@Treadmill103 working on a beautiful civ sport prop with a nice pinstriped paintjob and super cool wheel wells for the gears. Making a simple custom canopy and an animated cockpit too to take advantage of the new Glass. Love the fuselage smoothening, finally can make amazing streamlined props.
Try an entirely new style of building or just build something you never built before. I hadnt built for like a year. Then i announce i will be doing 1 last build before SR2 releases and it will be a panel style build which ive never done a paneled plane ever before, and now i have 3 builds in the works. I never thought i would enjoy the tedium of panel builds but im loving it.
@FastDan my vids wont really start until the mobile version is out tho. As my laptop cant seem to run a recorder while playing games. Where my mobile recorder has no problem with it. :/
@FastDan i was oDDD, the channel doesn't exist at all anymore :/ i do regret removing the videos i had done, mostly for the people i had included in the videos sake, not my own. I owed it to them to have left the videos up. I plan on making videos for SR2. Though in a different format. Not a 'Reviews' format.
@MechWARRIOR57 i like the idea of the variable geometry, will assist in re entry when the build is made in SR2. Im just hoping a hybrid or Aerospike engine will eventually be available in SR2. Otherwise separate engines for in and out of atmosphere flight will be needed.
@BaconEggs true, not enough tho. More wamt to see interesting concepts people may know of or stumbled upon that ive never seen before. Elites ships imho jist arent exotic looking enough for what im looking for i guess.
@MechWARRIOR57 your train of thought is def matching mine. Small fins for lift in atmosphere. But balanced in Zero G with full lateral thrust controls.
@DerekSP how can you say no interesting things to explore in a plane i. SR2. Instead of having a small group of islands. There will be ENTIRE planets to fly around and explore. Plus with a persistant sandbox you can build a base of in-game parts and continuously add to it. Also think about launching a rocket with a payload of a piwered glider that unfolds. You could launch from earth, get yourself to another omanet with an atmosphere ( here is where the custom planet maker is interesting) enter orbit, detaxh payload, de orbit, unfold powered glider, and fly around an ENTIRE NEW planet in its own atmosphere, totally new physics to fly in and explore how flight works in THAT atmosphere. All this sounds like a hyge upgrade to the simple planes model. And all this sounds 100 times more interesting to me than what the SimplePlanes sandbox offers.
@Chancey21 last thing i read is only steam early access will hit before 2018 ends. So the actual full release has been pushed into 2019. Again only PRETTY sure i read this somewhere.
I gave you guys 1$ when this was still a beta hehe. I played for a good 5 minutes truth be told. But i more payed the dollar for Jundroo in general. You guys deserve it. I purchased SR SP Steam SP Mobile and Aero. I like supporting you all. That being said, RELEASE SR2 SO I CAN GIVE YOU MOAR MONEYS.
Ive only done alittle Unity Map making. But this looks like the base mesh of the terrain tile. Usually you need to set the terrain tile a good amount lower than the water line. And then raise the terrain above the water line. So if the terrain tile is low enough, you wont see the square. But i could very well be wrong here. Like i said i did very little Unity map making.
@PlaneFlightX aww shucks, ty for the answer.
@Treadmill103 working on a beautiful civ sport prop with a nice pinstriped paintjob and super cool wheel wells for the gears. Making a simple custom canopy and an animated cockpit too to take advantage of the new Glass. Love the fuselage smoothening, finally can make amazing streamlined props.
@Carbonfox1 thanks Fox! Maybe I need to make a Foxtail Prop racer now that i see you're still here too!
Hello there.
Yeah, I peed alittle when i watched it. Cant wait.
I dont plan on playing SP at all once SR2 is out.
Tl;dr "should i build it/post it" always. "Yes, dont ask you twit. Just post it."
Try an entirely new style of building or just build something you never built before. I hadnt built for like a year. Then i announce i will be doing 1 last build before SR2 releases and it will be a panel style build which ive never done a paneled plane ever before, and now i have 3 builds in the works. I never thought i would enjoy the tedium of panel builds but im loving it.
+2WB
@KingHandspider SimpleTesseract
@WNP78 i am beyond ecstatic to hear you are pre planning SR2 mods.
+1@FastDan my vids wont really start until the mobile version is out tho. As my laptop cant seem to run a recorder while playing games. Where my mobile recorder has no problem with it. :/
+1@FastDan i was oDDD, the channel doesn't exist at all anymore :/ i do regret removing the videos i had done, mostly for the people i had included in the videos sake, not my own. I owed it to them to have left the videos up. I plan on making videos for SR2. Though in a different format. Not a 'Reviews' format.
