Real neat for only 20 parts. Unfortunately, it has the same error your seaplane has: somehow the controls for the tailplane got set to 'roll' where they should be switched to 'jaw' and the option 'invert' switched to 'true'. Just park the plane on the runway and move the left control stick, you see what I mean.
Nice plane and flies.well - after some modifications: I hate to tell you this, but somehow thetailplane's commands are set to 'roll' I stead of 'yaw'. And you should also select 'invert' as 'yes'. Same with the float's fin. Invert it for the plane not move into the opposite direction when skimming over the water. Otherwise, I love it.
@dabestsock because you wouldn't want to have to push it onto the runway if it hadn't. It's not so much for landing as for moving it around when on the ground.
Not so much a SimplePlanes II, but I am really pining for a SimplePlanes spinoff optimized for gliders and sailplanes: wind, termic bubbles and slopes for slope soaring, plus the option for winch launch or tugplane towing. I think the current game would already do if it had a large landmass instead of all the islands and a mountain or two.
My second choice would be a game optimized for flying model aircraft. Again, the main change would be to build the appropriate scenery. Extras would include extremely limited fuel (electric cells, even rubber power) and a RC-transmitter type HUD.
Bonus points for an RC simulator spinoff optimized for RC glider slope soaring
Update: I found that it is really easy for the parachutes of the frogmen to be caught on the fuselage. I also found it helps when you go into the settings for the parachutes and set the Trim value on the parachutes 0.09 point higher (so (Trim>0.5) for Dirk Pritt becomes (Trim > 0.59),.(Trim >0.9) For the 3 frogmen becomes (Trim>0.99) etc, Also, the cameras on the divers work better when you place them upright. Sorry for not noticing this earlier. Guess nothing beats real thorough testing
@Convex Blame it on the books. All I had to go by was the description that 'all NUMA vehicles were painted white and turquoise' The orange just came to be after I used it on 'warning' panels.and decided it looked good enough to use some more.
@StraitAircraft you can always go with the French Salmson 5-cylinder radial engine or use the covered 4-cylinder inline engine of the first German versions. I can post the plans on Discord, but you can just as easy get them from Richard Ferriere's plan repository http://richard.ferriere.free.fr/3vues/3vues.html
1910's: Hanriot monoplane (although I'm calling dibs on that one. Please wait making any plans until the end of the month. I might have made that one by then myself)
Early 1929's:.
Blackburn Kangaroo
De Havilland DH.16 (aka a DH.10 with a passenger cabin)
AEG biplane with passenger cabin)
Hansa Brandenburg HB.29/34 floatplane post-war SAR version
Mid-late 1920's
Douglas mailplane or Boeing 40A
Lockheed Air Express (aka a Lockheed Vega with open cockpit behind the wing
Every Fokker passenger plane of that period
Ps, you up for a challenge? You have ten days to make a version at half the size (13m/42 ft span) and enter it in https://www.simpleplanes.com/a/n10802/Early-Aviation-Challenge
If it flies as good as this one, you're a serious contender
Can you make a civil version? This plane just looks like a Lockheed Constellation on steroids. Something people in the late 1940's would dream the future would hold
@Tiberius57 I could explain how I add flaps, but this would just blow up the comments area here. So hit me up on the 'simpleplanes' Discord channel. My user name there is the same as here.
IMPORTANT: plane is extremely tail heavy. Before flying, add 600 pounds of dead weight to the two front most fuselage segments, otherwise the plane will not even float but flip over backwards as soon as you put it on the water.
Hope you don't mind me being honest, but here's my assessment:
Plus side: Great looks, fantastic paint job, flies really well.
Minus side: It's supposed to be a bomber, but no bomb bay, no bombs. Three turrets, but all of them fixed and no turret views. Also 329 parts, but no cockpit? And still the simple blocky wing? I am not asking for vision-guided turrets like I used for my monitor plane, or trust-reversal on the engines, but just do the same thing to the wings and horizontal stabilizers like you did to the vertical ones.
Think of it this way: if this has happened 60 years ago, it would be another mayor UFO scare: Lots of people looking up at that sky and yelling 'Conspiracy' every time the they see something they can't explain.... Regardless if they have seen real drones, regular passenger planes, birds, or nothing at all. And off course of enough people start yelling, it gets news coverage and make even more people.look up at the sky and start yelling 'conspiracy'.....
