Maybe an AI CPU part that connects to only assigned parts (like how wheels run when connected to an engine) and execute commands like following, defend, attack, etc.
@Flyer24 I have thought about making it with a tail landing gear instead of a nose landing gear but then I said "nah I'll purpose it for carrier take off and landing"
@AndrewGarrison wait a minute, can it be possible to make build to accommodate multiple players. I feel like that can open up a new world of possibilities.
Can this programming apply for more than just the hover drone. There's a plane I made a while ago that consists of a mothership and several parasite aircraft. But I can't control 2 aircraft simultaneously (at least without crashing) and I'd like a to have a craft that can do similar feats. I don't if it's possible, but would you like to try it out
I got a set of codes for precise auto aim with predictions but I have no idea how to integrate them to your code (which is a masterpiece btw) and I like both codes but don't how to combine them (if it can be done)
It makes sense, still don't know much about making custom weaponry using Funky Trees since I'm still barely experimenting. As for gyros, I really really don't how to make VTOL's without them so I figured I might as well take the fall where I can. I'll see how I can improve next time
An underwater camera, so we can actually see beneath the waveS
+14Custom missions that players can upload
+11A visible sonic cone for when aircraft (or other vehicles types) go at supersonic speeds
+7Add tank/caterpillar track
+7How about letting us create our own small missions, like the default convoy and the other ones that come with the game
+5Will it ever be put up Multiplayer for Android?
+5Maybe an AI CPU part that connects to only assigned parts (like how wheels run when connected to an engine) and execute commands like following, defend, attack, etc.
+4If this game would've been in my high school, I think many of my classmates would have had some interest in our physics classes.
+3Please make it available for Android
+3@Flyer24 I have thought about making it with a tail landing gear instead of a nose landing gear but then I said "nah I'll purpose it for carrier take off and landing"
+2@AndrewGarrison will there ever be any dogfight tournaments?
+2Hey can you add in a bigger variety of weapons in the next update?
+2Tempestad would like to join
+2Are there any attempts for starboard and port side auto aim turrets?
+1Hey I've been trying to make a battle tank with your codes but for some reason it doesn't work?
+1@WNP78 When will there be another update? And what kind of changes are the devs thinking of adding
+1So, how do we know who's the winner
+1@KLM_747 I'm kinda new to FT and I'm not gonna lie, I don't how to do that in any way shape or form
+1Is it me or do some of you plan to win buy destroying their opponents planes
+1@AndrewGarrison do you have more things in store for the next update?
+1@Tarquez thanks
+1Have you thought of using it for propulsion?
+1@randomusername but how do you make a rotator loop infinitely
+1@randomusername thanks, that actually makes sense
+1@Sammablam Same, the more things we add the more freedom to create we have
+1@DPSAircraftManufacturer thanks man
+1Please add more weapons
+1@Strikefighter04
+1@Liensis thanks man
+1@V will there be a new list coming up?
@AndrewGarrison wait a minute, can it be possible to make build to accommodate multiple players. I feel like that can open up a new world of possibilities.
@Brionne thanks
@AndrewGarrison I have never been so honored till now
I'm really trying but I can't seem to get the link or anything right
@AndrewGarrison
@jamesPLANESii hey I don't know if I did it right but I don't see the gif loading in the description
Can this programming apply for more than just the hover drone. There's a plane I made a while ago that consists of a mothership and several parasite aircraft. But I can't control 2 aircraft simultaneously (at least without crashing) and I'd like a to have a craft that can do similar feats. I don't if it's possible, but would you like to try it out
@AndrewGarrison
I got a set of codes for precise auto aim with predictions but I have no idea how to integrate them to your code (which is a masterpiece btw) and I like both codes but don't how to combine them (if it can be done)
@Grroro yeah, can confirm
It makes sense, still don't know much about making custom weaponry using Funky Trees since I'm still barely experimenting. As for gyros, I really really don't how to make VTOL's without them so I figured I might as well take the fall where I can. I'll see how I can improve next time
@Grroro where exactly (sorry for asking)
@Grroro okay, but what types are missing, if I may ask?
@Grroro oh I understand, I sorta panicked and thought I was missing something
@Grroro are you talking about details or SAM evasion?
Had to delete and repost it became I forgot to add countermeasures
Same, we definitely need this @AndrewGarrison
@Grey1 if I only knew how ...
@ArcturusAerospace Oh? where?
@BlackFallcoln that's okay, I'm still a little new at this myself