1,955 Rakoval500k Comments

  • Can anyone help me to find a certain non-aircraft build by description? 2.6 years ago

    @Phoebe Sorry, but definitely not those. That one was more like a vehicle-mounted CIWS with a single 4-5 barrel rottary cannon, while those you proposed here are heavy tanks armed with multiple 6-barrel gatlings.

    +1
  • [FARA] F-AH-63.01a 2.6 years ago

    That Comanche ate too much hamburgers...

  • tesla cyberakbar 2.6 years ago

    Hmm, seems good for target practice.

    +2
  • Pars 6x6 SHORAD 2.6 years ago

    Seems like i finally found an "IRL" counterpart to Jundroo's AA Tank.

  • General Dynamics F-16A Falcon 2.6 years ago

    Greetings! Could you please elaborate what "block" of F-16a is it exactly? Is that a block 15 ADF?

    +1
  • XP-50 2.6 years ago

    I seriously think it can serve as a better and rightful replacement for the default tutorial plane.

    +1
  • Kar-4 Variable-Sweep Wing 2.7 years ago

    American F-86 pilot: I seen a damned Mig-15 with variable sweep wing and canards, it scared me!
    American psychologist: variable sweep and canard Mig-15 does not exist, it can't hurt you!
    Variable Sweep and Canard Mig-15:

    +1
  • Mig-15bis / Lim-2 2.7 years ago

    Greetings!
    This plane is one of the greatest feats of USSR's aircraft design and manufacturing, despite you don't consider it to be one. The only actual resemblance of it with a Ta-183 are the single-engine layout, and even the T-shaped tail of it is quite different. By that "logic", just any single-engine jet fighter from F-86/MiG-15 to even F-35 can be labeled as a copycat of Ta-183. Also, the "RR Nene" engine on the BiS variant is a domestically manufactured and significantly modified variant of it and is called VK-1.
    It might be easy to blame them for using british engine, but thou shall remember that this MiG was made only 5 years after the WW2, where USSR suffered losses of 26 million of people, 17 of whom were civilians, since the Nazi Germany managed to establish a deliberate and complex program of genociding women, children, and elders, mainly the Slavic and Jewish. The entire cities were totally wiped out, and the country was brutally torn by war. So, when the British offered their Nene engine, it was truly an unrefusable gift, allowing to save resources and time. The process of studying the Nene was one of the things needed to regenerate and upgrade the USSR's aircraft industry.
    Also, this MiG of yours is awesome and special because it uses the 1.11 features.

    +8
  • Biaggio P180 Air Faraday 2.7 years ago

    @A319enjoyer 🅱️enis 🅱️180 🅱️a🅱️andi

  • F-89D Scorpion 2.7 years ago

    Greetings! About roll, you can use clamp((Roll/(IAS/135)), -1, 1,) for ailerons. It gradually reduces your aileron input beginning from 135 m/s IAS. But, I think that the roll rate should be pretty high, because those ailerons are quite large. Also, you can watch the Growling Sidewinder on youtube, namely his dogfights witg Mig-15bis and F-86 Sabre. In the DCS, the Sabre has an astonishing roll rate. I thought the Scorpion can have it as well.
    I apologise if Irritated you in some way.

    About flaps, I hope you found the hidden flapcanards in the nose?

  • F-89D Scorpion 2.7 years ago

    It has a flaws: namely the unworking flaps, unrealistic position of centers of mass and lift. Those flaps are really unworking: there's just sliced fuselage blocks, and no surface to simulate the lift increase flaps normally offer. The hidden wings have bjorken position and only a roll input. Here's even more realistic, FIXED VERSION, update pls! The apperance and part efficiency are awesome though.

  • Bug thread for v1.12.128 (current version) 2.8 years ago

    Greetings mr. Tarpley! All my cannons somehow lost their target reticles.
    I remember that the "cannon" part had it's own collimator-styled round reticle when in game, but now it doesn't. Is that a bug? CLICK TO THE FORUM POST WITH SCREENSHOTS
    @PhilipTarpley

    +1
  • Pratt and Whitney PT-6 Turboprop Engine 2.8 years ago

    Greetings! What variant of PT6 is it?

  • Irreversible Boolean Activation 2.8 years ago

    Greetings! I preventively apologise for possibly irritating question, but is it possible use those boolean writings to provide a fixed launch sequence for multiple units of custom ordnance? If it is, than how can I implement it? I am just asking because I'd like to implement the ordnance that uses small jet engines to realistically imitate the work of solid fuel engines and pyrocartridges, because i can freely modify the thrust of them, while our basic unguided rocket provides the unchangeable thrust of 500kgf. Also, as it seems to me, the launch sequence of ordnance is oftenly erratic, which is why am I asking you.

  • 183mm HESH 2.8 years ago

    Butt Explosive Shit Head?

    +1
  • IL-46 "Ikhatemyself" 2.8 years ago

    Maybe call it "Я ненавижу самого себя?"

