@spefyjerbf Yeah on a second thought without fuel and delta-V concerns nobody's preventing you from thrusting straight up and then circularize... Oberth effect isn't that necessary when the ship have effectively infinite delta-V, right?
@spefyjerbf Pretty sure you ain't gonna reach high orbit if you can't even get to LEO...
Also, delta-V means something else: it means the change in the spacecraft's velocity after expending the entire fuel load - and a impulse-craft should, in theory, have an infinite delta-V as long as the reactor power holds.
Suddenly realized that this voidframe can't really go into orbit even before the Grounding: 15,000 mph = 6705m/s < 7900m/s... So was it RIDs back then or was it something like "not my fault this thing starts to disintegrate"?
Would probably be a pain to land given the placement of the gears, but the general shape is good. Also, the bomb sight is SICK! In general, a textbook example of good dieselpunk design.
@spefyjerbf Exactly. That said, a high-spread, high-hitbox sort of weapon can lock down an entire airspace without fail - if perhaps a bit laggy for low-end devices. Basically, give the bullets the hitbox of the intercipias, and watch the fireworks. I might mention something about integrating the technology of this and the intercipias in a future CIWS build. Its code name? Grid Fire.
@spefyjerbf Ofc I was exaggerating a bit when I said rebuilding it, but you either go full intercipias or you go for accurate barrage. Something with a small hitbox, low projectile speed, and Xtreme spread isn't hitting anything beyond pointblank. In case anyone's wondering, my standards of "good CIWS" is "to be able to accurately shoot down ATGMs", so I guess I might have been a bit too harsh on it...
@UsualPiooneer Good! Machine guns, auto cannons, plasma repeaters.... as long as your weapon is a continuous-fire one with a boolean input you can use it. For cannons, just change the FireGuns to FireWeapons and you're all set.
@spefyjerbf The point is that you won't be adding to the heat gauge after you overheated. And it will start cooling from a set "max" right after you release the firing mechanism. And compared to those used on Edgecrusher's "Orbidyn CFC-MR" flak cannons, this thing is much more reliable and straightforward. The rotary cannon in this prototype is my prototype plasma CIWS derived from the Intercepias Prototype CIWS.
Shouldn't it be called something like "Revenant" or "Graveriser", though? ...Or I will shoot it down with my peashooter. Yes, that's a Plants vs Zombies reference.
I! Knew! It! (I was testing something similar w/ that tri-axial rotator thing to keep a missile launcher pointing up, and I soon realized that it can be used for some auto-leading thing like this.) Good job Centuri!
And that's only explosionScale ="1.8"
If we take the boom50's 500lb weight into account and assume it's a Mk.82 GP bomb with a filling weight of around 200lbs, and assume the Cleaver is based off the Tomahawk (notice the name, weight, and size of the weapon) with a 1000lb warhead, we'll get that a cleaver should have around 5 times the explosive power of a boom50, and then we plug the data into the Taylor's equation (using boom50's explosionScale = "1.6" as a basis), and we'll get that the Cleaver should have the an explosionScale of 2.25 or so! TL;DR: the Cleaver should be even more overpowered than it already is. That's how powerful a cruise missile is.
@FeatherWing Sorry, I sorta vaguely remember making that comment somewhere but didn't quite pay attention to whom. Pretty sure I only started to follow you a few month ago. And it's only now I realized whose plane I commented on. Sorry.
@IceCraft Yes. Read the last paragraph. I used the Taylor's formula (graciously gifted by spefyjerbf, the one and only) to sorta determine how they'd work.
To think that even your joke can be such a dieselpunk masterpiece...
+1Nice ta see ya 'gain, Kako!
+2@wonsang802 WE'Z DA ORKZ AN' WE'Z MOIDE FER LOOTIN' AN' WINNIN'!!! WAAAAGGGHHH!!!
+1@spefyjerbf Yeah on a second thought without fuel and delta-V concerns nobody's preventing you from thrusting straight up and then circularize... Oberth effect isn't that necessary when the ship have effectively infinite delta-V, right?
+1Congratz Rez!
+2@spefyjerbf Pretty sure you ain't gonna reach high orbit if you can't even get to LEO...
Also, delta-V means something else: it means the change in the spacecraft's velocity after expending the entire fuel load - and a impulse-craft should, in theory, have an infinite delta-V as long as the reactor power holds.
Suddenly realized that this voidframe can't really go into orbit even before the Grounding: 15,000 mph = 6705m/s < 7900m/s... So was it RIDs back then or was it something like "not my fault this thing starts to disintegrate"?
SM.81 Pipistrello?
Would probably be a pain to land given the placement of the gears, but the general shape is good. Also, the bomb sight is SICK! In general, a textbook example of good dieselpunk design.
