@MTakach This mod just simply gives access to the already existing dev console that @NathanMikeska implemented ages ago. The dev console allows you to access game objects in the scene and change their properties while the game is running. It gives you a tremendous amount of power, but it can be a bit tedious especially on a mobile device.
Thanks for letting me know about this bug. I believe it should be fixed now. Let me know if you are still seeing it. @SuperSix @BlueCitrus @randomusername @TrueSlav
@CrazyCatZe @Astoundingcameron @PositivePlanes @Seanbon007 @AerialFighterSnakes @SuperSix We are hoping to get the mobile version out this year. We have been holding off on the mobile version because you can't do early access on mobile and we want the game to be solid enough that we won't run the risk of needing to make any major changes that will affect player crafts. Also, once we release on mobile, it will slow all future updates for all platforms after that point. We can release updates so quickly when we're only releasing on Steam. I do feel that the game is feeling much more solid now and I'm hoping that we can start making real progress towards the mobile version soon™. Really the last remaining task that can have a big impact on the stability of the game is campaign mode, so we want to work that first or at least simultaneously with the mobile port.
We also need to find out where SimplePlanes is looking for the new AircraftDesigns. It should also be one of those locations listed above, and it should have the new stock craft "Gator 2.xml". If you copy your AircraftDesigns into the new folder, they should show up in SimplePlanes.
If you are having this issue, I have a few questions:
What location did you find your missing airplanes?
What location was SimplePlanes looking for the new airplanes?
What version of macOS are you using?
Where did you originally get SimplePlanes? Steam, Mac App Store, or Gumroad?
Do you currently play SimplePlanes through Steam or the Mac App Store?
If you are using Steam, do you have Steam Cloud Sync enabled?
We adjust the buttons in the designer to hide some when they can't fit. It might be hidden under the rotate button now. You can also try reducing your UI size in the main menu to get it back.
I was unable to get this to work in SP 1.7, but I was happy to see that it loads fine in the SP 1.8 alpha build that I'm testing today. This thing is amazing! Nice work!
@Tully2001 When this was uploaded, there was a bug in the game when taking pictures on Android devices. This upload will serve as a memorial of said bug. Let's have a moment of silence.
Looks like you need to edit the URL attribute of the Aircraft element in the XML to match the URL of the craft you are uploading to. Should be a six character string. Sometimes it's difficult to edit game files on a mobile device, so this would be much easier on a PC.
@V @TheMouse It appears this is how the site has always handled hyperlinks, because I rolled back before my recent change and checked. You can fix it easy enough by putting using https://3ds.hacks.guide for the link instead of 3ds.hacks.guide
@SimpleStudent I agree. I've actually started working on that before but had to switch gears to something else. Maybe some day I'll find time to finally implement it!
@GuardianAerospace yes, we'll have a chat message UI in the game so you can talk via text, but I imagine most players will just use Discord for voice chat.
This is a nice build and I noticed a few things that could really improve the VR experience:
1) Lever for VTOL in the cockpit
2) Airspeed gauge is not working properly (ensure its Preset is set to Speed 400)
3) There's a random throttle slider on the floor, which seems out of place
What version are you using? There were several bugs related to the wheels in the first beta (all my fault), but they should all be fixed now in beta version 1.12.122+
@GenrichTitov We have not forgotten about SimpleWheels and have been secretly working on it in all spare moments of the day.
+4@RailfanEthan That was the best video I've ever watched. Thank you for enlightening me.
+4@SuperSix We will see how it goes, but microtransactions are something else we are strongly considering.
+4Your username has been changed. Please log out and log back in with the new username 'Urya'.
+4@CrashFighter05 This is true, but often I feel like my "boss" is the players. There are so many requests! Players are relentless!
+4I just did a validation check. If your aircraft was in violation, you will have received a notification. No news is good news.
+4Try adding an exception for DEP. Here are instructions. You can find the SimplePlanes.exe here (assuming default Steam installation paths):
+4C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\SimplePlanes.exe
@MTakach This mod just simply gives access to the already existing dev console that @NathanMikeska implemented ages ago. The dev console allows you to access game objects in the scene and change their properties while the game is running. It gives you a tremendous amount of power, but it can be a bit tedious especially on a mobile device.
+4@Gameboi14 I did an honest lol when I saw this video. You even captured how he ducks away from the mic. Brilliant!
+4This was suggested a while back and it is currently on the web todo list. I agree it would be nice.
+4Thanks for letting me know about this bug. I believe it should be fixed now. Let me know if you are still seeing it. @SuperSix @BlueCitrus @randomusername @TrueSlav
+4@BlackhattAircraft Contact us at games@jundroo.com and we will see what we can work out.
