49.3k PlaneFlightX Comments

  • Cirrus SR22 2.8 years ago

    @BaconEggs Ok.
    .
    Great plane, and I really like the use of the variables system for things like the engine startup and similar. Fun lil thing to fly.

    +2
  • F/A-18C Hornet 2.9 years ago

    @EdamCheese6 Mine actually isn't working that well. I can't enter a number less than 10000 because the number entry system goes from left to right and doesn't accept the first number being a 0. Also there are a few other bugs.
    .
    When I post any teasers using this new system (and the plane itself), I will be sure to credit you.

    +2
  • Jet Engine 2.9 years ago

    @MOPCKOEDNISHE Ok, I understand

    +2
  • Engine Start model 2.9 years ago

    I have created a slight modification which adds a switch to power a "starter motor".
    You can get it here

    +2
  • SWL-10 2.9 years ago

    @Boelin That was the general idea, to create a plane with all the realistic complicated systems, and a realistic startup sequence.

    +2
  • I made my first aircraft I hope you like it guys :D 2.9 years ago

    Very nice for a first build!

    +2
  • Gear door open and close animation 2.9 years ago

    Ah, easy.
    Build the gear system you described.
    Ensure the speed of the door rotators is 50%.
    I have the codes somewhere, I'll get them in a bit.

    +2
  • SWL-10 Flight 2.9 years ago

    @BeastHunter Yeah I myself sometimes want a big 'turn it all on' switch for when I want to test something. It's a little annoying sometimes to go through a 20 minute startup sequence just to notice you need to make a small edit to the autopilot code.
    .
    So yes, I will make a version with a big fat switch to turn it all on.

    +2
  • Stupidity Challenge [CLOSED] 2.9 years ago

    @SupremeDorian Ermm... the rules link is broken. It should be https://simpleplanes.com/About/Rules, not https://simpleplanes.com/rules. Just wanted to let you know!

    +2
  • Spelling error in website 2.9 years ago

    @Dathcha I was actually trying to figure out if BodganX had a picture in his bio that wasn't showing up. When looking at the source code, I noticed the code for the report function, and noticed the incorrect spelling.

    +2
  • I’m thinking about making a channel! 2.9 years ago

    My gaming channel has an intro, but it's only like 10 seconds long.

    +2
  • SWL-10 Startup 2.9 years ago

    @dINE I actually can't access fuel from tanks, I can just do pretend things. Like imagine the cross feed is always open. Using way too much FT I can write some code which makes engines shut off if certain pretend tank levels are empty.

    +2
  • HUD free to use 3.0 years ago

    @Bellcat The real problem is he used the HUD without credit at all.

    +2
  • Pain 3.0 years ago

    Presses undo
    Video ends

    +2
  • Jet Engine mod was updated for 1.11 3.0 years ago

    @MOPCKOEDNISHE Thank you!

    And about the fuel consumption - not a problem. I can just grab a stock engine and have that nudged inside these engines. I'd rather have a working fuel indicator with no fuel consumption than no working fuel indicator with fuel consumption.

    +2
  • Kennedy Aeronautics Engineering K-10 3.0 years ago

    Exception quality for someone of your points. I would recommend turning off the auto centre on the cameras because I couldn't look around in the cockpit (i.e. to click controls). Great use of the craft instructions page, and overall a pretty good plane.

    +2
  • Soon TM 3.1 years ago

    What happened to the other 230974230452987540235728203475023 builds you made a teaser of?

    +2
  • how can i delete this message ? 3.1 years ago

    It removes itself when the current version of the game is the version you have the beta of.

    +2
  • leaked footage of SPVR 3.1 years ago

    You just emulated a normal screen in a VR room, and ran normal SP.

    +2
  • I'm going to tell my kids that this was the Boeing 747 3.1 years ago

    I'm going to tell your great-great-great-grandkids that this was the 747.

    +2
  • Smooth 3.1 years ago

    @TatsuTheOtaku Thanks! It's a 787-767 blend nose, (four windows), 787 landing gear, 767-737 wings (winglets), and the tail doesn't exist (yet). It's actual name is SWL-120.

    +2
  • Boeing 767-400ER Wing 3.8 years ago

    @KLM_747 I'm stuck on a 2.2 Ghz i7-8750H 8th gen laptop... with GTX 1050 4GB...

    +2
  • SimpleWings 3.9 years ago

    Please fix this mod. Half the stuff causes an insta-crash.

    +2
  • how does the multiplayer mod work? 4.3 years ago

    1. Install the mod.
    2. Load a plane u want to fly in the editor
    3. Click MP button

    Enter 157.7.205.136 in server ip
    Secondary server is 157.7.214.47

    For more info read the mod post.

