For the record, this is absolutely adorable and terrifying at the same time. The walk cycle looks like a waddle, while the cannons are very deadly, even if they don't hit their target.
@AEGIS The blue beam has 1,000 rounds and the explosive weapon has 15, it only brings the weapon online after the 15 second charging sequence. That is a side effect of delaying the weapon from firing with Funky Trees.
@GranRemodeler I run the game on high physics with lowered graphics, and the drive still freaks out when it jumps, but the drive is meant for short jumps between islands. Also, the USS Vengeance is on my To Build list.
@Birdman9301 I remember messing around on Sandtrap on my Xbox 360. I managed to get a Scorpion into the rear bay of an elephant, which proceeded to do a death roll and splatter me in monitor mode. Those were the good days.
@IceCraftGaming I never even heard of this chopper until I watched that video. This was built the same day as that video released, but I did some research on it as well.
@IAmSuperCool It was built for the Multiplayer mod, with desync and rammers/missile happy players in mind. This thing being able to drive out of its own impact crater is a side effect.
@Zilozite Manually select the weapon in the menu, then hold the fire button until it fires. It will display as having 0 ammo because of the charging sequence.
@Kerbango The in-game autopilot also zeros Trim, IIRC. I wanted an easy to control forward and reverse for the engines that seamlessly transitions to and from fixed wing flight.
@ShinyGemsBro I didn't realize the Whomp Titan was sticking that far out of the ground, the Whomp itself was standing just opposite the runway from where I was flying from.....
@THEOKPILOT It's not really the amount of people, but more like the amount of moving parts multiplied by the amount of people.
The server has to receive a data packet from your computer, calculate the changes, then give that data to every other player on the server, for every player, almost 1,000 times per second. And keep in mind, the server is in Tokyo, Japan.
@Karroc9522 There kind of is, you'd be surprised just how far into development Bungie got the Guardian before the cutting room floor. Look for any mods that bring back cut content for a Halo 3 level called 'Guardian Forest'.
@Karroc9522 You won't find a Guardian like this in Halo 2, this is supposed to be a 'What if a Guardian was upgraded with the gold plating and blue beam?' sort of build. The gold sentinels are the standard type of sentinel, just tougher.
@dabestsock The 'Turbo Whine' is from the shrunken down airliner engine near the front of the car engine, the other noises are just from the car engine itself
@Ksweetgifts The mod adds in custom forerunner and flood units. The Flood Walker is pretty much a 4 story tall walking, well, mass of biomass. Think Halo Scarab, but flood...
@TheEpicTrains3rdAccount Considering I just found out a line of code exists that makes the autoaim work more like a turret, that's a good idea for a 2.0 version of this down the line.
@theIntruderReal Some of the mods I use for building cause the game to softlock when trying to get a thumbnail. And uninstalling and reinstalling is a pain.
@Crums Terrifying, and in more ways than one.... Turns out the mechanism from the original patent injects diesel fuel into the hollow piston, then ignites the fuel to jump.
@HuskyDynamics01 I never added the code to disable the engine, so not even the skies are safe.
+1@Viad As a former Ohioan, I agree, this is why I don't fish in Ohio
+1@HuskyDynamics01 Several times, if I recall.
+1For the record, this is absolutely adorable and terrifying at the same time. The walk cycle looks like a waddle, while the cannons are very deadly, even if they don't hit their target.
+1@AEGIS The blue beam has 1,000 rounds and the explosive weapon has 15, it only brings the weapon online after the 15 second charging sequence. That is a side effect of delaying the weapon from firing with Funky Trees.
+1@STENDEC I admit, I had to look that up. I already have an idea of what weapon to build for it.
+1@GranRemodeler I run the game on high physics with lowered graphics, and the drive still freaks out when it jumps, but the drive is meant for short jumps between islands. Also, the USS Vengeance is on my To Build list.
+1@SyntheticL These look amazing! If you need any inspiration for other ship classes, take a look at some of the designs from fasaststcs.com
+1@Freerider2142 Looks nice! Sorry for the late reply, the storm from 2 weeks ago fried my computer's motherboard. The new board works so far.
+1@MAINE Nice, I hope to see it in MP when it's done
+1@asteroidbook345 Thanks
+1@Shimamurahougetsu Thanks!