+4No, it's not possible to recover your password. You will need to reset it here:
+4https://www.simpleplanes.com/Account/ForgotPassword
@CrazyCatZe @Astoundingcameron @PositivePlanes @Seanbon007 @AerialFighterSnakes @SuperSix We are hoping to get the mobile version out this year. We have been holding off on the mobile version because you can't do early access on mobile and we want the game to be solid enough that we won't run the risk of needing to make any major changes that will affect player crafts. Also, once we release on mobile, it will slow all future updates for all platforms after that point. We can release updates so quickly when we're only releasing on Steam. I do feel that the game is feeling much more solid now and I'm hoping that we can start making real progress towards the mobile version soon™. Really the last remaining task that can have a big impact on the stability of the game is campaign mode, so we want to work that first or at least simultaneously with the mobile port.
+4That appears to be correct, SimplePlanes is looking in the wrong place for them.
Your missing AircraftDesigns folder should be at one of the following places:
We also need to find out where SimplePlanes is looking for the new AircraftDesigns. It should also be one of those locations listed above, and it should have the new stock craft "Gator 2.xml". If you copy your AircraftDesigns into the new folder, they should show up in SimplePlanes.
If you are having this issue, I have a few questions:
We adjust the buttons in the designer to hide some when they can't fit. It might be hidden under the rotate button now. You can also try reducing your UI size in the main menu to get it back.
+4I agree
+4I was unable to get this to work in SP 1.7, but I was happy to see that it loads fine in the SP 1.8 alpha build that I'm testing today. This thing is amazing! Nice work!
+4It is done :)
+4Can you send us your log file the next time it crashes? You can find it here (assuming Windows):
+4C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\SimplePlanes_Data\output_log.txt
@Spectre2520 I agree! This is the lamest beta ever! But, also really important.
+4Absolutely stunning work, @suzutuki65.
+4😂
+4@MajesticAerospace We plan to do the final release next year on all platforms at the same time.
+4It should be fixed now. Let me know if you're still seeing the issue.
+4Something like this?
+4I agree it would be nice. I'll put it on the list. Hopefully someday I'll actually have time to implement it.
+4@Supercraft888 We're slowly picking up speed, but it'll be a while before we reach orbit.
+4@kikasshes I thought so too, so I just added it, but you have to Show All Comments before it shows up.
+4@Tully2001 When this was uploaded, there was a bug in the game when taking pictures on Android devices. This upload will serve as a memorial of said bug. Let's have a moment of silence.
+4@speedster4006 Contact us again via the contact link below.
+4Reported. This is a copy of my plane.
+4Looks like you need to edit the URL attribute of the Aircraft element in the XML to match the URL of the craft you are uploading to. Should be a six character string. Sometimes it's difficult to edit game files on a mobile device, so this would be much easier on a PC.
+3@V @TheMouse It appears this is how the site has always handled hyperlinks, because I rolled back before my recent change and checked. You can fix it easy enough by putting using
+3https://3ds.hacks.guide
for the link instead of3ds.hacks.guide
@SimpleStudent I agree. I've actually started working on that before but had to switch gears to something else. Maybe some day I'll find time to finally implement it!
+3@DatFiat126Guy19 We do plan to add other characters to the game. We have so many ideas, our only limit is just time and energy.
+3@Apollo018362 Yep, Nathan, Philip, and I typically handle the curation for VR crafts.
+3@GuardianAerospace yes, we'll have a chat message UI in the game so you can talk via text, but I imagine most players will just use Discord for voice chat.
+3@Graingy hats are a good idea. We will certainly be looking ways to customize Chad.
+3It's a great build, but unfortunately I cannot curate it for VR because the performance cost is too high and it runs too slowly on Quest devices.
+3Should be fixed now. Thanks for letting us know!
+3@Dracul0Anderson Funky Trees should not be affected by this update and should still work as it did.
+3@IzzyIA We upgraded Unity and had to update the input system due to compatibility issues with the old version.
+3Sorry to hear it's not running well. If it started recently then it sounds like it could be an issue with your machine.
%userprofile%\appdata\locallow\Jundroo\SimplePlanes\Player.log
Looks great! Thanks!
+3This is a nice build and I noticed a few things that could really improve the VR experience:
+31) Lever for VTOL in the cockpit
2) Airspeed gauge is not working properly (ensure its Preset is set to Speed 400)
3) There's a random throttle slider on the floor, which seems out of place
What version are you using? There were several bugs related to the wheels in the first beta (all my fault), but they should all be fixed now in beta version 1.12.122+
+3@Korzalerke That works! Thank you so much!
+3Yikes! Can you upload this craft so we can investigate?
+3Nice build. The gauges are not working properly. Ensure you are selecting Preset instead of just using Gauge Face in part properties.
+3