol
SOLVED: Made it so that a part is destroyed by a wing gun, that said part is what connects the wing to the fuselage.
@rexrexThezion Aw ):
@rexrexThezion @RankStarfish201 It's not a problem with rotators, its a detacher like I said. The mass of the detacher itself is 1 ( I even tried setting it to 2). As for drag, I'll see if turning off it for the entire wing would do anything. I'm pretty sure this is affected by G's though, not drag, but it's worth a try.
@rexrexThezion https://www.simpleplanes.com/a/2r9VZe/Updated-Mitsubishi-Ki-51-Sonia unlisted build acquired
@PapaKernels It's most likely cause you set the the suspension's mass to 0. If not that, I'm not sure.
@rexrexThezion Do whatever you feel is best, I don't mind
@rexrexThezion Sorry for tagging you here. I just wanted to ask you something, and the comments here aren't too crowded. Since I don't want to get this wrong again, do you think you could do a 'flight test' of one the builds I'm working on to see if the flight characteristics are accurate? I fined tuned the build to the best of my abilities, but I'm not entirely sure if it's spot on or way off. Thank you for reading this, and sorry if I wasted your time. You'll be credited for flight testing as well, when it gets posted.
Craft: https://www.simpleplanes.com/a/R34EAD/Mitsubishi-Ki-51-Sonia
@WarHawk95 D’accord, I’ll give it a go then. I might have some trouble talking, but I’ll try!
@WarHawk95 I wish I could, but I don’t think I know enough french (since I’m still learning)
@HeavyHeavytheC22 That may or may have not been the aircraft I heavily based this on, I can't build anything without a few references for the life of me lol
@WarHawk95 Oui, mais pas beacoup
@rexrexThezion for some reason all the first few comments were removed. No idea why that happened though, i havent touched them.
Finally, I can engage minimal social interaction, count me in .
Does joining include the sign-on bonus of what some may refer to as (tell me if I'm wrong) 'friends?' imlonely
@DarDragon Yeah, a conflict started to spark up, thankfully it didn't escalate all too much
@rexrexThezion I'll try.
@WiiMini @rexrexThezion I mean, I never really wanted to get involved in any drama, but rex was kind of right about me neglecting the fact about reducing drag and power. It's something I asked how to solve before (which he answered), but just didn't have the motivation to put the effort into applying into this build. So he was in right for pointing some of those things out. Thank you for supporting me, though, Wii. I appreciate it.
@WiiMini It barely compares to other builds with a similar part counts, though lol
I plan on going, if time allows. It’s no guarantee, but I’ll try!
T, it looks amazing!
Sorry the grammar and construction is horrible, I was just had to speak my mind out.
Pas de probleme @MRpingouin
You should give blueprints a try, it could help get some of the proportions and shapes of your build right. Otherwise, good build!
@rexrexThezion Now that you say that, i feel kinda stupid for not realizing that. Thanks though!
@AerialFighterSnakes you were warned
@FeiWu Noted. Thanks, finally got some motivation to give flying boats a try!
For the innovation category, will points be taken off if it's not an original design? (e.i. a replica of an already existing craft in the real world)
It should fire 3.3rps, which can be found by dividing 200 by 60. The delay for the cannon should be a round every 0.303 seconds, which correlates with 3.3rps.
@WarHawk95 Well, I can kind of talk in french, I'm just not all that great at it. I'm still learning though!
Would it still be so effective at destroying Thomas if it had a bad relationship with its friends?
@CreeperOfTheFortress Ive been caught! Really though, it actually started out as one, then I got a little sidetracked and it went way downhill from there
How dare you trick me with the coronavirus cure.
@MrPorg137 Thanks!
@Mustang51 Alright, I'll keep that in mind and see if any that fixes it- terribly sorry if this was somewhat a wastd of your time! I'll try to stop bothering you
Happy landings!
@ArcturusAerospace Thanks mon ami!
@Mustang51 https://www.simpleplanes.com/a/jB824G/S50-3-Chimera
For some reason, the aircraft seems to roll to the right; especially noticeable when turning left. This problem only occurred after I added two rotators on the on horizontal stabilizers, but it doesn't make sense how that happened as the characteristics of both are identical. I know for sure it isn't any of the extraneous details outside of the center, as the ones that do not have a mirrored counterpart have their mass and drag values disabled. So it must be with the rotators, I have tried redoing it but the problem persists every time I add them (I sent a friend request on discord, so I can send any additional information quicker, if need be).
@Mustang51 Terribly sorry this is a bad time, or a bad place to say it, but would you be able to help with a problem I'm having with one of my builds?