Nice idea, nice plane. It has some problems with taking off due to its center of gravity being so far forward, but unce in the air it flies pretty pleasantly.
Just downloaded your plane to see what one could do with it. My first impression: it's huge. For reference, an average human figure is about the height of a 3.5 units fuselage block. Your fuselage is 3.55 units high and 19.5 units long, meaning a grown human could walk upright through the cockpit and the overall length is more than 30 foot. I don't think you have to be afraid the plane will look too much like a kitfox. Rather than that it will look too much like a one-engined Junkers 52.
The forum and aircraft library support the 'markdown' format. So the best way to learn about adding hyperlinks and other simple formatting is by googling 'Markdown formatting' to get to a site like this where they explain the whole process better than I can here.
The forum and aircraft library support the 'markdown' format. So the best way to learn about adding hyperlinks and other simple formatting is by googling 'Markdown formatting' to get to a site like this where they explain the whole process better than I can here.
Real neat for only 20 parts. Unfortunately, it has the same error your seaplane has: somehow the controls for the tailplane got set to 'roll' where they should be switched to 'jaw' and the option 'invert' switched to 'true'. Just park the plane on the runway and move the left control stick, you see what I mean.
+1Nice plane and flies.well - after some modifications: I hate to tell you this, but somehow thetailplane's commands are set to 'roll' I stead of 'yaw'. And you should also select 'invert' as 'yes'. Same with the float's fin. Invert it for the plane not move into the opposite direction when skimming over the water. Otherwise, I love it.
+1@dabestsock because you wouldn't want to have to push it onto the runway if it hadn't. It's not so much for landing as for moving it around when on the ground.
+1No...
+1Just make that fuselage a bit higher and you have a Hawker Hurricane expy
+1@WisconsinStatePolice Good. Feel free to just borrow Otto and build him an original Lilienthal glider, or a Hargreaves box kite
+1@WisconsinStatePolice just have to find a good way to launch the glider, preferably from a mountain top and into the wind...
+1Love the paint job. Brings back memories to plastic model kits from the 1970's, when the one was still a demonstration prototype.
+1Not so much a SimplePlanes II, but I am really pining for a SimplePlanes spinoff optimized for gliders and sailplanes: wind, termic bubbles and slopes for slope soaring, plus the option for winch launch or tugplane towing. I think the current game would already do if it had a large landmass instead of all the islands and a mountain or two.
My second choice would be a game optimized for flying model aircraft. Again, the main change would be to build the appropriate scenery. Extras would include extremely limited fuel (electric cells, even rubber power) and a RC-transmitter type HUD.
Bonus points for an RC simulator spinoff optimized for RC glider slope soaring
+1Actually 'Fliegenkiste' translates as 'crate of flies'. You want 'Fliegende Kiste' for flying crate or 'Fliegerkiste', a pilot's vrate
+1Update: I found that it is really easy for the parachutes of the frogmen to be caught on the fuselage. I also found it helps when you go into the settings for the parachutes and set the Trim value on the parachutes 0.09 point higher (so (Trim>0.5) for Dirk Pritt becomes (Trim > 0.59),.(Trim >0.9) For the 3 frogmen becomes (Trim>0.99) etc, Also, the cameras on the divers work better when you place them upright. Sorry for not noticing this earlier. Guess nothing beats real thorough testing
Still have to find out how you get the right hand to operate the joystick without it swayong back and forth. I never got that to work on my projects
@Convex Blame it on the books. All I had to go by was the description that 'all NUMA vehicles were painted white and turquoise' The orange just came to be after I used it on 'warning' panels.and decided it looked good enough to use some more.
@StraitAircraft you can always go with the French Salmson 5-cylinder radial engine or use the covered 4-cylinder inline engine of the first German versions. I can post the plans on Discord, but you can just as easy get them from Richard Ferriere's plan repository http://richard.ferriere.free.fr/3vues/3vues.html
1910's: Hanriot monoplane (although I'm calling dibs on that one. Please wait making any plans until the end of the month. I might have made that one by then myself)
Early 1929's:.