+1Ha my old youtube tag still appears
Bus* so technically you still have 0 featured Planes. Just messin with ya. Congrats on the feature, great build.
+2I play the game the way i play, you play the way you play. @InternationalAircraftCompany
@FastDan thanks!
+1@randomusername i plan on attempting to remake this in SR2 when it is out. To be a SSTO.
@InternationalAircraftCompany actually kinda yes. Forces me to evolve my building styles.
@Tessemi ive had 5 ;) been here nearly 3 years. I like to delete entire collections... Ha. Had a short lived SP Youtube channel for maybe 6 months.
@Tessemi been there, done that. My oDDDynamics account had 35k points when i deleted it lol.
+1@Mostly hope not. Building on Android. Should be no more than 400 parts.
@Carbonfox1 when SR2 is out. I will no longer play SP at all anymore most likely.
@MechWARRIOR57 i like the idea of the variable geometry, will assist in re entry when the build is made in SR2. Im just hoping a hybrid or Aerospike engine will eventually be available in SR2. Otherwise separate engines for in and out of atmosphere flight will be needed.
@BaconEggs true, not enough tho. More wamt to see interesting concepts people may know of or stumbled upon that ive never seen before. Elites ships imho jist arent exotic looking enough for what im looking for i guess.
@MechWARRIOR57 your train of thought is def matching mine. Small fins for lift in atmosphere. But balanced in Zero G with full lateral thrust controls.
@DerekSP how can you say no interesting things to explore in a plane i. SR2. Instead of having a small group of islands. There will be ENTIRE planets to fly around and explore. Plus with a persistant sandbox you can build a base of in-game parts and continuously add to it. Also think about launching a rocket with a payload of a piwered glider that unfolds. You could launch from earth, get yourself to another omanet with an atmosphere ( here is where the custom planet maker is interesting) enter orbit, detaxh payload, de orbit, unfold powered glider, and fly around an ENTIRE NEW planet in its own atmosphere, totally new physics to fly in and explore how flight works in THAT atmosphere. All this sounds like a hyge upgrade to the simple planes model. And all this sounds 100 times more interesting to me than what the SimplePlanes sandbox offers.
@RailfanEthan <--- this guy gets it.
@DerekSP updates will bring prop engines to SR2 i am sure.
@RailfanEthan Thats just wacky lulz
Definately looks like a WR Gareth great job!
Why would you NOT want a persistent sandbox??? Calling SP a sandbox anymore is nearly laughable.
SR2 ASAP
Follow the breadcrumbs @RodWan left leading to @Minecraftpoweer comment that suggests that you looks at @Chancey21 link that he posted.
+1@Chancey21 yep like i said early access before end of 2018. Ide guess the FULL release will be in 2019 tho
@Chancey21 last thing i read is only steam early access will hit before 2018 ends. So the actual full release has been pushed into 2019. Again only PRETTY sure i read this somewhere.
click
Ide rather use some extra fuselages than my corners having a butt crack teehee
This is what happens when John Cena gets in a truck.
RIP doors
I gave you guys 1$ when this was still a beta hehe. I played for a good 5 minutes truth be told. But i more payed the dollar for Jundroo in general. You guys deserve it. I purchased SR SP Steam SP Mobile and Aero. I like supporting you all. That being said, RELEASE SR2 SO I CAN GIVE YOU MOAR MONEYS.
+5honestly if there were "Generations" of good builders throught out SimplePlanes history. You would probably be around 8,9 or 10.
+1This looks amazing as always. My favorite part is the "Coming soon to Steam early access" i hope soon is true!
+1@Awsomur i laughed far too much at CMAN. Lol
+1I will have no life when SR2 hits mobile platforms lol
@Awsomur i have SP on both Mobile and PC. My laptop can run 2k parts. And i only ever play and build on my phone lol. What would i be called?
Banan=Worms
I think another forum post to discuss the proper ratio of forum post to build posts is needed.
For real tho. Custom weapons are always good!
+1Ive only done alittle Unity Map making. But this looks like the base mesh of the terrain tile. Usually you need to set the terrain tile a good amount lower than the water line. And then raise the terrain above the water line. So if the terrain tile is low enough, you wont see the square. But i could very well be wrong here. Like i said i did very little Unity map making.
@tsampoy thanks. Ive been getting an itch to do another build. Thinking a Yak15 Yak3 or a La-5 cant decide yet.