Whish I would have known about your problems with the cowling. We have one of them parked at our local airport. Some local enthusiast with too much money spends his time restoring and flying it.
@WinsWings works pretty good. In fact I got most of my starting knowledge from this tutorial . My only gripe is that the RCN nozzles could be explained better. (From what I know now) They are SimplePlanes' solution to moving the plane in hover mode
Love this plane. It's well thought-out with many details other builders, especially with less than one year of experience, either overlook or don't care about. Also, again like many other planes of builders with more experience, the flying characteristics are pleasant and generally free of vices. And the incide view from the cockpit adds a nice layer of complexity. Congratulations.
@WinsWings then you might consider changing the input for the rear engine from ' 'Throttle' to 'Throttle+a*Trim+b*Pitch' with a around 0.5 and b about 0.2. the exact numbers will depend on tht aircraft and will have to be tweaked by lots of flight testing.
Look how I did with my Golden Rocketship. The front bottom 2 engines do the trim, the Pitch is added to the rear bottom 2 engines. (The clamp(rate(Altitude)-0.5, -1,0) factor is the automatic descent control. It kicks in when the rate of descent is bigger than 0.5....)
@Ninja451 if you need some ideas on how to make a wing brake, a year ago, I uploaded a demonstrator aircraft that uses a dummy wing bureied inside the main wing to 'pull out' air brakes. May be you can take a look.
@Ninja451 couple pf quick things:
1) The vertical control surfaces on the twin fins move the wrong way Change the value for 'control.surface-invert' from False to true
2) set the value for auto-center for tht cockpit camera from 'true' to 'false' so you can look around in tht cockpit
3) the joystick in the cockpit has a value 'length' play with it until you can just see the top of the joystick.while looking straight ahead
Also:
+ The writings on the switches in the Cockpit are really hard to read. May be use a different color
+ Landing is really hard. You need to at least quadruple tht since of tht air brakes to have any effect: increase their 'drag' value, use a large dummy wing as air brake or five the plane a braking parachute.
I have no problems with taking off. Just pull the flaps, increase throttle slowly and the plane will take off by itself. Landing, like you said is a little trickier. But just keeping the throttle at 10% instead of zero until your wheels hit the tarmac usually will do. For a taildragger braking is remarkably trouble-free. No rolling over when you brake too hard... Most of the time
Three inprovement suggestions:
1) when you put the throttle governor at 0% it always runs the rotor at optimal speed, regardless wether the power is on or off. Set it to 5% so it won't rotate until you push Activate1. (Do this for main and tail rotor)
2) if you use the flight controller instead of the standard cockpit, make sure the controller is installed with the flat past facing down otherwise your 'chase view' will be upside down. Rotate the one you installed from 180° back to 0
3) set the roll range of your gyroscope to something like 20° instead of 0 in order otherwise the gyro directly counteracts all the roll input from the right joystick.
Otherwise a pretty nice heli to fly around in. Especially for only 68 parts
Forget the crop duster. You should market this one as an ULM. With a top speed of 100 mph and a stall speed of 50, it comes pretty close to that ULM feeling.
Plus sides: beautifully historically accurate cockpit, even for only 200 parts. Minus: no flaps, still standard wings. Flying: pretty pleasant, although I would wish for a top speed more like the original's 500 mph.
Worth downloading: yes
Worth flying: yes
Worth upvoting: just did
I second @DARZAVIATION: it would be nice to choose which parts you do NOT want to mirror I keep having that -well, it's not really a problem, rather an inconvenience- that if I have to redo something on both sides of the plane and I already have a cockpit interior, I can either do both sides by hand or mirror and redo the cockpit ( all instruments and flight controls are mirrored by default. I think just having an offset to define which CENTER Or FUSELAGE parts should not be mirrored would already go a long way.
The same thing with flaps and ailerons, especially when you use funky code to mix ailerons with pitch or flaps. When you mirror your wing, you are almost certain to have to rewrite half of the code. I could live though with just the option: replace parts already mirrored/leave parts already mirrored for leaving the old wing as is even if you replace the tips.
Not bad for 72 parts. And a nice color scheme as well (I would have wished for some insignias though) . Also the first thing I had to do is put 200 lb of extra weight in the nose to keep it from constantly stalling
Flies quite well. The fuselage and tail section definitely looks the part. The wing, halfway..the engines.... Unfortunately not so much. Can you make a version with a flat six engine like the Cessna 310?
Eagerly awaiting an amphibian and a 2/3 person version. I mean it61950's and it's Italian. Why would you buy such a plane if not to take your special someone to a picknick on a remote island?
Waauw, I love it. The details in the cockpit, the overall 1950's look.... Plus, it flies surprisingly well. The only thing I would have wished for would be some flight instructions or a little manual in the description above. It took me several attempts to find out how to operate the flaps and the pontons, and I only found out about the air brakes on my fourth or fifth landing.
