@Rjenteissussy yeah I did it for a year on a really crappy laptop, as long as you set up a hotkey to quickly enable and disable the effects you should be fine to use it for just screenshots
@TriStar realizing his fault, he knew he must expand this new living space, regardless of the contract he had signed promising not to destroy the place.
The worst is when you're trying to do something cool like land on one of the destroyers and you get kamikazied by a block plane you built 2 years ago right as you're about to finally land
Go into your game files and see if there’s something called something like “tank.xml.bak” and try renaming that to “tank.xml”. See what happens if you try to load that.
Ok I looked at the build and I think I'm right. As of right now you have a function that basically sets the opacity (alpha) to a certain amount. That's fine, except it cycles the value through a bunch of values that aren't supported. That means it displays the value and tag as part of the label since it thinks that it isn't a real tag. I could create an FT function that basically cycles it from the lowest to the highest supported values, but that stuff is kind of a pain when I'm away from my computer. Also, you have a random tag in one of your labels that just says “<Alpha=#>” you can probably delete that and be fine. I might try figuring out how to fix this, but if you don’t hear from me for a couple days you might want to start working on it yourself since I’ve got a very busy few days coming up.
So I assume you've read the rich text documentation as well as this. the issue with the <Alpha=#> bug isnt something I have encountered, but it looks like a leftover Rich Text tag. That particular tag only supports the values 00, 22, 44, 66, 88, AA, CC, and FF so you probably currently have a value entered into that tag that isn't in the supported format. I’m going to look at your build and see what I can do.
@GuardianAerospace it’s a little different than tap water, it’s spring water so it tastes better. They also have some sparkling water and stuff which is really good.
There are Android releases, so ARM support isn’t impossible. That being said, I kinda doubt the Windows compile of the game was made with the thought that Windows could have ARM support in the future.
Thank you for your message and for raising these concerns. We have found no evidence suggesting a security breach on our SimplePlanes platform. It is more likely that incidents like these have been the result of individuals deleting their accounts intentionally or using compromised credentials. That said, we are always striving to enhance the security of our platform. We are exploring the introduction of two-factor authentication to provide an additional layer of security for our user accounts.
It’s also in my opinion possible that someone had a rather weak password and someone just brute-forced it.
@Majakalona you should pick up a PS2, it’s super fun. Maybe not the PC, if you’ve already got something that can run games it’s probably not worth building a thingy that expensive
@dekanii no not really it's showing the github page for seeyoufarm
+1@dekanii yeah yours is setup incorrectly, you need to change the “target url” on the page, not just the link it takes you to
+1Some people don't know how it works and set it to the hits page so they get millions of visits lol
+1@Rjenteissussy yeah I did it for a year on a really crappy laptop, as long as you set up a hotkey to quickly enable and disable the effects you should be fine to use it for just screenshots
+1@Rjenteissussy
+1Fire guns fires the guns. Fire weapons fires the selected missile, bomb, cannon, etc.
I knew this was you before I read the name.
+2No but you can slap down a camera and then nudge it to the exact position you want it
Deja Vu
+1what the heck is this image lol
+1looks like that one car from art of rally. love it.
Man is playing SimplePlanes in real life. That’s the coolest thing I’ve seen in a long time.
+1Run it on stonehenge
+3Should I make my RX 7800xt?
+1I'm working on figuring it out, stay tuned for an answer
My score is +5. Dang tankers always be getting in the way when I’m testing my doomsday devices.
@TriStar yes, the one I said is their “official” address that is in every single email they send.
206 Ashley Place, Apt 9
Edwardsville, IL 62025
T
I’m confused but congratulations
this vehicle has a custom yoke basically. I'm told it's janky but it works well enough to get curated.
Yeah I noticed that. It's weird but useful.
@TriStar realizing his fault, he knew he must expand this new living space, regardless of the contract he had signed promising not to destroy the place.
+1If you told me some of those were real photos you might fool me
The worst is when you're trying to do something cool like land on one of the destroyers and you get kamikazied by a block plane you built 2 years ago right as you're about to finally land
+1@HuskyDynamics01 not to mention what the borrowed screws might currently be part of
+11@windshifter1 yep you can check my profile for it.
Nice
@CaptainNoble I see you have found my YouTube account.
Nice try hiding it
Go into your game files and see if there’s something called something like “tank.xml.bak” and try renaming that to “tank.xml”. See what happens if you try to load that.
Yeah it’s fun but I suck at it
Ok I looked at the build and I think I'm right. As of right now you have a function that basically sets the opacity (alpha) to a certain amount. That's fine, except it cycles the value through a bunch of values that aren't supported. That means it displays the value and tag as part of the label since it thinks that it isn't a real tag. I could create an FT function that basically cycles it from the lowest to the highest supported values, but that stuff is kind of a pain when I'm away from my computer. Also, you have a random tag in one of your labels that just says “<Alpha=#>” you can probably delete that and be fine. I might try figuring out how to fix this, but if you don’t hear from me for a couple days you might want to start working on it yourself since I’ve got a very busy few days coming up.
+1So I assume you've read the rich text documentation as well as this. the issue with the <Alpha=#> bug isnt something I have encountered, but it looks like a leftover Rich Text tag. That particular tag only supports the values 00, 22, 44, 66, 88, AA, CC, and FF so you probably currently have a value entered into that tag that isn't in the supported format. I’m going to look at your build and see what I can do.
+1File size and lag would be prohibitive, not to mention finding an mp4 of shrek
+3You got me. This was intentional, but it worked. Take my upvote.
+1You do have to save them first.
@DatFiat126Fan19 it’s not a clone, it’s a member. Like a hive mind kinda thing.
@GuardianAerospace it’s a little different than tap water, it’s spring water so it tastes better. They also have some sparkling water and stuff which is really good.
Yeah I love liquid death
@TheUltimatePlaneLover nooooooooooo
-1
+1@RNManufactures hmm that is true
There are Android releases, so ARM support isn’t impossible. That being said, I kinda doubt the Windows compile of the game was made with the thought that Windows could have ARM support in the future.
I have a Prusa MK2 I think. It’s ancient, and it only does a half-decent job if I have quality filament in it. Maybe that’s worth checking?
@TheMouse it was from an email they sent me. You could hyperlink to that comment if you want.
+1From the developers:
It’s also in my opinion possible that someone had a rather weak password and someone just brute-forced it.
+1@Majakalona you should pick up a PS2, it’s super fun. Maybe not the PC, if you’ve already got something that can run games it’s probably not worth building a thingy that expensive
+1I have a switch and an N64. Both are bangers ofc. Plus a PS2, a custom-built PC, and 2 laptops.
+1Your collection is honestly probably cooler.
@Rob119WithA105mmHowitzer exactly.