    +2
  • Update v1.12.123/124 - SimplePlanes & SimplePlanes VR 2.8 years ago

    Greetings! How about to implement an opportunity to add a third/fourth flight control sliders along with making the said sliders to "retract" behind the screen? I think there could've been a lot of use for a third slider in many kinds of aircraft. For example, in a combat plane, if the VTOL is for flaps, Trim is for Elevator Trim, then the third slider could be allocated to adjust Roll Trim, control input sensitivity, or even something else, whether miscellaneous or functional.
    And add the activation groups for fuel tanks pls... I mean, it's like when the fuel from said tank isn't consumed when it's deactivated.
    Also, will it be hard for you to add some sort of "Detached from main aircraft" input/activator? It's like, if this input is implemented in the input/ag of a working part, the game checks whether the working part is connected to the main body that is connected to the main cockpit, then gives an input of 0 or -1 if it's attached, and input of positive 1 when it somehow happens to be detached from the main body whether by pylon/detacher or something else/attached only to the parts that don't have connection to "main body". I am asking for it because I don't want to saturate the 1-8 activation groups or use ammo number-based inputs.
    And, at the end, woulf you please add customisable sounds to engines and gatling guns, or atleat replace the sound of an ingame minigun.

    +6
  • Sukhoi Su-8 / DDBSh (Simple) 2.8 years ago

    Awesome machine. The soviet armored brute with whole load of ordnance. I gonna check it out when I'll reach to my laptop.
    P. S. Sorry, but you have a wrong translation from russian. The "front view" is "вид спереди", "rear view" is "вид сзади". Before writing something on russian, you better find'n'ask a russian-speaker, preferably a native one.

    +1
  • Quad Bike 2.8 years ago

    So, if you say that your future crafts will be approximately 2800 parts... Seems like those are detailed widebody airliners and/or dcs-grade combat aircraft with full suite of custom ordnance?

  • Rheinmetall Panzerwagen with new Edition 2.8 years ago

    @CNOceanLin The Tracks2 mod is SUPERIOR fot it offers a proper tank tracks. Better go try the game at PC or laptop.

  • Turret control 2.8 years ago

    @MOPCKOEDNISHE Привет! Увы, недавно мне надо было отдать ноутбук на починку, отчего у меня пропали все поделки вместе с самой игрой. Игру я вернул, моды переустановил, а вот авиация моей постройки исчезла безвозвратно, благо, я выложил несколько образцов на сайт. Может, в будущем что-нибудь сострою/скачаю, да погляжу, исправно там или не очень.

  • Functional Bombsight - All-Altitude, All-Weather 2.8 years ago

    Greetings! Is there a way to tune it for using high-drag unguided ordnance that falls at a much steeper trajectory than a normal low-drag bombs? Will the replacing the IAS with IAS/2 suffice?

  • Sukhoi Su-24P "Fencer" 2.8 years ago

    I am pretty sure you'll win the challenge.

  • How do I slow the acceleration of jet engines 2.8 years ago

    Greetings! If your plane takes off too early, than it's very likely that it has too much thrust and/or too low wing loading(I. e. abundace of lift) possibly combined with abundance of drag. Thus I suspect that "acceleration of jet engine"(correct term is "spool-up time") is not your actual problem. IRL aircraft engines can spool up to full power from idle pretty fast after being started, especially if they're not very big. So, I suggest you to increase the plane's weight and combine it with reduction of engine thrust, parts drag, and wing area. Also, i suggest you to use some funky input that increases engine thrust with speed to a certain degree.

  • Ilyushin Il-2M Shturmovik 2.8 years ago

    @Hedero
    Gunnery Sgt. Hartman: Where are you from, anyway?
    Pvt. Cowboy: SIR, TEXAS, SIR!
    Gunnery Sgt. Hartman: TEXAS? Holy dogshit! Only steers and queers come from texas!! And you don't much look like a steer to me so that kind of narrows it down. Do you suck dick?
    Pvt. Cowboy: SIR, NO, SIR!
    Gunnery Sgt. Hartman: I BET YOU'RE THE KIND OF GUY WHO'D FUCK A MAN IN THE ASS AND NOT HAVE THE COMMON COURTESY TO GIVE HIM A REACH-AROUND.
    P.S. I think it's the best Il-2 there, along with Bogdanx's. Immense balance of part count and details I can't match.

  • Ilyushin Il-2M Shturmovik 2.8 years ago

    Greetings! Add the "Attack" tag please.

  • Sikorsky UH-60L BlackHawk 2.8 years ago

    Greetings! I have a question about controlling of it. How do I accelerate this helicopter to the stable forward speed of 250-300 km/h? I tried but failed at doing more than 140-150 km/h. Is there a way of doing so without changing construction?

    +1
  • CH-14 Aguilucho 2.9 years ago

    Huh, bootleg Comanche...