Warning: In case you missed it. This plane has the Trim and VTOL sliders switched. You operate the flaps by sliding the left 'Trim' slider down, you trim the plane with the right side VTOL slider.
Once you got used to that, or once you (like me) switched the controls back, the plane flies like a breeze.
Love this car. Love the details
.My only complaint would be that I have trouble with the start switch and the gear switch hidden behind the steering wheel.
@StraitAircraft you can always go with the French Salmson 5-cylinder radial engine or use the covered 4-cylinder inline engine of the first German versions. I can post the plans on Discord, but you can just as easy get them from Richard Ferriere's plan repository http://richard.ferriere.free.fr/3vues/3vues.html
@EagleMan010 hey, just try opening the doors in plain light and pushing the trim slider forward. Preferably set the view to 'Dirk Pritt' or 'Al Giordano' beforehand
Congratulations
+1@MonsNotTheMonster I'll drive by the airport and see if it is out there so I can take a picture
+1Whish I would have known about your problems with the cowling. We have one of them parked at our local airport. Some local enthusiast with too much money spends his time restoring and flying it.
+1@WinsWings I sent a link on discord for the first draft of the tutorial
+1Nice plane, love the details, still, 500mph in forward flight? Me thinks you is a little overpowered
+1@WinsWings still writing my tutorial, but ll take it for a little spin after work tomorrow
+1@WinsWings works pretty good. In fact I got most of my starting knowledge from this tutorial . My only gripe is that the RCN nozzles could be explained better. (From what I know now) They are SimplePlanes' solution to moving the plane in hover mode
+1Love this plane. It's well thought-out with many details other builders, especially with less than one year of experience, either overlook or don't care about. Also, again like many other planes of builders with more experience, the flying characteristics are pleasant and generally free of vices. And the incide view from the cockpit adds a nice layer of complexity. Congratulations.
+1@WinsWings yea, see me grow. Now I already got 1/70 of your points. At that rate I might overtake you by 2050
+1@WinsWings then you might consider changing the input for the rear engine from '
'Throttle' to 'Throttle+a*Trim+b*Pitch' with a around 0.5 and b about 0.2. the exact numbers will depend on tht aircraft and will have to be tweaked by lots of flight testing.
Look how I did with my Golden Rocketship. The front bottom 2 engines do the trim, the Pitch is added to the rear bottom 2 engines. (The clamp(rate(Altitude)-0.5, -1,0) factor is the automatic descent control. It kicks in when the rate of descent is bigger than 0.5....)
+1@Ninja451 if you need some ideas on how to make a wing brake, a year ago, I uploaded a demonstrator aircraft that uses a dummy wing bureied inside the main wing to 'pull out' air brakes. May be you can take a look.
Cigogne-STOL-testbed
The dummy wing is symmetrical.so it doesn't affect the main wing when flying. It's drag is set to 5 in xml
+1This is hands down the easiest plane to land on an aircraft carrier. Especially if you tweak the air brakes to deploy on (engine) brake as well.
+1@Ninja451 couple pf quick things:
1) The vertical control surfaces on the twin fins move the wrong way Change the value for 'control.surface-invert' from False to true
2) set the value for auto-center for tht cockpit camera from 'true' to 'false' so you can look around in tht cockpit
3) the joystick in the cockpit has a value 'length' play with it until you can just see the top of the joystick.while looking straight ahead
Also:
+1+ The writings on the switches in the Cockpit are really hard to read. May be use a different color
+ Landing is really hard. You need to at least quadruple tht since of tht air brakes to have any effect: increase their 'drag' value, use a large dummy wing as air brake or five the plane a braking parachute.
@Ninja451 ok, give me a couple of hours to fly around in it and if I find something, I will let you know
+1@Mitterbin I since uploaded a version with custom XML flaps. Check it out HERE
+1You did notice your tailplanes move down when they should move up?
+1Too much parts for me to fly on my little cell phone, but every builder that spends 300 points on a historically correct engine deserves my upvote
+1I have no problems with taking off. Just pull the flaps, increase throttle slowly and the plane will take off by itself. Landing, like you said is a little trickier. But just keeping the throttle at 10% instead of zero until your wheels hit the tarmac usually will do. For a taildragger braking is remarkably trouble-free. No rolling over when you brake too hard... Most of the time
+1Three inprovement suggestions:
1) when you put the throttle governor at 0% it always runs the rotor at optimal speed, regardless wether the power is on or off. Set it to 5% so it won't rotate until you push Activate1. (Do this for main and tail rotor)
2) if you use the flight controller instead of the standard cockpit, make sure the controller is installed with the flat past facing down otherwise your 'chase view' will be upside down. Rotate the one you installed from 180° back to 0
3) set the roll range of your gyroscope to something like 20° instead of 0 in order otherwise the gyro directly counteracts all the roll input from the right joystick.