    +2
  • MiG-15 4.3 years ago

    I saw this in MP

    +2
  • Ilyushin Il-96 4.3 years ago

    AWESOME!!!!!

    +2
  • [PINNED] Markdown Formatting 5.7 years ago

    Now

    I

    Know

    How

    To


    Format text
    Thanks for your explanation.

    +2
  • Teaser Big mod car parts 17 hours ago

    @SilverStar Yes, any rim can be mixed with any tire. Installation is as simple as making the rim have the same position as the tire, and adjusting the rim's settings so they match the tire (full instructions will be on the mod post).

    +1
  • [COMAC] C929 1.1 11 days ago

    I really like the cockpit on this, although some labelled diagrams of all the controls would be helpful as it took me some time to find everything listed on the startup sequence.

    +1
  • a fun social experiment idea 13 days ago

    It's happened before, drama ensues, and the mods wipe it. Probably not a good idea to do it again.

    +1
  • How do i put links in my bio? 13 days ago

    [I am a link](https://www.simpleplanes.com/u/TeodoroG)

    I am a link

    +1
  • How do I export a SimplePlane to a 3D printer? one month ago

    I don't have much experience with mobile devices, but if it's an Android tablet, you can open the menu in the designer, and click on "3D Print/Export". This should export an OBJ file (I don't know where it will save it though). Transfer the OBJ file to your computer, and convert it to the STL format. Then, it can be imported into your slicer software. If you need further clarification feel free to ask.

    +1
  • Bots Are Out Of Control (PSA & Rants) one month ago

    @126 I've used a password manager and scrambled unique passwords for all my accounts (also my SP password is like 100 characters lol).
    Example password generated just now: hWjM9Nx04c9A^69q6da$

    +1
  • Bots Are Out Of Control (PSA & Rants) one month ago

    @126 Interestingly they all read like they've been written by an AI. It's like someone just puts prompts like "Write me an article on [insert sketchy product/service]" and pastes the output into a forum post. The bots understanding how to create an account and post a forum/comment is also interesting, and also where the markdown errors come from. They are trying to make formatting like links and bold text, but it's the wrong formatting style (that being said, some of them do get the markdown right).

    +1
  • Common problems and their solutions one month ago

    One thing I would add to this is calculateDrag = false and dragScale = 0 are not the same thing. While they both remove drag, calculateDrag = false removes drag calculations entirely, and can improve performance with lots of parts, while dragScale = 0 still calculates drag, but scales it to 0.

    +1
  • Self skier one month ago

    @TheMouse Here

    +1
  • Basic Autopilot one month ago

    @TTL The plane uses mod parts, but they are purely details and not functional (the autopilot, in fact the entire cockpit, is 100% vanilla).

    +1
  • Images Are Dying In This Site 2 months ago

    @WHNineTripleOne I don't know for your case, but I've had my account for years without any long-term issues.

    +1
  • Way to automatically trigger FireGuns? 2 months ago

    Adding on to what @BaconEggs said, you cannot use variables to directly manipulate any of the standard inputs (examples include Throttle, VTOL, Trim, Pitch, Roll, LandingGear, etc). You can use cockpit controls like yokes, levers, and switches/buttons to control these, but not variables themselves. Unfortunately guns do not have an inputController you can write FT in, so TL;DR you cannot auto fire guns.

    +1
  • How to invert a beacon light? SOLVED 2 months ago

    !Activate8

    +1
  • SWL-120 Galley Cart 3 months ago

    @Rb2h Mods actually. The entire craft in the video has less than 1000 parts. (I also have a RTX 4070ti, which runs all the complex 3D models)

    So I guess a combination of NASA PC and mods.

    +1
  • Looking for a PG in Satya Niketan? 3 months ago

    This comment is a test to see if there will be another bot comment even though I am here.

    +1
  • What photo editing software do you guys use 3 months ago

    Microsoft Paint

    +1
  • Minesweeper 3 months ago

    @5cmPak38aufPzKpfwIISfl901 It's already been done

    +1
  • Wings Turning off from irrelevant damage?? 3 months ago

    Are your wings structural wings?

    +1
  • IF Statement limit? 3 months ago

    @PlaneWelder @tiltglory wait... you guys don't use parentheses??
    (I have 40+ deep if statements, and every single one uses parentheses, resulting in quite the closing stack at the end.)

    +1
  • Question to the whole community 3 months ago

    Port the SWL-120 into the game and see if there are any new parts I may wish to add to it before releasing the SP2 edition of the SWL-120

    +1
  • [Teaser] VK 72.01 K 4 months ago

    @Sakorsky Images are down now, Discord only lasts a couple hours.

    +1