Blackburn Kangaroo
De Havilland DH.16 (aka a DH.10 with a passenger cabin)
AEG biplane with passenger cabin)
Hansa Brandenburg HB.29/34 floatplane post-war SAR version
Mid-late 1920's
Douglas mailplane or Boeing 40A
Lockheed Air Express (aka a Lockheed Vega with open cockpit behind the wing
Every Fokker passenger plane of that period
Ps, you up for a challenge? You have ten days to make a version at half the size (13m/42 ft span) and enter it in https://www.simpleplanes.com/a/n10802/Early-Aviation-Challenge
If it flies as good as this one, you're a serious contender
A great plane to just fly around in. Congratulations
Sh't, you did it
Can you make a civil version? This plane just looks like a Lockheed Constellation on steroids. Something people in the late 1940's would dream the future would hold
@XProAerospaceAircrafts Interesting.
@Tiberius57 I could explain how I add flaps, but this would just blow up the comments area here. So hit me up on the 'simpleplanes' Discord channel. My user name there is the same as here.
Nice details, although I would have wished for some flaps or landing aids.
My suggestion for a follow-up: An AWACS variant with a rotating disc on top, arrester hook and folding wings
Next version, add an arrester hook for carrier landings
@USAMustang nope, there isn't, other than a few fixes on the flaps and landing gear. I hope I did give you credit enough.
The wheels need to be turned around for the plane to rest in its nose wheel instead of its tail. Otherwise it's a nice repair job
Next version, add an arrester hook, please
Looks pretty good, flies pretty well. Not bad for a first airplane.
So many cool things and extras going on.... Takes hours to explore them all.. congratulations
IMPORTANT: plane is extremely tail heavy. Before flying, add 600 pounds of dead weight to the two front most fuselage segments, otherwise the plane will not even float but flip over backwards as soon as you put it on the water.
Maybach? Want to build a Zeppelin around it?
Hope you don't mind me being honest, but here's my assessment:
Plus side: Great looks, fantastic paint job, flies really well.
Minus side: It's supposed to be a bomber, but no bomb bay, no bombs. Three turrets, but all of them fixed and no turret views. Also 329 parts, but no cockpit? And still the simple blocky wing? I am not asking for vision-guided turrets like I used for my monitor plane, or trust-reversal on the engines, but just do the same thing to the wings and horizontal stabilizers like you did to the vertical ones.
@StopBreathingMyAir codos for using cubes them. I'm curious to see what it looks like finished
That's 1381 cubes stacked together?
Think of it this way: if this has happened 60 years ago, it would be another mayor UFO scare: Lots of people looking up at that sky and yelling 'Conspiracy' every time the they see something they can't explain.... Regardless if they have seen real drones, regular passenger planes, birds, or nothing at all. And off course of enough people start yelling, it gets news coverage and make even more people.look up at the sky and start yelling 'conspiracy'.....
Of course, you can also 'evacuate' them with a magnet on a winch on a helicopter
Still looking for a decent post WWII craft to build, though.
WHAAT? Does this plane actually pitch up when you push the pitch lever and elevators DOWN?
Nice idea, nice plane. It has some problems with taking off due to its center of gravity being so far forward, but unce in the air it flies pretty pleasantly.
I would have deleted the guns in favor of a landing gear, but a nice little flyer nevertheless.
I love the SG-38 hiding in there
Nice little plane. Especially when you add a braking parachute to the back
Nice little plane with some interesting details
The kind of plane you wish you had in every flight sim. Thanks
Two gyroscopes? WTF do you use two gyroscopes for
I am am airplane guy, so I vote for the airplane. However there are already a couple of very good Me-262 uploaded, so you got to make yours stand out.
Just downloaded your plane to see what one could do with it. My first impression: it's huge. For reference, an average human figure is about the height of a 3.5 units fuselage block. Your fuselage is 3.55 units high and 19.5 units long, meaning a grown human could walk upright through the cockpit and the overall length is more than 30 foot. I don't think you have to be afraid the plane will look too much like a kitfox. Rather than that it will look too much like a one-engined Junkers 52.
@RealMicroZackSP yea, it's named after the town and the town is named after the monarch. So there's a person's name in there somewhere
The forum and aircraft library support the 'markdown' format. So the best way to learn about adding hyperlinks and other simple formatting is by googling 'Markdown formatting' to get to a site like this where they explain the whole process better than I can here.
The forum and aircraft library support the 'markdown' format. So the best way to learn about adding hyperlinks and other simple formatting is by googling 'Markdown formatting' to get to a site like this where they explain the whole process better than I can here.
Lands almost like the real thing. I love it.