Otherwise a pretty nice heli to fly around in. Especially for only 68 parts
+1@Destwoy01 naa, the trimming on the fuselage was the only 'custom' paint parts, the rest were all regular components,.just colored differently.
+1Forget the crop duster. You should market this one as an ULM. With a top speed of 100 mph and a stall speed of 50, it comes pretty close to that ULM feeling.
+1Still got that leftover engine? I got a leftover plane from the sixties that could use an upgrade.
+1Plus sides: beautifully historically accurate cockpit, even for only 200 parts. Minus: no flaps, still standard wings. Flying: pretty pleasant, although I would wish for a top speed more like the original's 500 mph.
+1Worth downloading: yes
Worth flying: yes
Worth upvoting: just did
Takes a little tweaking, but after that it flies remarkably well. Not bad for a first try...
+1Wasn't that the one that crashed because tht autopilot kept pushing its nose down?
+1Congratulations on hitting silver. And congratulations on a plane with more automated features than most of the cars I ever drove.
+1I second @DARZAVIATION: it would be nice to choose which parts you do NOT want to mirror I keep having that -well, it's not really a problem, rather an inconvenience- that if I have to redo something on both sides of the plane and I already have a cockpit interior, I can either do both sides by hand or mirror and redo the cockpit ( all instruments and flight controls are mirrored by default. I think just having an offset to define which CENTER Or FUSELAGE parts should not be mirrored would already go a long way.
The same thing with flaps and ailerons, especially when you use funky code to mix ailerons with pitch or flaps. When you mirror your wing, you are almost certain to have to rewrite half of the code. I could live though with just the option: replace parts already mirrored/leave parts already mirrored for leaving the old wing as is even if you replace the tips.
+1Eagerly awaiting the next version.
+1Not bad for 72 parts. And a nice color scheme as well (I would have wished for some insignias though) . Also the first thing I had to do is put 200 lb of extra weight in the nose to keep it from constantly stalling
+1I agree. This plane should have gotten a dozen upvotes 4 months ago.
+1Congratulations on making silver.
+1@winswings. Oh, sh't. I won bronze.
+1@WinsWings I just try to see what's possible and learn. And do a lot of flight testing... You're still ahead of me in points a 100 times
+1Uea, one tries. And sometimes one gets it right. Too bad I couldn't get the typical Junkers corrugated metal look.
+1Not bad for 105 parts. I love it. Especially the paint scheme
+1Flies quite well. The fuselage and tail section definitely looks the part. The wing, halfway..the engines.... Unfortunately not so much. Can you make a version with a flat six engine like the Cessna 310?
+1Good try. Some issues with the wing and the flaps but otherwise a solid build, and most importantly a real nice looking graft.
+1By Jove, you did it
+1Love the way the automatic flaps work.
+1Next up? floatplane version for all Canadian bush pilots who want to fly in the summer as well?
@WinsWings it is posted. Look at the 'successor' tab.
+1@WinsWings ok. Coming this evening
+1Not bad for 113 parts. And it almost flies as majestic as the real thing
+1Nice extra. I'm already trying to drop a couple of paratroopers on it.
+1Eagerly awaiting an amphibian and a 2/3 person version. I mean it61950's and it's Italian. Why would you buy such a plane if not to take your special someone to a picknick on a remote island?
+1Waauw, I love it. The details in the cockpit, the overall 1950's look.... Plus, it flies surprisingly well. The only thing I would have wished for would be some flight instructions or a little manual in the description above. It took me several attempts to find out how to operate the flaps and the pontons, and I only found out about the air brakes on my fourth or fifth landing.
+1Warning: In case you missed it. This plane has the Trim and VTOL sliders switched. You operate the flaps by sliding the left 'Trim' slider down, you trim the plane with the right side VTOL slider.
Once you got used to that, or once you (like me) switched the controls back, the plane flies like a breeze.
+1Love this car. Love the details
+1.My only complaint would be that I have trouble with the start switch and the gear switch hidden behind the steering wheel.
@StraitAircraft you can always go with the French Salmson 5-cylinder radial engine or use the covered 4-cylinder inline engine of the first German versions. I can post the plans on Discord, but you can just as easy get them from Richard Ferriere's plan repository http://richard.ferriere.free.fr/3vues/3vues.html
+1@EagleMan010 hey, just try opening the doors in plain light and pushing the trim slider forward. Preferably set the view to 'Dirk Pritt' or 'Al Giordano' beforehand
+1@StraitAircraft can you hold off on the Hanriot? I was originally planning to make one for the Early Aviation Challenge.
+1