  • Convair BF-102 Delta Dagger 2.9 years ago

    Tags?

  • Lockheed Martin AGM-158 JASSM cruise missile 2.9 years ago

    @ppp00000yugdu Not even this, for I am inexperienced and uninterested with those. Sorry if i disappoint you.

  • Mirage-4000C 2.9 years ago

    Why no tags? Fighter, France, Interceptor, Jet, etc

  • Lockheed Martin AGM-158 JASSM cruise missile 2.9 years ago

    @ppp00000yugdu Sorry, but no. I am making a BAe Tempest with custom ordnance for it, and I feel overally uninterested in making watercraft.

  • Kryl'ya Tanka KV-2 2.9 years ago

    Мирный советский трактор...

  • Drag parachute mod coming soon... 2.9 years ago

    @MOPCKOEDNISHE Понимаю. Если возможности провести соответствующую доработку мода не предвидится, искренне прошу уведомить об этом. К сожалению, единственная помощь, которую я могу оказать, это выписать пару-тройку глуповатых пожеланий насчет обустройства мода.

  • Drag parachute mod coming soon... 2.9 years ago

    Здравствуйте. Нет ли возможности сообщить, когда ожидать обновления для мода Turret Control?

  • (CLOSED).SP Ultralight Challenge 2.9 years ago

    I suggest you to allow jet engines for two reasons:
    1 - they are very good for simulating propwash of the wings and control surfaces(check newest JamesPLANESii builds)
    2 - IRL there is jet-powered ultralights, like jet-powered variant of Cri-Cri ultralight plane...

  • Uneven and unsatisfying work of mirroring tool. 2.9 years ago

    @MrSilverWolf I heard this method before, and I do admit that it partially mitigates the issue. But, your "re-attach the stuff by hand then nudge back in" is essentially what I normally do. Also, if i move the stuff away to mirror, there's again a hefty probability of a mirrored part/parts failing to connect. And, as you have possibly deduced, I am asking for a radical solution from developers or modders, I.E. overhaul of mirror tools to a more consistent and comfortable state. I suggest you to look at the small blue link in my post if you didn't, whole-half/individual mirror tool just fails to comprehend this kind of manual connection, and I wish the modders or developers to do something with it. But, I got an update several minutes ago, so I gonna look what's there. Tell me if I want too much...

  • Uneven and unsatisfying work of mirroring tool. 2.9 years ago

    @MintLynx Well, seems like I wrote my post a bit incorrectly... I should've point out that i'm talking about both mirror tools, for both of them tend to suffer those issues when certain conditions are met. My bad.

  • Uneven and unsatisfying work of mirroring tool. 2.9 years ago

    @Gestour So, only test'n'reconnect manually? So be it, good thing I constantly use designersuite.

  • Uneven and unsatisfying work of mirroring tool. 2.9 years ago

    @MrSilverWolf "Individual" mirroring tool suffers those issues as well.

  • 2s10B Masha 2.9 years ago

    Why didn't you name it after a flower, like the rest of cold war/modern soviet/russian artillery?

    +1
  • KFX/IFX 2.9 years ago

    Wut? Why are you banned again? Is there any reason behind it?

  • Update v1.12.116 beta is live 3.0 years ago

    Greetings, dear developers! Is it possible for you to fix the mirror tool so it could always mirror all the part connections evenly? It fails to do that on a regular basis, especially if tasked to mirror the parts that are interlapping/very close to each other/have many connections/rotated to certain degree at certain axis. This failure oftenly results in undesired drag asymmetry, moving parts malfunction, and parts falling out in flight. Reconnecting the parts manually can be a pain in the butt if there's more than 400-600 parts.
    @AndrewGarrison
    @PhilipTarpley

    +3
  • KAB-500 OD 3.0 years ago

    This thing is two times bigger than IRL bomb.

  • ACAS Project (Advanced Close Air Support) WIP! 3.1 years ago

    Gud work, but why no "Attack" tag?

  • F-22B Black Spectre 3.1 years ago

    So, what are the changes?

  • F-22 'Raptor' 3.1 years ago

    @GuyFolk So, I tagged you. Have you received the notification for that plane?

  • F-22 'Raptor' 3.1 years ago

    @GuyFolk Ah, sorry for being a bit rude and unclear in that comment. I mean, that time i've only used afterburner for initial climbing and acceleration up to 12 km alt and 1300 km/h TAS, then i flew and accelerated without it, at 94% throttle, as intended.

  • F-22 'Raptor' 3.1 years ago

    @GuyFolk Understood, and thanks for your answer. I tested it a second time, and successfully acquired supercruise of 1700km/h TAS at 14km, after accelerating the plane with AB. By the way, i'm making an X-44 MANTA with thrust vectoring inputs that are tightly based on your "Mister Blue Revenge" Wyvern. Soon I'll post that in unlisted and tag you. Maybe 14th or 15th, i hope...