+1@Griffon1 This would actually be a Miranda 3, it is a refit of a variant of the Miranda.
+1@NaeNaeKing Thank you
+1@Birdman9301 I remember messing around on Sandtrap on my Xbox 360. I managed to get a Scorpion into the rear bay of an elephant, which proceeded to do a death roll and splatter me in monitor mode. Those were the good days.
+1@IceCraftGaming I never even heard of this chopper until I watched that video. This was built the same day as that video released, but I did some research on it as well.
+1As of 7:22 P.M. EST, I managed to log in to 157.7.214.47, the server seems to be online
+1@FabioGalvao5679 That's something I'll try, it would help with the problem of overshooting islands
+1@Tookan Found and download the Karl
+1I am the 100th upvote
+1Found it
+1@IAmSuperCool It was built for the Multiplayer mod, with desync and rammers/missile happy players in mind. This thing being able to drive out of its own impact crater is a side effect.
@Helimaster Was that the expedition that This Picture was taken? If so, then that's most likely what this vehicle was based on.
@Zilozite Manually select the weapon in the menu, then hold the fire button until it fires. It will display as having 0 ammo because of the charging sequence.
@Kerbango The in-game autopilot also zeros Trim, IIRC. I wanted an easy to control forward and reverse for the engines that seamlessly transitions to and from fixed wing flight.
@CatdogAerospace Thanks, I'm wondering if I should build a Wolverine next.
@ShinyGemsBro I didn't realize the Whomp Titan was sticking that far out of the ground, the Whomp itself was standing just opposite the runway from where I was flying from.....
@ShinyGemsBro Extra spicy baja blast.
@TeodoroG That server changes IP addresses from time to time. The new IP is 121.175.24.237
@THEOKPILOT If you run the LogPing command, it tells you your latency, or ping, in ticks. 1,000 ticks is 1 second.
@THEOKPILOT It's not really the amount of people, but more like the amount of moving parts multiplied by the amount of people.
The server has to receive a data packet from your computer, calculate the changes, then give that data to every other player on the server, for every player, almost 1,000 times per second. And keep in mind, the server is in Tokyo, Japan.
@Damada I only recently found out how to make autoaim turrets stable, this needs to fly level to hit things, but 8/10 still ain't bad.
Boop
what happened earlier was a server crash, too much going on will do that to SPMP servers
@Karroc9522 There kind of is, you'd be surprised just how far into development Bungie got the Guardian before the cutting room floor. Look for any mods that bring back cut content for a Halo 3 level called 'Guardian Forest'.
@Karroc9522 You won't find a Guardian like this in Halo 2, this is supposed to be a 'What if a Guardian was upgraded with the gold plating and blue beam?' sort of build. The gold sentinels are the standard type of sentinel, just tougher.
@dabestsock The 'Turbo Whine' is from the shrunken down airliner engine near the front of the car engine, the other noises are just from the car engine itself
@Bobbywar Halo Wars: Judgement Edition
@THEOKPILOT Yep, same giant mechanical eldritch horror, and the same pilot.
@Ksweetgifts The mod adds in custom forerunner and flood units. The Flood Walker is pretty much a 4 story tall walking, well, mass of biomass. Think Halo Scarab, but flood...
@Manisdead When I try to make custom thumbnails, my game completely softlocks. Like, the only way to get the game to respond is to Alt+F4 and restart.
@Mav3r1ck I haven't been on the site for a while, otherwise I would have replied sooner, this uses a PID controller on a jet engine to hold altitude.
@DISHWASHER2005 This is also why I set AI planes to not spawn....this can spawn as AI....
@TheEpicTrains3rdAccount Welp, someone's gonna have to return that slab.....
@TheEpicTrains3rdAccount Considering I just found out a line of code exists that makes the autoaim work more like a turret, that's a good idea for a 2.0 version of this down the line.
@spootfire The Tutorial Program is a Red vs Blue reference, as well as the six pedals under the instrument panel.
@Graingy I did.
@theIntruderReal Some of the mods I use for building cause the game to softlock when trying to get a thumbnail. And uninstalling and reinstalling is a pain.
@Crums Terrifying, and in more ways than one.... Turns out the mechanism from the original patent injects diesel fuel into the hollow piston, then ignites the fuel to jump.
@Graingy This does look a lot like Monty Tank, I still have my old Nintendo DS with a copy of that game.