+1@frogbot4000 And now imagine if their weapons have the muzzle velocity higher than that of a baseball...
Itano circus much?
+1duck
+1Vode An.
+1@frogbot4000 General Kenobi...
@Grroro
@spefyjerbf Exactly. That said, a high-spread, high-hitbox sort of weapon can lock down an entire airspace without fail - if perhaps a bit laggy for low-end devices. Basically, give the bullets the hitbox of the intercipias, and watch the fireworks. I might mention something about integrating the technology of this and the intercipias in a future CIWS build. Its code name? Grid Fire.
+1@spefyjerbf Ofc I was exaggerating a bit when I said rebuilding it, but you either go full intercipias or you go for accurate barrage. Something with a small hitbox, low projectile speed, and Xtreme spread isn't hitting anything beyond pointblank.
In case anyone's wondering, my standards of "good CIWS" is "to be able to accurately shoot down ATGMs", so I guess I might have been a bit too harsh on it...
@spefyjerbf Pretty sure even FT codes can't save something like this... Trust me, I tried. Not without rebuilding it from ground up at least.
Given this thing's effective range of around 5 meters, I'm formally declaring this plasma pumpjack to be an energy shield instead of a CIWS system...
@UsualPiooneer Good! Machine guns, auto cannons, plasma repeaters.... as long as your weapon is a continuous-fire one with a boolean input you can use it. For cannons, just change the FireGuns to FireWeapons and you're all set.
@spefyjerbf The point is that you won't be adding to the heat gauge after you overheated. And it will start cooling from a set "max" right after you release the firing mechanism. And compared to those used on Edgecrusher's "Orbidyn CFC-MR" flak cannons, this thing is much more reliable and straightforward. The rotary cannon in this prototype is my prototype plasma CIWS derived from the Intercepias Prototype CIWS.
@MinyLynx Am I the only one on this 'site to turn turret elevation mechanisms into heat gauges?
@Spefyjerbf
Oi, ol' Grobs, zoggin' gud job!
@Grroro Bonus point for both of you guys are hafus, read his bio.
+1@Grroro True. This guy's so underrated.
+1Shouldn't it be called something like "Revenant" or "Graveriser", though?
...Or I will shoot it down with my peashooter.
Yes, that's a Plants vs Zombies reference.
'Grats Greggios!
+1I! Knew! It! (I was testing something similar w/ that tri-axial rotator thing to keep a missile launcher pointing up, and I soon realized that it can be used for some auto-leading thing like this.) Good job Centuri!
+2@Macrophage Yes, according to the taylor equation your cleaver would have a yield of around 0.5 kt...
+1@Macrophage Yup, w/ the explosion scale of 9 you're getting a sub-kiloton nuke...
+1And that's only
+1explosionScale =
"1.8
"If we take the boom50's 500lb weight into account and assume it's a Mk.82 GP bomb with a filling weight of around 200lbs, and assume the Cleaver is based off the Tomahawk (notice the name, weight, and size of the weapon) with a 1000lb warhead, we'll get that a cleaver should have around 5 times the explosive power of a boom50, and then we plug the data into the Taylor's equation (using boom50's explosionScale = "1.6" as a basis), and we'll get that the Cleaver should have the an explosionScale of 2.25 or so!
TL;DR: the Cleaver should be even more overpowered than it already is. That's how powerful a cruise missile is.
@Griffon1 And wasting fuel in the process?
@CenturiVonKikie Tag me when it's done.
+1Your desperate pleas only made upvoting this even more pleasurable...
+1How do you take off?
Of course not an Ju-52. Different gear and different flight deck.
+1@WolfSpark Yup, the literal point is that it's a bit too short to have the same proportions as the Wildcat...
+1f i r s t
@FeatherWing Good. Waiting to see the new plane.
@FeatherWing Sorry, I sorta vaguely remember making that comment somewhere but didn't quite pay attention to whom. Pretty sure I only started to follow you a few month ago. And it's only now I realized whose plane I commented on. Sorry.
Blood for the Blood God! Skull for the Skull Throne!
+1@FeatherWing Starting to wonder if "Osrokee" sounds better...
@FeatherWing Wait that's you? Holy sh#t!
@Greggory005
+1This hack is gonna be pretty useful!
Finally...
Gladly!
@IceCraft IIRC there's a mission called the convoy assault...
+1@IceCraft Feel free to try them out! Bombing truck convoys is my favorite past-time anyways...
+1@IceCraft And also yes, those metric-ton monstrosities (the Mk.84 and the tomahawk) is gonna put a huge dent in whatever they hit.
+1@IceCraft Yes. Read the last paragraph. I used the Taylor's formula (graciously gifted by spefyjerbf, the one and only) to sorta determine how they'd work.
+1