33.3k DDVC Comments

  • Guide for Instalation of Racing Circuit 16 days ago

    @Rb2h hmm, if so I don't exactly know what happen. Disabeling drag usually stop it from crash

    +1
  • Racing Circuit 17 days ago

    @Rb2h Have the "Calculate Drag" box un checked? If it still checked the build will crash the game to calculate its drag. See this video for guide of installation.

    +1
  • Mikoyan-Gurevich MiG-21F-13 (Indonesian Air Force) 27 days ago

    This is the reason why I chose the F-13 model. Good job!

    +1
  • Racing Circuit one month ago

    @LockheedAviation that's a known issue with the collision of the track (at least for me). I tried to just ignore it because I cannot find a way to fix it. I believe it's because of the nature of collision of the Fuselage part and the Wheel part. But if I find a way to fix it I'll let you know.
    Thank you for the report! :D

    +1
  • MIG-21F-13 one month ago

    @MrCOPTY that bring Joy to my eye, thank you!

    +1
  • [Question] how did you guys come up with your sp account's username? one month ago

    Have no cool word for company name, so I use my name and the company's provided product

    +1
  • Why SimplePlanes is better than SimpleRockets 2 months ago

    One thing that I think J:NO wins over SP is the slider for Fuselage corners instead of just four option that SP currently have. I hope that feature will be brought to SP2.

  • Fennec 2 months ago

    @LunarEclipseSP thank you!

    +1
  • Fennec 2 months ago

    @YarisSedan I paused the Minolta build currently because I have another project in hand. But let me cook a bit and I'll tell when it's ready, it's going to be quite a work. Assuming it isn't delayed like the Minolta.

  • Fennec 2 months ago

    @YarisSedan Ohoho...

  • Fennec 2 months ago

    @Inuyasha8215 thank you!

  • Fennec 2 months ago

    @YarisSedan Probably a one off thing though

  • SR-71 Blackbird Remastered 2 months ago

    @Willthagoat1111 Go ahead!

  • North Railway 2 months ago

    So cool!! :D

  • Tokico 4 months ago

    @126 I have less free time in college than I was in high school, thats all really.

  • Tokico 4 months ago

    @126 nothing bad happen, but I'm affraid what Majakalona said was right. It may even take longer. But not affraid, as long as I have the file and it do have backup I will finish this eventualy.

  • What do YOU think should be in SP2 4 months ago

    Better AI. AI that can detect if it's flying a fighter Jets, an airliner, a helicopter, or even land and sea vehicle.

    +2
  • Guide for Instalation of Racing Circuit 5 months ago

    @LunarEclipseSP After some testing in-game, unfortunately I did not find any answer for your question. But I found something that still within the FineTuner scale tool. If you scale up part and the drag is still on and the Calculated Mass box is uncheck, it will resulted on a buggier part when playing. The part will shake and making the speedometer reading 4000km/h. But when the Calculated Mass box is checked with the drag still calculated, it will make the part behaving just fine and just feels heavier. My guess is there is some kinda dampening of physics when the part is heavier. When the drag is disabled however its kinda behaving the same. Its not clear if that's affect the performance or not.

    Sorry if that's not the answer that you're looking for.

    +1
  • Guide for Instalation of Racing Circuit 5 months ago

    @LunarEclipseSP I'll look into it, I will tell you if I found something

    +1
  • Guide for Instalation of Racing Circuit 5 months ago

    @LunarEclipseSP The drag calculation for all part is already disabled, so its not affecting performance so much than the big mesh itself. It also run in my Android so I think it will work on any devices.

    +1
  • Guide for Instalation of Racing Circuit 5 months ago

    @LockheedAviation Hope you like it!

    +1
  • Guide for Instalation of Racing Circuit 5 months ago

    @126 you're welcome.

  • Racing Circuit 5 months ago

    @LockheedAviation Here you go

  • Racing Circuit 5 months ago

    @LockheedAviation sure

    +1
  • MIG-21F-13 6 months ago

    @Kong23233333 Sure, go ahead!

  • SPR - Map Plugin 6 months ago

    @126 I hope He's doing alright

  • SPR - Map Plugin 6 months ago

    @DatFiat126Fan19 I see

  • legally distinct train game 6 months ago

    @DatFiat126Fan19 I have a new laptop and it support 64 bit app unlike the old one, I already bought SP on steam so I just download it there

  • legally distinct train game 6 months ago

    @hpgbproductions for this map its seems to be. I use my engine in it unmodified and it clip through the track, but when I delete the switch inside the cab it spawn on top of it.
    I also use your train too and the same thing happen.

  • legally distinct train game 6 months ago

    @hpgbproductions Thank you for the answer. Although apparently after testing with some other craft and looking at each one of them I found the reason AI is clipping through the ground. Switch part, It's presence somehow make AI craft didn't spawn properly on the map.

  • legally distinct train game 6 months ago

    I have a question. How do you make sure the build that you make is able to spawn at the top of the track? Some of mine spawn on top of the track and some just spawn in the track clipping through the ground. Is there a part that make this happen or part to prevent this?

  • SPR - Map Plugin 7 months ago

    @Scratchoza , when I spawn a vehicle It's spawn clipping to the track, but It's not consistent. Some are do, some don't, do you have any solution to this? Is it the part connection or something else?

    +1
  • OI INDONESIENS!!! is ImgBB blocked for ya too or is it just me? 9 months ago

    @TheMouse it works for me. I can see all the picture of your T-38.

  • 0.05 9 months ago

    @PlaneFlightX True, that will be nice

  • SimplePlanes 2 FAQ 9 months ago

    ANDROID LET'S GO!!!

  • Henrietta 10 months ago

    @3639322358 the mod for the coaches is no longer work with current version of SP unfortunately

  • 0.05 10 months ago

    @Stealth117 I know but its annoying when the number is already there, plus you have to edit both of the fuselage instead of just one

  • 0.05 10 months ago

    @DatTrainAndCarGuy19 perkara sulit ini, mungkin coba lagi nanti

  • 0.05 10 months ago

    @DatTrainAndCarGuy19 pas klik videonya layarnya gimana?

    +1
  • D F1 3 10 months ago

    @L3FT2R1GHT Here you go

  • D F1 3 10 months ago

    @L3FT2R1GHT the car doesn't work with hard physics since its designed with floppyness of the wheel for the suspension, it also didn't work with the spawnable map, but its just a simple fix. If you interested I'll edit it for you.

  • A Gift 11 months ago

    @MrCOPTY thank you!

    +1
  • A Gift 11 months ago

    @TalonTheCRTguy sure!

    +1
  • Tokico one year ago

    @DatTrainGuy19 still on it, don't worry

  • Tank Burning Flame Effects one year ago

    @Cloud03
    The tank that burnt is called DT-4B Huntsman
    The tank that fires is called DT-7 Grasshoper

  • Tank Burning Flame Effects one year ago

    @Cloud03 Here is the tank

  • Handrails Help! 1.1 years ago

    Mine is the same as hpgbproductions', but only one hollow fuselage. If its too big you can use fuselage cutting.

  • Super Mystère B.2 1.1 years ago

    @72 Sure