@JA311M I'm on pc as well
also tried your jammer and it works for the default missiles, but you can mod missiles to still track kill it: Here's a link to the missile.
More speed is required to dodge them.
Very nice, the design reminds me of concepts for the Japanese F-3 fighter.
.
one thing that bugs me though is when switching maneuver mode off, the elevator can get stuck. Make sure to set zeroOnDeactivate to true on the rotator
This works on all missiles :D
.
there are 2 more ways to remove smoke
.
If you make your missile small enough there wont be a smoke trail but still missile sound affect (lower than 0.01 scale) This also lets you change the size of the trail by staying above 0.01
.
you can also set the max speed to infinity INF and you wont have a smoke trail, but you will get audio and flame exhaust.
. INF speed looks best imo but it cant be used in some scenarios due to missile overspeeding
.
When it comes to custom missiles i prefer to just scale down the missile so it makes a smaller trail, but not to the point where its invisible
i love mig-ers
+1and I thought I had a lot of missiles XD
+2very nice build btw
T
@SupremeDorian Thanks
bruh why wont mine show as a successor
is the challenge closed at may 23, or is may 23 the last day to enter?
flat bottom wings be like:
+3@keiyronelleavgeek566 thanks
+1now i can bring pookie with me
+4@JA311M here The reason it was a nuke because I tested it on faster jammer. This version is much smaller explosion.
@JA311M I'm on pc as well
also tried your jammer and it works for the default missiles, but you can mod missiles to still track kill it: Here's a link to the missile.
More speed is required to dodge them.
@JA311M are you on pc or mobile?
@JA311M true, but this jammer was designed specifically to survive OP xml missiles Like This, so it had to be really powerful.
cool
hey pookie
+1what the heli
+1really cool design
t
+1nice, reminds me of m60a1
+1@MizeaO pike tuah
t
+1hey, that was my nickname in highschool
+2A dog walked into a tavern and said, “I can't see a thing. I'll open this one” 🤣🤣
+1@Rb2h bro had a vision fr
+2i’m floggin it
+2@Graingy everything reminds me of her . . . 🥀🥀🥀
bro really dropped the f bomb 😛
boat
+1poggers
boat
a bit bri-ish innit?
+1pogger
@griges you could make another impact gun but with positive impact and set it’s
+1lifetime
really low so it cancels out the first one before it hits youflunker :3
Very nice, the design reminds me of concepts for the Japanese F-3 fighter.
+1.
one thing that bugs me though is when switching maneuver mode off, the elevator can get stuck. Make sure to set
zeroOnDeactivate
totrue
on the rotatortest
boat
+1this is actually pretty useful for making missiles that turn good in close ranges, but are still fast
+1@MosquitowithaMachineGun i dunno, i must have hit the penjamin
+1This works on all missiles :D
.
there are 2 more ways to remove smoke
.
If you make your missile small enough there wont be a smoke trail but still missile sound affect (lower than 0.01 scale) This also lets you change the size of the trail by staying above 0.01
.
you can also set the max speed to infinity
INF
and you wont have a smoke trail, but you will get audio and flame exhaust..
INF
speed looks best imo but it cant be used in some scenarios due to missile overspeeding.
When it comes to custom missiles i prefer to just scale down the missile so it makes a smaller trail, but not to the point where its invisible
egg of death
goon squad approved 😛
thank you hot dutch man
poggers
+1poggers
poggers
poggers
+1happy birthday pookie ❤️
@SuperSuperTheSylph thanks, i’m working on notch-able radar missiles, however i probably wont be done in time for SP2
+1cool art
+1